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General Reddit 2016 ()
#51 Copy

TheJMan211

In the first book the group is focused on getting control of the palace and is not worried about the return of the army because they think that if they get the palace they'll have the atium and, thus, the ability to pay for the loyalty of the army, since they're mercenaries. Well they didn't find the atium, right? So no ability to pay the old army for their loyalty. I'm just saying that it seems to me that the absence of the Lord Ruler's army supporting the city should be a huge indication to all the other warlords that the atium isn't in Elend's possession.

People have been saying that he wouldn't have anyone to trade with so the atium would be worthless but he would have had a year to work out trade with someone if he wanted to monetize it (with as valuable as atium is made out to be in the first book he would have found someone wanting to buy some even if he couldn't get the price the Lord Ruler charged for it).

Brandon Sanderson

Ah! Well, that makes sense. I certainly think some people in world might have come to this conclusion. But they'd still think the atium must be somewhere in the city, even if Elend doesn't have/isn't spending it.

However, I think the issue is a little less cut and dry. For one thing, Elend DOES have the loyalty of much of the local army--the garrison serves him now, which would be an indication that he has access to some of the Lord Ruler's resources. I don't think the lack of a larger army would be an indication he doesn't have the atium, however.

Let's say you were a small band, and were able to seize and control Ft Knox, and get the guards stationed there to serve you. The president is dead, and the country is fragmenting into city-states.

A senator from a nearby state might easily round up the military in his area, promise them that he's the new civil authority--then push them to go seize the gold. When they arrived, they wouldn't think, "Why is their force so small? They must not actually have the gold." They'd think, "They're ripe for the picking. We got here first."

That's basically what is happening. The "Lord Ruler's Army" doesn't exist any more--it's fragmented, taken over by various groups who ruled their own local regions. And the bulk of the most frightening part, the koloss, are their own uncertain band.

ICon 2019 ()
#52 Copy

Questioner

We've heard a lot about the lighteyes' ranking system, but less so about the darkeyes. I would like to ask if you can tell us more about what happens at, like, tenth nahn, the lowest of the lowest.

Brandon Sanderson

So, tenth nahn is easy, because that's the slaves. So, it's the middle ones that get really interesting. And actually, in some ways, the top ones are interesting because the nahns, the top of the Alethi darkeyes, would be analogous to how in the early 1800s, you saw a rise of a merchant class -- that actually started back in the 17, maybe 1600s -- but the rise of a merchant class who were not noble, but more powerful or richer than the nobility in almost every situation except for some legal situations. And that's what you're seeing there. That's really interesting.

The middle nahns are also interesting because they have the right of movement, which is an Alethi right that you can leave a city and move to another city. You basically can't be a sharecropper, you can't be required... you can't be a serf. And that power can be wielded over the lighteyes, by -- if the lighteyes is terrible, they can call upon the right to move, leave to a different city and that lighteyes is demoted, right? Because your lighteyes rank can be influenced by how important the people... your civic rank, you could actually become a lower dahn because of that, or at least lose a lot of prestige because of that.

And then the lowest of them are basically serfs, they don't have the right of movement, and the right of movement is a big dividing line. There is a nahn that doesn't have the right of movement that isn't a slave, also, and these people have pretty dismal lives.

The Hero of Ages Annotations ()
#53 Copy

Brandon Sanderson

Maps

Just like the other two books, the maps in this volume are brought to you by the talented Isaac Stewart—video game designer, writer, and all-around great guy. Isaac is a member of my writing group, and he started work on the maps for Hero of Ages early, since we knew we'd want maps of Urteau and Fadrex to replace the map of Luthadel (which doesn't have as big a part in this book as it did in the others).

I'm curious to know what people think, opening this book and seeing these two cities instead of the familiar Luthadel. Part of me still wishes I'd been able to set the book in Luthadel.

And yet, I worried that that setting was played out. In book two, the action came to the characters—but I wasn't certain I wanted them to still be sitting there, dealing with the problems life threw at them. I wanted them to be out proactively seeking to head off the end of the world.

That required them to leave Luthadel, and while I did find opportunity for a few scenes in the city, they aren't the focus of the book.

I like how both of these maps turned out, as they both have visual elements that were challenging to describe in the text. For Urteau, the streetslots are an unusual image, and I think the map helps get across the idea of the empty canal streets. Fadrex was an even bigger problem—it was tough to get down the descriptions of the rock formations around the city that provide natural fortifications. I think that the map here gives me a leg up on description, as it adds a visual image I can work from before I even have to begin describing.

I know some readers complain about how fantasy writers feel a need for maps, but for me it's always been a vital part of the experience. The map is an initial visual image that begins to pull you away from our world and deposit you someplace else. David Farland always says that one of the goals of fantasy—and reading in general—is to take you somewhere new. Maps are the gateway into doing this, and I'm happy to include them in my books.

Fantasy Faction Interview ()
#54 Copy

Marc Aplin

Right, so Brandon's new novel is soon to be released, and it's obviously another Mistborn novel—it's a standalone. And we wanted to know, what can we expect?

Brandon Sanderson

That's Alloy of Law. Alloy of Law takes place several hundred years following the events of Hero of Ages. This was always the plan with the Mistborn series; I pitched it to my editor as a sequence of series set in the same world with an evolution of technology, which is not something I'd seen done very much in fantasy books—letting the technology process and seeing how magic interacts with it. Alloy of Law is the story of a man named Waxillium who has spent the last twenty years living out in the Roughs being a lawman. And his uncle dies, and we find out that Waxillium is actually the heir to his house. And back in the city of Elendel, they've got this sort of half lordship, half elected body that leads the government, and he has inherited a seat in this body and responsibility for thousands of people who work in his house. And so he has to leave the life of a lawman and come back to the city—which is patterned after 1910 New York—and live among, you know, the elite of the city. And yet he's kind of an unpolished sort of guy, having been out in the Roughs all this time. And it's his story, trying to make sense of this world. It's also a mystery; it's a very fast-paced sort of mystery, kind of... Imagine it this way, as I have been describing it lately. Imagine the Sherlock Holmes story. Now replace Sherlock Holmes with Clint Eastwood and add magic. And that's what you've got.

Warbreaker Annotations ()
#55 Copy

Brandon Sanderson

Anyway, in this chapter, he's trying to give Siri a seed of worry and doubt. He's hoping that if she feels she's in danger, she'll trust him more and that will let him do what he needs to. At this point, he's not sure that he will kill her. It's more that he's hoping he'll be able to manipulate her to in turn manipulate the Idrians in the city. So he wants to make sure Siri sees the Hallandren as her enemies. He can tell that she's beginning to think her life in the city isn't all that bad, and he's worried about that. Idris and Hallandren won't go to war, in his opinion, if Siri is too content.

However, Denth's success with Vivenna out in the city (and yes, Bluefingers is the one employing Denth) will eventually convince Bluefingers that he doesn't need Siri for that role. Unfortunately for her—and for him, in a way—he realizes that if she were seen as having been killed by the Hallandren priests, it would certainly spark a war.

Elantris Annotations ()
#56 Copy

Brandon Sanderson

The Spirit of Elantris

So, this moment–where Raoden is nearly dead, looking down on the cities, and finally makes the connection–was one of the scenes that made me want to write this book. In each novel I write, I have some important scenes in my mind. They're like. . .focuses for the novel. They're the places I know I need to get, and they're usually very dynamic in my mind. In a way, I tell the rest of the story just so I can make my way to these moments.

This book had two main Moments for me. We haven't gotten to the second yet, but this is the first. I hope that you, the reader, arrived at the realization just as Raoden did. I've had a lot of trouble getting this balance right. Some readers figured out the secret early, while others (the larger group) didn't even understand what's going on in this chapter.

If it requires explanation, Raoden is thinking about Aon Rao. Then he notices that Elantris and the cities around it form a pattern–the exact pattern of Aon Rao. The cities form an Aon on the ground. At this moment, Raoden realizes why Elantris fell, and why the Elantrians went with it. If you haven't figured it out yet, I won't spoil it for you.

Read.Sleep.Repeat interview ()
#57 Copy

Octavia

Newcago was a HUGE surprise for me. I expected to see Chicago, but roughed up in a dystopian way. Instead you took a major city we all know, and made it completely new and interactive. The catacombs, in particular were really interesting to me. Did you base Newcago's catacombs off of a "real" place?

Brandon Sanderson

Newcago's catacombs were actually based more off of mid-eighties cyberpunk stories where you've often got this sort of techie underground, and I love that visual. I intentionally didn't want to take Steelheart in a dystopian direction, even though it technically is a dystopia. I just feel that the whole "wasted world" dystopia has been done so well by so many writers that I wanted to have something that felt new and different.

When I gave Steelheart this sort of Midas power to turn Chicago into metal, I thought it would be cool to have these catacombs dug underneath it because the visual was so different and cool. The catacombs I've visited in various cities are, of course, awesome, but really I'm looking back at those cyberpunk books.

Idaho Falls signing ()
#58 Copy

Brandon Sanderson

What do I like to do besides write? Excellent question.

My nerd hobby is Magic: The Gathering. So, I go to extreme lengths to foil out my cube, and things like that. I used to have a lot more time for things like this than I do now. And that's mostly having a family, right? As you grow up and put on your big-boy pants, you're like: I have three children, I'm gonna spend discretionary time on things that they enjoy. Which means I end up playing Roblox way more than I end up playing Dark Souls these days. But as they get older, I'm hoping they will enjoy some of the things I like, as I spend time doing the things that they like, as well. I actually have a pretty healthy work/life balance. I'm fortunate in that my job, I can do anywhere, at any time of the day. What I usually do is, I get up at noon. (Because I'm a writer. I'm not an insurance salesman, I'm a writer. This is just one perk to the job.) I get up at noon. I work from about noon until five. Then I shower, get ready for the day, hang out with my family from about 5:30 until 8:30, 9:00. And then I'll usually go back to work at about 10:00, somewhere around there, and I'll work from about 10:00 until 2:00.

I found that, for my writing... Writers are all very different, right? I like two four-hour blocks. By the end of about four hours of work, I'm brain dead. The words are just not flowing as well anymore. And if I take a break and go to a second block later on, I'm way more effective as a writer. I have the benefit of having no commute. So I can do things like this. All through college, what I would do is, I actually worked a graveyard shift at a hotel in Provo. And I would go to work at 11:00. And it's Provo, so nobody's there after 11:00. You're a really sketchy person in Provo if you're staying up 'til 10:30. So from about midnight until 5:00 or 6:00, I could write every night. And that's how I put myself through school, was working there. But these days, you know, I try to make time. I used to work Saturdays, and I don't anymore unless there's something like [a convention]. I take Saturdays off. I have a pretty decent balance. The only time where it gets a little unbalanced is if I have a big tour. And those can be pretty grueling. I would much rather have this problem than not, right? My first signings, you can find pictures of me with my grandma here at the Iona Falls Barnes & Noble, where I was sitting in the front, and there were five people there who were all related to me, and that was our book signing! And now I will go to... often, book signings start at 6:00 PM, and get done at 2:00 AM if I'm in Portland, or Seattle, or one of the big cities like that. So, you do that six days a week, in a different city every day, and it can get a little exhausted. So I don't love that part of it. I like the signings. I just don't like the twentieth signing, if that makes sense.

Let me give a little bit of advice here. If there are those of you who are writers out here, there are two things that maybe to keep your life in balance I would recommend. The number one cause of breakups and divorce among my writer friends is that their spouse feels like the writer's ignoring them. It's very easy to do. As a writer, it's very easy to... it's one of these jobs, there are a lot of them like this. Being a schoolteacher is like this. You don't leave your job behind. Your job is always there with you; there's always a little bit more you can do. And because of that, it tends to consume everything if you let it. And you can be out to dinner with your spouse, but you're thinking about your book. You can be driving somewhere and giving only noncommittal responses, because you're thinking about the book. On the other side, if you happen to be the spouse of a writer, the number one thing you can do is jealously guard their writing time. For a lot of writers, a small interruption can mean... To you, it's like, "Oh, I need to ask this question for thirty seconds." But if that breaks the writer's concentration for twenty minutes, because they're spun in to the work, they're really into it, they get interrupted at just the wrong time, it can be a big interruption. So, the balance I suggest is to make a deal. Writer, when you're there with your spouse and your family, be there with your spouse and family. And then make the deal that, when the writing happens, they're gonna try to guard that door and protect you from being interrupted.

Berlin signing ()
#59 Copy

Questioner

When you're writing maps for grand scale things like atlas style maps, they're presumably fairly straightforward because you rarely would say, "This character is moving north." You would say, "This character is moving toward the town." When you're writing (or rather when Isaac is drawing) town maps, you often presumably would say, "This character is going to dart left, down an alley." Do you wind up having to path out where a character would go in order to make the map at least somewhat accurate?

Isaac Stewart

I do keep this in mind when I'm reading the books, and I'll write it down. If something doesn't quite work I'll tell Brandon about it. There's a bit of what we call handwavium on that, with the city blocks. I'll put enough city blocks in there that-- Sometimes it doesn't matter because it will work out, if that makes any sense. But we did, on this map right here, the map of Kholinar-- Down at the bottom we have a map of one of the levels of the palace in Kholinar and we did have to do a lot of reading and going back to-- Our continuity editor, Karen, went back and found every instance of where people were at in the palace in the previous two books and then we used that to draw out this map. So we did have to make sure that left was left and right was right on this particular one.

Elantris Annotations ()
#60 Copy

Brandon Sanderson

If we were in Sarene's viewpoint here, we'd probably see her thinking about the time this very thing happened to her–at her wedding.

I think her speech makes some good points. However, I think the people of the city have also been through so much lately that they're ready to accept anything. The combination of moving speech and unresponsive crowd is what let them get away with making Raoden king. Honestly, so many people have been popping in and out of Elantris lately that I suspect the people of the city are beginning to lose their edge of fear. They know that the Shaod isn't contagious, and they now know that many Elantrians aren't dangerous. The would see the illusion drop, and finally make the connection between Raoden and the Elantiran Spirit that helped them distribute food.

In this case, hope overcomes fear.

Warbreaker Annotations ()
#61 Copy

Brandon Sanderson

Vivenna Watches the City

One of the reasons I knew that I had to make Vivenna a viewpoint character was that there was such a wonderful contrast between her and Siri. The way they look at the world is so different that it provides excellent opportunities for the story. The way they each respond to their first visit to T'Telir is an example of this.

Beyond that, with Siri and Lightsong locked in the court, and with Vasher doing whatever the heck Vasher is doing, we didn't have any characters who could experience the city itself consistently with a sympathetic viewpoint.

As I've stated, this book began as one about the two sisters who are forced into each other's roles, and how they deal with those changes in their lives. Vivenna is an integral part of this process.

The Well of Ascension Annotations ()
#62 Copy

Brandon Sanderson

Vin Goes to Kredik Shaw

Originally, the Well of Ascension WAS in the mountains. That's the big reason for the rewrite of the ending. This section of the book felt TOO disjointed with the rest of the novel, and I felt that I needed to move the Well to Luthadel. That way, the fight for the city meant something–and I didn't have to send Vin out, have her come back, then send her north yet again.

It works far better this way. Of course, I had to do some major rewriting–and I had to explain why the Well isn't in the mountains. But, in this case, fixing one thing gave me motivation for fixing something else. I had worried about how easy it was to find the Well, and how difficult it would be to take Vin and Elend into the mountains to find it. All very awkward. Both the history and the current story work much better when I decided to have the Lord Ruler have moved the Well down and put his city on top of it.

Elantris Annotations ()
#63 Copy

Brandon Sanderson

Chapter Fifty

Joshua absolutely hates it when I use plots like this.

I don't know why I insist on putting things like this (mistaken identities, people pretended to be someone else, that kind of plot) into my books. I think, deep down, I've got a weakness for old-school Shakespearean farces. Storytelling is just more fun when people can do a bit of pretending.

Anyway, I'd been wanting to show a real Dula ever since I started writing the book. Galladon is such a "bad" Dula that I was very pleased when I found an opportunity to work Kaloo into the plot. You've been hearing, through various asides, about Dulas for most of the book. Now you actually get to meet one. Or, at least, someone pretending to be one. (Uh. . .I hope I'm not giving anything away by letting you know that Kaloo is really Raoden. It wasn't supposed to be a surprise.

Anyway, we'll get an explanation from Raoden later about why he didn't come clean immediately. If he were truthful, however, he'd have to admit something: Though he sometimes teases Sarene for being too fond of political games, he likes them just as much as she does. The opportunity for him to meet her for the third time for the first time was just too tempting to pass up.

In order for "Kaloo" to appear in this chapter, he and Galladon had to do some serious moving. (Realize that this has to be the same day as the last chapter.) I imagine that they made their discovery early in the morning, and Raoden was extremely eager to get out of the city and find out what was happening. They put on new faces, snuck out of the city, and went to the Arelene market to buy some costumes. After that, they went looking for Roial–whom Raoden wanted to contact first. Instead, however, he found Sarene and company fencing in the backyard. As mentioned, Raoden couldn't resist the opportunity to see her–and the opportunity to try out his Dula impersonation.

By the way, you might remember that I've mentioned Raoden's fencing ability before. Very early in the book, I note during one of the fencing practices that Raoden had Eondel teach him to fight simply to spite Iadon. He's actually surprisingly good–Raoden, however, is the type of person who is surprisingly good at a surprising number of things.

Brandon's Blog 2015 ()
#64 Copy

Brandon Sanderson

As I was developing the Cosmere, I knew I wanted a few threads to span the entire mega-sequence, which was going to cover thousands of years. For this reason, I built into the outline a couple of "core" series.

One of these is the Stormlight Archive, where we have the Heralds who span ages, and which I eventually decided to break into two distinct arcs. Other series touch on the idea of long-standing characters. Dragonsteel, for example, will be kind of a bookend series. We'll get novels on Hoid's origins, then jump all the way to the end and get novels from his viewpoint late in the entire Cosmere sequence.

With Mistborn, I wanted to do something different. For aesthetic reasons, I wanted a fantasy world that changed, that grew updated and modernized. One of my personal mandates as a lover of the epic fantasy genre is to try to take what has been done before and push the stories in directions I think the genre hasn't looked at often enough.

I pitched Mistorn as a series of trilogies, which many of you probably already know. Each series was to cover a different era in the world (Scadrial), and each was to be about different characters—starting with an epic fantasy trilogy, expanding eventually into a space opera science fiction series. The magic would be the common thread here, rather than specific characters.

There was a greater purpose to this, more than just wanting a fantasy world that modernized. The point was to actually show the passage of time in the universe, and to make you, the reader, feel the weight of that passage.

Some of the Cosmere characters, like Hoid, are functionally immortal—in that, at least, they don't age and are rather difficult to kill. I felt that when readers approached a grand epic where none of the characters changed, the experience would be lacking something. I could tell you things were changing, but if there were always the same characters, it wouldn't feel like the universe was aging.

I think you get this problem already in some big epic series. (More on that below.) Here, I wanted the Cosmere to evoke a sense of moving through eras. There will be some continuing threads. (A few characters from Mistborn will be weaved through the entire thing.) However, to make this all work, I decided I needed to do something daring—I needed to reboot the Mistborn world periodically with new characters and new settings.

So how does Shadows of Self fit into this entire framework? Well, The Alloy of Law was (kind of) an accident. It wasn't planned to be part of the original sequence of Mistborn sub-series, but it's also an excellent example of why you shouldn't feel too married to an outline.

As I was working on Stormlight, I realized that it was going to be a long time (perhaps ten years) between The Hero of Ages and my ability to get back to the Mistborn world to do the first of the "second" series. I sat down to write a short story as a means of offering a stop-gap, but was disappointed with it.

That's when I took a step back and asked myself how I really wanted to approach all of this. What I decided upon was that I wanted a new Mistborn series that acted as a counterpoint to Stormlight. Something for Mistborn fans that pulled out some of the core concepts of the series (Allomantic action, heist stories) and mashed them with another genre—as opposed to epic fantasy—to produce something that would be faster-paced than Stormlight, and also tighter in focus.

That way, I could alternate big epics and tight, action character stories. I could keep Mistborn alive in people's minds while I labored on Stormlight.

The Alloy of Law was the result, an experiment in a second-era Mistborn series between the first two planned trilogies. The first book wasn't truly accidental, then, nor did it come from a short story. (I've seen both reported, and have tacitly perpetuated the idea, as it's easier than explaining the entire process.) I chose early 20th century because it's a time period I find fascinating, and was intrigued by the idea of the little-city lawman pulled into big-city politics.

Alloy wasn't an accident, but it was an experiment. I wasn't certain how readers would respond to not only a soft reboot like this, but also one that changed tone (from epic to focused). Was it too much?

The results have been fantastic, I'm happy to report. The Alloy of Law is consistently the bestselling book in my backlists, barring the original trilogy or Stormlight books. Fan reaction in person was enthusiastic.

So I sat down and plotted a proper trilogy with Wax and Wayne. That trilogy starts with Shadows of Self. It connects to The Alloy of Law directly, but is more intentional in where it is taking the characters, pointed toward a three-book arc.

You can see why this is sometimes hard to explain. What is Shadows of Self? It's the start of a trilogy within a series that comes after a one-off with the same characters that was in turn a sequel to an original trilogy with different characters.

The Hero of Ages Annotations ()
#65 Copy

Brandon Sanderson

Chapter Seventy-Six

The North Pole

One of my big challenges in the geography of this world was figuring out how we could have a kingdom set at the pole of the world while at the same time maintaining a normal day/night cycle. My original plan was for the Well of Ascension to be located a distance to the north of Luthadel, up at the geographic north pole of the planet. When I was revising the second book, I realized that wouldn't work for various reasons. (More on this on the MISTBORN 2 Alternate Ending deleted scene page.) I changed things so that when the Lord Ruler held the power in the Well, he decoupled the geographic north pole and the magnetic north pole.

In our world, the magnetic north pole is located about eleven degrees of latitude south of the geographic north pole. On Scadrial, the two poles were originally in the same location. When the Lord Ruler moved the planet too close to its sun and realized he didn't have the control to place the planet in the proper orbit, he created the ashmounts to cool the atmosphere. He also wanted to keep access to the Well under his control, so he decided to build his capital city right above it. However, he realized that on a planet with a tilted axis, a city at the north pole would have seasonal daylight variation so extreme that at the height of summer the sun would never set and during the dead of winter the sun would never rise. He could remove the axis's tilt, but that would just make the sun perpetually skirt the horizon all year round.

What Rashek decided to do (and he had to make split-second decisions in the brief time he held the power) was to shift the crust of the whole planet so that the Well was at a latitude that would have more standard seasonal variation, and to re-create the Terris mountains in the new North (to maintain the rumors that the Well was located there). He worried that the new location of Luthadel would be too hot due to the latitude, but it turned out that moving the Well created an unexpected effect. The planet's magnetic pole followed the Well as he relocated it—and the ash from the ashmounts was slightly ferromagnetic. (Ferromagnetic volcanic ash has some precedent in our world.) So the interaction of the ash with the planet's magnetic field's new alignment meant that its protective cloak over the area of the Final Empire caused it to be cooler than the now unprotected geographic north pole.

One side effect of this is that all compasses point toward Luthadel. Since it's been that way for a thousand years, no one finds it odd–in fact, it's used as evidence of the Lord Ruler's divinity. It also makes it mathematically very easy to pinpoint one's exact location in the Final Empire using a combination of the compass reading and noon observations. Not that it's easy to get lost in the Final Empire in the first place—the geographical area of the planet's surface that the Final Empire covers is actually quite small.

Ultimately, when it comes down to sophisticated geography and astrophysics, I'm out of my element. If there are mistakes in my reasoning above, that is why I write fantasy and not hard sf.

And I still haven't said anything about what happened at the south pole.

Arcanum Unbounded Chicago signing ()
#66 Copy

Questioner

What if you Soulstamped a city?

Brandon Sanderson

Soulstaped a city... So if you're a really good Forger-- It is possible to do things like that, but it requires a lot of work and time. Just one thing to keep in mind with Soulstamps, and anything that does this, rewriting your spiritweb, right, like, requires Invesiture. A lot of Investiture. And so, for instance, what Shai can do is really cool, but what an Elantrian can do is gonna look a lot more dramatic, right? Shooting a column of fire, you would say "Which takes more power, making the wall have flowers on it or shooting a column of fire?" Making the wall have flowers takes way more Investiture. It's a lot easier to pull off some dramatic effects with others, but the actual changing of the soul and overwr-- ...So just keep in mind the extent-- This is why you don't see Shai Forge it so the whole building disappears. Right? And stuff like this. Which is not outside of reason for a couple of Elantrians with the right program to put into place. But I mean effectively-- They could blow it up, essentially, that's what they would do

Bystander

Make a new hole, rather than making one that has existed.

Brandon Sanderson

Yeah. Exactly. Do keep in mind, people like to ask, you've probably seen people ask, "Could I rewrite myself to be a Knight Radiant?" Right? WELL... There are certain things that you just-- you can't fake without enough energy that it becomes impractical. Usually what I use as an example to that is: Yes, we can turn hydrogen into gold, if we wanted to. Right? We can do that! It might take more energy than the earth creates in an entire year, but we can do that.

I get a lot of questions with this that I'm like "is it possible?" and I'm like "Guys, is it possible?" ...You should probably be like, "Is it possible, with reasonable amounts of energy provided by one Invested person".

West Jordan signing ()
#67 Copy

Questioner

Isaac, how closely do you work with someone like Brandon when you make the maps?

Isaac Stewart

Pretty closely. Brandon has a lot of say of what's on there, because of course it's his world. So I defer to him or Peter in everything as far as the maps come out.

Brandon Sanderson

Yeah, but he adds a lot himself. He's really good, so we give him free reign. My favorite thing that he did in Way of Kings, there's actually a map that is of the warcamps, the ten warcamps if you look at that one. And it's actually done in the style as if a famous artist came and toured them and then went home and did an idealized representation of them, and so you can read, you know "done by the artist blah blah blah". But the fun thing, Isaac kind of just did this, is yeah, I figured since he's probably got this big ego he's going to name stuff after himself, so there's a river that's named after the artist. That's not really, the artist just put it in his artwork as being named after him and you just have to notice this. You have to look and say, "by the artist such-and-such" and then at the bottom in the description is "and that goes past the mighty river..." what's his name? Vandonas, yes. Stuff like that where he's just naming stuff after himself. Yeah, Isaac gets a lot of free reign to do things like that because all the art, particularly from Way of Kings we wanted to be in-world and so the different artists doing them have different personalities and different goals. One is, you know, an official survey and another is an idealized representation, and everything in between. So you have to wear a bunch of different hats like I do when I write a book. He was becoming different artists.

Isaac Stewart

It's also fun too because Brandon will say things like "eh... there's a bunch of cities over here. Why don't you name them and I'll see if they fit." So there's some cities on the Way of Kings map I wrote down and he let them stay there. Who knows if people will actually go there.

Firefight Atlanta signing ()
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Questioner

What is the most interesting or awesome thing you found in your South American research for The Aztlanian?

Brandon Sanderson

What is the most awesome thing I've come up with in my research for The Aztlanian.  So the question, for those of you who read The Rithmatist, I'm working on a sequel doing a lot of research on South American and Central American cultures. The Aztecs all the way down to the Incas *audio obscured* city was just so cool reading about that. One of the big things that I discovered was that a lot of records indicate that Meso-American culture was way bigger than, way more populated than people are usually taught. It's just that they lost somewhere around 60%-- This enormous number to diseases that were brought over. Way more than I originally expected. And reading about some of this, like the early accounts of how many people there were, their civilizations. Later on when the explorers really started coming, talking about there being these ghost cities, of empty-- the people all left them because so many people died and things like this. That what happened was almost like a post-Apocalyptic-- Like when the invasion of the Aztecs, of Mexico, was happening they were basically invading a post-Apocalyptic society where everyone was already dead. They'd even lost their emperor, Montezuma the First had died from this stuff. It's very interesting, all these things reading about-- There is a ton to learn.

Mistborn: The Final Empire Annotations ()
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Brandon Sanderson

The scene with Vin and the Inquisitor is the place where, finally, I got to bring some closure to the Reen plotline. What the Inquisitor says is true. When it came down to the end, Reen didn't betray Vin. He died before he let that happen.

Reen was not a good person. He beat Vin, he was selfish, and he was conniving. However, he did love his sister. Most of his beatings happened because he was worried that she would expose them somehow and get herself killed. He knew that the Inquisitors were chasing her because of her half-breed nature, and so he uprooted them constantly, moving from city to city. He kept her alive, teaching her to be harsh, but teaching her to survive.

And, in the end–after the Inquisitors got him–he didn't betray her. That says a lot about him.

JordanCon 2018 ()
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Isaac Stewart

I've been doing maps for a long time, and I never thought it was something I would be making a living on. It's just so strange.

Questioner

'Cause they're not over-complicated. They're not super busy. So, I'm like, what am I focusing on? Where are the cities?

Isaac Stewart

That's actually one of the things that I do intentionally. Because, if you look at a real map, there's cities everywhere. But these are for books. They're intended for us to open them up I mean, they fit on the page a certain way... I mean, every map is meant to convey information, there's a reason why. The reason for these maps is not to look complicated, but you can go in there and at least get the information that you want. While at the same time, giving some kind of verisimilitude of real maps.

Firefight Seattle UBooks signing ()
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Questioner

Elantris, though, how you came out with The Emperor's Soul, it didn't involve any of the magic or anything, I have a feeling they're going to collide?

Brandon Sanderson

Yeah, there will be - you will see much more of that. Definitely.

Questioner

So we'll be able to see the actual Elantris again? Shining and beautiful again?

Brandon Sanderson

Yes, you will.

Questioner

It was very sad, to see them all in pain, the continual pain and...

Brandon Sanderson

One of the reasons I wrote Warbreaker was that I didn't think I could get back to Elantris yet, but I realized I'd written this entire book about the city of the gods, and you never got to see the city of the gods. So Warbreaker was another take on that idea.

Elantris Annotations ()
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Brandon Sanderson

Chapter Sixty - Part Four

Raoden Viewpoints

It was essential to this chapter that I establish that Raoden can catch glimpses of what's happening around him. I went to a lot of work to get him into place above the city where he could make the connection, looking down on Elantris and the outer cities. The pool, actually, simply grew out of my need to find a way to put Raoden on the slopes of the mountains near the ending of the book. I like how it turned out in the final story–it added a dimension of mysticism to the Elantrian belief system, and it worked very well into the plotting I had developed. My only worry about it is that it was too far away from the Elantris, but we'll talk about that later.

Warbreaker Annotations ()
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Brandon Sanderson

Parlin as a Character

Any of you who followed the development of Warbreaker as a novel through the early stages know that Parlin, as a character, changed dramatically across revisions. He began with a different name (Peprin) and was much more bumbling and innocent. He provided some comic relief and often said dumb things.

This just didn't work. For one thing, we already have the mercenaries in Vivenna's viewpoint to give us some fun lines. (More on them later.) For another, Peprin was just too dense. I didn't like how stupid he came off. He seemed ridiculous rather than funny. So, I chopped him out and replaced him with a similar character who was more competent.

For instance, in the original draft, Peprin bought a hat because he thought it was cool—but it just made him look stupid. Parlin buys the same hat, but his reasoning is that if you're going to go about in the woods, you dress in woodland colors. If you're going to go about in the city, you want to start dressing in city colors. It's good reasoning, and you'll see him follow it more in the future. The two men do the same thing, but in my head the rationale was completely different, and that changed how I wrote them. (I hope.)

Reading through the book again, I still feel that Parlin just isn't enough of a character. With the mercenaries there to dominate the scene, Parlin gets lost. I feel that if I had the time, I'd probably chop him out again and replace him with yet another character, one who talks more, so that he can be more a part of things. Ah well.

Berlin signing ()
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Questioner

You were mentioning outlines before. I was just wondering, when you start your outlining and you're done, is it usually a very clear process of outline and writing, or do you go back and forth and back and forth?

Brandon Sanderson

The question is, "Is it a clear cut process of finishing an outline and then writing, or do I go back and forth," and it's the "go back and forth."

Usually what I can do is I can get an outline about three fourths of the way there before I need to start writing. The issue is, I share a little bit with the discovery writers in that I tend to discovery write my characters. I don't usually outline my characters nearly as much as I do my world and my plot. But the problem is, characters then can evolve to being people that wouldn't do the things the plot calls for them to do, and in that case I have to rebuild my outline to fit who the character is becoming. I find if I don't give myself that flexibility, the characters start to feel wooden, and start to feel like they're cardboard instead of real people. So this requires jumping back and forth with that outline, and changing things and knocking out walls so to speak.

So an outline is not a rigid structure I have to follow. It's a guide map to where I want to go, but sometimes I might change the destination or I might want to take a deviation. And at that point I put down the book, and I go back to the outline, and I rebuild the outline, and then I go back to the book.

I also have something I call the floating outline, which is-- It's a separate document that's the next three chapters in detail, outlined out. The main outline may just say, "Bullet point: characters go here and accomplish this." But then the floating outline has, "Well I need to work in this character relationship, and this scene, and this little part of the worldbuilding. And this part over here is an info dump and boring, so let's do that in an interesting way. And let's have Shallan stab herself in the leg while she's doing it," or things like that in order to build an actual scene rather than just a lot of info dump.

Calamity release party ()
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Questioner

So if someone is storing weight-- Feruchemy-- Can you store enough that you can actually float like a balloon?

Brandon Sanderson

Uh, your clothing and stuff will still have weight.

Questioner

If you were, like, completely naked and just *unintelligible* your hand up a wall, you will?

Brandon Sanderson

Yes. You will-- You could float, yeah. That's-- I mean, you could get your weight so low that it's basically like being in microgravity, which is...q

Questioner

Like 99%? Like a vacuum balloon?

Brandon Sanderson

Yeah.

The Hero of Ages Annotations ()
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Brandon Sanderson

Chapter Sixty-One

What Happened to Janarle

We finally get a brief mention of Janarle in this chapter. He is a side character who became a side side character. It's important that he bowed to Vin at the end of the second book, but he quickly became someone I didn't have time to deal with in this book.

His disappearance is not, in fact, due to one of Ruin's spikes. Janarle simply bolted. The stress of running a kingdom, even a subject one, was far more than he'd anticipated. He was a soldier, not a king, and was only a minor lord before his elevation.

He'd lost Urteau—the best and most profitable city under his rule—to the rebels. He suffered through a couple of assassination attempts and dealt with koloss rampaging through his Dominance and slaughtering villages. Once the ashmounts started erupting and destroying cities, he decided it was time to just get out. He packed up a bunch of food, grabbed his family and loyal guard, and fled for the hills north of the dominance near Terris.

All were eventually captured by koloss, then turned into koloss themselves. Janarle ended up back in the Central Dominance, as a koloss, for some of the upcoming events in the book. Even as a koloss, though, he didn't end up doing much that was important. He didn't even reach the front lines.

Tor.com The Way of Kings Re-Read Interview ()
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Isilel

Does military service raise one's nahn/dahn?

Let's say somebody from a very low nahn, who is basically a serf, right? I mean, they don't have the freedom of movement. So, what if a man like that rises to a sergeant and serves 25 years with distinction, does he go back to being a serf when/if he retires from the military? Would he be required to return to his village/town of origin? Can something like this be properly controlled, even? I mean, do they check traveling people's papers?

Brandon Sanderson

There's a lot of parts to this. Rising within nahns and dahns happens more easily in Roshar than rising in social status did in most societies that had similar things in our world—for instance India, or even England. To an extent, it is very easy to buy yourself up a rank. What you've got to remember is the very high ranks are harder to attain. By nature, the children of someone of a very high rank sometimes are shuffled down to a lower rank—until they hit a stable rank. There are certain ranks that are stable in that the children born to parents of that rank always have that rank at as well. Your example of the soldier who serves with distinction could very easily be granted a rank up. In fact, it would be very rare for a soldier to not get a level of promotion if they were a very low rank—to not be ranked up immediately. The social structure pushes people toward these stable ranks. For the serf level, if you're able to escape your life of serfdom and go to a city, often getting a job and that sort of thing does require some measure of paperwork listing where you're from and the like. But if you were a serf who was educated, that would be pretty easy to fake. What's keeping most people as serfs is the fact that breaking out of it is hard, and there are much fewer of those ranks than you might assume. The right of travel is kind of an assumed thing. To be lower ranked than that, something has to have gone wrong for your ancestors and that sort of thing. There are many fewer people of that rank than there are of the slightly higher ranks that have the right of travel. It's a natural check and balance against the nobility built into the system. There are a lot of things going on here. Movement between ranks is not as hard as you might expect.

Isilel

Ditto with the lighteyes—does exemplary service raise one's dahn?

Brandon Sanderson

It's much harder for a lighteyes, but the king and the highprinces can raise someone's dahn if they want to. But it is much harder. In the lower dahns, you can buy yourself up in rank. Or you can be appointed. For instance, if you're appointed as a citylord, that is going to convey a certain dahn, and you could jump two or three dahns just by getting that appointment. Now, if you serve poorly, if a lot of the people who have the right of travel leave—which this doesn't happen very often—if your town gets smaller and you're left with this struggling city, you would be demoted a dahn, most likely. If a lot of the citizens got up and left, that would be a sign. They could take away your set status by leaving. That’s something that’s built into the right of travel. So these things happen.

Isilel

If parents have different nahns/dahn's, how is child’s position calculated? For instance, if Shallan had married 10-dahner Kabsal, what dahn would their children belong to?

Brandon Sanderson

The highest dahn determines the dahn of the child, though that may not match the dahn of the highest parent. For instance, there are certain dahns that aren't conveyed to anyone except for your direct heir. The other children are a rank below. I believe that third dahn is one of the stable ranks. If you're the king, you're first dahn. Your kid inherits. If you have another kid who doesn't marry a highprince, and is not a highprince, then they're going to be third dahn, not second, because that's the stable rank that they would slip down to, along with highlords and the children of highprinces.

Isilel

Or, and another thing—what happens if a lighteyed child is born to darkeyes or even slaves? Which should happen often enough, given that male nobles seem rather promiscuous. Anyway, are such people automatically of tenth dahn?

Brandon Sanderson

The situation is very much taken into account in these sorts of cases. Normally—if there is such a thing as normal with this—one question that's going to come up is are they heterochromatic. Because you can end up with one eye of each color, both eyes light, or both eyes dark. That's going to influence it a lot, what happens here. Do you have any heirs? Was your child born lighteyed? This sort of thing is treated the same way that a lot of societies treated illegitimate children. The question of, do I need this person as an heir? Are they born darkeyed? Can I shuffle them off somewhere? Set them up, declare them to be this certain rank. Are you high enough rank to do that? Are you tenth dahn yourself? What happens with all of these things? There's no single answer to that. The most common thing that's probably going to happen is that they are born heterochromatic. Then you're in this weird place where you're probably declared to be tenth dahn, but you may have way more power and authority than that if one parent is of a very high dahn, just as a bastard child in a royal line would be treated in our world.

Arcanum Unbounded Hoboken signing ()
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Mason Wheeler

I always sort of got the impression that there were maybe... *waves hand* a dozen or so worldhoppers around *inaudible*. Now this [Arcanum Unbounded] completely blows that idea away.

Brandon Sanderson

Yep.

Mason Wheeler

Approximately how many worldhoppers are there in the Silverlight community when Khriss is writing these essays?

Brandon Sanderson

The Silverlight community is a full-fledged city.

Mason Wheeler

Alright... Well, that could be anything.

Brandon Sanderson

Well, it's not a village; it's a city. I'm gonna let you have a RAFO on the rest until I write the story set there. Let's say we're talking about much larger than people might have originally assumed. But not everyone in Silverlight is a worldhopper. You've got people who are-- that have been born there, and raised their whole lives there, and died there.

Warbreaker Annotations ()
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Brandon Sanderson

Siri Approaches T'Telir

And we finally get to see T'Telir. I'm still a tad bothered that it's chapter four before we get to see the city. I worry that people will read the book and have trouble getting grounded in it, since we've now had five viewpoints across five chapters and have been in a lot of different locations.

However, I think that the groundwork in the first four chapters is needed to make the book work. I just couldn't figure out a way to cut it all out and still have things work. Perhaps (just perhaps) I could have moved the Vasher prologue into the middle and made it a regular chapter, then moved the original Siri/Dedelin chapter to a prologue. Then, with the decision to send Siri into the city made, I could have jumped straight to this one. However, we'd have lost too much in that. Doing it this way isn't perfect either, but I think it's still the best way the book could have been done.

The Well of Ascension Annotations ()
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Brandon Sanderson

Chapter Fifty-Four

Vin Versus A Whole Lot of Koloss

The Vin fight scene here is meant to be quick and a little bit abstract, giving you the sense that she's killed a lot without going into a lot of details on blocking and blow-by-blow. I figure you got enough fighting with Sazed, and now we need to advance the plot.

In this chapter, we have a number of really nice moments that hearken back to the first book. Vin mentions several of them directly. There's the scene where she spins around atop Kredik Shaw, looking at the fires in the night. We'll have a scene like this in book three–a city lit by fire in the night as things change. We got one in Book One as well. Also, we have a scene here with Vin her thinking about how useless it is to try fighting an army on her own, referencing the time Kelsier wanted to do just that, and Vin kept him back.

With this chapter, I'm pushing quickly for the end sequence. The real climax of the siege was meant to be Vin's arrival, and the rest of these chapters make for an unavoidable downswing. She still needs to save the city, and–now that she's arrived in time–I believe most readers are expecting her to succeed. The only question now is how she'll do it.

Email to Nepene - Re: Population of the Final Empire ()
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Brandon Sanderson

Blast. I've got that in my records somewhere. It's been a while, now. Off the top of my head, I believe Luthadel was the biggest city with around two million. (Peter might have a better read on this.) I was shooting for 1920 London, but with a slightly better flow of food in because of the imperial structure an absolute monarch offers. It was the biggest city by a long shot, though. Others would have trouble topping 100k. Probably a 25%/75% split urban rural, weighted on rural, through the entire empire. Scope is relatively small. Smaller than the US. Bigger than Korea. If you email [email protected], he might have the actual scale.

Brandon

Firefight Houston signing ()
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Questioner

I loved Firefight... what happens to Houston?

Brandon Sanderson

Oh, what happened to Houston, yeah! *laughter* One of my favorite things is, like, destroying my favorite cities. I do this in my epic fantasy. If you've read The Rithmatist, I turned my hometown in Nebraska into the dark tower that all the evil comes out of. And Chicago, one of my favorite cities, has turned to steel. I just melted Houston. Because it's hot here, it kinda made sense to melt, but yeah. Sorry. *laughter* I apologize for melting you. But, y'know, you-- You probably got out. *laughter* You were smart enough to go "They're all evil. I'm going to go somewhere else." It was all those people from the political party you don't like that melted.

JordanCon 2016 ()
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Ted

What happened to the Ministries?

Brandon Sanderson

The Ministries, being a legacy of the time of the Lord Ruler's rule, there are trappings of them left but they don't use any of the same names or anything like that.

Ben McSweeney

Can't have the old labeling.

Brandon Sanderson

Yeah. I mean-- There are cities you can go to where there are more echoes of that sort of thing.

Ted

Yeah because New Seran made me think of that.

Brandon Sanderson

Yeah. I mean there are cities you can go that have more echoes of that but in Elendel you can barely even find the trappings anymore-- but you can find some of them. But You won't go in there and find, like, the Ministry of this-or-that. Because it was run by Kelsier's crew, most of that did not make the transition. Though there were notable Obligators who made it through and so they have left their mark. You have to search for it though.

Phoenix Comicon 2013 ()
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Questioner

So I’ve heard you talk about a book and as a nurse is really interesting to me, or the idea of the book. It’s the one where viruses not only make you sick but they also give you a super power. So I was kind of wondering on the list of when projects are being...

Brandon Sanderson

I originally called this book Silence Divine and the idea behind this book is—I’m always looking for interesting interesting Magic systems and I came up with an idea of “what if viruses and bacteria evolved in line with the magic on the world so that when you caught the disease you got a power” Like if you catch the common cold you could fly, as long as you have it. But when you get over the cold, you can no longer fly. So they keep you alive to help spread themselves and things like that. So when your immune system beats them you lose the power. The book will be about someone who’s basically like half-counter-terrorism, half-police force, where they keep track of these things because what happens when it moves through the city. Like half-CDC, half-counter-terrorism, half-police force. Where suddenly everyone in the city can walk through walls. What do you do, as the police force, when that happens? And things like that. And they keep special people incubating diseases that have come through before and they keep their immune systems low so in an emergency they can go in and catch a bunch of diseases and stuff like that. It’s going to be really awesome.

And the answer is, I have no idea when I can write this book. It is in the Cosmere, so it’s part of all that, but I have no idea because I really feel, coming off the Wheel of Time, the people who are fans of my work, everyone understands, at least I hope they understand, that the Wheel of Time was something I needed to do. But it did delay people getting things like Stormlight Archive and stuff like that. And I feel like right now I really need to dedicate myself to getting a few books out in the Stormlight Archive before I get too distracted by anything else, such as this, and I write books that are really cool but no one’s asking for, really, at this point. (Except for you so thank you.) So I will eventually write that book. I have toyed several times doing a novella in the world just to get that out of my system. So maybe eventually we’ll do that.

The Hero of Ages Annotations ()
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Brandon Sanderson

Chapter Thirty-Four

Marsh Kills a Smoker

This chapter was a late addition to the book. My agent, during his second read through the novel, noticed that Marsh basically disappeared through the middle of the novel—much as he had in book two. In addition, the reader got very little sense of what was happening in the Central Dominance while all of the characters were out taking care of other cities. In my books, the cities themselves tend to be characters, and Joshua was disappointed to not have at least a few token mentions of Luthadel in the middle of book three.

I agreed with him, and that's where this Marsh chapter—along with the next one—came from. An attempt to have him doing something, rather than just sitting around being controlled by Ruin, while at the same time showing some of what is going on in places where there aren't any main characters to narrate for us.

The Hero of Ages Annotations ()
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Brandon Sanderson

Chapter Sixty-Five

Ham Says Not to Attack

And, what is this? A climax for Ham?

Hammond lovers, your faith has paid off. This is the best I could give him, but it seems to me like it works. All through the series, I've had him question and debate, and he rarely comes to any conclusions on moral issues.

But, here, he gives Elend advice at the exact right moment. And it's the right advice. Now, by saying that, I don't mean to say that attacking the city was the wrong thing to do. It was just the wrong thing for Elend to do.

He's a protector, not a conqueror. Taking a city for its own good would have destroyed him, as it violates his basic life principles. He should have turned around as he did, and karma—or, well, the author—rewards him for it.

Arcanum Unbounded Seattle signing ()
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Lhyonnaes (paraphrased)

So, at the end of Mistborn Era 1, Sazed takes up both [Preservation] and Ruin, Shards which are obviously fairly diametrically opposed. Secret History implies that Sazed is able to hold both of them at once because of (for lack of a better term) who he is, and therefore implies that other people might not be able to do the same. Is that true? What would happen if someone tried to take up multiple shards and didn't have those qualifications?

Brandon Sanderson (paraphrased)

Sazed was uniquely able, yes. Usually there would be an imbalance favoring one shard, which would override or push out the other.

Lhyonnaes (paraphrased)

Like, physically expulse?

Brandon Sanderson (paraphrased)

Right. Not necessarily, but yes.

Lhyonnaes (paraphrased)

So what would happen then? Would it just float around? Would it Splinter? Could it be dragged into the Cognitive, like on Sel?

Brandon Sanderson (paraphrased)

Oh, you guys finally figured that one out?

Lhyonnaes (paraphrased)

No, no, it's- it's in the book.

*points to Arcanum Unbounded*

Brandon Sanderson (paraphrased)

Right, yeah, I gave you that one. But it depends- it depends on the circumstances. It might Splinter. In the right circumstances, it might obtain its own sentience. Or it might seek out a holder on its own.

Lhyonnaes (paraphrased)

Wait, you mean, sentience without a holder? Just...?

Brandon Sanderson (paraphrased)

In the right circumstances, yeah.

Lhyonnaes (paraphrased)

And if it sought a holder, it would be inclined to find someone that would fit better with its intent?

Brandon Sanderson (paraphrased)

Yeah.

Lhyonnaes (paraphrased)

And these circumstances would also depend on which Shards are taken up? Like, if they're less opposed that Ruin and Preservation?

Brandon Sanderson (paraphrased)

Yeah, exactly.

The Hero of Ages Annotations ()
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Brandon Sanderson

Half the Koloss Die

I had to have Elend lose some of his koloss, as just in the last chapter he was thinking that he'd be able to take the city for certain. It would mean losing a lot of lives—mostly on the other side—but he figured he could take it. That left only his morals keeping him from invading.

This way, we've got a double problem. Yes, he worries about the morality of invading—but he now also has to worry about the cost to his own army. It's much more of a risk, which means more conflict and more tension. Hopefully.

Elantris Annotations ()
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Brandon Sanderson

Chapter Eleven

I certainly didn't want this book to turn into a political statement about female-empowerment. I think that sort of thing has been overdone in fantasy–the woman in an oppressive masculine world seeking to prove that she can be just as cool as they are. However, I did have to deal with some cultural issues in Elantris. There's no getting around the fact that Sarene is a strong female character, and I think it would be unrealistic not to address some of this issues this creates with the men around her.

I actually used several women I know as a model for Sarene. I've often heard women say that they feel like men find an assertive, intelligent woman threatening. I suspect that there some strong foundations for feelings like this, though I would hope the men in question form a small percentage of the population. Still, I do think that it is an issue.

In my own culture, people tend to get married early. This is partially due to the LDS Church's focus on families and marriage, and partially because I've lived mostly in the west and mid-west–where I think that the general attitude is more traditional than it is in big cities. Because of this, I've seen a number of people–many of them women–complain about how they feel excluded from society because they're still single. Sarene's own insecurity is related to the real emotions I've seen in some of my friends.

However, I do have to point out that some of the reactions Sarene gets aren't because she's female–they're just because she's bull-headed. She tends to give too much stock to the fact that she's a woman, assuming that the resistance she receives is simply based on gender. I think a man with her personality, however, would encounter many of the same problems. The way she pushes Roial into a corner in this chapter is a good example. In my mind, she handled things in the kitchen quite well–but not perfectly. She still has some things to learn, some maturing to do.

West Jordan signing 2012 ()
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Mi'chelle Walker

Is the city that the Parshendi are in Urithiru?

Brandon Sanderson

In The Way of Kings, Jasnah tells Shallan that Urithiru is not on the Shattered Plains. So either Jasnah is incorrect or that is not Urithiru.

Mi'chelle Walker

In other words, you’re not going to tell me?

Brandon Sanderson

I’m just clarifying for you so that you have all the information you need in order to make judgments and ask questions.

The Well of Ascension Annotations ()
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Brandon Sanderson

Vin thinks about assassinating Cett and Straff

The other thing of real importance here is Vin's struggling with whether or not she should just go assassinate her enemies. It seems like such a brutal, effective way to get rid of these armies. I wonder how many more leaders we'd find dead in our world if magical warriors like Mistborn existed.

Explaining why Vin doesn't just go and take care of those two men was challenging for me. This is a harsher world than I've written in before, and it was really tempting to have Vin just go kill her enemies. I toyed with doing that very thing for a long time.

The problem is, I think it would be a bad idea for her to do that. I think it for the very reasons I outline here. I doubt that killing those two men would really have the effect she wanted. And, if she really were determined to drive those armies away, she'd have to kill quite a number of leaders. It seems equally likely to me that, after killing a number of them, the armies might just join forces and take the city.

Oathbringer release party ()
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Questioner

Could you build Aons or something similar to Aons off of the natural landforms on Roshar, like the Dawncities and the other cities that are sort of symmetrical?

Brandon Sanderson

The Elantrian magic system, the Selish magic systems, are the ones that don't work very well-- don't interact very well with other worlds... Other ones are a lot more easy to interact between worlds.

Hero of Ages Q&A - Time Waster's Guide ()
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Agate

I can guess two possible options for the kandra.

1. God Sazed endowed the gift of presence on the now mistwraiths.

2. Some of the kandra survived in the cave with the Terrisman and people of the city, along with the small mistwraiths, these are re-born with the spikes they pulled out during the resolution.

I can imagine too that some kandra on assignment may have hidden in the shelters with the rest of humanity.

Brandon Sanderson

The kandra.

Yes, they live. The people were smart enough, eventually, to replace their spikes. (And there were a couple who were on assignment who made it to storage caches.)

However, there will likely never be any more of them, since Hemalurgy is required to make them. They are now some of the few people who can communicate directly with Sazed, who—like Ruin—can whisper to people most easily when they are connected to him via spikes. With some speculation, you can probably guess what kind of roles the kandra will end up playing in future books.

Kaimipono

On a broader level, is Hemalurgy officially dead, then? Or is it still extant in some Ruin-free (but still messy) form? (If it's gone, is there any imbalance since Preservation's magic power is kept and Ruin's isn't?)

Brandon Sanderson

Is Hemalurgy dead? No, not at all. It, like the other two powers, was not created by Ruin or Preservation, but by the natural state of the world and its interaction with the gods who created it. It still requires the same method of creation, but very few people are aware of how it works.

The Alloy of Law Annotations ()
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Brandon Sanderson

Ironspine

In the summer of 2010, my wife and I visited New York. My editor, Moshe, is a life-long New Yorker and a repository of details and facts. (I've found this is a common thing in a lot of editors; they tend to be the type to pay attention to details.) The result of this was him towing us all over the city, telling us little tidbits about this building or that one.

Well, one of the stories he told us was about the early days of skyscrapers, and how people would race to build the highest building. He talked about some of the famous rivalries; I think that's the first time I began to envision a cool Allomantic fight taking place in the heights of an unfinished skyscraper. Five months or so later, I wrote this scene.

The Well of Ascension Annotations ()
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Brandon Sanderson

Maps and Interior Art

Isaac has gone well beyond the call of duty here.

The art department wasn't expecting there to be revisions to the maps, and they actually complained a little bit when it happened, thinking that they'd get charged again. Isaac, however, just wanted to make certain that the maps in the book fit with the context of the novel. So, he updated both maps, making certain that they included key points, and were revised to show new places. There are also a lot of cameos and inside jokes sprinkled through them, if you know where to look. I believe that there's a bookstore on the city map named after my agent, and a canal shop named after my editor. There's a mountain named for the best man at my wedding, and a lot of things like that.

White Sand vol.1 release party ()
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Questioner 1

Does Wit go to-- uh... what's that one place in The Way of Kings... The one place they go to, aft... The end of the book. Uh, I can't remember it now. *someone suggests something* The city they go to at the very end.

Brandon Sanderson

Of Way of Kings?

Questioner 1

Not Way of Kings, uh...

Questioner 2

Words of Radiance.

Questioner 1

Words of Radiance, yes. Does Wit go there?

Brandon Sanderson

Radiance. Urithiru?

Questioner 1

Urithiru! Does Wit go to Urithiru?

Brandon Sanderson

By the time that a certain somebody at the end shows up there. Wit is no longer with her, and nobody knows where he went.

Questioner 3

Oh, he disappeared again! *others comment*

Brandon Sanderson

He tends to do that. What's that? So Wit has been lost. He will show up at some point in the book... But yes, he will at least have the Epilogue.

Footnote: The book Brandon is referring to at the end is Oathbringer.
FanX 2018 ()
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Brandon Sanderson

I am not an economist like Lee, and I'm not an accountant like Larry, but I've done enough research in this to be dangerous. Just a little bit of research. And I found two kind of fundamental theories that have always been very useful to me in building a magic system if you want to relate it to your economics. And there are two different theories that people talk about. The basis for an economy. And one argument is, the economy is run by those who control the food sources. And if you can relate your magic system to the food (that can be transportation, getting food from one place to another; 'cause if you can get food unspoiled to a large city, you can urbanize, and things like this), they look at the idea of food running countries. And the other direction that people go is, violence running countries. The people who have a monopoly on violence in a society are the people who are in charge of that society. And they're both very interesting ways of looking at the economics of society and then relating your magic to that.

There's a reason why the Stormlight Archive, I said, "All right, I'm gonna make the magic have a one-to-one, you can correlate it to how much food the magic can create." This lets me understand using some real-world examples how to move armies around, how much magic you would need to keep the army fed, which also kind of ties into the monopoly on violence in society and things like this. But I wanted to relate it in that way because it gave me a way to correlate. "This much magic is worth this much bread. This much bread is worth this much in our world." And obviously, you can't exactly tie it one-to-one. But it gives me a ballpark, so that I can kind of keep a scale going, and I can know how much value these things have. Obviously, scarcity and ease of creating that food and things all play into how this works. It's not exactly, directly across. But it's been really handy for me in figuring out "How much is my magic worth?"

Oathbringer San Francisco signing ()
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Questioner

How many books are gonna be in The Rithmatist?

Brandon Sanderson

...I originally plotted it at three. I tried to write the second book a little while ago, and it didn't work. It's called-- The second book is called The Aztlanian, and it takes place in the city of Tenochtitlan. And I just did not have my Aztec culture down well enough, and that was part of why the book was failing. And so, I'm going to give it another try. But that's why you don't have it yet; it's one of those books that's been hard for me to get.