Is [Bavadin] the only Shard on White Sand? If so is he the sun or is he the darkside?
He is the only shard on the planet.
But is he the sun?
I'm not gonna answer.
Found 28 entries in 0.067 seconds.
Is [Bavadin] the only Shard on White Sand? If so is he the sun or is he the darkside?
He is the only shard on the planet.
But is he the sun?
I'm not gonna answer.
The placement of Taldain, the solar system, was it done by someone?
Has it to do with the travel in the Cognitive Realm?
Not 100%. That's a side effect
Technological progress. So Scadrial is going all the way to cyberpunk.
But do you plan to do it anywhere else?
Yes, with an asterisk, right? Roshar has a very different technological path but they have access to so much more Investiture in an easy to use format. Roshar is really heading toward what we call magicpunk, or things like this, magepunk, where you are using a magical power source and things like this. So their technology is going to go weird but it's going to go fast once they start figuring things out because they have easy access to Investiture resources.
Scadrial: slower for various reasons and things like that, but it's ahead.
And then there was Taldain, which was really far ahead but then froze when it got-- Offworld travel was stopped and it became isolationist.
So most everybody is kind of heading that direction but, yeah.
Nightblood. He just showed up at the end of The Stormlight Archive--
--the last one. So, is there a place that's a connection between all of the universes?
Yes, there is.
And it's been reached in The Stormlight Archive?
Okay, so I'm guessing you don't know about all of this but there are characters from Elantris that are in Mistborn--
Yes. Like Hoid.
--and all of this stuff. I would say one of the things is that Roshar is a little bit easier to get to than some of the others, but it's not that it has been breached there so much as it's a little bit easier to get to.
Yes, I'm assuming it has something to do with the Cognitive Realm but then objects going through the Cognitive Realm is kind of tripping me.
Hehe… *long pause* There are places in the Cognitive Realm that are somewhat nexus-like, like you're talking about. Yes there are places like that. ...So Roshar might actually be the easiest place to get to in the cosmere, like from planet to planet. Sel is probably the hardest, right now. For a long time Taldain was very hard, but not anymore.
*responding to an unknown written question* ...This is one of the planets. Khriss has appeared in other books, she's a scholar of the magics across the various different worlds. It ties in, you'll see more and more references. The problem is, there are weird things going on with this planet after the events of this story.
What's the deal with Hoid and instant noodles?
...He likes his ramen, right? Like any sane person, he likes his instant noodles. Nothing more than that.
...Has he ever had instant noodles?
Yeah, he's had instant noodles before. They have them on Taldain, yeah.
The other thing is about the atmospheric composition, since-- Well on Earth we've got plants which supplies us with oxygen, which can't really exist on a planet like that.
Right. They can-- The plants on the other side grow really well, they're just adapted to UV. And they grow with the UV. And so a lot of the oxygen is happening there, and, of course, in the oceans.
Yeah, a lot of algae from the oceans, which is helping out. Oxygen content is pretty solid there. I mean, it's not Roshar which is high-oxygen.
Is Taldain orbiting at a Lagrangian point? *Brandon laughs* It would make the orbits work.
*long pause* I'm not sure the implications, I have to think through implications before answering questions.
The situation I'm thinking of, it would orbit the big star but at the same period as the smaller star.
Yeah, well, I'll just say "yes", but I want to make sure I'm not saying "yes", without...well, yes that's how it has to work.
Because [Taldain] I want to be not like Roshar where we have unstable orbits and things. Uh, but I… I'm saying yes, but I hope that doesn't get me into trouble scientifically.
I have a question about White Sand Vol 1, although this comment thread is probably not the best place to ask it.
Just wondering how you view the final product, in the range of "learning experience, next one will be different" to "amazing book, won't change a thing"? I've never published a graphic novel, and I'd love to know how you feel about it now that you're past the first volume and have the second one upcoming.
I'd say halfway between those two. I am very pleased with a lot of things about it. The thing that I don't think came out right is the worldbuilding, particularly the cultural worldbuilding.
That is one difference I noticed. When you describe clothing and buildings and whatnot, it sort of brings them into focus in a different way than a graphic novel (or movie) does. With the graphic novel, my brain just went "ah, they're all wearing this kind of clothing, sure. Oh, she has a Victorian style dress, that's neat." and that was kind of the end of it.
I think it might have something to do with lingering on it? Like spending a lot of time describing something can show how important a thing is to a character (or the plot), but I kind of skipped over the descriptions by glancing at the picture then returning to dialogue.
On the plus side, it helps me reinforce the fact that I need to spend more time describing things in my book.
Yes, that's part of it. Though I don't think we got in the graphic novel some of the important worldbuilding elements, such as the armor that melts when sprayed with water, the unique forms of fighting, and the fact that the people you assume are the advanced ones (because they live in buildings instead of tents) are actually far less technologically developed than the ones who live out in the desert. (Because on this planet, that's the "good" land while the low sands are the less fertile parts.)
That was a dynamic that was very hard to get across in the book, though, and I don't know that my skill at the time was up to it. I was disappointed in the graphic novel once the colors and final art came back to discover a number of pages that looked like brave Europeans fighting savage desert people--which was the reverse of what I'd been trying to accomplish. (But is part of our cultural biases, so I'm not surprised it was how the artists ended up interpreting it. And I'm to blame for not reinforcing the idea stronger back when it could have been changed.)
This is about certain people from Nalthis... living on Roshar and how they are living on Roshar. Could they also do that on Scadrial?
Scadrial would be a lot harder because getting the Investiture out of things on Scadrial is tough, there are ways you could do it but it would be much more difficult.
Does that have to do with the Investiture being more directed?
Yeah, it's more the genetic component is a big part of it. The directed component-- In Roshar its just flowing around all over the place. For instance, if he could get to a Shardpool he could feed off that, but then he's at the Shardpool and that's kind of dangerous and things. Roshar is really the easiest place in the cosmere for him to consistently get this sort of stuff. Taldain would not be bad either, that's the White Sand world but it is inaccessible currently in the cosmere
What is the Shard on White Sand? Because we've both read White Sand.
The Shard-- So what the Shard is doing is, the Shard is the Sand God. But I didn't bring it out much, there's only one Shard on the planet. And the Shard actually kind of resides in the atmosphere and stuff like that but we decided to bring the Shard out a little bit more in the comic book so when you read that you'll be able to find a little more.
Does it take effect in the Darkside?
Yes, it does.
Would someone with enough knowledge be able to use Autonomy’s Investiture if Taldain’s star was seen from his world?
So I’m on a world and I see Taldain’s star, what you're asking if someone could use the Investiture? Oh, OK I see. Yeah yeah yeah yeah. That’s good! You stumped me. I haven’t gotten that question before. I would say yes, if the light particles are reaching you. I mean technically you could use the light from one of those stars to power a solar sail so…
The two known uses of magic on Dayside are very - peculiar - when though of together. Is it safe to assume that there are more 'ingenious' uses for the sand?
I was in the hospital and someone read White Sand [Volume 1] while I was there, and I didn't know-- Is the comic series going to continue on after the end of the book, that kind of seems like a very unfinished story, or if that's just a story that will probably remain unfinished?
If people really like the comic we will continue.
If they don't, I am probably going to do a book in the world eventually. It will be after the last-- like-- a different group of characters, but it will reference what happened, so you can kind of figure it out.
If there is only one Shard on [Taldain], are there other Shards in the solar system?
Ahhh. Now that's a clever question. The answer is "no". One for that solar system. And there's also, um-- we'll stop there.
There's also what?
There are other places with only one. It's not uncommon for there to be only one. I've gone to the planets with multiples intentionally because the conflict there is very long. And the ones on the planets without multiples: like for instance in Warbreaker the conflict is not about cosmere-centric things. And you'll see that very commonly on the planets you go to. There's the same sort of things on Elantris. And so when you see me going-- even though there are two there, they're dead. And so, when you see me--
The reason I ask is that there have been intimations that in Stormlight Archive a Shard may be on the moon just from things that people have--
There have been *inaudible* that that may be the case, so I had to ask.
You guys are awesome, thank you so much.
I'm really, really super interested to see how you approach the calendar for Taldain, given its unique properties and solar system.
Is this something you'd be able to talk about, or will it come up later in the story line for White Sand?
Yeah, that one will be fun. I had a blast with a lot of those things during worldbuilding.
I'll at the very least do some short stories set on the world, after the graphic novel(s). So expect information to be forthcoming.
Darksiders have almost as advanced technology as second Era Scadrians.
But then we see Darksiders in The Secret... in Mistborn: The Secret History. So are they gonna be the first spacefarers, are they gonna get there before Scadrians?
So... where it is right now is that certain things have happened to Taldain that have isolated it and cut it off.
Yeah... a little bit in Arcanum Unbounded talked about that.
And some... they're under... going through some difficult times, let's say. So, I will RAFO whether or not they're going to make it first to make it to space, but let's just say they were well on target to making it first before certain events happened.
Will we see any Shardholders beyond the three already at work? Specifically, will we see Bavadin?
You will see other Shards. Bavadin is on the planet Taldain, where White Sand takes place.
So something I've noticed in the fantasy genre that I love is that my 2 favorite authors (Sanderson and Rothfuss) don't use the traditional fantasy medieval setting (that I love) of castles, knights, feudalism etc. Now there are plenty of great authors that do (GRRMartin comes to mind as one that does it right), BUT the truth is, a good story eclipses all minor details like setting. An example I always give is that Patrick Rothfuss could write about brushing your teeth and it would make a fascinating read, and Sanderson would make an intriguing plot with amazing characterization throughout the dental hygiene experience. But I digress.
My question (If Brandon would be so kind as to show up, and if not, if anyone has any insight) is why; why doesn't the cosmere have any traditional medieval fantasy settings? Mistborn has keeps, but the society is not the traditional technology and setting of the medieval time period, nor do any of the other worlds given us.
There are both in-world reasons and writing reasons.
The writing reasons are obvious. I grew up on a steady diet of fantasy in a faux-medieval setting. I felt that some of these stories were really good, and enjoyed them--but at the same time, I felt the genre had been there and done that. In some ways, GRRM doing fantasy with the eye of a true medievalist provided a capstone to this era of fantasy.
When I sat down to write, didn't want to write what I was tired of reading. Dragonsteel (which never got published) was bronze age, White Sand was industrial, and Elantris was (kind of) Renaissance. (As you noticed, Mistborn is somewhere around 1820's. I modeled a lot of the society around the fascinating culture/industry of canals as shipping lanes that happened in England right before railroads took over.)
The other big reason, writing wise, is that I feel some of the magics that I enjoy dealing with in my settings need a certain near-industrial mindset to be interesting. The stories I want to tell are about people applying scientific principles to magic--and about the commodification and the economics of magic. Those are early-modern era stories.
The in-world reasoning I have is that on some of these planets, those eras existed--but the books are taking place when the stories of the worlds start smashing into one another. In addition, however, the Shards have an influence on this, because of things they saw happen on their own home planet.
Has Midius found his way to Taldain at some point? If so, will we be able to see him there?
Taldain has seen visits from non-natives.
Will we ever get an explanation about the cosmological feasibility of the world [Taldain]?
Oh, the cosmological feasibility of a tidally locked planet between two stars?
We have one of those in our solar system, and it's not very habitable.
Yeah, *crowd laughs* the nice thing about the cosmere is I can do planets that would not work in a large scale way because I can hang something and say, "This orbit will degrade in two million years, but it was created and placed there," right? Which allows me to create planets that on a geologic timescale are not stable, but are stable on a rise and fall of human civilizations scale. And that's one of the advantages of being in fantasy, is I can go back to that. Like I try to be rule based when I can, but I also have magic and things that can interfere. So the answer is that. *crowd laughs* We know it's-- I mean, I don't think Roshar's moons are stable on a geologic timescale either. I think they're too close. There's a bunch of stuff in the cosmere that is not stable if you look at tens of millions of years, but it's just fine for a million or two years.
Taldain. Are you ever gonna write any more novels set on there?
I would say 50-50 chance.
How did you get the temperature differential between the two halves of the planet such that life could survive on both sides and travel between them?
Right, yeah. We've got a couple things going on here that are helping with it. The thing about Darkside is-- And I've had to run this through my physicists, and they're all kind of "Ehhh", so we're still working on the physics-- But the idea is there is a light source over there, but it works like a black light. And so, there's warmth, and there's radiation, and that's why people over there are dark-skinned. They've actually adapted to this radiation, there's a lot of UV and things like that. But there is-- It works like a black light. So for a Daysider going over, it's all-- it feels dark and dim, but it's more twilight-ish than it is completely dark, if that makes sense. And with that and with... jet-streams and stuff we were able to kind of justify it mostly. I mean, it's still going to be colder on the other side and things. But I didn't want it to be like snowing and things like that, all the time over there. And so we kind of had to do some jumping through hoops astrologically to make it work.
I am space nerd with a love of fantasy, so; Why is Scadrial prime example planet to invent space travel. Is its allomancy/ferruchemy/hemalurgy combination more suitable for that kind of technology or do they have other incentives to invent space travel other than regular technology development? Is it related to the intervention of unknown metal/shard/beings we saw?
There are a bunch of reasons.
The most technologically advanced of the planets (Taldain) is extremely isolationist because of its Shard, while Harmony is very interested in the progress of his people.
Scadrial has an advanced understanding of metallurgy, and for many years was quietly open to visitors from across the cosmere. In the modern era, that has enhanced. It's a much safer place to visit than, say, Sel, Threnody, or First of the Sun.
There are other reasons, too, which we'll get into as the world progresses. Having some prominent cosmere-aware people pulling strings behind the scenes is a big help. If you know other worlds are out there, and are populated, then you're more likely to push toward space travel.
The world that White Sand takes part in, there were things that are kind of irked me about the book. It's that on Dayside most of the characters were light-skinned and on Darkside most of the characters were dark-skinned and evolutionarily that's backwards. Is there a reason for that?
Yes there is. Intentional.
And are we gonna read and find out?
We'll see if I get around to it, but yes.
Can you tell us something about the magic on the Darkside?
Not nearly as explosive and obvious as the magic on Dayside. Most of the Investiture you’ll find is on Dayside, but there is some stuff going on over there.
Does the Expanse of the Broken Sky refer to Taldain?
White Sand, being my first book, even though I re-wrote it... doesn't sometimes follow as much rigor with the worldbuilding scientifically as things like Roshar. When we-- If I were to ever write books in it, I would beef that up. But for right now, since the actual y'know-- I haven't actually released any of the books, I don't feel bad that some of it is a little more vague.