NewbSombrero
Are Splinters primarily Spiritual?
Brandon Sanderson
Less Physical. More a blend of the other two.
Are Splinters primarily Spiritual?
Less Physical. More a blend of the other two.
Are Shardblades Splinters? If not, are they related to Shards in some other way?
RAFO. More to come.
Were any of the other magic systems of Sel affected by the fall of Elantris, such as soulforging?
No.
Can someone use their native world's magic system on a different planet? (Ex. Would Galladon be able to use Aons on Roshar?)
Plausible. Certain things would need to be done.
Can any person absorb a Shard? Or do they have to be somewhat "magical"? (Like Vin and SazeD)
One does not have to be somewhat magical, so to speak, but it does help.
If Odium were lured to Scadrial, would his physical body turn into a burnable metal?
If so, could Harmony create an Odium-metal legion of Mistings to consume and burn it?
Would that weaken him sufficiently enough to be killed or destroyed?
The difficulty here is, again, one of Identity. People born on Scadrial have an Identity tied to it and its magic. Odium would have to do certain things to make them able to use a magic he fuels. He has done these things on Roshar, so it's not impossible for him to manage it on Scadrial.
Why does giving your Breath to another person not require color? Every other Command does.
I thought I answered this in the book. You use your own color. :)
You have said the Scadrians on the southern continent does have interaction with the Metallic Arts, but use them in very different ways. Does this mean there are different, for example, Allomantic abilities for those Scadrians? Or is it more a cultural thing?
The abilities are the same. The way they harness and use them, though, is different...
Dear Brandon, If you could have a dinner party with six of the characters that you have written about, which six would you choose and why? Would your answer change if the party was in someone else's house?
Well, it would be tough--I'd have to decide if I wanted the party to be crazy, interesting, or low risk.
For example, inviting Hoid and Kelsier to the same party could result in murdering. Having Sazed around with someone like Jasnah would lead to some great discussions of philosophy.
Wait--are you implying Hoid and Kelsier would want to murder each other, or that they would team up to murder other people?
Hoid and Kelsier do not get along. At all.
I had a question about the Parshendi, do they have a negotiating form? I ask because it seems they must have shifted forms before/just after the betrayal and are now stuck in war form, but if they had the ability to negotiate before why not now?
More of this will be answered in book two. They aren't 'stuck' in warform, but do have limited options.
Do Cosmere planets have a soul, like in Final Fantasy?
Yes.
In Warbreaker Lightsong mentions that the Returned's forms are dependent on contemporary beauty standards. In the Emperor's Soul Shai implies that if others did not find the Emperor's Soul plausible it would not take as well. Is my reading of their statements correct, is their magic dependent on how others view you as well as how you view yourself?
Yes. This is a factor.
In The Emperor's Soul and Elantris the magic systems have very different methods and powers, though both work through symbols. Assuming they adapted the symbols to their local geography could they use each other's methods? Could an Elantrian forge a soulstamp say?
Birth in a certain location on Sel gives a certain affinity for the local symbols, and their usage. To use the magic of another region, one would need to have a rewritten connection to that area instead.
You've said you want to write a book set in the Southern Continent. I did enjoy the Emperor's Soul a lot, so I am curious about you writing that future book. How do they use magic differently, and why should we be excited about reading a book set there?
The southern continent is where people have discovered how to harness the metallurgic arts in a more mechanical method. (I've hinted several places that this is possible. I've been holding off doing it until we go here.)
About the southern continent, would it be possible for other Scadrians to discover this method of using the Metallic Arts, or is it unique to the southern Scadrians?
It is technology-based rather than genetics based.
If Ruin had won, what would his long term goals for the Cosmere be?
Ruin's goals and motives were about fulfilling the needs of the Shard inside of him. It overwhelmed his personality, and corrupted him. He would seek for all things to be reduced to a state of entropic equilibrium.
You've mentioned several philosophical concepts used in the writing of your books, like Jung's collective unconsciousness, Plato's cave. Could you expand a bit on your use of those in your books, and whether you think it is necessary to use philosophy to make a good fantasy world?
I don't think it's necessary at all. The writer's own fascinations--whatever they are--can add to the writing experience. But yes, some philosophical ideas worked into my fiction. Plato's theory of the forms has always fascinated, and so the idea of a physical/cognitive/spiritual realm is certainly a product of this. Human perception of ideals has a lot to do with the cognitive realm, and a true ideal has a lot to do with the spiritual realm.
As for more examples, they're spread through my fiction. Spinoza is in there a lot, and Jung has a lot to do with the idea of spiritual connectivity (and how the Parshendi can all sing the same songs.)
Not completely sure where Spinoaza comes in. I guess the shards are part of the natural world and have no personality without a human wielder.
Yes on Spinoza there, and also the idea of God being in everything, and everything of one substance. Unifying laws. Those sorts of things. (Less his determinism, though.)
I know that you are very meticulous in developing your stories. Were the shardblades, shardplate, mistborn cloaks, or even Nightblood from Warbreaker developed in a similar fashion, or is it a more organic process to making cool weapons and armor? How do you blur the line between what makes sense, and what is just plain fun?
There are connections in the things you mentioned above, though I don't want to speak of specifics yet for risk of spoiling future revelations.
As for blurring the line between what makes sense and what is fun...I err on the side of the fun. However, part of my meticulous planning is about how to make the fun make sense. I feel that is part of what makes this genre interesting. I decided I wanted to do a story about the Knights Radiant, with the Plate and Blades. From there, I spent a long time thinking about what would make those kinds of weapons reasonable and important to a society.
You can do anything, but do try to focus on laying your groundwork and being consistent.
Did Kaladin say the words of the 2nd Ideal of the Windrunners in modern day Alethi or the ancient tongue that Dalinar uses in his visions?
He spoke them in his own language.
You have mentioned that certain spren are an embodiment of concepts. How does that work for the concepts like honour, that can mean opposite things to different culture groups?
Human perception has a lot to do with why spren act like they do...
Is it possible to soulforge yourself to have, say,a network of of blood vessels that would work as a self-renewing seal?
Clever idea, but not viable. The vessels would be too squishy, for one thing.
Are bound spren like Syl individuals? What happens to their consciousness when their symbiont die?
Words of Radiance has some clues on this one.
From which stage of development does human embryo on Scadrial gain Hemalurgic potential?
Conception.
You said that every person on Scadrial has a bit of Preservation in them. It is possible, then, to accumulate enough Hemalurgic charge from killing normal people by, say, steel spike (at once, or in order), to make that spike grant Allomancy? Building on this, is it possible for the spike to accumulate charge while being imbedded in acceptor body, by killing people with the protruding end?
My, you're making the Scadrial magic systems sound a lot like the one from Nalthis.... Hm....
You seem to be adept at creating interesting magic systems for your worlds - what is your creative process for creating something of this sort? Any hints as to what the next one might involve?
Next two magic systems you might see:
1) Disease magic. Bacteria have evolved to the point that they try to keep their hosts alive by granting them magical powers while you have the disease. So, you catch a cold, and can fly until you get over it.
2) I've got a very cool 'throwing spheres of light' magic that I'm working on...which, when you break it down, was inspired by seeing how accurate baseball pitchers were and thinking about how that could be weaponized in a fantasy world.
3) That guy with his ice soap has me thinking about "freezing stuff in water" magic. Like, potions that do things only after they thaw...
One of the things I really like about your books is the creative and immersive backdrop that the stories take place in. I know you spend a lot of time (and words!) on the background material for these worlds. Will you ever publish your world-building notes?
I'd like to someday. The reason I haven't yet is because many of them contain cosmere-related notes that give huge spoilers for other books. I could just expunge those, but I feel it better to let things grow a little more and then do some worldbooks. The Mistborn RPG coming out this year is half worldbook, though, and has a lot of setting information from my notes.
Do you already have a fully fleshed-out idea of all 10 orders of the Knights Radiant, or are you still coming up with them and their Ideals?
All ten orders are finished and worldbuilt. (I feel pretty good about them.) However, I could decide to move some things around as I write.
Was Vallano, Szeth's grandfather, also a Truthless? And if not, what did he do to disgrace the Shin?
No, Vallano was not Truthless.
Szeth was a very respected member of his society, once. There are clues to what happened in his story, but you won't hear it in full until he gets his book. (Which will include his flashbacks.)
When will we see a book that basically revolves around the concept of the Cosmere and the shard-travelers? Basically, a book revolving around people like Hoid who can jump from shard to shard.
Third Mistborn Trilogy involves a lot of this. I MIGHT do some parallel stories showing more of what Hoid has been up to. He is a primary viewpoint protagonist of Dragonsteel, but that happens before all of the other books.
Probably a RAFO question but why does Syl have an aversion to shard equipment? Is it something inherited from Kaladin's interaction with shardbearers?
RAFO. (You'll will find out eventually.)
I asked for a personalization with some autobiographical details about Lift in the form of an ID.
Name: Lift
Date of Birth: A number greater than ten
Birthplace: With my mom
Eye color: Brown
I've seen in your answers to previous questions that you are always open to changing aspects of your story so long as it's not already written in another book, or more importantly so that it doesn't contradict what the reader already knows.
That being said, how much of the Cosmere and its story would you say you already have a plan for? For example, do you more or less already know how each world and story ties into one another, or is that something that changes as you write? Given that there seem to be some constants in this universe (the number of shards, etc.), is there an end to these stories as a whole, or is it an ever-expanding universe?
Things do change as I evolve as a writer.
There is an end to this story. Dragonsteel-Kings-Mistborn are all fairly well planned out, but I must allow myself flexibility.
This series will apparently be 10 books long, and for in-world reasons having it end up 9 or 11 books long would be inauspicious. Do you think you'll regret setting a pretty firm length on it, fifteen years down the road?
Honestly, I'll let myself drop by a few books if the story demands. I won't inflate it to ten if, in the long run, the story just can't hold it up. Right now, though, I've got a really solid outline.
It's ten books, though in my mind, there are really two five book arcs.
It's a little odd that Preservation would inherently give up its power to fuel Allomancy, because you'd think he would preserve himself, you know? Does that make sense?
Preservation, as a Shard, is about preserving life, people, and the like. Not about self. No more than Ruin is about destroying self, or Cultivation is about growing herself.
I'm curious whether there is a deeper significance here than Preservation simply needing to be Ruin's opposite.
Yes, there is, but I can't talk about it now.
Allomancy provides many very dramatic effects, which some have noted is not very much like Preservation. Could you walk me through how Allomancy is of Preservation, though it does dramatic, dynamic things?
One of the 'basics' of the magic in all of the worlds is that the energy of Shards can fuel all kinds of interactions, not just interactions based on their personality/role. I did this because otherwise, the Magics would all be extremely limited.
The 'role' of the Shard has to do with the WAY the magic is obtained, not what it can do. So, in Preservation's case, the magic is a gift--allowing a person to preserve their own strength, and rely upon the strength granted by the magic. While Hemalurgy has a huge cost, ending in net entropy.
Can Hoid jump through time? If so, can Shards jump through time?
Hoid, so far, has only moved forward in time. He has not 'lived' all of those years, but has used some time dilation techniques. That said, he is far older (both in relative and real time) than a normal person can live.
How often is a "weeping" in Way of Kings?
Once a year. Opposite it in the year is an extremely powerful highstorm.
When, relatively to the events in Way of Kings is/will be the nearest Weeping? (I ask, because I started wondering, if this powerful storm was, coincidentally, the one, during which... you know... the face in the clouds and all that.)
Well, there are ten months in year. If I haven't mentioned dates in the last book (I may or may not have) I am planning to in the next. So a timeline should be possible for fans to figure out...
You've mentioned that other books in the Stormlight Archive will have different characters as their focus, is this linked to the 10 orders of the Knights Radiant? Or is this just coincidence?
It is linked. I may not be able to completely link it, but I'm going to try. The first book's symbol (on the front) is the symbol of the Windrunners.
Are there Dawnshards that aren't swords? The Parshindi person had a unique looking sword, so will we see any that in a spear for Kaladin or any other weapon?
RAFO. :)
I've read that you were thinking of 32-36 books total for the Cosmere, but it seems like the series are going to go beyond that if numbers you've given before are published (e.g. Mistborn being a trilogy of trilogies so 9, Stormlight Archive 10, Warbreaker 2, Dragonsteel 6 or 7, and still White Sand and others to come) so has the estimate of 32 been thrown out the window?
Eh...I don't know. My original breakdown:
Mistborn 9 Wabreaker 2 Elantris 3 White Sand 3 Stormlight 10 Silence Divine 1 Dragonsteel 7 (A two book and a five book.)
That's the 32, with allowances for a few side stories to get us to 36. There are planets not included in that, however, that I may write stories about. So maybe. But the core cycle is this (in order)
Dragonsteel Mistborn first trilogy Stormlight - Mistborn second trilogy (around the same time.) Mistborn third trilogy.
Everything else is important in their own stories, but as we're talking about the connections between the worlds are considered, this is the prime cosmere cycle.
Why are the people of Roshar so much more aware of the Cosmere? They seem to know more than any other world you've written to date.
I believe the people of whom you are speaking are mostly not native to Roshar. On another side, however, it is the first planet we've seen with three Shards, and it is the furthest along in the timeline. One final thing is that they had some very unique experiences early in the planet's history. It involves the Heralds, and various items I think would be spoilers right now.
What made you decide on a 10 book length for The Stormlight Archive? Do you have the entire thing planned out, including how it will be paced and plotted?
I had eight characters I wanted to tell a story about, and wanted to give each one a book to include flashbacks and specific character development. Once I got to outlining, I realized that I had material for about ten books, and ten was a very special number in the world. So I settled on that.
It will be paced and plotted much as the first, though I plan the future books to be a little shorter than the first establishing one. There will be two primary five-book arcs, so you could consider it two series of five, if you'd prefer.
Is Jezren a Sliver?
Jezrien is one of the Heralds, but has never held the power of an entire Shard himself. (So no, not a Sliver.)
About Way of Kings: some Surgebindings have strangely similar symbols - left half of one is the right half of another. There are two such pairs. Is that important, or just a coincidece or something?
I don't believe there is any connection there.
Why are they called Shardblades/Shardplate? Is it because they are a splinter of the the Shard Honor, or is there something more to them than that?
You are on the right track.
Will we see any Shardholders beyond the three already at work? Specifically, will we see Bavadin?
You will see other Shards. Bavadin is on the planet Taldain, where White Sand takes place.
Why did you settle on a Nicrosil Misting for your second Mistborn trilogy? Did you consider any other types?
I considered others, but in the end this was one aspect of the magic system I hadn't explored yet but which is very important for the future of the series. I wanted to start establishing it.
Are Shardblades the physical form of one of the Shardholder's on Roshar (much as we saw the physical form of a Shardholder play a role in Mistborn)?
Answer is forthcoming in one of the future books.
Do you plan to write the stormlight archive books with the same POV characters throughout the series (like WoT) or do you think that you give other characters POV (aSoIaF) as the series continues?
Most of the main POV characters have been introduced. Each book will take one major character (Kaladin, Dalinar, Adolin, Jasnah, Shallan, Navani, Szeth, Taln) and give them 'flashback' sequences in the same way Kaladin got flashbacks in the first book. There are some open spots for which I'm toying with other characters being used.
Regarding the ending of the Mistborn Trilogy: What was up with Ruin having red hair? Is that significant? Does it mean that Ruin was originally a human who gained his powers somehow? My friend thought that Ruin was actually another red-haired character in the series, though I don't remember his name. I think he was a minor captain or something.
I try to make all of the cosmere stuff "bonus material" so to speak. I don't think it's essential to understanding Mistborn to know Ruin's origin. Those who want expanded information can find it, and theorize upon it. However, I intend to warn people up-front before writing any book where you have to know this to understand it.
Within the realm of Mistborn only, all you really need to know is that someone was holding this power--and that the 'individuals' of Ruin and Preservation were people, changed by the power they held. It holds to the theme of the story, with what happens regarding Sazed and other characters.