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Shadows of Self release party ()
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the.fulgid

It seems to be more apparent that different abilities are granted depending on the design of one's Spiritweb. Is the design of a Spiritweb, and the abilities it grants, limited to a specific Shardworld or are the designs universal across the cosmere? For example could someone from Roshar go to Scadrial and have Hemalurgy done on them and have it work?

Brandon Sanderson

Yeah, yeah, some of the magics are more regionally-locked than others. Hemalurgy will work on any planet. But, for instance, you'll notice that Elantrians have trouble even going to the next nation over. There's a specific reason for that. Most of the magics transcend location.

the.fulgid

My question, in regards to Dragonsteel, is: Is there a possibility that somebody with the ability of microkinesis can see the spiritweb and alter it according to their will?

Brandon Sanderson

This is, this is totally possible. But you have to remember this is pre-Shattering of Adonalsium. Dragonsteel is the story of the Shattering of Adonalsium... the whole book is before, the whole series... So there are lots of things going on there that are-- like you will-- yeah. But it’s not canon yet.

Waterstones RoW Release Event ()
#3 Copy

Questioner

Have you ever considered the energy density of Stormlight compared to real world substances? Example: nuclear fuels. Is it kind of on that level?

Brandon Sanderson

I have a little group of cosmerenauts, fans of the books that I’ve known for the long time who are themselves physicists. And I have asked them to start helping me quantify these things. Right now, I don’t have them exactly quantified. The place we’re starting with is: which forms of Investiture in the cosmere, how much fantastical-unit-of-energy do they have, and how does that relate to a real-world joule, or something like that. And that’s something we’re in the process of doing, because we’ll need it by space age cosmere. But I’ve told them they have years to figure it out.

The nice thing is, in our world, we have conservation of energy. I’ve talked about this in the cosmere: because we can go from energy to matter to Investiture (and any of the three can transfer between), we can pop energy out in interesting ways to fuel things if we need to. We can draw directly from the Spiritual Realm, or you can have some of this matter transferred into energy through becoming Investiture first, in a way that’s a little less explosive than normally getting energy out of matter is, in our world.

That said, the magic system of Dragonsteel (which I wrote long ago, which is not released), one of the primary magic systems of that was actual nuclear physics. And nuclear fission was part of the magic system, being able to see the atoms and manipulate them. I don’t know if I’ll ever do that in actual cosmere, but it was one of the cosmere magics originally. So when you read Dragonsteel (we’ll probably release it sometime around the Words of Radiance leatherbound Kickstarter, would be my guess), you can read about people seeing… in cosmere terms, they’re called “axi.” Or “an axon,” rather than atoms. You can see people playing with that. And I even think there are rumors in the books of people playing with those to the point that they make enormous explosions that cause wastelands. Because you do something a little wrong, and suddenly you’re splitting some atoms, and that can be very bad. That can have ramifications.

Stormlight Three Update #4 ()
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ccstat

There IS historical precedent of accidentally setting off fission reactions in the cosmere using the magic

Now this is a story I look forward to hearing :-)

Brandon Sanderson

One of the first magic systems I designed for the cosmere was based on the manipulation of sub-atomic particles, and involved the ability to look directly at atoms and interact with them. I decided to back off on this, as it was a whopper of a magic system to get right with my limited (at the time) writing experience. It was fun, though, and is still a canonical Cosmere magic.

TWG Posts ()
#5 Copy

Brandon Sanderson

Yes, it's looking like my next series--after Warbreaker, which is looking like it will be a two-book cycle--will be set in the Dragonsteel world. I'm revamping the setting significantly, mashing it together with Aether of Night, which always had a cool magic system but a weaker plot.

I have some sample chapters done, actually. Dragonsteel is now the series name, and the first book will be titled "The Liar of Partinel." (Probably.) The book you all read (now tentatively titled "The Eternal War") will be the third or fourth book in the series, and we will wait that long to introduce Jerick, Ryalla, and Bat'Chor. "Liar" will take place some five hundred years before "The Eternal War."

Brandon Sanderson

Mistborn was my fourteenth book, Elantris my sixth.  One, named Dragonsteel, was my seventh and a number of the people on my forums knew me when I started writing it.  It was, in a way, the book that 'made me famous' among my group of friends.  So, many of them are excited to hear that I'm reworking the setting and planning to do the book for the big leagues. Dragonsteel Prime, the original, just isn't publishable as is.  There were some great ideas, but I didn't have the skill at the time to make them work.  So, I'm stealing some of the best ideas--and characters--and planning a new series around them.  Hence Ookla calling me a cannibal, since I'm 'Cannibalizing' my old ideas to make new books. 

The following is a complete Brandon Sanderson Bibliography, published and unpublished.  Prime indicates an early attempt at a book which was later redone.  (Note that when I redo a book like this, it isn't a 'rewrite.'  Generally, it's me taking some elements from the setting and writing a whole new book in that setting, using old ideas and mixing them with fresh ones.)  Published books are in bold.

1) White Sand Prime (My first book, took two + years to write.  1998)

2) Star's End (Science fiction.  1998)

3) Lord Mastrell (Sequel to White Sand Prime.  1999)

4) Knight Life (Fantasy comedy.  1999)

5) The Sixth Incarnation of Pandora (Science fiction.  1999)

6) Elantris (2000.  Published by Tor: 2005)

7) Dragonsteel (2000)

8 ) White Sand (2001)

9) Mythwalker (Never finished. 2001)

10) Mistborn Prime (Stole the magic system and title for a later book.  2002)

11) Final Empire Prime (Stole a character, some setting elements, and title for a later book.  2002)

12) The Aether of Night (2002)

13) The Way of Kings (350,000 words.  Took a long time.  2003)

14) Mistborn: The Final Empire (2004, Published by Tor 2006)

15) Mistborn: The Well of Ascension (2005.  Contracted to Tor for 2006)

16) Alcatraz vs. The Evil Librarians (2005.  Contracted to Scholastic for 2006)

17) Mistborn: The Hero of Ages (2006.  Contracted to Tor for 2007)

18) Warbreaker (2006.  Tentatively to be released by Tor for 2007)

19) Alcatraz vs. The Scrivener's Bones (2006.  Contracted by Scholastic for 2008)

20) Dragonsteel: The Liar of Partinel (Unfinished.  2007?)

21) Alcatraz vs. The Knights of Crystallia (Planned.  2007  Contracted by Scholastic for 2009)

22) Nightblood (Planned.  2008)

23) Dragonsteel: The Lightweaver of Rens (Planned. 2008)

24) Alcatraz vs. The Dark Talent (Planned.  2008.  Contracted for Scholastic for 2010)

I'm not sure if I got all of those dates right, but the order is correct.  I'm finished with all the books up to Dragonsteel, though Mistborn 3, Warbreaker, and Alcatraz 2 are all only in the third draft stage.

Brandon Sanderson

You DON'T have to have read the other Dragonsteel to understand this. The other Dragonsteel will never be published. Some of the plots and characters in it, however, will eventually become book three of this series. Not because I'm doing a 'Dragonlance' type thing, but because when I sat down to work on this project, I realized that I'd rather start back in time a few hundred years. In other words, I'm writing the prequels first, if that's possible.

Brandon Sanderson

In worldbuilding this, I realized that I missed a big opportunity in Dragonsteel Prime by not dealing with fainlife all that much. It was a powerful world element that got mostly ignored. By writing a book here, where I can slam a city in to the middle of the fain assault--before people learned really how to keep the alien landscape back--I think I'll be able to focus more on the setting.

One thing that always bothered me about Dragonsteel Prime is that it felt rather generic for me. I like more distinctive settings, with more distinctive magics. Yet, Dragonsteel Prime had a fairly standard fantasy world (though one set in the bronze age) with magic that didn't really get used all that much in the first book. The idea here is to add the Aether magic in, which is a 'day-to-day' magic, and to enhance the originality of the setting by using fainlife more. Microkenisis, Realmatic Theory, Cognitive Ripples and Tzai Blows, and all of that will STILL be part of this world. I've simply folded the Aethers in as well, and hopefully I can make it all feel cohesive.