Recent entries

    Words of Radiance Omaha signing ()
    #6301 Copy

    Kythis

    So a couple days ago you mentioned this person called Khriss.  Has he actually appeared or been referenced in any. . . 

    Brandon Sanderson

    She has appeared, and . . . 

    Kythis

    She.  I guessed as much because one of the pictures said 'Dear Woman' toward the end of the book.  So she has appeared or been referenced.  

    Brandon Sanderson

    Well, she has appeared in. . . if you ask around about Khriss, she has appeared in unpublished books.

    Kythis

    Is Khriss the author of some of those Ars [Arcana] perhaps?  

    Brandon Sanderson

    Oh I don't know.  That's very interesting.  

    Words of Radiance Omaha signing ()
    #6302 Copy

    Kythis

    The Annotations is actually what got me started.  And I was wondering do we have any Stormlight ones in the pipeline?

    Brandon Sanderson

    Yes I have finished Part I of The Way of Kings.  That's not a ton, but I eventually intend to do the entire book.  The problem I've run into is that I reference Way of Kings Prime a whole ton while writing them, because it's what is in my head. 

    Kythis

    And it's a lot a mixed content.  

    Brandon Sanderson

    Yeah, and so it might be better when I can release Way of Kings Prime to accompany them, but I will be doing that.  

    Words of Radiance Omaha signing ()
    #6304 Copy

    Questioner

    Soulcasters that use the fabrial.  Do they visit Shadesmar?  Or do we see more about them?  Because they are hidden and there is something about them that they get the stone face.  

    Brandon Sanderson

    Yes.  The actual Soulcasters.  The use of of the Soulcasters is affecting them on one of the realms other than physical.  

    Words of Radiance Omaha signing ()
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    Questioner

    What do you make of, like you were talking about earlier, you're hoping to be nicer, whereas someone like George R. R. Martin or, what's his name?

    Brandon Sanderson

    Abercrombie? 

    Questioner

    Yeah.  They tend to be very graphic.  

    Brandon Sanderson

    I'm glad there is diversity in the genre.  And I am glad that there is a lot for different people to find and enjoy.  I personally feel that I want my books. . . I find that writing as I said to someone else  *inaudible* and for John?  I find writing about good people put in bad situations is important for me.  And I want to read books about people that have admirable qualities that I want to--People that I want to hang out with.  

    Words of Radiance Omaha signing ()
    #6306 Copy

    Questioner

    What heightening is Hoid?

    Brandon Sanderson

    I don't know what you are talking about.  Heightening?  He's just the king's Wit.  

    Questioner 2

    With perfect pitch.

    Brandon Sanderson

    With perfect pitch.  Yeah he does have perfect pitch.  

    Questioner 2

    Now that he has it.  I noticed it now.  

    Brandon Sanderson

    You're just obviously misconstruing that.  

    Words of Radiance Omaha signing ()
    #6308 Copy

    Questioner

    How many books are there going to be and how long is it going to take?  I only have so long to wait.  

    Brandon Sanderson

    It's two five book series: a five book arc which will come to an end, and then there will be a break, and then another five book arc.  

    Questioner

    In what time span?

    Brandon Sanderson

    I'm going to try to do them fast.  It won't be as long between the first and second.  Probably every eighteen months.  

    Interview with Isaac Stewart ()
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    Trevor Green

    I believe you create merchandise for The Way of Kings and Mistborn. How's that going? Do you ever see people wearing your stuff out in the wild?

    Isaac Stewart

    InkWing Arts (link here) is the business my wife Kara and I have put together to showcase the artwork I've created for Brandon's worlds. Right now we primarily sell bookmarks and t-shirts, but watch in the future as we add patches, art prints, and games. The goal there is to make cool things based on cool worlds. It's been a lot of fun to interact with fans in this way.

    I mostly see the shirts at Brandon's signing events. But my eleven year old son came to me the other day and said he saw someone wearing one of our shirts at the grocery store. He thought that was pretty cool. So did I!

    Interview with Isaac Stewart ()
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    Trevor Green

    What are some of the books you've been a part of, and what exactly were you in charge of?

    Isaac Stewart

    I’m responsible for all the maps and symbols in the four (so far) Mistborn novels as well as all the symbols, chapter headings, maps, color end pages, and Navani's notebook pages in Brandon's Way of Kings. (The other artwork in the book was done by Michael Whelan, Ben McSweeney, and Ben Call. I'm thrilled to be showcased in the same book with these amazing artists.)

    On the design side of things, I've been designing self-published books—covers and interiors—for a while, but recently had the luck to get into the business professionally with the book design for Bryce Moore's YA novel, Vodnik. I've also done covers for some ebook re-releases of some science fiction and fantasy classics from the 80s.

    In addition to Brandon's maps, I've also worked on maps in the re-release of Robert Silverberg's Nebula-winning novel A Time of Changes and the upcoming reprint of his very-enjoyable Downward to the Earth.

    Interview with Isaac Stewart ()
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    Trevor Green

    On a similar note, The Way of Kings has a lot of symbols associated with different aspects of the book. Were you involved with creating those, and if so, how did you design them?

    Isaac Stewart

    I created forty-plus symbols for The Way of Kings. Many of these are found in the color charts in the hardcover version of the book (link here). My absolute favorites are used at the beginning of each Part (one of them is debossed on the book's hardcase beneath the dust jacket). I used Arabic word art and the shard blades as inspiration for these. Many of the originals were drawn on an iPod Touch and later brought into Photoshop for clean up.

    Interview with Isaac Stewart ()
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    Trevor Green

    I know some of us have heard the story of how you came up with the symbols for Mistborn, but tell those of us who haven't how they came about.

    Isaac Stewart

    I'd drawn about a half dozen pages of symbols inspired by my first reading of the book. Pages with dozens and dozens of tiny, intricate symbols—maybe someday I'll write a post about the process: Failed Allomantic Symbol Designs. But nothing was really working for me or Brandon.

    I'd collected a lot of reference material for the steel inquisitors—nails, railroad spikes, those sorts of things—and one day when I was looking at a picture of a rusty pile of bent up nails, I saw the symbol for iron. It was a Beautiful Mind experience. The symbol just jumped out at me. Glowing and everything.

    After that initial experience with the symbol for iron, it was easy to come up with the others. The bent nail part eventually became the crescent shapes used in the final book.

    Interview with Isaac Stewart ()
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    Trevor Green

    You've been involved with some pretty big projects over the last few years. Tell us what it's been like working on the art for novels such as the Mistborn trilogy and The Way of Kings.

    Isaac Stewart

    Writing, art, and book publishing have always been my biggest interests, so working on these great books has been very fulfilling.

    I get the manuscript early on in the process, print it out, and go through the whole thing with a pencil, marking it up with notes about artistic details and tiny maps marking places in relationship to each other. Then comes my favorite part of the process: working with Brandon and his assistant Peter to make sure that my vision melds with Brandon's vision for the book. We usually do a lot of revisions and emails to get to the point where we're all happy with the results. I cannot say enough good about Brandon and Peter; they are both gentlemen to the core.

    Words of Radiance Philadelphia signing ()
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    Questioner

    What Jasnah did, in the first book, with Shallan in the alleyway and what happened at the end of this book... between Adolin and the other character [Sadeas]. Would you put them on the same level? Or would you say that what Adolin did was maybe a little bit darker?

    Brandon Sanderson

    I would say that what Adolin did was less dark, personally... It just depends on your perspective, but personally I say what Adolin did was something that needed to be done and no one else was capable of doing.

    Questioner

    Would you say that it's going to have any ramifications for him down the line? With how it was handled?

    Brandon Sanderson

    Oh it's definitely—how it's handled, definitely there are ramifications, lots of ramifications. And there are certain characters who would think that what he did is totally, totally, totally wrong.

    Words of Radiance Omaha signing ()
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    Questioner

    So, Sigzil is Hoid's apprentice.

    Brandon Sanderson

    Sigzil claims that Hoid is his master.

    Questioner

    Cool, very cool.

    Brandon Sanderson

    Well, you didn't ask me any questions.  You just made a statement.

    Questioner

    Is there anything you can tell us about that?

    Questioner 2

    Is Sigzil a worldhopper?

    Brandon Sanderson

    Sigzil is not a worldhopper. Sigzil spent some time with Hoid during one of Hoid's visits.

    Words of Radiance Omaha signing ()
    #6323 Copy

    Questioner

    Can you tell me anything about Tension or Cohesion?

    Brandon Sanderson

    I haven't truly written these magics in yet, so they might change as I actually write the scenes. But they are... Tension is the ability to take something flexible and make it rigid. Which you think sounds simple, but there are so many cool things you could do with that.

    Words of Radiance Omaha signing ()
    #6325 Copy

    Brandon Sanderson

    Syl's inspiration came from a lot of different places. I'm not sure if I can point to one thing.  The spren are inspired by Japanese mythology, that everything has a soul. That is the original inspiration for it.  But Syl as a character, I'd been toying with forever, and I think she came about as a counterpoint to Kaladin's darkness; a figure of light that I knew that the story would need.

    Words of Radiance Philadelphia signing ()
    #6327 Copy

    Questioner

    One of the things I love so much about your books are the illustrations and the maps, even though I'm really bad with maps. So I guess I was wondering, do you have a really clear vision in your head for what you want them to be or...?

    Brandon Sanderson

    It depends on the book. In some cases I do. In some cases I'm more vague and I work with my illustrator through several iterations then decide what we want.

    Words of Radiance Omaha signing ()
    #6329 Copy

    Questioner

    I was thinking about the Shardplate in Dalinar's first vision and how it looks different than any other plate now.  Would that be like how Syl could only transform after he said that second round... or was it third round of oaths, so is the Shardplate just like the next set, or would that be a totally different set of...?

    Brandon Sanderson

    I'm totally going to RAFO you.  Look you've got a RAFO.  You are asking good questions.

    Words of Radiance Philadelphia signing ()
    #6331 Copy

    NutiketAiel

    For Feruchemy, can you only inherit that? Or is there another way to get it?

    Brandon Sanderson

    Yeah, you could obviously get it through a Hemalurgic spike.

    NutiketAiel

    Yeah, but that’s kind of a different thing.

    Brandon Sanderson

    It is hereditary, but it came from somewhere. Which is a RAFO, but it’s not a big RAFO. There’s not something you missed in the books, or anything like that. It originally came from Preservation long ago. And there are other ways to get it, but you have not missed any major plot points regarding that. Good question.

    Words of Radiance Omaha signing ()
    #6332 Copy

    Questioner

    As an English teacher, what inspired you to be a fantasy writer?

    Brandon Sanderson

    I was inspired by the book Dragonsbane which was given to me by an eighth-grade English teacher at Lincoln East High School, who was convinced I was reading below my level and felt I needed to be stepping up my game a little bit. And she took me to the back of the room and had me browse on her little shelf of books that she'd read, that she'd recommend to me. And that book worked for me.  It probably shouldn't have - it's about a middle-aged woman having a midlife crisis - but I loved it.

    Brandon's Blog 2017 ()
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    Karen Ahlstrom

    I knew I'd have to deal with it sometime, and it finally caught up with me today. My Master Cosmere Timeline spreadsheet has far too many relative dates, and not enough absolutes.

    Roshar's date system

    The biggest reason I have put it off is that the date system Brandon made up is both supremely logical and at the same time totally crazy. A year has five hundred days, but there's also a thousand-day cycle with different highstorms around the new year. In each year there are ten months of fifty days each. The months are broken into ten five-day weeks. The date indicates what year, month, week of the month, and day of the week it is and looks like this: 1173.8.4.3. It is impossible for me to do the math in my head to decide what the date would be 37 days ago, so I don't use the dates in my reckoning, and only calculate them as an afterthought. This dating system is also a hassle because two weeks in our world is almost three weeks there, and a month there is almost two of ours, and when writing Brandon doesn't even pretend to pay attention to those differences.

    Day numbers in The Way of Kings

    But then we have to talk about my relative date system. The timeline of The Way of Kings is a mess. The story for Shallan starts more than 100 days earlier than Dalinar's storyline. And Kaladin is roughly 50 days different from that. So for that book I had to pick a day when I knew there was crossover between the viewpoints and work forward and back from there. So a date in The Way of Kings might be marked on my spreadsheet as D 23 or K-57.

    Day numbers in Words of Radiance and Oathbringer

    For Words of Radiance I started over at day 1 for that book. Those numbers count up until the new year which is day 71. Oathbringer starts just after the new year, so I used the day of the year for my book-specific day number. Of course switching systems at the start of each book made it hard for me to calculate just how many days there were between events in WOR and OB. So I put in another column which indicated a relative number of days counting before and after the arbitrary date of the end of WOR.

    Flashback dates

    The next problem I dealt with were the line items that say something like "five years ago" for their date. With more than a year of onscreen time from the first chapters of The Way of Kings to the end of Oathbringer, it's really necessary to note that it's five years before what event with a solid date. Once I have a date to assign to it, I also have to decide how exact the date is. When I come back three years from now I will need to know whether this date is firm, or if it would be okay to put it three or four months on either side.

    Putting it all together

    When Peter found an error in the spreadsheet one day, I decided to match a serial number to each date after the year 1160 (which makes for easy calculating), and make that my absolute day number from here until forever (though I'll probably still make a book relative date, since it's a useful way to talk about things with the rest of the team). To find the Roshar dates from the serial numbers I made another spreadsheet with a vlookup table for the dates and serial numbers, then translated all the dates from the three books into that single new system (finding several more errors as I went).

     

    Brandon's Blog 2017 ()
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    Karen Ahlstrom

    I just finished the timeline for Oathbringer, and thought you might like to hear about the process. (Spoiler warning: There may be tidbits of information in this article about the plot of Oathbringer, but I have specifically made up many of the examples I use, so you can't count on any of it as fact.)

    I know that some of you think, "Brandon posted that he had finished writing Oathbringer months ago. Why do we have to wait until November before it's on the shelf at the bookstore?" This is a natural question. I asked it myself years ago when I heard similar news about a Harry Potter book. The timeline is one small part of the reason, but it will give you a small glimpse of what is going on at a frantic pace here at Dragonsteel trying to get the book ready to go to press.

    You may know that I'm Brandon's continuity editor. I keep records of every character, place, spren, and piece of clothing to name just a few. The next time a person appears, I make sure they have the right eye color and eat the right kind of food. There's so much more to it than that, but it gives you an idea of the level of detail I try to be on top of.

    Another thing I track is the timeline of each book. I have a massive spreadsheet called the Master Cosmere Timeline (I can hear some of you salivating right now, and no, I won't let you peek at certain corners of it).

    In some of Brandon's books, there are a few main characters who spend most of their time together in the same place. For those books, the timeline is simple. Take The Bands of Mourning for instance. It's about four days long. Nobody goes off on a side quest. The timeline only takes up 32 lines in the spreadsheet because there are that many chapters. On the other hand, the current spreadsheet for the Stormlight books has over 1100 lines.

    Here's a sample of the timeline spreadsheet. The white columns are the dates, which I have an entirely separate post about. In column F we have an event that happens in the book. Column E tells how long it has been since the last event. Then I have the quote from the book that I used to justify the timing, the chapter the quote appears in, and whether the event happened on the day of the chapter, or sometime in the past or future.

    The timeline for Oathbringer starts on day 4 of the new year, and ends on day 100. (Which, for those of you who keep track of such things, makes the date 1174.2.10.5). My day count could change by a day or two here and there, but I'm pretty happy with how I got the different groups of people to all end up in the same place at the same time.

    Why bother? Well, sometimes Brandon writes a flashback and someone is looking at a cute baby. It's important to tell Brandon that this particular kid wasn't born for another four years. A character might think to themselves, "It's been a month and a half since I was there," and though it has been 45 days, a month on Roshar is 50 days long, so it hasn't even been a single month. Brandon often glosses over those conversions in early drafts.

    The most important purpose, though, comes when two groups of characters are apart for some length of time. Let's take Kaladin and Dalinar in The Way of Kings. Kaladin was running bridges for battles where Dalinar and Sadeas cooperated. Were there the same number of days in Kaladin's viewpoint between those battles as there were in Dalinar's viewpoint? The answer is no. I was assigned this job after that book was finished, and as much as we squashed and fudged, there is still a day or two unaccounted for. An interesting tidbit from The Way of Kings‘ timeline is that Kaladin's timeline has 50 days in it before Dalinar's starts. Chapter 40, when Kaladin recovers from being strung up in the storm, is the same day as the chasmfiend hunt in Chapter 12.

    Going back to Oathbringer, sometimes I'm amazed at the power I have. As I go through the manuscript, I can take a sentence like, "He spent four days recovering," and simply replace the word four with two. Brandon gives me a general idea of how long he wants things to take, and I tell him what it needs to be to fit. It's a big responsibility, and sometimes I worry that I'll mess the whole thing up.

    Oathbringer is the first book in the Stormlight series where I worked with a list of the storms from the start. Peter tried on Words of Radiance, but Brandon wrote what the story needed and expected us to fit the storms in around that (A perfectly reasonable process, even if it makes my job trickier). In Oathbringer though, the Everstorm and highstorm are each on a much stricter schedule. We need such exact timing in some scenes that Peter (with help from beta reader Ross Newberry) made me a calculator to track the hour and minute the storms would hit any given city.

    Yet another thing we needed to calculate is travel time. How fast can a Windrunner fly? How many days does it take to march an army from here to there? Kaladin might be able to do a forced march for a week, but what about Shallan or Navani? How long could they manage 30 miles a day?

    Hopefully now you can see why we've needed months of work to get this far, and will need months more to get it finished in time. At some point, we're just going to have to call it good and turn the book over to the printer, but even though you think you want to get your hands on it now, it will be a much better read after we have the kinks worked out.

    TWG Posts ()
    #6335 Copy

    Miyabi (paraphrased)

    While talking with EUOL today I had asked about Hoid being Midius from Partinel. 

    Brandon Sanderson (paraphrased)

    He said he had many names, but avoided a yes or no answer.

    Miyabi (paraphrased)

    I then asked if Hoid was a shard.

    Brandon Sanderson (paraphrased)

    He said no and then said something about how no one has read the end of Partinel due to its not being written well and the plethora of spoilers it contains. . . .

    He then told me that Hoid was there when Adonalsium was shattered.

    TWG Posts ()
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    Brandon Sanderson

    Vin has a nickname, in a way. Valette. Part of my vision for this series was to get across the 'heist' feel to the book by giving everyone in the crew or related to the crew two names--their real name and their nickname.

    Kelsier: Kel

    Dockson: Dox

    Sazed: Saze (I say his name SAY-zed, by the way. A lot of people say SAH-zed, which is just fine--only the nickname doesn't work as well.)

    Elend: El (I say EHL-end, not EEL-end. So, his nickname is pronounced simply like the letter L.)

    Ladrian: Breeze

    Hammond: Ham

    Cladent: Clubs

    Lestibournes: Spook

    Marsh: Ironeyes

    Vin: Valette (Doesn't work as well, I know, but I liked her having another name to keep on theme.)

    OreSeur: Lord Renoux

    TWG Posts ()
    #6337 Copy

    Brandon Sanderson

    Also note that while Mare was an Allomancer, she wasn't what one would call a "dangerous" Allomancer. She was a Tineye, which isn't one of the top tier martial powers. She couldn't have used atium, and even if she HAD somehow found [tin], she'd simply have been able to hear and see better. Which would have made her better at finding the atium.

    The Allomancers to keep out of the Pits would have been Lurchers or Coinshots (who could have destroyed the crystals), and to a lesser extent Thugs (who could be difficult to control.) Mistborn, of course, needed to be kept far, far away, lest they get their hands on atium.

    There's more going on here, of course. If I ever write the Kelsier short story that talks about him discovering the Eleventh Metal, I will get into why the Inquisitors weren't given Mare as they wanted. The Lord Ruler specifically chose to send her to the Pits rather than handing her over to the Inquisitors. (Note: She wouldn't have ended up on a hook. Inquisitors had other...uses for skaa Mistings they captured. See book three.)

    TWG Posts ()
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    Brandon Sanderson

    I can't say too much without spoilers for Mistborn 3, but suffice it to say that if I were to write more books in this world, I would want to do some new things with the magic. Some events at the end of Mistborn 3 have large ramifications on the way the magic works and the way the setting would proceed.

    TWG Posts ()
    #6339 Copy

    Brandon Sanderson

    This one got introduced late in the editing process as I was shuffling around several plots. In the original, way back planning stages of the series, Clubs was going to be a Seeker and Marsh a Smoker. I swapped that, but I've NEVER been able to shake it from my subconscious. Kind of like the way that Tin used to be Silver. (I worry about getting that one mixed up in places too.)

    Arterial Spray

    Huh. Was Clubs going to be the one who became a Steel Inquisitor?

    Brandon Sanderson

    No, it was always going to be Marsh who did that job. I actually made the swap because I realized I couldn't send the Smoker away from the team to infiltrate. I actually added that plot line a little bit later in the development process. These were all things I changed before I even started the first page of actual writing.

    TWG Posts ()
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    Brandon Sanderson

    Yes, it's looking like my next series--after Warbreaker, which is looking like it will be a two-book cycle--will be set in the Dragonsteel world. I'm revamping the setting significantly, mashing it together with Aether of Night, which always had a cool magic system but a weaker plot.

    I have some sample chapters done, actually. Dragonsteel is now the series name, and the first book will be titled "The Liar of Partinel." (Probably.) The book you all read (now tentatively titled "The Eternal War") will be the third or fourth book in the series, and we will wait that long to introduce Jerick, Ryalla, and Bat'Chor. "Liar" will take place some five hundred years before "The Eternal War."

    Brandon Sanderson

    The following is a complete Brandon Sanderson Bibliography, published and unpublished.  Prime indicates an early attempt at a book which was later redone.  (Note that when I redo a book like this, it isn't a 'rewrite.'  Generally, it's me taking some elements from the setting and writing a whole new book in that setting, using old ideas and mixing them with fresh ones.)  Published books are in bold.

    1) White Sand Prime (My first book, took two + years to write.  1998)

    2) Star's End (Science fiction.  1998)

    3) Lord Mastrell (Sequel to White Sand Prime.  1999)

    4) Knight Life (Fantasy comedy.  1999)

    5) The Sixth Incarnation of Pandora (Science fiction.  1999)

    6) Elantris (2000.  Published by Tor: 2005)

    7) Dragonsteel (2000)

    8 ) White Sand (2001)

    9) Mythwalker (Never finished. 2001)

    10) Mistborn Prime (Stole the magic system and title for a later book.  2002)

    11) Final Empire Prime (Stole a character, some setting elements, and title for a later book.  2002)

    12) The Aether of Night (2002)

    13) The Way of Kings (350,000 words.  Took a long time.  2003)

    14) Mistborn: The Final Empire (2004, Published by Tor 2006)

    15) Mistborn: The Well of Ascension (2005.  Contracted to Tor for 2006)

    16) Alcatraz vs. The Evil Librarians (2005.  Contracted to Scholastic for 2006)

    17) Mistborn: The Hero of Ages (2006.  Contracted to Tor for 2007)

    18) Warbreaker (2006.  Tentatively to be released by Tor for 2007)

    19) Alcatraz vs. The Scrivener's Bones (2006.  Contracted by Scholastic for 2008)

    20) Dragonsteel: The Liar of Partinel (Unfinished.  2007?)

    21) Alcatraz vs. The Knights of Crystallia (Planned.  2007  Contracted by Scholastic for 2009)

    22) Nightblood (Planned.  2008)

    23) Dragonsteel: The Lightweaver of Rens (Planned. 2008)

    24) Alcatraz vs. The Dark Talent (Planned.  2008.  Contracted for Scholastic for 2010)

    I'm not sure if I got all of those dates right, but the order is correct.  I'm finished with all the books up to Dragonsteel, though Mistborn 3, Warbreaker, and Alcatraz 2 are all only in the third draft stage.

    Brandon Sanderson

    You DON'T have to have read the other Dragonsteel to understand this. The other Dragonsteel will never be published. Some of the plots and characters in it, however, will eventually become book three of this series. Not because I'm doing a 'Dragonlance' type thing, but because when I sat down to work on this project, I realized that I'd rather start back in time a few hundred years. In other words, I'm writing the prequels first, if that's possible.

    Brandon Sanderson

    In worldbuilding this, I realized that I missed a big opportunity in Dragonsteel Prime by not dealing with fainlife all that much. It was a powerful world element that got mostly ignored. By writing a book here, where I can slam a city in to the middle of the fain assault--before people learned really how to keep the alien landscape back--I think I'll be able to focus more on the setting.

    One thing that always bothered me about Dragonsteel Prime is that it felt rather generic for me. I like more distinctive settings, with more distinctive magics. Yet, Dragonsteel Prime had a fairly standard fantasy world (though one set in the bronze age) with magic that didn't really get used all that much in the first book. The idea here is to add the Aether magic in, which is a 'day-to-day' magic, and to enhance the originality of the setting by using fainlife more. Microkenisis, Realmatic Theory, Cognitive Ripples and Tzai Blows, and all of that will STILL be part of this world. I've simply folded the Aethers in as well, and hopefully I can make it all feel cohesive.

    TWG Posts ()
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    Armadius

    I'm overjoyed to hear that you're probably doing a sequel to Elantris. I was wondering, though, if you plan to discuss anything further about the religions you mention less in the book. I think both Jesker and the Jeskeri Mysteries receive too little attention for how interesting they could be. It would be interesting if we got to learn more about the origins/tenets of both. It's rankled ever since the first time I read the book that something which seems so significant as Jesker is left so undeveloped.

    Brandon Sanderson

    Yes, actually. I want to focus more on Jesker, and the Mysteries, as well as the original religion that spawned both Shu-Dereth and Shu-Korath.

    Jesker is very important, as you have noticed, since it's the religion tied to understanding the Dor. It's actually much older than the other religions, relating back to things that happened long ago. Because of this, it retains hints of things such as the origin of the Seons and the like.

    TWG Posts ()
    #6343 Copy

    Brandon Sanderson

    Each of the characters is a little autobiographical, mostly noticeable in retrospect. Raoden represents my belief in the power of optimism. I'm an optimist. I can't help it; it's just the way I am. And so, a hero like Raoden often grows to represent my beliefs. His conflict--that of being cast into the most horrific place in the kingdom--is an outgrowth of me trying to devise the most hopeless situation I could, and then make the conflict for my character the attempt to retain hopeful in the face of that.

    Sarene represents an amalgamation of several people I knew in my life, most notably Annie Gorringe, a friend of mine in college. Not that Sarene acts just like her, of course--but that some of the conflicts in Annie's life, mixed with some of her personality quirks, inspired me to develop a character that ended up in my book.

    Hrathen is as much a piece of me as Raoden. I served a mission for the LDS church, and while I did so, I thought often about the 'right' way to share one's beliefs mixed with the 'wrong' way. It seemed to me that focusing on the beauty of your message, mixed with the needs of the individuals you met, was the way to go. When you start to preach just to be preaching--or to convert not because of your concern for those around you, but because you want to seem more powerful--you risk beating the life out of your own message.

    So, in a way, Hrathen represents my fears of what I could have become--a warning to myself, if you will.

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    Brandon Sanderson

    First off, no, I didn't base any of the religions in Elantris on any real religions. Shu-Dereth STARTED as the Norse religion when I was worldbuilding. I wanted to take a Norse-style religious feel, then transform it into monotheism over time. However, there wasn't a strict parallel with modern religion. The basis for how all three religions ended up was more Eastern in concept, but again, I didn't use a single religion to focus any of them.

    I did take a few things from other religions. For instance, I liked how a lot of modern religions sprang from the same root. Buddhism came from Hinduism, and Christianity was a growth from Judaism. The aggressive Derethi religion was a little bit more like religions that have a convert or die philosophy--but, from my research, that concept has been used in pretty much every major religion at one point and time.

    I do worry that people will see Derethi and think of a specific religion. Indeed, since I based Hrathen on what I saw as 'Evil missionary tactics' one could easily relate him to churches that do send out missionaries. This wasn't my intention, however.

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    Brandon Sanderson

    Lots of Female Keepers (one of the main characters in book two is one), no female Inquisitors or obligators (since the Lord Ruler was pretty much in charge of who got to do both.) However, there weren't actually hard fast rules, so I could see a determined woman ending up in the Steel Ministry if she put her mind to it.

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    Brandon Sanderson

    The longest lasting of the Allomantic metals is actually copper, which is used by Smokers to hide Allomancy. Tin is second, however. Steel and Iron are actually rather quick, but since they're generally used in bursts, it's hard to notice. Both brass and zinc are medium, as is bronze. Pewter burns the fastest of the basic eight, though atium and gold both burn faster than it does.

    In my mind, it's related to how much 'work' the metal has to do. That's why pewter, steel, and iron burn so quickly. A lot of weight and power is getting thrown around, while copper only has to do something simple. However, I never really set any of these things hard-fast.

    And, only atium is really all that rare. Because of the value of the metals, the noble houses expended a lot of resources finding and exploiting mines to produce the metals. This resulted in a slightly higher value for most of them as opposed to our world, but not really noticeably so, because Allomancers really don't need that much metal. Even fast burning metals, like pewter, are generally only swallowed in very small amounts. (i.e. A small bit goes a long way.)

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    Brandon Sanderson

    A note for those who read Ookla's post above, and might be curious. The characters of Vivenna and Siri are ones that have been bouncing around in my head for quite a while. I made one attempt at a book using them, back about five years ago or so.

    Unfortunately for the two of them, the rest of the elements of that book (particularly the person I chose as a hero, the magic system, and...well, a lot of things) just kind of fell apart. It's my only true failure of a book, made more tragic by the fact that Siri's story was working so well.

    So, I decided that I'd give it another shot, reworking the two characters into a plot where they could be more of the focus, and where the setting and story were better thought out. (I've learned a few things in the intervening years.)

    I never did finish the original book, which was titled MYTHWALKER. So, the people who knew me at the time were left hanging as to what happened to the characters.

    I intend to finish it this time! Ookla, you've got the right of it still. Susebron will be virtually the same character I imagined in MYTHWALKER> I don't want to give spoilers to the others, but if you watch closely, you'll see how I'm going to work things out.

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    Peter Ahlstrom

    Dark One. What is it?

    Brandon Sanderson

    YA novel I'm working on. I have a few sample chapters, if you want them. I may have to change the title, though, since a very dissimilar book just came out with a close title.

    I'd rather not talk about the book too much, since I won't be able to get to it for a while, and I'd like to keep the ideas off the internet for a bit.

    Brandon Sanderson

    Well, anyone here can have the sample chapters if they want. In fact, anyone can have sample chapters of any of my books. I send those out pretty freely. I'm just not sure I want to go posting the ideas for this one about yet.

    Also, if anyone wants any of my old books--anything pre-WAY OF KINGS--you need but ask. Most of them won't ever get published in their current form. So, if you're ever board, you can read an old, unpublished Brandon novel.

    The complete Brandon Library is:

    1) White Sand Prime (My first Fantasy Novel)

    2) Star's End (Short, alien-relations sf novel.)

    3) Lord Mastrell (Sequel to White Sand Prime)

    4) Knight Life (Fantasy comedy.)

    5) The Sixth Incarnation of Pandora (Far future sf involving immortal warriors)

    6) Elantris (You have to buy this one!)

    7) Dragonsteel (My most standard epic fantasy)

    8) White Sand (Complete rewrite of the first attempt)

    9) Mythwalker (Unfinished at about 600 pages. Another more standard epic fantasy.)

    10) Aether of Night (Stand-Alone fantasy. A little like Elantris.)

    11) Mistborn Prime (Eventually stole this world.)

    12) Final Empire Prime (Cannibalized for book 14 as well.)

    13) The Way of Kings (Fantasy War epic. Coming in 2008 or 2009)

    14) Mistborn: The Final Empire (Coming June 2006)

    15) Mistborn: The Well of Ascension (Early 2007)

    16) Alcatraz Initiated (YA Fantasy. Being shopped to publishers)

    17) Mistborn: Hero of Ages (Unfinished. Â Coming late 2007)

    18) Dark One (Unfinished. YA fantasy)

    19) Untitled Aether Project (Two sample chapters only.)

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    Peter Ahlstrom

    These pronunciations are pretty hard to say and don't make much sense internally! How do you pronounce "en" at the end of "Raoden" and "is" it the end of Elantris and "Sa-" at the beginning of "Sarene"? Is it Ray-oh-deen and Ee-lain-trice and Say-ray-nay? Or is it "-en" (as in "end" with no "d") and "-triss" (rhymes with "kiss") and "Suh-" (front rhymes with "Samantha")? Or Because if it's "-en" and "-triss" and "Suh-" then these pronunciations are not allowed by your AEIO rules, and if it's "-deen" and "-trice" and "Say-" then your listed pronunciations are not helpful.

    Spelling some "a" sound with "e" instead also throws a wrench into the whole thing. Basically, the fact that you felt the need to do that should have been an indication to you that there were issues with the system to start out with, and that regular English speakers and especially Fantasy readers would just not automatically pronounce your names close to the way you meant them to be pronounced.

    I will hopefully comment later, but there's nothing wrong with wanting to base a language around the just 4 long vowels A E I O (which are pronounced, phonetically, "ei ii ai ou"). It looks like there are some problems in implementation though.

    Eagle Prince

    I thought that only applied to the Aons. The different names and words, ie Raoden, is only part Aon... the other half is like a totally different language. Sort of like a pidgen language combines two different languages into is own sort of language, and can eventually turn into a whole new language (creole). I think that is what happened here....

    I would need to reread the article, but I think it also mentioned something about only the first so many vowels being long and the rest normal. That or just the vowels that dealt with the Aon part of the word.

    I also think the 'ae' thing is pretty common in fantasy.

    Brandon Sanderson

    Ookla,

    You're missing the long/short combination. (EP has it exactly right.)

    The Aon has long vowels, the rest of the word has short. Maybe I need to make that more explicit. However, reading it, it makes sense to me.

    So, RAY-Oh-den would be pronounced, I think, exactly as I wrote it there. Two long--for the Aon--one short, for the non-Aon.

    As for the 'A' exception, it was done out of necessity. You see, the truth is that I was creating a language to accent my novel, not the other way around. So, when it came down to writing a name like 'Sarene,' I just couldn't force myself to write it the way that looked worse, just to make the language feel a little more consistent. (There was no physical way to make the name on the page sound like the one in my head without writing something very silly, like Saraynay or Saraenae.)

    I think that people in the world would pronounce her name, therefore, as "Sa-REE-Nee," as I pointed out in the article. However, I'm still going to pronounce it how I want, because I'm an English speaker, not an Aonic speaker. Just like I call Korea 'Korea,' instead of 'Kor-ryo' (or even Hanguk) as would be correct.

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    Brandon Sanderson

    I intentionally left seons--their origin, their connection to AonDor--a little vague in ELANTRIS. The reason for this is that I intend the secrets of the Seons to be a major plot element in a sequel to the book.

    I didn't want to put very much about them in because I knew that it would be years before I got to do an ELANTRIS sequel, and I wanted to give myself enough 'wiggle room' to not confine the second book, which isn't fully formed in my head yet. Anything I say now could ruin the plot for people before I even write the book--or, it could end up being untrue, as I develop my ideas further.

    Eagle Prince

    Can they go through walls? Are they incorporeal like a ghost? I'm guessing they can't move stuff around, because Ashe says something about the Elantrians wanting him to bring them food but he couldn't. And then when Serene was on the wall, he just shouted at her, like he couldn't just knock her back or anything. But then several times it talked about them going through windows, and some of the Elantrian seons bouncing around like drunks.

    Brandon Sanderson

    Good question, EP.

    I answer this in the text just briefly, but it doesn't come up a whole lot. At one point, Raoden's mad Seon tries to float through a wall, and he bounces off of it. I wished to imply that they did have substance, but they were very light, and therefore unable to exert any great amounts of force.