Recent entries

    Dragonsteel 2022 ()
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    Pagerunner

    Over the course of Rhythm of War, we see Cohesion applied in three different ways as applied by different Tones, and I can see internal/external and pushing/pulling contradictions in those. Is that a pattern that will be accurate for all of the Surges?

    Brandon Sanderson

    Yes, but a loose pattern. Accurate under the loosest definition of the word. You will find connections there, as you are looking for them, and most of them will be intentional. But it will be hard to fit every Surge into exactly that framework.

    Miscellaneous 2022 ()
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    /u/brnbrn1996 (paraphrased)

    Is it possible for a sentient bit of Investiture to pick up a Shard? Like a spren or Nightblood?

    Brandon Sanderson (paraphrased)

    It would be possible yes, well, for a spren or a seon for example, it would. Nightblood could theoretically but it would be difficult for various reasons.

    /u/brnbrn1996 (paraphrased)

    Right, because he has no hands.

    Brandon Sanderson (paraphrased)

    *graciously chuckles at my dumb joke*

    /u/brnbrn1996 (paraphrased)

    Would they have to be embodied to be able to actually use it effectively, or would they have the same limitations as Kelsier did when he was a cognitive shadow ?

    Brandon Sanderson (paraphrased)

    They would have the same limitations yes, but there are ways around that.

    /u/brnbrn1996 (paraphrased)

    Right, like Ishar is working on.

    Brandon Sanderson (paraphrased)

    Right.

    General Reddit 2022 ()
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    LewsTherinTelescope

    You have mentioned before that people should read one of the non-Mistborn stories in Arcanum Unbounded prior to The Lost Metal. Can you tell us which?

    Brandon Sanderson

    If I tell you, it will spoil a character who doesn't reveal themselves immediately in the Lost Metal. So I've been careful not to say.

    Cosmere.es Interview ()
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    Cosmere.es

    I remember that you said that we will have like tops two Kickstarters a year, one for books, one for products. This will cover like the product one.

    Brandon Sanderson

    Yeah. Yeah. Plan is for next year for there just to be one and then the year after for there to be two. But the goal is tops two. Like this year we technically had three because there was the White Sand preorder campaign and we feel like that could get out of hand very quickly. Everybody who works with us might want to do a Kickstarter now because they've been so successful so we're kinda making this promise to make sure that we keep ourselves in line as well and I feel very good about having done that.

    Cosmere.es

    So if the product for 2024 is like maybe the RPG would the book be the art book for the story?

    Brandon Sanderson

    The book is more likely to be the Hoid Storybook Collection. So The Dog and the Dragon, Wandersail, and The Girl Who Looked Up done as picture books slash kinda coffee table books. That's more likely. The art book is a challenge because you know there's just so much that goes into that sort of thing—Isaac would have to be so deeply involved and it's whether he can find the time or not because he wants to be writing stories in his free time. We'll see, I do think we'll eventually get like an art book and an encyclopedia out but I'm a little more excited by the Hoid storybook personally.

    Cosmere.es

    And fully illustrated—they are going to look gorgeous.

    Brandon Sanderson

    Yeah. I really would like people to have like—my goal on those is like The Dog and the Dragon to be like a traditional children's book, Wandersail to be more like a giant illustrated coffee table book right—more targeted a little bit older, and The Girl Who Looked Up to be something in between.

    Cosmere.es Interview ()
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    Cosmere.es

    And it's interesting that you mentioned the RPG because I remember like many years ago we started reading the RPG from [Crafty Games] and some things that were inside—because when you are doing an RPG you are reading it to explain like the lore and things about everything that's going on and the magic system and blah blah—and we didn't know if, for example, the metals that were included in there that were not yet on the book were canonical, and now I think that most of them are going to be canonical as well.

    Brandon Sanderson

    Yeah when we were working on the Crafty game there were certain liberties we needed to take, and some of them I knew we were gonna use and some of them I knew we weren't going to. And this is just the freedom they asked for to make their game. You can't take everything as canon unfortunately in the Mistborn game, but theoretically there's a lot in there that will be.

    Cosmere.es Interview ()
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    Cosmere.es

    The other thing is, because we now have the Kickstarter and you have been working so hard within the last year with all the canonical designs for the characters and everything, and it's really exciting and pleasing to see Shallan turning into life and Kaladin and Szeth and everybody. What is the thing that—besides the statue the statue from Kaladin and Szeth but—what is the thing that you would like to see, what is the thing that will make you happy to see next as a project if not the minis, or what are you expecting?

    Brandon Sanderson

    Yeah. After the minis I would say that I am really excited to start work on an RPG—a pen and paper RPG. I really like the Mistborn one, but I have a lot more experience now and I think I know better how to mechanically come up with something like this and how to make sure all the artwork works and things like that so doing a pen and paper RPG I'm pretty excited for that idea. That would be the product I'm most excited for. But there are a few things in the Year of Sanderson that I can't talk about now that I designed that I'm also really excited about.

    Cosmere.es Interview ()
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    Cosmere.es

    For the next year, when we were thinking about The Lost Metal one of the things that we were hoping is that—the same way that we had like a new tiny place which is New Seran on the map—we were hoping that maybe now we will get a bigger map? So we don't know yet, but hopefully.

    Brandon Sanderson

    Yes! The plan is a bigger map. Isaac has shown me a bigger map. I'm like 99% sure he put it in the book. So you should be getting—it's not a full world map—but you should be getting a map that includes the southern continent in its entirety. That should help as you are exploring Scadrial more and more.

    Cosmere.es

    Yeah! I wonder <like you said> like we were wondering regarding this new map is there any place where we will be able to find mummies on it?

    Brandon Sanderson

    *laughs* You know, Isaac's hard at work on his book. He hasn't let me read it yet, he's not quite finished. But I believe he might have an easter egg—it's really up to him—of where that might be. Close-lipped on what these mummies may be, and what's going on there.

    Cosmere.es

    Well well, let's see what the new book brings. And the other thing is because now we are closing this era and we will go into Scadrial—well in the future years we will go into Scadrial in year 3 [Era 3] it's going to be more technological, and since you said now we will have kind of a full map or more complete map of Scadrial, can we hope to see like the whole Scadrial in year 3 [Era 3] because they will have more—

    Brandon Sanderson

    Yes. Yeah we should be able to get the entire world map by then for you.

    Cosmere.es Interview ()
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    Cosmere.es

    For the announcement that the Brotherwise <team> and you also shared, it's supposed we will have this RPG in 2024?

    Brandon Sanderson

    Well, we will likely have a Kickstarter for it in 2024, that's the plan. It's gonna take us that much time—uh, another two years—before we have a product. Until we know we have something that we can sell, does that make sense? We're gonna take that time to make sure that we are confident in it, that we have it done. But we probably won't be shipping in 2024 be my guess. It's possible we will be, but my guess would be we run a Kickstarter in the fall of 2024 for the RPG to arrive sometime after that.

    Cosmere.es Interview ()
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    Brandon Sanderson

    I'm not gonna give you any 10's [announcement significance on a scale of 1-10] at the convention as I understand right now. So don't expect movie announcements, it would be my guess. There's still enough stuff moving behind the scenes. I had hoped so, but I don't think it's gonna happen there.

    New York Comic Con 2022 ()
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    Questioner

    We know that finer gemstones like the King's Drop can hold Stormlight longer and encases other things that I won't say because of spoilers. Is that because of the craftsmanship, connecting their Identity in the Cognitive Realm?

    Brandon Sanderson

    Excellent question. "You can hold Stormlight in gemstones, and the more perfect a gemstone the more Stormlight it'll hold. Is the craftsmanship required to create it part of the reason why?" And no, it's actually the crystalline structure. Fewer flaws in the crystalline structure means fewer places for the Stormlight to wiggle out.

    Questioner

    Do gemstones exist naturally on Roshar? Or are they all gemhearts?

    Brandon Sanderson

    Yes, but you gotta dig through lots of layers of cremstone to get to them, so most of the time you're getting them from gemhearts.

    Miscellaneous 2022 ()
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    Dan Wells

    As of last week, I am officially the new Vice President of Narrative at Dragonsteel Entertainment, which is Brandon Sanderson's company. Brandon is one of the biggest and most successful fantasy authors in the world, with a vast universe of interconnected worlds and series called the Cosmere; I will be helping to guide the Cosmere, coordinate tie-in projects, write short stories, and co-write novels. This is, in part, a response to our collaboration on DARK ONE, and my first project as VP will be a large revision of that book.

    FanX 2022 ()
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    Dan Wells

    Guess who I am going to be working for? Brandon!

    Couple of years ago, he wrote a book called Apocalypse Guard that didn't work. And he brought it to me and said, "Hey, do you want to collaborate on this book, and maybe you can help me fix it?" And so I did another draft, and we looked at it and said, "Yeah, this still doesn't work." But we very much enjoyed the process of writing together.

    And so he gave me Dark One. And he said, "Here, this is an outline that I have; do you want to collaborate on another book?" And so I wrote that one. And this one did work. It worked very well. And we both really loved the experience, again, of working together, of cowriting books, doing all this stuff.

    Brandon Sanderson

    Meanwhile, on my side, the whole Brandon Sanderson thing has gotten kind of big. And I was talking to my team, and I'm like, "I need help with the narrative side of this. I need another brain." We're going to do Dark One, but the goal will eventually be to have Dan just kind of help me work on the Cosmere, and things like this. I need another writing brain. And I need somebody who can write stories that I can't, was another thing. I had been thinking for a while; I'm like, "I need another me." I need help to manage the whole thing. Not just the books, but the entire series. And I'm like, "Well, Dan is the best writer I know. Maybe I should ask Dan."

    I came to him, I'm like, "Do you wanna come on full-time as the vice president of narrative at my company?" So Dan is coming on on Monday as the vice president of narrative at Dragonsteel.

    Dan Wells

    That is gonna entail writing a bunch of books; there'll be a bunch of cowritten Dan and Brandon Cosmere books. We're gonna start with some non-Cosmere stuff, 'cause we gotta get Dark One.

    The book itself, we still are in the process of revising that. But as early as January, the prequel will be available in audio. We wrote a thing called Dark One: Forgotten. Which is audio native, specifically because we wanted to do it in the style of a true crime podcast. Imagine if, halfway through Serial, they discovered that there was a supernatural serial killer murdering people. That's what Dark One: Forgotten is. It's six episodes, hour-long mockumentary podcast thing. It's really cool; I turned in the final revisions this morning.

    I will say, to mollify any fears that might be out there, my own career is not disappearing. I am still gonna be writing my own stuff. There's still Dan Wells alone stuff; there's still gonna be Brandon writing his own stuff. But there's gonna be a lot of overlap with the two of us.

    New York Comic Con 2022 ()
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    jmcgit (paraphrased)

    Is there anything more to learn about why Helaran was on the battlefield that day when Kaladin killed him?

    Brandon Sanderson (paraphrased)

    Yes, but you already know the basics of that story... 

    jmcgit (paraphrased)

    Like it was definitely him on the battlefield, he was with the Skybreakers, his target was Amaram... 

    Brandon Sanderson (paraphrased)

    He nods, and says the 'more information' is more about the Davar family in general.   

    jmcgit (paraphrased)

    I had asked whether it was that Helaran was looking for Radiants, I had suspected maybe he would have struck at Amaram again if he was determined to kill him?  Maybe he thought Amaram was a Radiant and taking the Shardblade disproved that? 

    Brandon Sanderson (paraphrased)

    No, the Skybreakers knew about the Sons of Honor, they had a good opportunity to strike at the organization and they took it. 

    YouTube Livestream 50 ()
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    Thokna jihad

    Will the Stormlight RPG use the same mechanic system as the Mistborn Adventure Game?

    Brandon Sanderson

    These are two separate companies; they are unlikely to share mechanics. Is what I would say. But these are things that we want to hear. One of our biggest questions is: do we come up with our own system entirely? Or do we use one of the very popular game systems that are in existence already? Because there are ways to do both of those things. Would you, as a playerbase, prefer one that isn't compatible with d20 or something like that? Or would you prefer something that is? That's useful and relevant for us to hear.

    YouTube Livestream 50 ()
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    Brandon Sanderson

    One of the very first things that I said when I was talking to Isaac and Johnny [with Brotherwise Games] about this is: fans really want a pen-and-paper Stormlight RPG. We have, with the wonderful people at Crafty Games, a Mistborn RPG; but we don't have a Stormlight one. And so I said to Johnny, "Can you guys help us make one?"

    Brotherwise Games

    Absolutely. Totally a dream project for us. With an RPG project, we've been in discussions with some big names and also some great new voices in the RPG space, so we are assembling a killer team of TTRPG writers and editors and, of course, illustrators. (The art aspect of this is huge.) But this is a huge project, so this is something that's gonna roll out over time. We're gonna be fairly quiet about it in the near future as we're working on that team, but we will absolutely be getting to a point where we go to the community for feedback and ask what you're looking for in this. That's gonna be a huge part of this.

    Brandon Sanderson

    We know nothing about it yet other than "we are going to do one." But we are going to do one.

    Brotherwise Games

    At this point, again, we're not gonna be able to answer too many questions about that. But we're already gonna start listening for what you want. So if a Reddit thread goes up talking about "hey, what do you hope to see in this," then we will be reading that.

    Brandon Sanderson

    So let us know what it is that you guys want. Again, we're in the pre-concepting stages. We haven't even sat down and talked about what I like in RPGs and things like that. We will definitely get there, but that's our next project with Brotherwise, probably.

    Brotherwise Games

    That's our next big one; I think the next one that would be crowdfunded.

    YouTube Livestream 50 ()
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    Questioner

    Do you plan on doing more lines of minis for your other series? Namely, Mistborn?

    Brandon Sanderson

    If something is successful, we are more likely to do it in the future. I'll borrow an answer from Mark Rosewater whenever he gets asked about things with Magic: The Gathering. We have no immediate plans. This comes down to the "do fewer things better." And we want to make sure that we're doing a really good job with the thing we're doing right now [Stormlight miniatures]. And then, if things are successful and people want them, we will move forward.

    YouTube Weekly Updates 2022 ()
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    Brandon Sanderson

    In the future, we intend to continue kickstarting Stormlight leatherbounds—but not other leatherbounds we do. That gives us roughly one of these every three years. The other two years between, I’d like to do other things. The Hoid storybook collection (which is picture books and/or coffee-table-style books of The Dog and the Dragon, The Wandersail, and The Girl Who Looked Up) is another one I’d really like to do. On the products side, we’d like to do a Stormlight pen and paper RPG and a Stormlight board game, two of the most requested items you have all been asking us to do.

    YouTube Weekly Updates 2022 ()
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    Brandon Sanderson

    The other big thing that I want to talk about is Moonbreaker. So for years, I’ve been teasing a project I called Soulburner. You can go back many years in the State of the Sanderson posts and find me talking about this thing. This is a video game I originally started, then pitched to Unknown Worlds, who made Subnautica. They came to me and said, “Hey, would you be interested in developing a world for us to do a game in?” Their pitch was really cool. It’s better than a miniatures game. It’s like a digital version of a miniatures game. I’ll be talking a lot about Moonbreaker in the coming weeks. I’m really excited about it. I loved Subnautica, and so when Unknown Worlds came to me I was excited for the opportunity. This is the first time I have designed the setting for a video game. I wrote all of the worldbuilding guides and came up with the characters and character guides. Dan Wells has been writing audio dramas about these characters. So it’s going to be really cool. The game—I’m not even sure what their timeline is for releasing the game but now we can at least talk about it!

    Miscellaneous 2022 ()
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    Brotherwise games

    During our last trip to Dragonsteel HQ, we talked to Isaac and Brandon about adding characters [to the Stormlight Miniatures campaign) that weren't previously planned. Our Nale and Rysn miniatures both came out of that trip. During the same conversation, Brandon said, "let's add Zellion."

    "Who?" we asked. We know the Cosmere very well, and Zellion was not a name we'd ever heard. Brandon just smiled and gave Isaac a knowing look. Isaac told us he'd work with Ben to get concept art to us as soon as possible.

    Who is Zellion? To quote a great man, "Read and find out."

    General Reddit 2022 ()
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    Willbtsg

    According to Wax's conversation with Khriss at the party in New Seran, changing weight while falling doesn't have any effect. However, storing/tapping weight while Pushing laterally through the air follows the conservation of momentum.

    Peter Ahlstrom

    Yeaahh…I will probably have to revise the first part of that discussion when we do the leatherbound for Bands of Mourning. It really isn’t consistent with the second part and how we’ve been accounting for it after it was determined that momentum is conserved. There is at least one scene in The Lost Metal where this comes into play.

    MoriWillow

    Is part of the issue that Wax is creating a false dichotomy between gravity and a Steelpush? (As both the force of gravity and the force of a Steelpush should change as he changes mass?)

    Peter Ahlstrom

    There does appear to be a false dichotomy, but it’s about velocity rather than force.

    General Reddit 2022 ()
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    ZealousidealBid3493

    The way storing weight works in Feruchemy annoys me to no end, because regular laws of physics just don't work. Sazed once jumps from a height then reduces his weight to be light as a feather, but the energy should, in theory, stay the same, so his speed should increase to account for it, hence smashing into the ground at a massive speed. This is just one of the issues, there are many more like the one you present.

    That being said, I just thought about storing of weight as storing energy, in a sense, so that would fix the kinetic energy issue.

    Peter Ahlstrom

    It depends on where in his jump he starts storing the weight. I’ll have to look at the scene. We worked on making this consistent for the Era 2 leatherbounds, but did not do it for the Era 1 leatherbounds.

    General Reddit 2022 ()
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    Radix2309

    The Atium we experience in Era 1 is actually an alloy of Atium and Electrum called Nalatium. The stuff produced by the pits was naturally an alloy. 

    Peter Ahlstrom

    The name nalatium is not canon.

    Tetrarchon

    But what about alloys of lerasium with allomantic metals - can anyone still burn them to become a misting of that metal?

    Peter Ahlstrom

    Yes.

    General Reddit 2022 ()
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    somethingnuclear

    So I don’t know if this is ever addressed but what happened to Wax’s uncle Edwarn’s wife?

    I mean she was with Edwarn and Telsin in the faked carriage accident. The carriage ride was supposedly them trying to go see a particular vista but they couldn’t hike because of Edwarn’s wife’s inability to hike, at which point the carriage had an accident and everyone was reported as dead. As we later find out, this was faked and we see Edwarn and Tesin survived.

    They never mention what happened to Edwarn’s wife, however. Did she actually die in the carriage accident? If so, was that planned and Edwarn basically murdered his wife? If not, Will we see her show up as part of the Set?

    Peter Ahlstrom

    Yeah, she is dead. We may have clarified this a little in the Alloy of Law leatherbound, but I can’t remember for sure. The subject definitely came up.

    General Reddit 2022 ()
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    Isphus

    Gentlemen, i have gamed the system. [Diagram of infinite energy being generated by Terrisman storing weight on a Ferris Wheel.]

    Brandon Sanderson

    I realize this is mostly for fun, but I will say you have discovered the reason why weight manipulation feruchemy has to play by slightly different rules from most other parts of feruchemy, and why it fascinates Khriss so much. (To the point of going in person to interrogate someone on the subject, something she rarely does.)

    General Reddit 2022 ()
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    Jay_Gatsby123

    When Vin first meets Slowswift he mentions among other creatures ‘spren’!

    Wonder how he knows about them. What ties does he have

    Brandon Sanderson

    This swap was Peter's suggestion, I believe. He loved the idea of slipping in a minor Easter egg for the latest version.

    Unfortunately, spren weren't in the version of Roshar I had finished by 2005-6, and the writing of Mistborn 3.

    General Reddit 2022 ()
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    chriseldonhelm

    Do you think you'll do the warbreaker sequal, if it comes before stormlight 6-10 or after?

    Brandon Sanderson

    I'm not promising this one, as I'm going to have to stretch to do Elantris 2 and 3, and they come first. But it is one of my goals.

    General Reddit 2022 ()
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    Brandon Sanderson

    Well, this [Moonbreaker] is one of the things that was taking my time three years ago. I actually did the "hand off" on this about a year ago, meaning while I'm still involved, the really intense work for me was done a while ago.

    This is, by the way, the project I'd nicknamed Soulburner in my yearly updates. I was deeply involved in the game's development during its initial years. Lately, I've mostly been watching and cheering them on, as the world building and story creation were done early.

    New York Comic Con 2022 ()
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    Questioner

    In Dawnshard, we see a mural of Adonalsium being Shattered.

    Brandon Sanderson

    Yes.

    Questioner

    It’s, like a circle that splits into four parts, and those four parts also split into four parts.

    Brandon Sanderson

    Yes.

    Questioner

    So I’m wondering if there’s a way to group the Shards in terms of being, or…?

    Brandon Sanderson

    I would encourage people to be trying to figure this out.

    New York Comic Con 2022 ()
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    Brandon Sanderson

    I don’t roleplay as much, anymore, but I’m very, very fond of roleplaying. And so I’ve always wanted to do a roleplaying system. So when Crafty came to me about Mistborn, I was just very on-board. And in the same way, when we were exploring a partnership with Brotherwise, the first thing I said to them is: “I want a Stormlight RPG; can we do this?” This time I was saying to them. They’re like, “Yes, we can do this; we will make it the way you want it to be.” So, we’re going to be spending a few years building that, and my philosophy on roleplaying will probably come out quite a bit in the roleplaying system.

    New York Comic Con 2022 ()
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    Skrimyt

    Can Transportation-based fabrials be used to achieve Physical Realm FTL, faster-than-light?

    Brandon Sanderson

    This is theoretically possible, yes. Basically, I am pushing toward competing methods of FTL in the space age, and Roshar is one of the ones that has access to being potentially able to do that.

    New York Comic Con 2022 ()
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    Questioner

    With White Sand, you’ve expanded into a more visual medium with a new storyline. There’s always talk of when there’ll be an adaptation to the screen. Now, when that comes, will you be interested in doing an adaptation for the screen? Or write a new story for the Cosmere universe that is just solely either television or movie?

    Brandon Sanderson

    It’s an excellent question. It is one I’ve given a lot of thought to, and I’ve eventually settled on: the first thing that I do needs to be an adaptation of a work. This is because, for Hollywood to invest the kind of money we’re asking for, they are going to need it to be proven. One of the reasons they go to books so often is because they’re looking for the things that have already been successful in one medium. Not a guarantee they’ll be able to adapt it; in fact, it’s a really big challenge. But at least it’s a way to go to the money people and be like, “Yes, we want $300 million.” And they’re like, “Oh, really. Why?” And we can be like, “Well, this thing has sold a lot of copies.” It is a proof of concept.

    I will eventually get into, I think, doing things (if this is successful) that haven’t had a book adaptation, but we’ve gotta start with a book adaptation. Just a nature of the way business works.

    New York Comic Con 2022 ()
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    irongnome (paraphrased)

    If a Radiant summons their Shardplate on Braize will it work?

    Brandon Sanderson (paraphrased)

    Well it depends, in the Physical realm or Cognitive?

    irongnome (paraphrased)

    Physical.

    Brandon Sanderson (paraphrased)

    And you are asking about Shards?

    irongnome (paraphrased)

    Plate specifically.

    Brandon Sanderson (paraphrased)

    Ah, okay. So if they have already been able to summon the Plate before it will work, but it will fail if it’s their first time.

    New York Comic Con 2022 ()
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    Wizardlvl (paraphrased)

    What type spren would be Axies Black Lotus? Like the spren has he never seen that he really wants to.

    Brandon Sanderson (paraphrased)

    The Nightwatcher. He has gone like two dozen times to the valley but has never seen her.

    New York Comic Con 2022 ()
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    Brandon Sanderson

    I’ve been saving Szeth[‘s flashbacks] for the end [of the first five Stormlight books]. I was either gonna do Dalinar or Szeth as the last one, and I ended up deciding as I got to Oathbringer that Dalinar’s flashback sequence really matched Oathbringer really well, which meant I moved Szeth to this book, the as-of-yet-unnamed Stormlight Five, which will almost assuredly have a certain set of letters at the start. (If you don’t know, I’m trying to make it symmetrical with Way of Kings. We’ll see if we can make that happen.)

    I intend these flashbacks to… you’ll notice that this kind of a more serene and peaceful start, as a contrast to some of the things that will be happening in the book otherwise at this point (to give no spoilers).

    This is just gonna be kind of a starting look at who Szeth was way back before this all started.

    Brandon Sanderson

    Szeth Flashback One

    Szeth-son-Neturo found magic upon the wind, and so he danced with it.

    Strict, methodic movements at first, as per the moves he had memorized. He was as the limbs of the oak, rigid but ready. When they shivered in the wind, Szeth thought he could hear their souls seeking to break free, to shed bark like shells and emerge with new skin, pained by the cool air—yet aflush with joy all the same. Painful and delightful, like all new things.

    Szeth scraped bare feet across packed earth as he danced, getting it on his toes, loving the feel of Cultivation’s embrace. He moved in a wide circle, getting just close enough to the edge to feel feet on grass before dancing back, spinning to the accompaniment of his sister’s flute. It almost seemed alive itself, providing him a partner for his dance, wind made alive through sound. The flute was the voice of air itself.

    Time became thick when he danced. Molasses minutes and syrup seconds. Yet, the wind wove among them, visiting each moment to linger, before spinning away. He followed it. Emulated it. Became it.

    More and more fluid he became. No more rigidity, no more preplanned steps. Sweat flying from his brow to seek the sky, he was the air. Churning, spinning, almost violent. Around and around, his motions worship for the rock at the center of the patch of ground. For when he was wind, he felt he could touch that sacred stone, which had never known the hands of man—but felt the wind each and every day.

    The stone of his family. The stone of his past. The stone to whom he gave his dance. He came out of the dance finally, panting, drenched in sweat. His sister’s music cut off, leaving his only applause the bleating of the sheep. Molli the ewe had wandered onto the circular dance track again, and—bless her—was trying to eat the sacred rock.

    She never had been the smartest of the flock.

    Szeth stood, breathing deeply, feeling the sweat stream from his face and pool at his chin, wetting the packed earth below with speckles like stars.

    “You practice too hard,” his sister—Elid-daughter-Neturo—said. “Seriously, Szeth. Can’t you just relax once in a while?”

    He looked to her as as she stood up from her seat in the grass and stretched. Elid, at fourteen, was three years older than he was. Like him, she was on the shorter side—though she was squat where he was spindly. Trunk and branch, Dolk-son-Dolk called them. Which was kind of appropriate, even if both Dolks were idiots.

    She wore orange as her splash—the vivid piece of colorful clothing that marked their station. A bright orange apron, in her case, across a grey dress and vibrant white undergown that poked through to cover forearms and collar. She spun her flute in her fingers, uncaring, like she hadn’t broken her previous one doing just that.

    Szeth bowed his head and walked over to get some water from the barrel. Rainwater had filled with pure, clean water, not a speck of dirt. He enjoyed looking through it, down all the way to the wooden bottom—I liked seeing things that couldn’t be seen, like air and water. Things that were there, yet not, all at once.

    “Why do you practice so hard?” Elid said. “There’s nobody here but the sheep.”

    “Molli likes my dancing,” Szeth said softly.

    “Molli is blind,” Elid said. “She’s licking the dirt right now.”

    “Molli likes to try things new,” he said, smiling and looking toward the old ewe.

    “Whatever,” Elid said, flopping back on the grass. “Wish there was more to do out here.”

    “Dancing is something to do,” he said. “The flute is something to do. We must learn to add so that—”

    She threw a dirt clod at him. He dodged easily, his feet light on the ground. He might only be eleven, but some in the village whispered he was the best dancer among them. He didn’t care so much about that. He only cared about doing it right. If he did it wrong, then he still had to practice.

    Elid didn’t think that way. It bothered him how blasé she was about her practicing, but she didn’t like talking to him about it. She seemed like a different person, these days.

    Szeth shook his head, and tied back on his splash—a red handkerchief he wore around his neck—then went to count the sheep. A few minutes, when he walked past Elid on his way to count the ones on the other side of her, she was still laying and staring at the sky.

    “Do you believe,” she said, “the stories they tell about the lands on the other side of the mountains?”

    “The lands of the stonewalkers?” he said. “Why wouldn’t I?”

    Thirty seven, thirty eight... Where’s Swallow?

    “They just sound so outlandish.”

    “Elid, listen to the words you say. Of course stories about outlanders sound outlandish.”

    There she is. Thirty nine.

    “But really, Szeth?” she said “Lands where everyone walks on stones? Like, what do they do? Pick them out in the ground and only hop from stone to stone, avoiding the soil?”

    Szeth glanced at their family stone. It peeked up from the earth like cultivation’s own eyeball, staring at the sky, unblinking. Six feet across, but maybe with ore of it buried, it was a vibrant red-orange. A splash for Roshar, like the one he wore. He’d chosen his color deliberately.

    “I think,” he said to her, “that there must be a lot more rock out there. I think it’s hard to walk without walking on stone. That’s why they get desensitized to it.”

    “But where do the plants grow, then?” she asked. “Everyone always talks about how the outside is full of dangerous plants that try to eat people. It’s all anyone ever whispers about. So...there must be soil.”

    True. Unless all these plants were like moss? He had trouble imagining fluffy curls of moss being dangerous, though. Maybe the terrible vines he’d heard about grew from patches of soil but stretched out long, like the tentacles you might find on a ***(Octopus creature from the menagerie in book two.) Or the ones from the things that lived in the tidal pools a short distance down the coast.

    “I heard,” she said, “they constantly kill each other out there. That nobody adds, they only subtract.”

    “Who makes the food then?” he said.

    “They must eat each other,” she replied. “Or maybe they’re always just starving. You know how those ones on the coast are...”

    Those ones. He looked, nervously, into the distance—though you could only see the ocean on the clearest days. His home of Clearmount was at the very edge of a broad plan, excellent for grazing, with the ocean beyond, on the south-eastern edge of Shinovar. An honored location, near the Zephyr Monastery just further along the mountain ridge, where one of the sacred Honorblades was kept.

    In Szeth’s estimation, it was the perfect place to live. You could both see the mountains and visit the ocean. You could walk for days across the vibrant green prairie, and there was never lack of grazing land for the sheep. He bent down next to old Molli, scratching at her ears as she rubbed her head against him. She might lick rocks and eat dirt, but she was also always good for a hug. He loved her warmth, the scratchy wool on his cheek, the way she always stayed nearby—to keep him company—when the others wandered.

    She bleated softly as he finished hugging her, then wiped the salty, dried sweat from his head. Maybe he shouldn’t practice so hard, but he knew he’d gotten a few steps wrong. And had stumbled a few times. Their father said that they were blessed in their lives, as people who could add beneath the Farmer’s eyes. Just the right station in life. Not required to toil in the field, not forced to kill and subtract—allowed to tend the sheep, and develop their talents.

    Free time was the greatest blessing in the world. Maybe that was why the men of the oceans sought to kill them and steal their sheep. If you lived your life out in the lands where everyone walked on stones, your morals withered, and you sought only to take. It must make them angry to see such a perfect place, full of people with time. The terrible men from the oceans couldn’t have that time themselves, so like any petulant child, they simply destroyed it in those they saw.

    “Do you think,” Elid whispered, “that the Servant of the Monastery will ever come out and fight for us? Use that sword during one of the raids to drive off the terrible men?”

    “Elid!” he said, standing. “The Servant of the Monastery would never subtract.”

    “I think you’re wrong,” she replied. “Mother says they practice with the Weapon in there. Why practice with it, except to—”

    “They will fight the Voidbringers when they arrive,” Szeth snapped. “That is the reason. No other.” He glanced toward the ocean, unreasonably worried that one of the strange raiders would hear. “Don’t speak of it. Nobody must know. If they realized the treasures of the monasteries...”

    “Ha,” she said. “I’d like to see the awful ones raid Zephyr, and face down the Servant. She can fly you know. She—”

    “Don’t speak of it,” he said. “Not in the open.”

    Elid rolled her eyes at him, still laying on the grass. What had she done with her flute? If she lost another, and father had to carve one for her again...

    She hated when he brought that up as well, so he forced himself to stay quiet. He pulled back from Molli, and then looked down at the ground she’d been licking.

    To find another rock.

    He stumbled back, part shocked, part terrified. This was a small one, compared to their other rock. Only a handspan wide. It peeked up from the earth, perhaps revealed in last night’s regular rain. Szeth put his fingers to his lips, backing away. Had he stepped on that while dancing? It was in the packed earth of the dancing ring around the stone, right in the path.

    What...what should he do? This was the first stone he’d ever seen emerge. Even the ones in other villages and fields—carefully marked off and properly revered—had been there for years.

    A...a new stone. Was it a sign?

    “What’s up with you?” Elid said. “Molli step on your toe or something?”

    He couldn’t speak, so he simply gestured. She, perhaps sensing his level of concern, he rose and walked over. As soon as she saw it, she gasped.

    They shared a look. “I’ll go get mother and father,” Szeth said, then started running.

    Szeth Flashback Two

    Szeth’s father, Neturo, knelt beside the stone. His mother, Zeenid, was in the town overseeing painting classes, so they’d sent a message to her via Tek, one of their courier parrots.

    Szeth wasn’t certain what frightened him so about finding a new rock. He danced around the other one daily. He loved their rock, and a new one was cause for celebration, surely. Except, he wished it hadn’t happened to him, finding it. Something new meant possible celebration, possible attention, possible change.

    He wanted things just remain calm. Quiet days full of languid breezes and gathering sheep. Nights beside the fireplace or candles, listening to mother tell stories. He didn’t want excitement or some new grand thing. Too much of a chance that it would upset what he already loved.

    “What do we do, Father?” Elid asked. “Call the Stone Shamans?”

    “It depends,” he said. “Depends.”

    Their father was a calm man, with a long beard he liked to keep tied with a green ribbon at the bottom. Head shaded by his customary tall reed hat with the wide brim, he had a good-natured paunch that spoke to his skill and talent as a cook. He had all the answers. Always.

    “Depends?” Szeth said, stepping up beside him—half hiding behind his bulky form as he peeked at the little stone. “Depends on what? We just do what is right, don’t we?”

    Father glanced at their larger stone, then at this one. “A single rock is a blessed anomaly. Two...might mean more. Might mean the spren have chosen this region.”

    “Wait,” Elid said, hands on hips. “What do you mean?”

    “I mean,” Father said, “there might be others, hiding beneath the surface here. Unlikely, but possible. Stone shamans will want to take the entire region, set it off, preserve it and watch it for a few years at least. See if anything else emerges.”

    “And...us?” Szeth asked.

    “Well, we’ll have to move,” Father replied. “Tear down the house, just in case it’s accidentally on holy ground. Set up somewhere else—wherever the Farmer finds land for us. Maybe in the town.”

    In the town? Szeth turned, looking into the distance—though the nature of the rolling hills prevented him from seeing *** unless he climbed up on top of one. It was close enough to walk in an hour or so. He liked it that far away. He found the place noisy, congested, smelly. In the town, it felt like the mountains weren’t right around the corner, because the buildings blocked them out. It felt like the meadows had gone brown, replaced by dull roadways. It felt like the ocean was far off, because you couldn’t smell the breezes coming in off of the water any longer.

    He didn’t hate the town. But he got the sense that it hated the things that he loved.

    “I don’t want to move!” Elid said. “We did something great. We found a rock! We shouldn’t be punished.”

    “If it’s right,” Szeth said, “the we just have to do it, though. Right, Father?”

    Father was silent. He stood up, pulling at his trousers, and waited. Soon, Szeth picked out someone hurrying along the path between hills toward their home. A single woman, wearing a long green skirt as her splash—an audacious amount of color for their station. White apron over the front, curly, light brown hair that punched up around her head like a cloud.

    She was carrying a shovel. Szeth gaped, jaw dropping. That couldn’t mean...

    She hurried up to them, shovel on her shoulder. Father nodded toward the new rock, and mother’s let out a relieved sigh. “So small? You had me worried with that message, Neturo.”

    “Mother?” Szeth said. “What are you doing?”

    “Just a quick relocation,” she said. “We’ll dig up the rock, haul it off a few hundred yards, then place it in the soil there. Let it rain a little, so it seems to have naturally poked up, then tell everyone about it.”

    Szeth gasped. “We can’t touch it!”

    Mother pulled a pair of gloves out of her pocket. “Of course not. That’s why I brought gloves, dear.”

    “That’s the same thing!” Szeth said, horrified. He looked to his father. “We can’t do this, can we?”

    Father scratched at his beard. “Depends, I suppose, on what you think, son.”

    “Me?”

    “You found the rock,” Father said, looking to mother, who nodded in agreement. “So you can decide.”

    “I pick what’s right,” Szeth said immediately.

    “Is it right for us to lose our home?” Father asked.

    “I...” Szeth pulled back, glancing at the house.

    “There might be dozens of rocks down underneath here,” Father said. “If that’s the case, then we should absolutely move. But in the hundreds of years that rain has fallen on this plan, only one has emerged. So it’s unlikely. Moving the stone a few hundred yards will still make the shamans watch this region, but without the rocks being so close together, the worry will be more nebulous.

    “But then again, we’d have to move it. In secret. We’re supposed to reverence stone, treat it as the home of the spren. That’s why you dance to it.”

    “We hate the stonewalkers on the outside,” Szeth said, “because of how they treat it.”

    Father knelt down, one hand on Szeth’s shoulder. “We don’t hate them. They’re people who just don’t know the right way of things.”

    “They raid us, father,” Elid said, arms still folded. “That’s not just them being confused.”

    “Yes, well,” he said. “Maybe those ones are evil. But it’s not because they live in a place with too much stone. It’s because of the choices they make.” He smiled at Szeth and nodded his head, his beard juggling like it did when he laughed. “It’s okay son. You can choose what you want. If you want us to go turn this in now, well, we’ll do it.”

    “Can’t you just...tell me what to do?” Szeth asked.

    “No, I don’t think that I can,” Father said. “Unfair to put you in this spot, I suppose. But the spren did it, so now we just live with that. We can move the rock, or move our home. I’ll accept either one.”

    “Maybe we should let him sleep on it,” Mother said.

    “No,” Szeth said. “No. We can...move it.”

    All three of them relaxed as he said it, and he felt a sudden—shameful—resentment. His father said he could choose, but they’d all three clearly wanted a specific decision. He’d made it, he felt, not because it was right. But because they wanted it.

    But how could all three of them want it if it wasn’t right? Maybe Szeth was just broken in some way that he couldn’t see what it was they did. Maybe it was all right to just...be lax about all of this.

    He still hated this entire situation. If they’d just told him what they intended to do, and then done it, that would have been fine. Why give him the choice? Didn’t they see that made it his fault what they were doing?

    “Let me dig about it,” Mother said, putting on her gloves. “looks small, but that can be deceiving. Wouldn’t want to find out that it’s secretly as big as a house under there.”

    They all stepped back, and mother started digging about it. Szeth winced each time the shovel scraped the stone. That was not a natural sound. He’d hoped that they would, indeed, discover that the rock was enormous—so that the plan had to be abandoned. But in the end, it was really was just kind of small. A foot across at it widest. He could have held it in one hand, if he’d wanted.

    No, don’t think like that, he told himself, putting his hand down to the side. Molli the ewe, seeming to have sensed his tension, rubbed up against him and he felt at her wool, her warmth. Hoping to draw strength from it.

    Even mother seemed a little unsure, now that she’d dug the rock out. She stepped back, leaving it in the hole. She hadn’t touched it at all.

    “You scraped it,” Elid said. “That seems...kind of obvious.”

    “Once we’ve buried it again,” Mother said, “nobody will see those scrapes.”

    “How much trouble would we be in,” Elid asked. “If someone finds out what we did?”

    “I suspect the Farmer wouldn’t be happy,” Father said. He laughed then, and it seemed genuine. “Might require some cake to make up for it. Don’t get that look, Szeth. We show devotion because we choose to. And so, the kind of devotion is ours to make.”

    “I...don’t understand,” he said. “Don’t the Stone Shamans tell us what to do?”

    “They tell us the teachings of the spren,” Mother said, she shouldered her shovel. “But we choose to interpret those teachings. What we’re doing here today is reverent. Enough for me at least.”

    Szeth thought on that for a moment. And wondered—as this was not the first clue in his life, but it might be the most stark one—if this was a reason, perhaps, they chose to live outside of town. Even other shepherd families lived inside the buildings there, beneath the shadow of the monastery.

    He’d gone, with his family, each month for devotions since he could remember. He didn’t dare think that his family wasn’t faithful. Yet...the older he got...the more he had questions like these. It was only today, however, that he’d had to really confront the fact. What did he feel about his parents doing something he knew the shamans wouldn’t approve of?

    They were still all standing there, staring at the rock, when the horns sounded. Father looked up, then whispered a soft prayer to the spren of their stone. The horns meant raiders, on the coast, coming in from the east and the lands of the stonewalkers.

    Szeth felt an immediate panic. “What do we do?” he said.

    “Gather the sheep,” Father said. “Quickly. We must drive them toward Dison’s Valley near the town. The Farmer has troops in the region. We’ll be safe if we move inland.”

    “But this?” Szeth said, gesturing to the rock. “This!”

    Mother, suddenly seeming determined, just reached down and grabbed it in two gloved hands. Together, all four of them froze, then looked inward toward their family stone. It sat there, unblinking, unmoving. None of them were struck down. And Szeth thought he could tell, from the way his parents relaxed after a moment, that they hadn’t been certain what would happen either.

    At least it seemed they hadn’t been secretly moving rocks around all his life. This was a new experience for them. Mother walked over to a nearby tree, then carefully placed the stone into a gnarled nook near the roots. She then hid it over with a handful of leaves.

    “That will do for now,” she said. “If raiders do come to the home, they’ll think nothing of a stone. They don’t feel or commune with them—they ignore the spren.”

    Father and Elid went to start gathering the sheep. Szeth just held to Molli, who bleated softly, and wished this day had never begun.

    FanX 2022 ()
    #791 Copy

    Questioner (paraphrased)

    1. On a scale of 1 to 10, how similar are the processes of Command-Breaking a Lifeless and Unmaking?

    2. Is there more going on behind the scenes when an Allomancer burns pewter? I suspect that the process triggers a "mind over matter" state, where the user's desires are made manifest, albeit in a limited way. If so, can a pewter burner alter their Physical appearance, similar to a Returned (provided they knew they could and had access to enough pewter)?

    Brandon Sanderson (paraphrased)

    1. 7 they are similar

    2a. That is a valid theory. On the right track. 

    2b. Possible in theory

    FanX 2022 ()
    #792 Copy

    Questioner

    Is there a [Stormlight] 4.5 planned?

    Brandon Sanderson

    Yes, 4.5 is the book Horneater. Should be part of the Kickstarter for the Words of Radiance leatherbound next year. You should be able to just get that like you got the other one. That will be Rock's story. The plan is, I will write that at some point, and we'll put it in the Kickstarter next summer.

    FanX 2022 ()
    #793 (not searchable) Copy

    Brandon Sanderson

    This is first draft. So there's gonna be some stuff in this, things might change. Just be warning you.

    This is Kaladin from [Stormlight] Book Five.

    Brandon Sanderson

    Chapter Kaladin One

    Kaladin felt good.

    Not great. Not after spending weeks hiding in an occupied city, forced to stretch himself both physically and emotionally far beyond the reasonable limit. Not after what had happened to Teft. No, Kaladin didn't feel great. But he stood in the sunlight, looking out the window of his room.

    He thought that maybe he would someday feel great again. Knowing that, being able to recognize it, was enough. Indeed, there was an incongruent spring to his step as he walked to his barrack. Why did he feel good? Yes, they had protected Urithiru, but at great cost. Dalinar had set a deadline that was horrifically soon; war was coming upon them, and now Kaladin wasn't going to even be part of it. He was on leave; self-imposed this time.

    He'd said the right words, but had realized that those words weren't enough. Stormlight healed his body, but his soul needed time. Bridge Four and the Windrunners would go to battle without him. He should feel awful. A part of him simply refused to do so.

    He dug through his clothing, stacks of civilian clothing neatly laundered for him and delivered this morning. The world might be ending in ten days, but Urithiru's washwomen soldiered on. None of the choices felt right, and shortly he glanced to the wall where a new uniform hung, sent by the quartermaster to replace the one Kaladin had ruined during the fighting two days before. Leyten kept a rack of them in Kaladin's size.

    Kaladin had stuck it there with a Lashing last night after Teft's funeral, testing something he'd been told by the others: Urithiru was awake now, with its own Bondsmith, and things were... different. That Lashing he had used should have run out after minutes; yet here this one was, ten hours later, still going strong. The extended powers only worked in the city, but he could already see that going forward, this would be a very different place to live. Assuming anyone survived the next two weeks.

    A short time later, Syl poked her head into his room without any thought for privacy, as usual. Granted, his room didn't have a door, but a hanging cloth. Doors were in short supply, and they'd installed their first ones on the examination rooms up the hallway to offer privacy to the patients.

    Not that a door would have stopped Syl; she could squeeze through the smallest cracks. Except, today, she was walking around full human-sized, for some reason, and wearing a havah instead of her usual girlish dress. She was doing that more commonly, as of late.

    As Kaladin did the last buttons on the high collar of his uniform jacket, she bounced over to stand behind him, then floated up in the air a foot or so to look over his shoulder at him in the mirror.

    "Can't you make yourself any size?" he asked, checking his jacket cuffs.

    "Yeah. Within reason."

    "Whose reason?"

    "No idea," she said. "I tried to get as big as a mountain, once. It involved lots of grunting and thinking like rocks. Really big rocks. I managed a very small mountain; like, enough to fit in this room with the tip brushing the ceiling, but super narrow. That's as big as I could go."

    "So, you could be tall enough to tower over me?" he said. "Why do you usually make yourself shorter than me, instead?"

    "It just feels right," she said.

    "That's your explanation for basically everything."

    "Yep." She poked him. He could barely feel it; even at this size, she was insubstantial in the physical realm. "Uniform? I thought you weren't gonna wear one of those anymore. What happened?"

    He hesitated, then pulled the jacket down at the bottom to pull the wrinkles across the sides. "It just feels right," he admitted, meeting her eyes in the mirror.

    She grinned, and storm him, he couldn't help but grinning back. "Someone is having a good day," she said, poking him again.

    "Bizarrely," Kaladin said. "If I understand right, the world is slated to end in ten days."

    "To maybe end in ten days."

    "And the enemy appears to be mobilizing for some reason, rather than just waiting for the deadline. What do they hope to accomplish?"

    "Something nefarious, no doubt," she said.

    "More people are going to die," he replied. "Perhaps people I care about. I won't be there to help them, and..."

    "Kaladin Stormblessed!" she said, rising up into the air higher, arms folded. Though she wore a fashionable havah, she left her white-blue glowing hair floating free, waving and shifting in the wind. The non-existent wind, currently. She raised up until she loomed two feet above him. "Don't you dare talk yourself into being miserable!"

    "Or what?"

    "Or I," she thundered, "shall make silly faces at you all day, as only I can."

    "Those aren't silly," he said, shivering.

    "They're hilarious!"

    "Last time, you made a tentacle come out of your forehead."

    "High brow comedy."

    "A spinning eyeball growing from the end of it?"

    "Every joke needs a good twist."

    "Then it slapped me!"

    "Punchline. Obviously." She shook her head. "Storms. All the humans in the world, and I end up picking the one without a taste for refined humor."

    He met her eyes, and her smile was storming contagious. "It just feels warm," he said, "to have finally figured a few things out. To have made progress, despite it all. To have let go of that weight I was carrying and to step out from the shadow. I know the darkness will return, but I think... I think I'll be able to remember, this time. Better than before."

    "Remember what?"

    He met her eyes, Lashing himself upward, floating until he was eye level with her. "That days like this exist, too." She nodded firmly. "I wish I could show Teft," Kaladin said. "I miss him like a hole in my own flesh, still."

    "I know," she said softly. If she'd been a human friend, she might have offered a hug. Syl didn't seem to understand physicality like a human did, even if she had a more substantial body in the cognitive realm. He got the feeling she didn't actually spend much time there, though; she seemed more natural to this realm than the other honorspren, flitting about like the windspren she sometimes imitated. And indeed today, to cheer him up, she waved eagerly and led him out to the main living room of the family quarters. *inaudible* full human size wearing a havah, but flying about, moving with a swooping motion that was, honestly, a tad ridiculous to watch.

    Kal didn't fall, though, continuing to hover. Because, why not? It felt like he wasn't even using up his Stormlight; or if he was, it was constantly replenished, like what happened when Dalinar opened a perpendicularity.

    In the main living room, they found Oroden playing with his blocks. At Syl's suggestion, they spent a good half hour hovering the blocks in the air for the *inaudible*. It felt a strange use of his powers, literally harvested from the essence of a god. But, when he stopped, Oroden pointed. "Kaddin," the little boy said, pointing. "You need box!" "You," in this case, meant Oroden himself, who had noticed that everyone called him "you," and had decided that was just another name for him.

    Kaladin smiled, hovering up another set of blocks. Syl, shrunken down, hopped from block to block in the air as Oroden swatted and moved them. What am I doing? Kaladin thought after a little of that. The world is ending, my best friend is dead, and I'm playing blocks with my little brother?

    Then, in response, a voice deep from within him. Familiar, almost certainly imagined. Hold onto this, Kal. Embrace it. I didn't die so you could mope about like a wet Horneater with no razor. It didn't seem anything mystical, but instead... well, Kaladin had known Teft long enough to anticipate what the man would have said. Even in death, a good sergeant knew his job: keep the officers pointed the right direction."

    "Pyl!" Oroden said, gesturing to Syl. "Pyl, come pin!" He was off a second later, with Syl following afterwards as he hopped and pointed, then starting spinning around in circles with her twirling around him.

    Kaladin watched, seating on the floor amidst hovering blocks. His mother settled down beside him and nudged him in the side, then handed him a bowl with some lavis grain and spiced crab meat on the top. She wore her hair tied with a kerchief, like she'd always done when working back in Hearthstone. He took the bowl of food without complaint, though he didn't feel particularly like eating. As his mother eyed him, he dutifully started eating away. If there was a group more demanding than sergeants when it came to an officer's well-being, it would be mothers. When he'd been younger, this sort of attention had mortified him. Now, after years without, he found he didn't mind a little mothering. Truth be told, whether he wanted to eat or not, he needed the food.

    "How are ya?" she asked.

    "Good," he said around spoonfulls of lavis. She studied him. "Really," he said. "Good. Not great. Good enough."

    A block flew past, steaming with Stormlight, Lashed upward precisely enough to counteract its weight. Hesina tapped it with a hesitant finger, sending it spinning through the room. "Shouldn't those fall?" she asked.

    "Eventually, maybe?" He shrugged. "Navani has done something weird to the place. It's more than the fact that the tower is somehow warm now, and the pressure equalized. The entire city is infused, like a sphere." Water flowed, now, from holes in walls. You simply had to press your hand to the top of the hole and ask, and it came streaming out. You asked for a temperature, and it came out that heat. Suddenly, a lot of the strange basins and empty pools in the tower made sense. They'd expected spigots, but most locations didn't have those. Just mysterious outlets.

    He smiled as he watched Syl spin around Oroden, twirling himself, then left him with a few blocks as a distraction. She popped to human size again and flopped down on her back next to Kaladin and his mother, her face covered in an illusionary approximation of sweat. "How," Syl said, "do small humans just keep going? Where does their energy come from?"

    "One of the great mysteries of the cosmere," his mother said. "If you think this is bad, you should have seen Kal."

    "Oooh," Syl said, rolling over and looking to her with wide eyes, her long, blue-white hair tumbling around her face. No human woman Kaladin had ever known had acted such a casual way wearing a havah. The tight dresses, while not strictly formal, weren't designed for rolling about on the ground bare-footed. Syl, however, would be Syl. "Embarassing childhood stories?" she said. "Go. Talk. While his mouth is full of food so he can't stop you."

    "He never stopped moving," Hesina said, leaning forward, "except when he finally <clumped to the ground> to sleep, giving us brief hours of respite. I was required to sing his favorite song, and Lirin would have to chase him. And he could tell if Lirin was giving a half-hearted chase and would chastise him. It was honestly the cutest thing to see Lirin being chewed out by a three-year-old."

    "I could have guessed," Syl said, "he would be tyrannical as a child."

    "Not tyrannical," Hesina said. "He merely like things to be the way that they should be. As he saw them. Children often are like that, Syl, accepting only one answer to any question because nuance is difficult and confusing."

    "Yeah," Kaladin said, scraping the last of the lavis from his bowl. "Children. That's a worldview that obviously only strikes children, never the rest of us."

    His mother gave him a side hug, one arm around his shoulders. The kind that seemed to grudgingly admit that he wasn't a little boy anymore. "Do you sometimes wish," she asked him, "the world were a simpler place? That easy answers of a child were, in truth, the actual answers?"

    "Not anymore," he said. "'Cause I think the easier answers would condemn me. Most everyone, actually." That made his mother beam, for some reason, even though it was a simple thing to say. Then her eyes got a certain mischievous sparkle to them. He knew his mother, and knew to be wary of what was coming next

    "So. You have a spren friend," she said. "Did you ever ask her that important question you always asked me?"

    He sighed, bracing himself. "And which question would that be, mother?"

    "Poopspren," she said, poking him. "You were always so fascinated by the idea."

    "That was Tien!" Kaladin said. "That was not me!"

    She returned a knowing stare. Mothers; they remember too well.

    "Fine," he said. "Maybe I was intrigued." He glanced at Syl, who was watching the exchange with wide eyes. "Did you ever know any...?"

    "Poopspren?" she said flatly. He nodded. "Like, the stinky stuff that comes out of you when you think I'm not looking?" she said. "That stuff? The world is ending, and this is what you want to know? You're asking the only living daughter of the storms, princess of the honorspren, this question: how much poop do I personally know?"

    "It's just something that came up," he said, "now and then, when we were boys, if poop actually had a spren, or..."

    "Oh, I know tons," Syl said, barely keeping a straight face. "We had them over for dinner all the time. Stormfather and I. Knew an entire poop family."

    "I do not want to discuss the topic anymore," Kaladin said. "Please, can we move on. I don't need to know more about poop."

    Unfortunately, Oroden wandered over and was watching the conversation with interest. He stepped up and patted Kaladin on the knee. "It's okay, Kaddin," he said in a comforting voice, with a tone of repeating something he'd been told. "Poop goes in the potty. Do better next time and get a treat."

    This, of course, sent Syl into a fit of uproarious laughter, flopping on her back again. Kaladin gave his mother his captain's glare, one he knew from experience was good enough to make any soldier go white. Mothers, however, ignored the chain of command. And the glare only made her seem more amused.

    Brandon Sanderson

    One of the things that's a problem here is: Kaladin knows something he shouldn't know yet, that the enemy is mobilizing. Because this is probably gonna end up being chapter one, so we need to find out that information later. So you will probably find out that information in, like, chapter two or three, and be like, "Oh, why is the enemy mobilizing?" He won't know it yet. Those sorts of things happen a lot in early drafts, where you're writing through. You know the outline, you're not sure where the chapters will end up going, and things like that.

    This, we are planning for 2024. I'm sorry, it's not next year. But we plan to do a big Dragonsteel convention alongside it.

    FanX 2022 ()
    #794 Copy

    Questioner

    If you used Hemalurgic bendalloy in a fabrial, could you theoretically steal any kind of Investiture, even dormant Breaths?

    Brandon Sanderson

    Theoretically, there's a way to accomplish what you want to do, but I'm not gonna give you the details now, but yes, theoretically, there's a way to do that. You're hitting on the right idea.

    FanX 2022 ()
    #795 Copy

    Questioner

    If you were to be on Scadrial as a Mistborn and burn a god metal (such as, say, Honor), what would come of that? Would it be specific to the system that it's from? Or is it kind of like a blanket *inaudible*?

    Brandon Sanderson

    RAFO.

    FanX 2022 ()
    #796 Copy

    Questioner

    We've seen in the multiple worlds of the cosmere the different ways they measure Investiture. And with it slowly starting to converge more and more, and also the seemingly imminent tabletop game in the works...

    Brandon Sanderson

    "Seemingly imminent" meaning "we have decided we are going to do it, but have no idea what we're doing yet."

    Questioner

    Do you have an internal, universal system of measurement for Investiture? And will we get any of that anytime soon?

    Brandon Sanderson

    We are working on it right now. I actually called up some physicists I know (and this is about five years ago, now) and said, "All right, we're gonna need some units of measurement so we can take a Breath and determine how much is in it," and things like that. And it just about broke their brains, because they're like, "There's just so much here." But we've been working on it.

    My goal will be to deliver this to you eventually. But we don't really need it until space age, which is post-Era-Three-Mistborn. But by then, I hope that we will have it. I hope we'll have it before then, but yes, it is something we are working on. It's not something I worldbuild, saying "how much Investiture's in a Breath versus a sphere." It's something we're gonna have to look at what I've done with all of them and come up with something.

    Questioner

    And it's not, like, intentionally secret?

    Brandon Sanderson

    It's not intentionally secret. It is something I've known for a while I would need. But that's why you hire very smart people and make it their problem.

    General Reddit 2018 ()
    #797 Copy

    Snote85

    Let's say I had a really hard/special/magic metal file. I took it to Roshar and started shaving pieces off and catching them in a bowl. Would they dissipate and kinda puff into embers like the Shardplate does in places or would I actually have a bit of metal? If I did, would that metal shaving be able to be burned by a Mistborn? I won't ask what it would do, as I know that's a RAFO, just, would it be possible?

    Brandon Sanderson

    Yes, this is possible. Shardplate that grows replacement parts and/or heals itself (through using stormlight) is converting investiture into metal. So, in your theoretical world with a file that could file some off, you'd end up with a substance that you'd call a metal, though not one we have on earth.

    I'll RAFO if a Mistborn could burn it, but what you want to do here could be done. This is assuming that you're using a suit of dead Shardplate, as is commonly seen in the books so far.

    General Reddit 2022 ()
    #798 Copy

    heynoswearing

    So Haunted Man is Nazh right?

    Yoitsthew

    That’s what I’m thinking so I hope one day we get some context as to how he went from an antagonist to someone [Nicelle Sauvage] is galavanting around with! Maybe when u/Izykstewart finishes Boatload of Mummies we’ll know a little bit more about the in between??

    Isaac Stewart

    Maybe someday there will be more context to that. :)

    Miscellaneous 2022 ()
    #799 Copy

    Scott Beckman (paraphrased)

    Which is scarier... Which is more dangerous: a sword that wants to destroy evil, or a Bondsmith with no bounds?

    Brandon Sanderson (paraphrased)

    A Bondsmith with no bounds.

    Scott Beckman (paraphrased)

    Can an unbound Bondsmith take that sword's... ability for himself?

    Brandon Sanderson (paraphrased)

    Not exactly, but something similar. Probably not what you're thinking, but he could essentially take what that sword is, yes.