At what point in making the Rithmatist magic system did the concept of the beauty of the drawings come in?
The beauty of the drawings is related to the idea of your perception influencing magic, which is a Cosmere rule. Giving things a mental order, the Cognitive aspect of it, it’s the same way that in Warbreaker, when you give an order to something you’ve Awakened with the magic, the way you perceive that order directly influences how it plays it out. I built this in because, number one, it’s better for philosophy if the answers aren’t, in some of these things, [internal?] answers where the author has said, “Truth is capital T Truth”, where the characters’ perceptions of truth allows for different people to believe different things and both be arguably right. Also because I wanted all the magic in the Cosmere to have some root in the Cognitive Realm. The idea of the magic there is, there’s a Spiritual thing which is kind of unknowable, kind of eternal, kind of all-places-one, there’s a Cognitive aspect, which is how you perceive it influences it, and then there’s the Physical world. The chalklings were built that way, how beautiful you perceive it as being, or the beings involved in this perceive it as being, will influence how well it works.
In the books, in Rithmatist, you state that the better drawn a shape is, or a creation is, that makes it more powerful. Would that mean that if you drew a cube, would that be more powerful than a square?
The complexity of it, and how people perceive, you could make an argument that there’s some people who would be like, “The perfect cube is so hard to draw that that is inspiring”, but the average people, if you said, ”Who’s going to win this battle: this cool knight that I drew, or this cube?”, they’d say the cool knight. So that sort of general perception plays a lot into how it works.