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Skyward Pre-Release AMA ()
#351 Copy

Govir

An actual Skyward question: Were you inspired by the anime Gurren Lagann at all for this? That anime starts out with humans living in caves and being attacked in order to keep their population down. The cave dwelling and constant attacks is the only connection so far that I see (the rest of the anime gets pretty crazy and I don't think you'd go that far).

Brandon Sanderson

I'm afraid I haven't seen Gurren Lagann, which is probably an oversight--a lot of people talk about it being great.

The Well of Ascension Annotations ()
#352 Copy

Brandon Sanderson

Chapter One

This was the hardest chapter in the entire book to write.

That's often the case for me. I will write a first chapter, continue on through the rest of the book, and then be forced to write the first chapter a few more times to get it right. For this book, I wrote the chapter some five times. If I'm feeling proactive, I'll post some of these chapters in the deleted scenes section about the time Mistborn 3 comes out.

Anyway, I just couldn't get the right feel for the first chapter. I wanted to start with a dramatic fight scene involving Vin (you now get that in chapter two) but every time I did, the book actually felt too slow. That's because, in order to have a fight, I need to explain Allomancy.

I started to get this one right when I backed off of the fight a bit and just had Vin creeping through the city. This let me get out a little bit about Allomancy before I threw her into the fight.

However, I didn't actually get it right until I added the Elend and Ham scene at the beginning. This scene had been in the book, but much later. The first chapter wasn't the only one I rewrote, actually—this entire first section of ten chapters underwent some significant revisions to fix the pacing. Originally, I didn't say much about the army until the later chapters, after Vin's fight.

However, I realized that I needed to give the sense of large-scale danger to the book before I got into the smaller danger of Vin's fight. Elend and Ham here talking sets the book off right—it introduces the conflict right off, shows what we're going to have to worry about in this book, then gives context to Vin's fight.

DragonCon 2019 ()
#355 Copy

DoritoJH

So, AonDor is super versatile and powerful.

Brandon Sanderson

Yes, but region-locked!

DoritoJH

Yes, it is region locked, exactly. If a full Feruchemist using nicrosil were to create an unlocked medallion that allowed an Elantrian to store Connection to Elantris' location, would it let them use AonDor at full power as long as they were tapping that Connection?

Brandon Sanderson

Yes. That should work just fine.

...

Just understand that the medallion's going to have to be usable by everyone in order to work. You're going to have to jump through some hoops, but I think what you want there would work. And for those of you listening, that would be the harder way to unlock AonDor. There are easier methods.

Skyward Pre-Release AMA ()
#356 Copy

MavenSoul

I'm wondering if Shai could create a stamp that would turn someone into an Allomancer. Or, alternatively, create a stamp that would break a bond between a Radiant and their Spren?

Brandon Sanderson

This is possible--but likely beyond Shai's ability. It would require large amounts of investiture. The second would be easier.

Shire Post Mint Mistborn Coin AMA ()
#357 Copy

Jazzy-Kandra

I've noticed that the glyphs seemed to take inspiration from Arabic word art and calligraphy... Do you think you could talk a little more about how it inspired the making of glyphs and the art behind them? Did you draw from any other written languages (like Chinese calligraphy) when creating this system?

Isaac Stewart

Good question! The biggest influence was definitely Arabic word art and calligraphy. That's something Brandon and I wanted to do from the start with the glyphs, and I realized that in order to make both glyphs and word art work, I'd have to take things a step farther and figure out the building blocks of the glyphs. I can't think of any other systems off the top of my head that I drew direct inspiration from.

The second biggest influence was the need for the glyphs to be symmetrical to reflect the holiness of symmetry within Vorin culture. I had an old iPod touch (it was new back then) and a simple symmetry app. When I found myself with a few minutes, I'd spend time sketching interesting shapes. I saved the best of these for use in The Way of Kings. Using those as a base, I started coming up with calligraphic shapes that would allow me the look I wanted, and over a bit of time, I developed a lexicon of shapes to use in the creation of glyphs. This helped keep the style mostly consistent from one glyph to another. Though there are levels of complexity in glyphs, I believe--everything from creating a glyphward for religious purposes to scrawling the shorthand version of a glyph on a map to indicate whose army is where.

Read For Pixels 2018 ()
#358 Copy

David Zampa

Do you ever get so creatively exhausted from producing so much that your mind feels like an old wrung-out sock? And if so, what do you do to get yourself back on form?

Brandon Sanderson

That's an excellent question. I have an advantage over a lot of writers in that I was really bad at this when I started. That may not sound like an advantage; but what it meant was I wrote for a long time, trying to get to a level that I was equal to some of my peers, who were much more talented, I feel, than I was when I began. And because of this, because of these long years learning to be a writer-- And certainly, I can't say I didn't have some talent. Some of what has happened is raw luck of the draw that I was able to learn how to write. What happened is, I got very accustomed to changing projects frequently and trying new things. And that process became very interesting and exciting to me and became the process by which I recharge. The way I recharge is by doing something new. And it has prevented, so far in my twenty-some years of writing, me from really ever experiencing severe burnout. Once in a while, I get really tired of the story I'm working on. Generally during the fourth or fifth draft of that story (or if it's Memory of Light, the twelfth draft). Sometimes, you get very, very tired. I do. But, because I have this sort of fallback method of "do something very different," that spark usually just lights me right back up, and I get really excited about doing something new.

And so this is why you see me writing a lot of different things. It's why you see me releasing Oathbringer, a large epic fantasy. Followed by my next book being the Legion book in about two weeks, which is a detective modern-day with slight science fiction elements. And then a YA space opera [Skyward]. This is why I hop between these different things. And really-- I haven't gotten burned out yet. I'm always excited for the next things.

Cassie Roberts

How do you not get overwhelmed by all the books that you want to write?

Brandon Sanderson

There's a very good question in that also. Because, as I get older-- When I was young, my brain, I could tell myself, "Well, I'll be able to write all of these someday. I just have to put them in order, and write the ones I'm most excited about right now." The older I get, the more I realize I'm not gonna be able to write every idea that comes to me. And I have this core line of the Cosmere books that I'm going to write. But a lot of times now, it is a little overwhelming to realize, "I have this really great idea for a story. But it's not quite as great as the other ideas in the list. And it just is probably never gonna get written." And there's kind of a story triage that goes on in that regard. And it can be a little overwhelming sometimes to realize, "I just can't do this story." And that's something I'm coming to terms with, the older I get.

Read For Pixels 2018 ()
#359 Copy

Anushia Kandasivam

So, Brandon, you just introduced a really amazing female character [Spensa] to us. Your female characters throughout all your books are resourceful and independent. Some of them are leaders, some of them go through very interesting journeys of growth and self-discovery. Some of your female characters, like Vin and Sarene, they have mentors and teachers who are men, but their decisions about who to be and what to do are always their own. They always have agency. Was it a conscious choice to write these female characters and their journeys like this, and can you tell us if the process was easy or difficult?

Brandon Sanderson

So, there are a number of different responses to this. One is, I came into fantasy by way of some excellent female novelists that I highly recommend. Barbara Hambly was my first experience with fantasy, and then Anne McCaffery, Melanie Rawn, and Jane Yolen were kind of my introduction to fantasy. It's how I got pulled into it-- To the point that when I was first given a David Eddings book, I was hesitant, because I was like, "Is this a genre guys can write?" was my honest reaction to that. So, when I started writing my own books, I knew I wanted to do a good job with this, but I was really bad at it at the start. It was very embarrassing to me as a writer. And this happens to all new writers. There are things that you want do that, in your head, you imagine yourself doing very well, and then when you start out, you just do poorly. And the later in life that you start writing your stories, the more you're generally able to recognize how poorly you're doing things that you want to do well. And my very first book, that I didn't publish, particularly the female lead was very generic, and written very much to fill the role of the love interest rather than to be a character. And I recognized it, even as I was writing it, but I didn't know how to do it differently. And it took practice. It took a lot of work. It really shouldn't, on one hand, right? Write the characters as people. rather than as roles. That's what you have to learn is: everybody is the hero of their own story in their head. They're the protagonist, whoever they are. And writing the characters so that they view themselves that way, and so they have autonomy, and they aren't being shoved around by the plot or by the protagonist, or things like this, but it's just very hard to do. I had a lot of early readers who were very helpful. I often credit my friend Annie as being one of the big reasons why Sarene eventually ended up working in Elantris. And she gave me some early reads, and things like this.

But, you know, it is hard to abandon our own preconceptions that we don't even know are there without practice, effort, and somebody pointing them out to you. And it was just a matter of practice and trying to get better. And I still think that there are lots of times I get it wrong. And you mentioned Mistborn. And I was really determined that I was going to do a good female protagonist. I try to stay away from the kind of cliched term "strong female character." Because we don't talk about "strong male characters." We talk about characters who are distinctive, interesting, flawed, and real people. And I was determined to do this with Vin. And I feel like I did a pretty good job. But, of course, I had a completely different blind side in that I defaulted to making the rest of the crew that Vin interacts with all guys. This is because my story archetype for Mistborn was the heist novel, the heist story, and my favorite heist movies are Ocean's Eleven and Sneakers and The Sting, and these are great stories. I absolutely love them. But they all are almost exclusively male casts. And that's not to say that, you know, someone can't write an all-male cast if they want to. But it wasn't like I had sat down and said, "I'm intentionally going to write an all-male cast." I just defaulted to making the rest of the cast male because that was the archetype that was in my head, that I hadn't examined. And so, when I got done with those books, I looked back, and I'm like, "Wouldn't this have been a better and more interesting story if there had been more women in the cast?" And I absolutely think it would have been. But becoming a writer, becoming an artist, is a long process of learning what you do well, what you do poorly, what you've done well once and want to learn how to replicate, what you've done poorly and want to learn to get better at. It's a very long process, I think, becoming the writer that we want to be.

Words of Radiance Los Angeles signing ()
#360 Copy

Brandon Sanderson

I did start writing on a new novella, just right after I finished Firefight. (Which is the sequel to Steelheart, which is done.) After I finished that, I started writing a little novella. I didn't finish it, but I got a few pages in. Just to try out something I've been thinking about doing for a while.

So, this is based off of one of the very cool ideas I've had for a magic system for a long time, in which magic is granted by bacteria and viruses. You catch a disease, and the disease has evolved to give you a magical talent for a short time while you have the disease. In order to keep you alive and encourage you to spread the disease. And then when you get over the cold or whatever you've gotten, you lose that power. Which is a really cool idea to me, and the idea of what you would do with that and what culture and society would do with that.

Calamity Chicago signing ()
#361 Copy

Questioner

[...] The [...] written on a Shard, is there a correspondence [correlation] between that and when the Blades, and the armor in Words of Radiance and The Way of Kings [...] on a Shardplate?

Brandon Sanderson

Yup, yup.  There is a direct correlation there.

Questioner

The Shard...

Brandon Sanderson

I mean the naming convention is the same naming convention.

Questioner

[from…Radiant...]

Brandon Sanderson

I haven’t answered that yet, and I’ll remain close-lipped on it for now.

Questioner

Where did the worldhoppers get their powers, because if all powers come from the Shards, and the Shards came from the breaking of Adonalsium, so how can Hoid have his powers before...

Brandon Sanderson

That is correct.  So before the breaking there was magic in existence.  For instance, the spren on Roshar, some of them predate the breaking-- the Shattering.

Questioner

So, if spren are caused by thoughts, and the Shards caused some of the humans, and humans cause thoughts, then there were people alive before

Brandon Sanderson

Then there were people on Roshar before the breaking of Adonalsium.

Starsight Release Party ()
#362 Copy

Questioner

Does gender play a role in how a spren chooses a Radiant?

Brandon Sanderson

It does but it is not a strict... It's just spren are going to have preferences like people have preferences and that does play into it but there's not really any sort of strict...

If you want to know narratively, behind the scenes, it tends to work to pair opposite genders together, because it just makes for better conversations and things like that. And it makes the cast fill out a little bit better with a little more variety. So that's why you see the writer side of me doing it, but in-world my kind of explanation is they have preferences.

Orem Signing ()
#363 Copy

Questioner

Of all the women that you've written, do you have one that was really fun to write?

Brandon Sanderson

In Wheel of Time, my favorite probably was writing Nynaeve at the ending. I had a lot of fun with her in the end. In my own, I would probably say Spensa was the most fun to write.

Elantris Annotations ()
#365 Copy

Brandon Sanderson

Chapter Forty-Eight

Now we're getting into the most heavily-edited chapters of the book. From here, if you're curious about the Mad Prince version of the book, look in the "Deleted scenes" section. For the rest of the annotations, just realize that what the Mad Prince once did, Telrii now does. There is, of course, a lot of cut material–however, all of the essential elements of the plot still occur.

Basically, the Mad Prince gave aggravation and problems to Hrathen in these late chapters. He'd had so much success with his Elantris-poison plots that I knew I had to give him a few more wrinkles during these chapters. In the original draft, he instigated the arrival of the Mad Prince, then realized that he couldn't control what he'd unleashed.

These were all difficult edits. I still think the Mad Prince worked better in the role than Telrii does–however, the book as a whole works better without the Mad Prince in it. Sometimes you have to cut something good in order to achieve a better over-all effect.

FanX 2018 ()
#367 Copy

Questioner

How connected is Stormlight to the Warbreaker books?

Brandon Sanderson

Pretty connected. Yeah, a lot of them...so, when I wrote Warbreaker, I actually had already written the first book Way of Kings, in Stormlight, and I was writing Warbreaker as kind of a prequel to it, but then they came out in reverse order. But they are very...they are the most connected of the Cosmere books right now.

Idaho Falls Signing ()
#368 Copy

Dearius (paraphrased)

We know that investiture physically affects and changes people's bodies, so aside from the chance of being born as a Misting, Feruchemist, ect. Can investiture physically or biologically affect the magic user's descendants, and if so then in what way?

Brandon Sanderson (paraphrased)

You are on to something there, but I can't give details without spoilers. He then elaborated that it plays a major part on Sel.

Dearius (paraphrased)

In response I asked if the Alethi were descendants of the original Knights Radiant and if their descendants had light eyes due to their ancestor's use of Stormlight/Nahel Bond.

Brandon Sanderson (paraphrased)

He said I was on to something but to RAFO

Words of Radiance release party ()
#369 Copy

Questioner

Obviously, you've written different styles of books, with Rithmatist and Alcatraz and the Librarians versus huge epic fantasies and how big the Stormlight Archive looks to be. I want to know, how did your approach differ between those two books?

Brandon Sanderson

I approach each book a little bit differently. There are a few things I'm trying to do with each book. With each book, I will pick something I generally want to work on to get better at as a writer, to practice. And, of course, I want to get better in all areas, but each book has a theme. If you read Warbreaker, I wanted to practice humor, and different styles of humor. That was a big part of Warbreaker. Specifically humor in a non-humorous book, character humor. Whereas, Way of Kings, it's obviously worldbuilding. I wanted to bring the worldbuilding up a notch. And so, each book, that's a big difference. When you see me writing things like Legion, which is contemporary, often it's saying, "Can I do this genre? What is this genre like? Can I practice this genre?" One big difference between the Alcatraz books and other book is that I freewrite, I discovery write the Alcatraz books. I don't plan a big outline. I have, like, a sentence for each book. And then I brainstorm all the goofiest things I can think of that make me laugh, and I write them all down and say "I've gotta use all them in the book somehow." So, if you've seen Whose Line Is It Anyway, where they're like, "You must take these things and use these props and design a story," that's what I do with Alcatraz, is I brainstorm all these props, and say, "I've gotta have talking dinosaurs, and I've gotta have this and this and this, and at some point people have to ride on a giant pig." I've just gotta make all these things work in a story, it's a creative exercise on my part, and I think discovery-write them. I don't outline, I just go. Which is why they feel so different in tone. It's my goal to make them feel different in tone. I stay productive as a writer by doing very different projects sequentially. What I'm doing, after I finish a book, is I've gotta usually do something very different from that book in order to refresh myself, stay creative, and be doing new things. Which is why you see stuff like Legion and Alcatraz and what-not. And I'm never gonna be one of these authors that's only in one world, because I would get burned out too quickly on that.

Emerald City Comic Con 2018 ()
#371 Copy

Zantis

Was Elhokar going to be a Windrunner squire or was he going to be a different Order?

Brandon Sanderson

He was actually going to be a Lightweaver.

Zantis

Interesting.

Brandon Sanderson

Yes. And some interesting story with him because--here's a little tidbit for you... In the original draft that I wrote in 2002 I pushed him far enough that Dalinar had to kill him. It came to blows. And I never quite liked how that turned out, so in the 2010 version we had a different path for Elhokar. But he's been doomed from a long time ago, poor guy.

State of the Sanderson 2018 ()
#373 Copy

Brandon Sanderson

Movie/Television Updates

So, let's talk about movies.

People tend to get really excited about news of my books being adapted—and rightly so. I'd be very excited to someday see one of my properties turn into a film, and I think it's inevitable that some day, we'll see it happen. However, the process of a book becoming a film or television show is a long one, involving the input of a lot of people. And fans tend to get very excited when something is being developed, but often don't realize that the stages of development can often take a long time.

I thought it might be helpful here to go over what some of those steps are, so you can get a better idea of how far along my various properties are. Understand that this is a rough guide, and individual properties might follow a different route. This is also kind of an outsider's take on it all, as I don't consider myself an expert in Hollywood. Those who know more about the ins and outs of the business would probably consider this a gross over-simplification.

Step One: Producers Option a Story

In Hollywood terms an "option" is kind of like a rental agreement. The most common way a story starts on its path to an adaptation is with an option. (Sometimes, there's even a step before this called a Shopping Agreement.) Basically, someone (usually a producer, but sometimes a studio) comes in and offers to pay an author every year to "option" their work, meaning the producer/studio gets exclusive rights to make a film on that work. They don't buy the rights completely, however. Usually, they set a buyout price, then pay 5/10% of that price every year or so to keep the option locked up. This gives them time to put all the other pieces together for a film without needing to commit to paying the full buyout price until they're certain the film is going to happen.

My agent once told me that about 1 out of 30 of the properties he saw get optioned eventually got made into a film or show. An option is absolutely an important step, but a lot of times fans see an option agreement in place and start expecting a film any day—when really, this is just the first exploratory step in the process. Sometimes, producers even option rights they never intend on making into films. (I once had a producer brag to me that he—in order to make sure nobody in town was trying to sell something similar to his property—had bought up all rights to similar books for cheap, with the intention of sitting on them for five years to make sure he didn't have any competition. I was not impressed, to say the least.)

Step Two: Screenplay

Usually, after the option agreement is signed, a screenplay is commissioned for a film. For a television show, it will either be a screenplay for a pilot, or some kind of series bible or "treatment," a kind of outline that talks about the process the group would use in adapting the property.

This screenplay, treatment, or bible is what the producers will take around town to try to get studios, directors, and actors interested in a property. A book being successful is interesting to Hollywood, but what they rightly want to see is if that book can be made into a workable screenplay. Often, this process takes years, as a screenplay/teleplay will be commissioned—then go through several rewrites. Sometimes, the producers will decide to hire a second or even third screenwriter to do a pass on the script, if they decide it needs another take or specific revisions.

Step Three: Studio Interest

With screenplay in hand, the producers will approach the studios or larger production companies. (Or sometimes content distributors, like Netflix.) The goal here is to get interest from parties with deep pockets and the power to actually make a film. This step can occasionally be skipped if a studio was involved from the beginning. (This has happened with several of my properties.) Sometimes, the studio might be interested—but send the producers back to step three to do more revisions before offering any kind of official deal or promise of distribution. Sometimes, the producers will need to secure promises from multiple parties—like, for instance, they might get a smaller studio in the US interested, then have to get a foreign partner interested to provide funding for overseas distribution promises.

Step Four: Attaching Talent

With a screenplay in hand and the backing of a studio or similar group, the producers can now try to get a director or actor on board with the film. This crucial step will have a big influence on how/if the film will get made. Obviously, if you get a major director interested, that makes the studios sit up and take notice. Likewise if a major actor attaches to the project. For television, this often involves getting an established show runner attached. (In my experience, with television, sometimes this sort of thing happens in Step Two instead—with the showrunner being involved in the pitch documents. In that case, Step Three is the big one: getting someone big in the business to fund a pilot.)

Step Five: Actual Green Light

Finally, if all the pieces come together, you get what is called a green light. The film is scheduled for shooting, the studio commits a large chunk of money to the project, and people start getting hired. This is when the option actually gets exercised, and the author gets the payment for the contract they likely signed years and years ago. Once in a while, a group of producers will decide that the property they hold is big enough that (once their option period runs out) they decide to pay the buyout price to get more time to try to get the film made. Sometimes, instead, they'll just agree with the author to extend the option period for another payment.

Step Six: Film Gets Made

I've never gotten here, but I hear it's a lovely experience.

So, with that in mind, I can tell you where each of my properties are. Unfortunately, I won't be able to name a lot of names. For instance, if a director is interested but hasn't signed on officially, it's not my place to announce them as being involved. Likewise, if some producers have offered to option something, but we don't have signed paperwork, it's generally best if I stay quiet about the details so that they can do publicity on the deal in the way they would like.

/r/books AMA 2015 ()
#375 Copy

ceraius

This is involving gemstones and their properties on Roshar. Given that Sapphire and Ruby are actually the same crystal - corundum - differing only in their impurities - how would you explain the differences in their properties, with respect both to their essences and their function in fabrials? For example, I am assuming that two identical fabrials, one made with a sapphire and one made with a ruby, would not function the same. To take it a step further, any corundum that is not ruby red is simply called a sapphire of whichever color it happens to be (blue sapphire, green sapphire, colorless sapphire, etc.). How does this play into things; would a blue sapphire have different properties than a green one or a colorless one?

Brandon Sanderson

This was a big part of the magic for me in working on Roshar, as I wanted the gems to work differently from Scadrials metals in order to avoid repetition. The fact that many gems are basically the same thing was one of the launching points actually. Let me say that you are on the right track.

On Roshar, color of the gem is more important than actual crystalline structure.

Stormlight Three Update #2 ()
#376 Copy

Quantumplation

I ordered a copy of the 10th anniversary edition of Elantris (and another for a friend) and asked you to draw the Aon for Mathematics in the cover. However, I forgot to ask for the actual name of the Aon! Can you enlighten me, or do I need to wait for the next book I get signed? :P

Brandon Sanderson

It's actually one that isn't in the books. Should have mentioned it. Soo (Pronounced So-oh.)

Footnote: I picture of the personalization the questioner is referring to can be found here.
Sources: Reddit
Orem signing ()
#378 Copy

Questioner

I do have a question about the Fourth Ideal of the Windrunners--

Brandon Sanderson

Mmhmm?

Questioner

Does it have something to do with either killing or allowing people to die in order to protect others?

Brandon Sanderson

*RAFO card*

Bystander

Aw, RAFO. *laughs*

Elantris Annotations ()
#379 Copy

Brandon Sanderson

Chapter three marks the end of the first "chapter triad."

The chapter triads are a major structural element of this novel. The viewpoints rotate Raoden-Sarene-Hrathen, in order, one chapter each. Each of the three chapters in the grouping cover pretty much the same time-frame, so they can overlap, and we can see the same scene sometimes from two different viewpoints. (Note the point in chapter two where Sarene sees Raoden being led to Elantris, wearing the sacrificial robes.)

We always follow this same format, going from Raoden, to Sarene, to Hrathen.

Until, that is, the system breaks down late in the book–but we’ll get into that.

And, you might have noticed that the Aons at the beginnings of the chapters stay the same for three chapters before changing. Each triad, therefore, has a different Aon to mark it. (I did a little bit of fighting to get this through at Tor. The final decision was theirs, but once they realized what I was trying to do, they liked the idea and approved it.) The placing of the Aons is a little bit obscure, I'll admit, but it might be fun for people to notice. (They also grow increasingly complex, built out of more and more tracings of Aon Aon, as the triads progress. There are some special Aons marking the beginnings of sections.)

I'll talk more on chapter triads later. You can read more about my theory on the format in the critical afterword to Elantris (which should eventually be posted in the Elantris "Goodies" section.) I might also do essay specifically about the format and the challenges it presented.

Prague Signing ()
#380 Copy

Paleo

Then I was wondering about the Dysian Aimians or the Sleepless. Do they reproduce at all, and if so how does it work? Like is it that one... is it asexual if they do?

Brandon Sanderson

So they reproduce, yes. But reproduction for them has a variety of terms. They can breed specific cremlings for specific purposes over time if they want to. They can also exchange cremlings if they need to, in order to improve their genetic diversity. Creating a new one is a different experience but yes. In fact, they... I've written sections, not for the books yet but where I talk about them developing and over evolving one of their cremlings to do something new.

Paleo

Okay. If they do reproduce does it require two of them or is it more like they breed enough and then they split one off.

Brandon Sanderson

That's a RAFO for now, but the individual's consciousness is an interesting thing for them.

Firefight release party ()
#381 Copy

Questioner

Where did the idea to split The Way of Kings and to make it take place in multiple places come from?

Brandon Sanderson

The Way of Kings taking place with the different timelines? So Way of Kings I wrote, the very first version of it--in its contemporary form, I wrote the first book about Dalinar when I was a teenager--but the very first book called The Way of Kings I wrote in 2002 and I tried to cram way too much into that book. The big failing of that book was I tried to do everyone's story at once. And so when I re-wrote it in 2009, or whenever it was, I decided I would take the characters and spread them out across the 10 book series and I would focus on a certain set of them early on and then transition into other ones. But in order to maintain some of the complexity I like in my books, particularly big epic fantasies, I added in the flashback sequence, one per character per book as a means to adding some depth and complexity but using it to build up a character you already knew, rather than doing someone completely different. And so this kind of allowed me to tell the story the way I wanted to, by doing-- That did mean I still had to have two separate timelines because I needed to do Shallan and I needed to do Kaladin, 'cause I knew they were going to be important, interacting together for the next few books. Which did put me in two different places but that was much better than the six different places the original had. And it's just because I like complexity, I like a book that everything comes together at once.

Fantasy Faction interview ()
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Fantasy Faction

Someone from Earth is about to be sent off to the cosmere. They've read your first Stormlight book, but they've never really taken time to really dig deep and find out about how it sits in the overall "cosmere", so they're totally unprepared. What basic concepts regarding shards, magic systems and world hopping do you think are most important?

Brandon Sanderson

The first, most important thing to say to the person who's being sent there is to enjoy the story you're in. All of the cosmere stuff, the interconnection between my books and all these wonderful little things, are right now mostly Easter eggs. Which means that if you spend the whole book only worried about that, you're going to miss the beauty and fun that is the book that you're part of. I often say to people, don't worry if you read them "out of order," because it's all Easter eggs right now. Don't worry and stress if you miss something about the cosmere, because while someday that might be important, you first need to enjoy the book that you're part of. But the primer I'd give to this person is that the worlds are connected. If you show up on a planet and there's a guy named Hoid around, then be very afraid, because you're someplace very dangerous.

Stormlight Book Four Updates ()
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Brandon Sanderson

Time for another update on your book, everyone! If you missed the previous update, it can be found right here. This update will get into some nitty-gritty outlining and wordcount details, which some of you might find boring. (Just a fair warning.)

Since the second update, I've indeed started into the book full-time. However, you might have noticed a little delay in the progress bar ticking up. This is because at the end of February (just before going to Hawaii) I decided that Starsight (Skyward Two) needed some more work.

I requested that the publisher push that book back a couple of months (it's now scheduled for first week in December) as I did a medium-sized overhaul based on some decisions I'd made after reading the beta reader comments. I'm pleased to say that revision went really well, and Starsight is in excellent shape. It did put me a little behind on Stormlight Four, I'm afraid. Looking at my tracking spreadsheet (which I used to gauge how I'm moving along) when I started into Stormlight four first part of April, I was about 45k words behind. I'm moving at a good speed, and am about 42k words behind now, with about 15k words finished.

This is merely a way of marking guideposts; I don't intend rush the story in order to meet arbitrary deadlines. This is partially me just trying to give you, and my publishers, an idea of when to expect the book. If I finish it by January 1st, the book can come out Christmas 2020. If I don't, we will probably have to nudge it back.

For reference, one percent on my progress bar is 4k words, and I anticipate the final book being 400k words long. A lot could happen during the next year of writing--the book could go super long, like happened with Oathbringer. Or I could run into some serious plot problems, which require time to work out. (For example, I've already thrown away chapter one after doing a short reading of it at an earlier convention--trying again with a slightly different tone.)

That said, I really like the new first chapter, and am now well into the fourth chapter. I promised you an update on the outline this time, and I'm looking at this book in a different way from the last two. As you may remember, I tend to plot each Stormlight book as if it were three volumes, combined together. (Along with a short story collection in the form of the interludes.)

With books two and three, the outline divided the novels into "books" by section. Part one of Oathbringer, for example, was "book one" of my three-part outline. Rhythm of War, however, is plotted more like The Way of Kings--meaning the separate books in it are divided by viewpoints.

In TwoK, Kaladin's complete arc was "book one" of my outline. Dalinar's was "book two" and Shallan's was "book three" with all of them being interwoven into the final product, and with Part Five being a capstone epilogue to them all. This novel is similar, though with more viewpoints.

We have what I'm calling the Primary Arc, which focuses on four characters who are all together in one place, their plots interweaving. The Secondary Arc is three different characters, their arcs interweaving, but in a separate location from the primary arc. The Tertiary arc is the last two characters, in a third location.

There will be ties between the three arcs, but the book will read a little more like TWoK than Oathbringer--with several separate stories that imply interesting things for one another, but which generally focus on their own goals. Book Five should, then, be an interweaving like Book Two or Book Three.

That's the plan, anyway! I'm not 100% done with the outline yet, as I want to explore some viewpoints first to make sure everything is lining up the way I want.

The next update probably won't be until mid summer, as I want to take a nice chunk of writing time to determine how things are progressing before I come back to talk here.

Until then, please enjoy listening to the community playlist of favorite epic tracks that remind them of Stormlight. This is what came of the previous thread, where I asked for suggested music to listen to while I work on Book Four. I've been doing so, and am slowly cultivating a shorter list of my favorite tracks that I'll release at a later date. Thanks to /u/DevilsAndDust- and my assistant Adam for putting this together.

Skyward release party ()
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JoyBlu

Both Tien and Kaladin are Radiant, you talked about how that wasn't hereditary, and how that was more because of where they were with association. Was it because they were associated with the same person, or the same place?

Brandon Sanderson

Yes, Connection influences spren.

JoyBlu

Right, but was the Connection to a person that they were around?

Brandon Sanderson

Connection to people.

JoyBlue

So not necessarily the place where they were?

Brandon Sanderson

Right.

Joyblu

Because my way of thinking it might be with the people is because, like with the Purelake on the Cognitive Realm there would be more spren hanging out there because that was more land, right; so if you spent more time on that you would have more spren around you. So if you're closer to more water, you're closer to more spren.

Brandon Sanderson

That is not an irrelevant observation.

The Hero of Ages Annotations ()
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Brandon Sanderson

Breeze the Nobleman

Sazed mentions that Breeze does the best job of anyone he knows in imitating a nobleman. Well, if you remember Breeze's viewpoints from book two, you'll realize that there's a good reason for this. Breeze is a nobleman—full blooded, not a half-blood like the rest of them. He fled to the underground and pretended to be a half-breed (probably one of the only noblemen ever to do so) in order to gain the protection of the skaa rebellion.

If we had time for Breeze viewpoints in this book, we'd see that he's changed quite a bit from book two. The pivotal moment for him was when he snapped mentally at the end of the Siege of Luthadel. After living through the battle, Breeze has decided to enjoy what he has and not take it for granted. Though he acts a lot like the old Breeze, you should be noticing a lot more optimism and even kindness from Breeze in this book. He's decided to go ahead and love Allrianne, and he tries to help the emotions of others even more than he did back in book two.

Oathbringer London signing ()
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Questioner

When you start planning your books, is there anything you start with? Is there always some sort of starting point, or do you start whenever an idea occurs and you run with it?

Brandon Sanderson

Every book is a combination of multiple ideas that are bouncing around in my head. And when they start sticking together, like when I've got an idea for a cool idea where "There's a storm all the time," mixing with "Hey, I want to tell this story about these ancient orders of knights." with "Ooh, this magic system might develop here." When these all start sticking together, that's what makes a book for me. And then I sit down and write out all the ideas I had, and then start I organize it into an outline.

Idaho Falls signing ()
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Questioner

Are you familiar with TVTropes?

Brandon Sanderson

I'm familiar with TVTropes, yes.

Questioner

What is your favorite tropes to use?

Brandon Sanderson

Wow. Favorite tropes to use? The trick is... As everyone knows, TVTropes is really dangerous because you can spend a lot of time on there. And for writers, it can also be very dangerous because, while everything is a trope, you don't want to be told too often that the thing that you thought was really original has been done five hundred times. At least, not until you've already done it, and put your own spin on it. Like, obviously I would say my favorite trope is probably Thief with a Heart of Gold. I don't know what they actually call it on TVTropes. You end up seeing that sort of thing all the time in my books.

My actually favorite one to read about on TVTropes is Worf-ing people. Where [Star Trek] Next Generation would do this thing, in order to show how cool the new villain was, in the opening scenes they would beat up Worf. And then they listed all the times that Worf would come on in the beginning, and something would beat up Worf. And that was to tell you, "Oh wait, this alien's serious business." It beats up Riker, not a big deal, but if it beats up Worf, we're in trouble. But the fact that they did that so often, if you actually watch the shows, means Worf actually is kind of a wuss, because Worf basically exists to get beat up by aliens to show how tough they are. It's one of those things where, when you overuse a concept that is really effective a couple of times, particularly in a serialized story, it ends up proving the opposite point to you.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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DylanHuebner

I was wondering how the animation of the lifeless statues worked, in regard to the use of Susebron's Breath. If they were lifeless, then vasher wouldn't have been able to take his Breath back out of them, nor would susebron have needed such a great deal of breath to revive them—he just would have needed a password. But if they were simply Awakened, no password would have been necessary to animate the statues, just Breath and Command.

It seems like the statues could be neither lifeless nor awakened. Are they unique, because of the use of bone, or am I missing something? The only other explanation I could think of was that they were lifeless, but Susebron's breath wasn't used to activate the statues, he simply had it passed down from vasher, in addition to the statues. If that's the case(and then I've simply been confusing myself with unnecessary, convoluted logic), why was it necessary to keep the breath safe for all these years?

Brandon Sanderson

Wow, there are a lot of questions in there. If you follow the drafts, I think you can see the evolution of what became of the Lifeless army. Originally I had planned for the statues to simply have been placed there so that you could Awaken them—just in my original concepts, before I started the writing—and then that became the army.

I eventually decided that didn't work for various reasons. Number one, as I developed the magic system, Awakening stone doesn't work very well. You've got to have limberness, you've got to have motion to something for it to actually be stronger. So a soldier made out of cloth would be more useful to you than a soldier made out of stone, if you were just Awakening something. At that point, as I was developing this, I went back to the drawing board and said okay, I need to leave him a whole group of really cool Lifeless as the army. But that had problems in that the ichor would not have stayed good long enough. Plus they already had a pretty big Lifeless army, so what was special about this one? Remember, I'm revising concepts like this as the book is going along. You can see where in the story I could see what needed to be there. So I went back to the drawing board again.

I think the original draft of WARBREAKER you can download off my website has them just as statues, though at the time when I was writing that I already knew it would need to change. I was just sticking to my outline because I needed to have the whole thing complete on the page before I could work with it. A lot of times that's how I do things as a writer—I get the rough draft down, and then I begin to sculpt.

I eventually developed essentially what you've just outlined in the first part, before you started worrying if you were too convoluted. I said, well, what if there's a hybrid? What happens if you Awaken bones? Can you create something? The reason that you can't draw the Breath back from a Lifeless is because the Breath clings to it. If the Lifeless were sentient enough, it could give up its own Breath, but you can't take it, just like you can't take a Breath from a person by force. You have to get them to give it up willingly. So it sticks to the Lifeless. A Lifeless is, let's say, 90% of a sentient being. The Breath doesn't manifest in them, because they aren't alive, yet they're almost there. A stone statue brought to life would be way down on the bottom rung.

Is there something in between? That's the advancement I had Vasher discover—what if we build something out of bone, but then encase it in stone to make it strong, and build it in ways that the bone is held together by the force of the Breaths? That's really what you're getting at there, that you need a lot of Breath, a lot of power, to hold all that stone together. There are seams at the joints. What the Breath is doing is clinging there like magical sinew, and it's holding all of that together.

Vasher left the Phantoms Invested with enough Breath to hold them together but not to move. You needed another big, substantial influx of Breath in order to actually make them have motion, to bring them enough strength to move and that sort of thing. So it's kind of a hybrid.

Supanova 2017 - Sydney ()
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Darkness (paraphrased)

Further on in that… do different gemstones hold a different flavor, or different "frequency" of Stormlight?

Brandon Sanderson (paraphrased)

Umm…. Nnnnnnnnooooooo… But kind of? Here's the thing: So with the gemstones on Roshar… scientifically some of these gemstones are just really close to one another. Like chemical formula and whatever. But, their cognitive selves and their spiritual selves are gonna be very different because of human perception, right? (sure) And so, the answer is both a no and a yes because of that. So people's perception has sort of changed how the magic works, to an extent… but it's the same amount of investiture, just with slightly different flavorings.

Darkness (paraphrased)

Right, so… is it easier for a Soulcaster to turn rock into smoke with a smokestone as opposed to a ruby?

Brandon Sanderson (paraphrased)

So… Soulcasting… is gonna really depend on whether you're using a soulcaster.

Darkness (paraphrased)

First is for a Soulcaster, second is for a Surgebinder.

Brandon Sanderson (paraphrased)

A Surgebinder is far less constrained than someone using a device accessing surges, right? A Knight Radiant is far less constrained than somebody using a mechanical means of accessing magic, and I would include Honorblades as a mechanical means of accessing a surge.

Darkness (paraphrased)

Cool! So with the whole Jasnah scene, she inhales Stormlight, for using Soulcasting. So how is it the Soulcaster appears to glow more fiercely instead of growing dimmer in that scene?

Brandon Sanderson (paraphrased)

Um… heh heh heh… So… this is perception on Shallan's part, watching and kind of resonating with the Soulcasting, and some weird things are happening that she sees, and not necessarily anyone else is seeing.

Darkness (paraphrased)

I love that! Alright… Also, did Taravangian recognize that Jasnah was not Soulcasting traditionally? Like was it the hand sinking into the rock that gave it away?

Brandon Sanderson (paraphrased)

Taravangian knew and already suspected.

General Reddit 2019 ()
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Brandon Sanderson

I wasn't particularly interested in writing a [Magic: The Gathering] novel that Wizards [of the Coast] wanted me to write, but I was in a position to write something I found really exciting--supported by their creative team, who helped make sure I was getting the continuity right.

I would be interested in doing something else like this, but it would have to be years in the future. I put off some of my own projects (Wax and Wayne 4, mostly) in order to do this, so I owe my readers some time staying on task and doing what I've promised them I'd do.

But, I guess the answer is, "It could happen." Novellas like this, or even something more. Like, I could see (crazy though it would be) moving to Seattle for a year or so and being part of an early lore meeting on a new world, then working with creative closely for the development of that set and writing a novel tied in. (Assuming they'd have me.) I really like Magic's creative team, and being deeply involved in the lore of a world like that would be a lot of fun.

This would be an AWFUL business decision, of course. So it's not anything I could do in the near future.

Ben McSweeney AMA ()
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LoneRavers

Ever drawn a Thunderclast ? ;)

Ben McSweeney

I have not! Now that the Chasmfiend is settled, Thunderclasts are high on my list. I have some ideas, but Brandon and I have yet to jam on the subject and we probably won't until they make an appearance in the novels. We'll get there though, never fear... it's a Chekov thing, you don't throw a name like "Thunderclast" out there and never come back to it. :)

fastlindyrick

Didn't a Thunderclast appear during one of Dalinar's flashbacks early in Words of Radiance? (The one in the Purelake.) There was a little bit of physical description of the beastie too... something like a giant stone skeleton with glowing red eyes.

Ben McSweeney

You're right! I just went and checked the WoR text, there is a brief description of a fight between full Knights Radiant and a thunderclast, early in the book, and with enough descriptors to start with. It's been so long since I read it, and it's not a Shallan scene so I couldn't work a page out of it, that I must have forgotten.

Well, now I have to do something sometime, don't I? :)

Mistborn: The Final Empire Annotations ()
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Brandon Sanderson

Ars Arcanum

It's kind of surprising to me, but to some people, appendices like this can be very divisive topics. There are people who will pick up a book and check to see if it has a map and appendix–and if it has both, they're more likely to read it. (I was actually one of these when I was younger.) I guess the philosophy here, if I analyze my teenage self, was that if an author put so much work into a book–and if the book was so complex–that there had to be an appendix, then that was a book I wanted to read.

Others have the opposite reaction, I've come to learn. I've met people who think that this sort of thing in the back of a book indicates that the author is sloppy, and can't tell a tight story. Or, that the story is going to be too complicated to enjoy.

In Elantris, my first book, I fought for a pronunciation guide and a cast of characters in the back. I like appendixes, though now it's mostly because my untrustworthy brain often forgets who characters are. With the Mistborn trilogy being as complex as (hopefully) I want it to be, I figured I'd need cast lists in order to help you remember book one when reading book two.

So, book two has a bigger appendix. However, I wanted to do something in this one as well. One thing I knew people were going to ask about was a way to keep the metals straight. That's why I developed the quick reference chart, and my friend Isaac did that beautiful metal table for a visual reference–I absolutely love how it looks.

...

 

My magic systems are generally like a new science for the world in which they are practiced, so I like the feel this gives. Hopefully, you found this appendix useful. If not, I suspect you'll really appreciate the one in book two, as the cast of characters there will provide a lot of helpful reminders.

Barnes and Noble Book Club Q&A ()
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little_wilson

Peter said if we did enough begging, we could see some Nightblood replicas. Can you give us more details? And exactly HOW much more begging would be necessary (Mi'chelle says keep it below $100...I say below $50, but I suppose if you must go higher, I might be able to compensate...)?

Brandon Sanderson

I've had an offer from a swordsmith who was at JordanCon. These would be more expensive replicas, though, as they be hand-made by the swordsmith himself. He does very good work, but the price he mentioned was $200, I believe.

I've put Peter in charge of looking into this and seeing how viable it is. The cost might be too high for the readers to want to buy them. What we'd do is take pre-orders, and then do a limited edition run of maybe ten or twenty swords, hand-made by the swordsmith. If we had ten or so preorders, we'd be able to do it.

The Well of Ascension Annotations ()
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Brandon Sanderson

Epilogue

And so, the circle is complete. Sazed returns to the south and visits the Conventical again, Elend returns to the city wall.

Hopefully, I revealed this well enough for you to understand what you need to in order to make this book work. There are a lot of holes, I know. I've already apologized for that–we'll answer all of them in book three.

For now, understand that something was imprisoned, and it hijacked the Terris religion–the prophesies–and used the Well of Ascension to get free.

Book three is about the real theme of these books. Survival. It's going to be a tough road.

As a wrap up, I guess I'll say that for me, this book was about Vin and Elend testing and proving their standards. In the beginning, they both made certain determinations about themselves and what they wanted to accomplish. Elend intended to make a good government and not be an exception to his own rules.

Vin intended to love the good, kind man of Elend rather than the man of the street–the hard, strict man that was Kelsier. (See Chapter Ten, where Vin snuggles in the chair with Elend, for an in-dialogue outline of her belief system for this book. This is the offering of the challenge. The trial comes later.) They are both tested, then, in these assertions–Elend by losing his throne, Vin by being forced to take a long hard look at her own heart and what she really wanted. To her, Zane represented the past. Did she return to that, or did she look forward to the hope–and the future–that Elend represented?

They both hold strong. That's the true victory of this book. The release of Ruin disregarded, this book marks great success for the characters. They were tested in their absolute most vital of personal convictions, and they passed. This prepared them for the final book. Now that they'd proven their ideals, they could bear the weights and griefs of the empire.

Of course, there is also Sazed. One of my goals in writing this book was to fix Elend and Vin. But another big one was to break Sazed. While they held firm to who they were, he has been forced to reassess his convictions, and he finds them wanting. Chapter fifty-four was one of the saddest chapters for me, personally, to write. In many ways, Elend and Vin have nearly completed their arcs as characters. But Sazed and Spook have just begun. And that is what leads us into Book Three.

TWG Posts ()
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Brandon Sanderson

Yes, it's looking like my next series--after Warbreaker, which is looking like it will be a two-book cycle--will be set in the Dragonsteel world. I'm revamping the setting significantly, mashing it together with Aether of Night, which always had a cool magic system but a weaker plot.

I have some sample chapters done, actually. Dragonsteel is now the series name, and the first book will be titled "The Liar of Partinel." (Probably.) The book you all read (now tentatively titled "The Eternal War") will be the third or fourth book in the series, and we will wait that long to introduce Jerick, Ryalla, and Bat'Chor. "Liar" will take place some five hundred years before "The Eternal War."

Brandon Sanderson

Mistborn was my fourteenth book, Elantris my sixth.  One, named Dragonsteel, was my seventh and a number of the people on my forums knew me when I started writing it.  It was, in a way, the book that 'made me famous' among my group of friends.  So, many of them are excited to hear that I'm reworking the setting and planning to do the book for the big leagues. Dragonsteel Prime, the original, just isn't publishable as is.  There were some great ideas, but I didn't have the skill at the time to make them work.  So, I'm stealing some of the best ideas--and characters--and planning a new series around them.  Hence Ookla calling me a cannibal, since I'm 'Cannibalizing' my old ideas to make new books. 

The following is a complete Brandon Sanderson Bibliography, published and unpublished.  Prime indicates an early attempt at a book which was later redone.  (Note that when I redo a book like this, it isn't a 'rewrite.'  Generally, it's me taking some elements from the setting and writing a whole new book in that setting, using old ideas and mixing them with fresh ones.)  Published books are in bold.

1) White Sand Prime (My first book, took two + years to write.  1998)

2) Star's End (Science fiction.  1998)

3) Lord Mastrell (Sequel to White Sand Prime.  1999)

4) Knight Life (Fantasy comedy.  1999)

5) The Sixth Incarnation of Pandora (Science fiction.  1999)

6) Elantris (2000.  Published by Tor: 2005)

7) Dragonsteel (2000)

8 ) White Sand (2001)

9) Mythwalker (Never finished. 2001)

10) Mistborn Prime (Stole the magic system and title for a later book.  2002)

11) Final Empire Prime (Stole a character, some setting elements, and title for a later book.  2002)

12) The Aether of Night (2002)

13) The Way of Kings (350,000 words.  Took a long time.  2003)

14) Mistborn: The Final Empire (2004, Published by Tor 2006)

15) Mistborn: The Well of Ascension (2005.  Contracted to Tor for 2006)

16) Alcatraz vs. The Evil Librarians (2005.  Contracted to Scholastic for 2006)

17) Mistborn: The Hero of Ages (2006.  Contracted to Tor for 2007)

18) Warbreaker (2006.  Tentatively to be released by Tor for 2007)

19) Alcatraz vs. The Scrivener's Bones (2006.  Contracted by Scholastic for 2008)

20) Dragonsteel: The Liar of Partinel (Unfinished.  2007?)

21) Alcatraz vs. The Knights of Crystallia (Planned.  2007  Contracted by Scholastic for 2009)

22) Nightblood (Planned.  2008)

23) Dragonsteel: The Lightweaver of Rens (Planned. 2008)

24) Alcatraz vs. The Dark Talent (Planned.  2008.  Contracted for Scholastic for 2010)

I'm not sure if I got all of those dates right, but the order is correct.  I'm finished with all the books up to Dragonsteel, though Mistborn 3, Warbreaker, and Alcatraz 2 are all only in the third draft stage.

Brandon Sanderson

You DON'T have to have read the other Dragonsteel to understand this. The other Dragonsteel will never be published. Some of the plots and characters in it, however, will eventually become book three of this series. Not because I'm doing a 'Dragonlance' type thing, but because when I sat down to work on this project, I realized that I'd rather start back in time a few hundred years. In other words, I'm writing the prequels first, if that's possible.

Brandon Sanderson

In worldbuilding this, I realized that I missed a big opportunity in Dragonsteel Prime by not dealing with fainlife all that much. It was a powerful world element that got mostly ignored. By writing a book here, where I can slam a city in to the middle of the fain assault--before people learned really how to keep the alien landscape back--I think I'll be able to focus more on the setting.

One thing that always bothered me about Dragonsteel Prime is that it felt rather generic for me. I like more distinctive settings, with more distinctive magics. Yet, Dragonsteel Prime had a fairly standard fantasy world (though one set in the bronze age) with magic that didn't really get used all that much in the first book. The idea here is to add the Aether magic in, which is a 'day-to-day' magic, and to enhance the originality of the setting by using fainlife more. Microkenisis, Realmatic Theory, Cognitive Ripples and Tzai Blows, and all of that will STILL be part of this world. I've simply folded the Aethers in as well, and hopefully I can make it all feel cohesive.

General Reddit 2016 ()
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Phantine

By the way, if all noble-era Allomancers got some fight training, does that mean a lot of Coinshots and Lurchers got really fat, so they had more weight for their pushes?

Or would that be like, too blatant a clue that someone was an Allomancer?

... I'm now thinking of a scheme where a non-Allomancer noble member has to get super fat in a month so his house can bluff that they have more Coinshots than they do.

Peter Ahlstrom

Hah, good question. I don't think that's what happens. After all, many of them hide what they are in order to keep opponents guessing. If it were too obvious, that wouldn't work.