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Stormlight Three Update #5 ()
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Yata

If I may ask another thing, did you decide what come earlier in the Cosmere's Timeline between Elantris and White Sand ?

Brandon Sanderson

White Sand is earlier. I was pretty sure on this, but I wanted to be able to glance at the timeline and make sure I hadn't made any changes. (And I haven't.) It's pretty solidly locked into that place because of certain events around the cosmere, so you can assume it won't change.

YouTube Spoiler Stream 2 ()
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Las Aventuras de Erif

How did you decide to turn Taravangian into Odium?

Brandon Sanderson

How did I decide to do that? There are a couple reasons I decided to do that. This was one of the things didn't have to go this way. It is actually a good one I can talk about because I had multiple options here. Even until I was turning in this outline to my team and saying "Alright, it's time to sink or swim, do we like this or not?", I was going back and forth on it. Really until I had written the scenes and given them to my alpha readers and said, "alright, are you guys ready for me to pull the trigger on this?" because there are costs. The major cost is that Odium is a better ancient unknowable evil. Odium was filling the role in the books of Sauron. Ancient thing, very dangerous, very strange, very powerful and whatnot.

The thing is, my books aren't really about that. I will write books dealing with some of that sort of stuff, but that's not the sort of thing that is as exciting. It's not really as much a theme of my stories, the ancient unknowable evil. The whole purpose of Mistborn—one of them, it's not the purpose—is that even the Lord Ruler you've got to know. Even Ruin became a character that you understood. It is a cost, I will admit. It wasn't as strong for me as it might have been somewhere else. I do know that some people would prefer that, and I can understand why. Sauron makes a pretty great bad guy. Ancient, powerful, unknowable, evil forces—but I feel like I get that in the Shard itself. One of the things that I plan to play up more as the Cosmere goes forward is that these powers have some sort of primal sense to them. That's always in my mind been the bigger danger than than Rayse is that.

That is, the negatives were not that big of negatives. And what are the positives? In Oathbringer, Dalinar did not fall to Odium. That is a huge blow to Odium, Rayse-Odium. The fact that at the end of book three he was defeated in a major way, and in book four he gets defeated again, this time by Kaladin. We have proven that two of our primary viewpoint protagonists of the Stormlight Archive are able to resist and defeat him. My opinion was that by that point in the Stormlight Archive, Odium would no longer, Odium-Rayse would no longer be a threat. You run into this in lots of long running epic fantasy series. I've talked a lot about how when I was designing Stormlight Archive, the things I had read in other long running fantasy series were a big part of why I designed it the way I did. For instance, in the Wheel of Time it was very difficult—even in the ones I was writing—to maintain a sense of threat for the Forsaken when they had just been defeated right and left every book. They do get their licks in now and then, but it's real hard to keep considering Ba'alzamon from the first one to be a threat when boy, Rand just defeats him and defeats him again and defeats him again and then defeats him again. This is a problem for a lot of media. How threatening is Magneto really when he never wins?

At this point in the series, what I wanted to do was hit you with a left hook from somebody that I considered more frightening, more dangerous, more capable, and who had been growing as an antagonist for a while. And while some of his ploys had not turned out, he is still very threatening. My hope was that this reveal to a portion of the audience—I knew that some would prefer Odium, but to I hoped a larger portion—would be like, "Oh, this just got real."

I've mentioned before that my favorite antagonist is Magneto, I've brought him up before. I like characters who have clashes, antagonists who have clashes of ideology, not just clashes of forces. A reason I'm not excited to write about somebody like Sauron is that, while there are clashes of ideology behind the scenes, on screen for the movies and books it's basically: Sauron wants to rule the world and we don't want him to. That works really well in Lord of the Rings because you have, as I've talked about, part of the brilliance of the Lord of the Rings is both having Sauron, Saruman, and Gollum to represent three different kinds of evil and three different antagonists that work in tandem really well together. It's part of the brilliance of the Lord of the Rings. But I like having a villain like Taravangian. Taravangian, who has a world view that is a certain world view and that is terrifying because of how that world view is. Elevating him to Odium so that you mixed that with the kind of ancient spren of hatred that is still a very big, dominant part of what he's now become—I just thought made for a more compelling and interesting villain for the fact that we have many more books left in the Stormlight Archive and in the Cosmere, and I had done what I wanted to with Rayse-Odium.

There's my answer. It is totally viable to have, viable is the wrong term, totally understandable that some would have preferred me to go a different direction, but my instinct says—and I haven't done any polls or things on this—that the majority of fans are going to like this direction better, and I certainly think the story will turn out better. That's what led me to make that decision, but these were all things I was heavily considering. Adam was there watching those emails go around with me and the team when I was asking if I should pull the trigger on this or not. There are a couple of things that I've made decisions on that have been some of the most difficult or most far-reaching in that regard, but that I think I made the right decision on.

The other one was bringing Kelsier back. Kelsier, so I seeded all the stuff in the original books to bring Kelsier back, but then I backed off on it, and for a while I'm like eh, I don't think I'm going to bring Kelsier back. During that whole thing, oh this is a fun spoiler thing that I don't think I've talked about before: during that time in the outlining—some of you may again have much preferred this—TenSoon was actually going to be Thaidakar, wearing Kelsier's bones. There was a time where I was going to play with a kandra believing they were Kelsier, in this case TenSoon. I was going to go this direction where it's like, I'm the Survivor, I'm picking up the Survivor's heritage and I'm doing all of this sort of stuff—I did warn you all about spoilers—and there was a time in there where I decided no, I'm going to leave Kelsier dead—that I'm going to go this direction. Why did I back off on that one? A couple reasons, number one I feel like I really did a solid job with Lessie in the second of the Wax and Wayne books, which was a similar conflict. I felt like I got that out of my system. I did it well, I think that story has some really heart-wrenching things, but as I wrote that story I felt that it was a one-book story.

One of the things I've come to be aware of as I've written, this stretches back to the days of Elantris where my original ending had too many twists. It's been changed, like I had some weird twist where Hrathen had secretly come to Elantris at some point and had a heritage that made him Aleth—not Alethi—made him Aonic and things like that and it was dumb and it didn't work. It was twisting for twists sake. And part of me worries, and part of me actually doesn't just worry, I think that if I had done that whole thing with TenSoon it would have been less cool than what I just actually wanted to have happen, which was to give a full finished character arc to Kelsier. At that point I went back to what my original plan had been and I picked up those threads, and that's when I wrote Secret History, after I had finally made that decision. And it comes with costs too. Everything comes with costs. Having main character die in such a spectacular way and then not being quite dead yet has certain costs in your narrative. The more you do that less that death is meaningful in the stories, the more it feels like a gotcha and things like that. Yet at the same time on the other side, I don't think the Lord of the Rings is weaker for having brought back Gandalf. I think the Lord of the Rings is stronger, and why is that? Gandalf comes back changed as a different person and makes the story more interesting for having returned. My original plan with Kelsier was just more interesting in the long run. Forcing Kelsier to do these things and fi—he did not complete his character arc, and that's part of why it was so heart-wrenching to lose him, which I understand. Bringing him back in that regard lets me finish his story, and I just think that's going to be more satisfying. I gain more than I lose.

Plus there's the fact that someone comes back from the dead in the first chapter of the very first Cosmere book. Second chances at life is a major theme of the Cosmere. Both Warbreaker and Elantris that's kind of—Warbreaker it's the primary theme: second chance at life. You're doing a different thing with your life than you thought you would do, and let's take a second stab at it. I think that being able to play with that with Kelsier is a stronger narrative thing to do. This was also influenced by my, as I've talked about before, sort of shrinking the timescale a little bit of the Cosmere so that more of the characters from the different books can interact. It just makes better storytelling. I would say that those are the two things that in outline I could have gone different directions when I actually got to the story. When it was time to write Secret History I had to make the call. He had been dead, he had been alive, he had been dead, he had been alive, at least in my head, and I made that call. The same thing actually happened with Taravangian. It had been am I going to pull the trigger, was he going to become Odium or not? I actually vacillated on that and eventually have made the decision I made. 

Adam

Are you ever going to reveal what the alternate was going to be, kind of like what you just did?

Brandon Sanderson

Maybe eventually I will, but for now I will not. It's easier to reveal in Mistborn because it's basically all in the past. It isn't to say that I won't do something else like that, with a kandra. I might, but Lessie's story covered that real well. Who knows what I'll do, but I've backed off on, for those who have read Way of Kings Prime, Taln's original story was the story of am I an angel or am I not? Am I a Herald or am I not? Am I this divine being or am I a normal person? And that actually plays real well in Way of Kings Prime. It is just not a thing I could make work in the actual published version of Way of Kings. It's one of the things that's cool about Way of Kings Prime, is being able to see some of these ideas that I can't express in the actual series. Part of the reason I can't is also, number one I wanted to bring the voidbringers in and all of these things, and you just can't... The more fantastical your book is, the less the reader will be able to suspend disbelief about your character who claims that they're not some mythological legend from lore actually not being that mythological—they walk onstage and are like, "I think that I'm this mythological legend from lore but my powers are gone." Ninety-nine readers out of a hundred are going to be like, "yep, I believe you", even though all the rest of the people in the books are going to be like, "No of course you're not." The reader—because it's just cooler that way. It's very hard to fulfill on good promises by not having that turn out that way. Beyond that, the story I wanted to tell involved Taln and so big surprise, Taln is a Herald!

Warbreaker Annotations ()
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Brandon Sanderson

Chapter Twenty-One

Vasher Awakens His Clothing, Then Leaps off the Palace

One of the subtle, yet drastic, changes to Awakening that happened in this story came during the middle drafts. Originally, the Command was part of the process of Awakening—but wasn't as important as I eventually made it. I had intended for very difficult things to be accomplished through the use of very long and intricate Commands. However, as I wrote the first draft, I felt this was bulky. What it meant that was if you wanted to use a powerful Awakening in battle, you'd have to stop and spout several paragraphs of instructions. It really cut down on the tension of the battle sequences. (And Awakening was already slower than I preferred, with the need for all of the steps—Breathing, finding color, then Commanding.)

So during revisions, I changed this. Instead of requiring a lengthy Command to create a powerful Awakening, the strength and skill of the Awakener is instead determined by their ability to visualize what they want the Command to do. The Command is a focus, the spoken words an important part of the process, but the real trick is getting the right mental picture.

This way, someone can practice a lot, and still use simple Commands—like "grab things"—yet have them do very powerful things. It also allows me to have Commands be easier to learn and use, yet still require skill to master.

General Reddit 2017 ()
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faragorn

Hey Brandon, you mentioned you like A Fire Upon the Deep. So if we could get an artifact, what would happen to a resident Shard if we could create a local Slow Zone? Or better yet, an Unthinking Deeps (although that might be bad for the mortals nearby).

Brandon Sanderson

Ha. You know, I'd never considered this? I guess it depends. I'd say these zones change Cognitive Realm issues--so wouldn't stop the Shards themselves, as they exist in a place of perfect thought and speed. (Spiritual Realm.) It might change how things get between Spiritual and Physical, though.

Ben McSweeney AMA ()
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vineyarddawg

Do you have a shardpen, or what? Does it change to a shardbrush or a shardpencil when you have to use those tools? And can a spren change into a shardPhotoShop, or what?

Ben McSweeney

Funny thing is, working digitally is kinda magical. I mean, you can turn back time. You can stack a hundred invisible sheets of paper and draw on each one separately, with the result being no thicker than a single page. You can cut and paste and warp and blur and save a perfect copy trapped in time just in case your next experiment goes horribly awry.

And if you do it right and well, nobody will never know the difference.

It ain't a shard, exactly, but it'll do. :)

FAQFriday 2017 ()
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Questioner

When all of the contest judges, beta readers, and writer's groups say that your work is ready, but all of the agents say it's just not right for them, how do you find out what would make it right for them?

Brandon Sanderson

Sometimes, you can't.

One thing you have to be ready for is that even the best piece of writing will have people who don't like it. this is the nature of art--because human beings are different, we simply like different things. It doesn't have to have a value judgement attached to it. There is no "fixing" a painting so that everyone loves it. By fixing it, you would sometimes just make it so that different people love it.

That isn't to say that skill level is flat, and art can't be improved. I'm just saying that sometimes, you just can't change a piece in a way that will make a specific person like it--at least, not without changing it into a completely different piece of art.

If your honest feedback from contest judges and early readers is all great, and if you feel that the stories you've been submitting are ready, then you should keep going and keep submitting. And keep writing. Elantris was rejected several times, as were many famous books. Sometimes, what the agents need to see is that you can be consistent.

But beyond that, if you keep writing and submitting, one of several things will happen.

1) You'll eventually find an agent or editor who loves your fiction as much as all these other people.

2) You'll grow as a writer and realize that the book you've been submitting, though enjoyable to many people, were still flawed in big ways and can be revised (with your new skill) to make them work better for an audience who doesn't know you.

3) You'll realize that your stories have an audience, and the agents are just not getting it. (All too often, they miss excellent writers.) You'll self-publish to great success.

I can't say which of these is the future of any individual story, and I can't say if it's a legitimate flaw that professionals are seeing in your writing or not.

I can say: keep writing, be patient. If you want to traditional publish, keep submitting. Agents can be timid. If they don't pick hits, they don't eat.

But do write for you, first, and don't let yourself be pushed into trying to be someone else, writing-wise.

Worldbuilders AMA ()
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Bat_Mannington

If a Windrunner lashed Wax upwards, could he dump all of his weight into his metalminds and be unaffected or would the lashing affect his clothes and whatever else he had on him too?

Brandon Sanderson

Wax could mitigate the effect (unless he was in a vacuum) but not eliminate it completely.

faragorn

Vacuum or freefall?

It can be easy to confuse them in the context of surface to orbit.

Brandon Sanderson

I was talking about a Vacuum, but it's good to clarify. What I'm saying is that without wind resistance, his mass doesn't matter--and the books have established that what Wax does is a freakish transformation of his mass, not just his weight.

Kaladin changes how much gravity pulls on someone, and in what direction. Wax (basically, it's more complex than this) changes how much mass he has. The two, then, have some very distinctive effects.

General Reddit 2014 ()
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rangerthef***up

Anymore Shardblade designs available by chance?

Ben McSweeney

Not at this time, I'm sorry to say... the thing about Blades is that it's hard to go too wrong, they come in a wide variety of shapes and most any you imagine are probably more correct than not. They're always basically swords, he's rejected my designs in the past when they get too wacky in the shapes of the blades.

Not as crazy loose with the term "sword" as something like the various zanpakuto of Bleach, but certainly as unusual as the less extreme parts of the Final Fantasy sword catalog.

There's even some that look quite normal, if a bit on the large side. They don't have to be Big Damn Swords (see Szeth's), and they don't have to all ripple or twist or have wacky hilts and etchings. Elhokar's looks nearly normal.

So you have a lot of freedom in designing Shardblades, it's hard to go really wrong.

There is a proper design for Dalinar's Oathbringer, but he gave that sword up. I don't think anyone's taken a shot at illustrating his current blade, myself included.

Warbreaker Annotations ()
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Brandon Sanderson

Acknowledgements

A lot of people helped me with this book. As you may or may not realize, I posted drafts of the novel online as I was writing it. It was a rather nerve-racking experience in many ways. My goal was to show the process of writing a novel as it happened. As such, I would finish a chapter, spellcheck it, then post it. (Though sometimes I held it for a while, as I eventually wanted to get to posting one chapter a week, and I'd often write two or three a week.)

Why did I do this? Well, for a number of reasons. First off, I'd never seen anyone do it before. I'd seen serialized novels, of course, and I'd seen people post their complete novels once the book was out in stores. I'd never seen anyone post, chapter by chapter, the rough draft of a book that they already had a contract for. This was less serializing a novel and more showing the process. As I finished a new draft, I would post that so that people could compare and see how I tweaked my manuscripts.

I also wanted a free novel on my website so that people could give my work a chance without having to pay for it. I figured that if they liked it, they'd try out my other books (and probably even buy Warbreaker when it came out). And if they didn't like it, then at least they hadn't spent any money on it.

The third reason I posted it this way was that I wanted to see what kind of community and feedback I could get for a book while it was being posted, then use that kind of like a writing group. Now, I tend to write fairly clean rough drafts. They're far from perfect, but since I like to outline a lot, I generally know where I'm going with a book when I write it. However, a great deal still changes in drafting, and many of the people who posted comments on my blog had an influence on the novel. Not really in changing the plot or the characters—it's more that their questions and concerns would inspire me to explain something better or develop an aspect of the story more.

I tried to get everyone on the list who helped out in a moderate or significant way. However, I'm sure I missed some people. If you're one of those who gave me a lot of comments during the early months when I was posting the rough draft, and I forgot you in the acknowledgments, drop me an e-mail so I can at least get you added to the electronic version.

Berlin signing ()
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Questioner

I would like to know the process of working with other artists, like Isaac. And I saw there was a very big list of credits in the start of Oathbringer. Does the artist also affect your writing? Or you write first, and then the artists do their artwork?

Isaac Stewart

For each Stormlight book, we have twenty or thirty pieces of art, and I can't do them all myself. We've had a bunch of people waiting in the wings, a bunch of artists that we send the art to. I read the book, I make notes, Brandon gives me notes of what he would like to see in the book. We combine it into a big list. I assign out to different artists. And then we have art reviews, where I get art from the different artists, and Brandon and I go over it and say what they got right, what maybe they could change. And then we go back and forth with the artist until it's just exactly what we want it to be for the book. The same thing happens when Brandon and I are working on maps or symbols. That's basically the process.

Questioner

So it never affects your writing?

Brandon Sanderson

It does affect my writing. I can give a couple little examples of this. The American cover for Elantris, I love. It's done by Stephan Martinière. It's this gorgeous cover, it’s a very distinctive, different sort of style. But the actual scene he painted wasn't in the book. And I liked it so much... And that doesn't matter that much. The cover of the book, think of it more like a movie poster for the book. The actual scene doesn't have to occur, that doesn't bother me. But I realized I could change one little part, and have Sarene and Hrathen on the wall, looking like they did on the cover. So I rewrote the passage to match the cover. So that has happened before.

For instance, Isaac has inserted a character named Nazh into the books, who is kind of one of the people in-world-- It's important to me, particularly in Stormlight, that all the art you're seeing is something from in-world. I don't want it to be-- The covers are different. The covers are one thing. But the other stuff that we wanna have in there, we want it to be what we call ephemera. It's a map that actually existed in Roshar. It's sketches done by a character from the books. This is to not break the immersion. You're not going into the book and getting it illustrated for you. You are getting the scraps of drawings and things that were in-world. Because I feel like-- Tolkien started this. The map that you got in The Hobbit was the map they carried. It's not like someone came along and drew a map. And I liked that way better. So Nazh is one of the characters gathering these maps, and bringing them together. So I wrote him into the books.

Other things that Isaac has done like that, or an artist has sent us something and I'm like, "This is really cool. Let's work this in somehow." It does happen, certainly. And we do get the art early enough, in a lot of the cases, where I'm still doing revisions, and I'll add tweaks and things like that.

YouTube Spoiler Stream 1 ()
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Brandon Sanderson

I do consider Stormlight television more likely than film, which is why I say it like that, but who knows? I mean, there is a world where we could conceivably do Way of Kings as a film, a longer film, two and a half hour sort of film. The big streamline that would have to happen is: Jasnah would have to be at the Shattered Plains, not at Kharbranth, and Shallan would have to find her there. And become her ward, and we see Dalinar's story through Shallan's eyes as she is going through her plot, rather than having quite as many... Dalinar doesn't become a viewpoint character in that version of the book, we see him through Shallan and Adolin's eyes, basically, mostly through Shallan. And we'd do our A story as Kaladin and our B story as Shallan. But that is not unlikely that we would do, even if we did a television show, we would just then expand those parts. Everyone agrees, I'm sure they all agree in the chat, it just works better as a nine episode miniseries in this new style than it would.

Moving Shallan to the Shattered Plains, I think, is a good move regardless of what we do. Because even if we do a television show, The Way of Kings audiobook is, like, 50 hours; and a television show would be 9 hours. You still need to shrink a whole bunch. When you guys see the Wheel of Time television show, they did a fantastic job; they still had to cut out a ton. Even with 8 or 9 episodes (I think they're doing 8), you just can't fit it all. I do kind of feel like that would be a good move, but we'll see. That is why I won't do it, most likely, until Mistborn has been done, because Mistborn is the proof of concept to get everyone on board for Way of Kings.

And people say, "Do Way of Kings as animated!" While I'm not opposed to the idea (I think a good animated version could be done), if we made an animated version of Stormlight Archive, it would play only to our fans, and to animation fans, perhaps. It would not gain a larger audience. The unfortunate truth is that animation for adults does not gain audience, right now. So we could do a cool one just for the fans, I'm not saying no to that. Or perhaps someone else breaks out the genre and makes it, with these new animation studios that are doing things for Netflix, to the point that it does become... I should say animated non-comedies, because of course something like The Simpsons has proven that you can do it. But animated dramas for adults just do not break out of their fanbase. Some ones for teens and younger have, and Last Airbender is of course the shining example of something that became a cultural phenomenon through an animated drama. But people just don't watch them as much as we would like. And the main reason for me to make a television show of Stormlight is to try to reach a different audience, a larger and different audience of people who are not willing to pick up a 400,000 word book but who would enjoy the story quite a bit. That is one of the purposes of doing a new medium, in my opinion. And so I am hesitant about animation for that reason.

It's an unfortunate aspect, I wish it weren't the case, but it is the case right now, which means that we would not get the budget that we would want. Even for animated, we would not get the budget that we want, we would not get the promotion that we want, and we would not reach the people. We would reach you guys, who want to see it, and that might be enough of a reason to do it, don't get me wrong. That's why I say it's not off the table. But I would want to see what a Final Empire film does, and the reception, first, of that. If that doesn't work for some reason, then I might say "Let's just make the best Stormlight animated that we can, so that we have it as a fandom, that I can just make this cool thing." And then maybe we would do that. But I'm hoping that what happens is that we're able to do a Mistborn film that is successful, and then I can use that to say, "All right; let's do a television show." You might say, "Brandon, people are doing Witcher, people are doing Wheel of Time, so couldn't you sell that first?" It is a possibility, it could happen. The problem is, people read Stormlight and they say, "Number one, this is huge; and number two, all of these spren and things are gonna cost a lot of money." A lot more money than The Witcher costs, because the Witcher you can go film on scene.

Now, something's changing in that regard. The Mandalorian is changing some things in, I think, exciting and good ways. And I really enjoy The Mandalorian, I think it is really well made. But we're not going to talk about the narrative aspect of it, we're gonna talk about the aspect that The Mandalorian is basically all CG with very small sets. They definitely do build physical sets, and they're really good at blending the practical effects, the physical effects, with digital effects, to the point that you're never quite sure, is that CG or is that a set? But much more of it is CG than we expect, and I think what that is doing is opening the doors for much more fantastical worlds done in the same manner. Because basically all of Stormlight would have to be CG, just almost everything about it. You could maybe get a few shots in southern Utah in some of the canyons, but maybe not. I think that anyone looking at that says, "This is basically all a giant CG thing," and that's expensive right now. But if those costs come down because of new technology, CG is coming down in expense over time, then perhaps. But right now, when I go to Hollywood and I say, "I have this cool thing called The Stormlight Archive, let's make this a television show." They come back and say, "This is too expensive for us to justify right now." So that's why there's not one yet.

DragonCon 2019 ()
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Questioner

The concept of bridge warfare and the life of a bridgeman was one of the most horrific things I've ever heard of. Was that inspired by something specific or...? 

Brandon Sanderson

So, there's a couple of inspirations. One is some of the first-hand accounts of World War One I read, where tactics changed so dramatically that people were being thrown into battle not understanding that this was just terrible tactics, you know, charging machine guns, that's, turns out, bad idea in a lot of situations. And the other half of it is being inspired by actual siege warfare.

One of the things I like to do in my books is, I like to have fantastical versions of things that happen in our world, right? And this gives me a way I can look at history. I can read the accounts of, you know, what it's like to run a ladder, change it to suit my own desires and kind of have a bit more expertise where I can say, "In this situation, this is what they're doing." It allows people who know their medieval history to say, "Oh, that's cool," but also, at the same time, suspend their disbelief, right. Like, if you're a medieval historian and you're reading about actual siege warfare, I have to get it really right, or I'm gonna kick you out of the story. But if, instead, they're running bridges, it allows a lot of the mystique for medieval historians to say, "Oh, this is a different tactic, so we can't say one hundred percent what people would've done in that situation. I can enjoy the story too." And as long as I get enough right, that does that.

So you see me doing that sort of thing quite a bit. Otherwise, I do try to get the things that I do right--as right as I can--but I was just visiting some nice fellows who were showing me their sword fighting in Plate. And you'll see, Shardplate is another thing like this. Actual historical plate combat... I wanted to have Shardplate divorced from that a little bit for the same sort of reasons, right? Number one, it allows me to have the kind of epic fights the way I want to have them, it allows me to draw out the fights. And you'll notice if you watch a lot of historical people reenacting fights, the Shardplate fights will look a lot more like people sparring nowadays and not actually trying to kill each other. And that's intentional, because I can watch a lot of those online, right. I can go to conventions like this and see people doing that. You can't see first-hand two people in plate actually trying to kill each other. And if I can make the fight realistically have a good reason why it would feel like a bout, you know, with Shardplate and things like that, instead of what you'd try to do in a normal plate battle is shove a dagger under someone's armpit, right? Well, that doesn't work in Shardplate, so what do you want to do? You wanna hit them in the same place a couple times. Feels a lot more like a sparring duel in our world, and it just allows me to have this line between realism and theatricality that I really like, and allows people who know a little bit about it to be able to like, "Oh, that feels real, but I can also enjoy it." You see me doing that sort of thing a lot.

That's more than you asked, but that's occupational hazard, going on and on and on and on.

Firefight Chicago signing ()
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Questioner

How do you think about reddit or the 17th shard and the Coppermind-- All the different theories going around? Do you ever find one that hits your plot line or something?

Brandon Sanderson

Oh yes. I don't change it. I'm just like "There's a smart person.' But what I learned in Wheel of Time fandom was that you can't-- There is madness that lies in trying to change things once someone figures it out. Like particularly with the way that I do my plots, there's foreshadowing so there's someone who's going to be able to figure it out. If they can't figure it out I haven't put in the foreshadowing properly. So almost everything that I've put into the books, somebody knows. Some of them are really obvious and everybody's got it, and I'm okay with that because the people who don't read the forums, a few of them will be surprised, but mostly it will be like "Yeah of course we know this Brandon. Of course we know yada yada yada" I don't--

Argent

Go on, go on.

Brandon Sanderson

I don't... *mutters* I think you've figured it out-- But there are things like that. But there are other little things that there are a dozen theories on, and one of them's right.

Questioner

You are probably going to get that when there's large populations...

Brandon Sanderson

There's large populations and there's proper foreshadowing, somebody is going to get it, and I think that's appropriate.

YouTube Spoiler Stream 3 ()
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deadmatt666

With the mainstream success of animated series like Arcane, would ever reconsider anyone of your Cosmere IPs to be animated instead of live action?

Brandon Sanderson

I would consider it. The more popular animation becomes for the general public, the more likely I am to consider it. Now, if I am able to get some live-action adaptations, then the chances that I do animated go way up. But it's unfortunate; I wish it weren't the case, but you can go look at the numbers of Into the Spiderverse versus these other Spiderman films and see who went to them. I think Into the Spiderverse is amazing; it's probably my favorite Spiderman film. I think it is incredible. But the unfortunate and annoying truth is that many fewer people will go to it because it's animated.

You might legitimately say, "Well, don't you just want something to be awesome? Let's focus on making something awesome." And that's a pretty good argument. But I feel like I'm not in the realm right now where I want to just have one thing be cool and then leave pop-culture consciousness. If I'm going to get the whole Cosmere made, I need to hit big. Otherwise, we're going to get a couple of seasons and then be done. Because even good things on a lot of the premium cable streaming services right now get a couple of seasons, and then they're done and that is it. If I want to see everything get made, which I would like to see, I'm going to have to hit bigger than leading with animation can get me right now. That could change, that could absolutely change, but that's where my mindset is. 

Firefight Seattle UBooks signing ()
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Questioner

Was there an Allomantic power that didn't make it into the book?

Brandon Sanderson

Was there an Allomantic power that didn't make it into the book. Oh... Yes, but I'm trying to remember. I had like two dozen of them? Oh boy I can't even remember the ones that I discarded. I was going to do a lot more stuff externally, stuff that like wasn't inside of you and it didn't end up working out. The big thing that I talk about with Allomancy that changed is originally I was using...silver as one of the metals, this is-- this is because... Dumb story time, so when I was a kid I painted these little miniatures that you do in D&D so your little guys can actually fight each other, right? And my brother still does this, they're awesome, I was terrible at it, but I painted these little guys. And at one point I went-- and they used to be lead, and then they realized that lead kills you *laughter* and so--or maybe it just makes you strange, I can't remember--I went and all of the prices had gone up, like by a double, because they had made them out of pewter instead. And I said to the guy "What is up with this, you are totally ripping us off. My figures now cost us 50 cents instead of--" I don't remember what it was and he went "Uh yeah it's because pewter has silver in it man. You're buying little silver figures now" and I went "Oh. That's cool." And I bought them. And so for years I thought pewter was an alloy of silver and I wrote an entire book. An Entire Book. The whole first Mistborn book with silvereyes and pewterarms until it went to my beta readers and like "There's almost no silver in pewter Brandon, you don't even really need it. Everything in this magic system works except that." and I went "Well maybe we can just pretend in this world pewter--" "No that's stupid" *laughter* So I had to change it to tin which is actually what you find in pewter. To this day my assistant Peter, who is my continuity editor, came to me and said "You realize you wrote silvereye instead of tineye in the newest Mistborn book that you just finished? It's been ten years Brandon get over it." *laughter* Still happens.

YouTube Livestream 9 ()
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Questioner

Can Skybreakers vow to follow a code of rules some might consider outlaw-ish, like the Pirate Code. Are they obliged to adhere to changes in the law after their vow?

Brandon Sanderson

Yes and yes.

What you're running into with what's happening right now, the Skybreakers are under the thumb of someone who has a much more rigid interpretation of what they should do than is necessary for the Order. And so you could totally be a Skybreaker who is not of this group, and this group would not look kindly on something like the Pirate Code necessarily. (Though the Pirate Code kind of works for them, because it's in international waters, so even with the current crop of Skybreakers you could probably argue the Pirate Code, and they'd probably be okay with it.)

But you could have even less, codes that's like, "I'm going to follow the code of the criminal underground. I'm going to follow the Mafia code." Current crop of Skybreakers, that would not fly with them. But in the Order in general, and the way that highspren work, and things like that, you would totally be okay.

Which is kind of dangerous, yes. But you would have to follow the code as the code changes. So that could get you into trouble, also. Skybreakers, they've got an interesting way of going about all this. Hopefully, all the Orders do; that's one of my goals with them.

Dragonsteel 2023 ()
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Lightweaver2 (paraphrased)

Does Rysn have a Torment?

Brandon Sanderson (paraphrased)

She hasn’t had the Dawnshard long enough for it to change her spiritweb enough.

Lightweaver2 (paraphrased)

Will she?

Brandon Sanderson (paraphrased)

She may not call it that, but the Dawnshard will change her spiritweb in drastic ways.

Stormlight Three Update #1 ()
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the-kings-wit

One thing that I'm slightly confused about is who the primary POVs will be for the second set of 5 books in the 10-book series. I've heard a bunch of names being floated around on various online forums--such as Jasnah, Renarin, and Taravangian to name a few--but are any of these confirmed? Any word of Brandon as of yet?

Brandon Sanderson

It's possible this will change. But the back five have been planned as Jasnah, Renarin, Lift, Taln, and Ash. Though, once again, this isn't a promise that these people survive. You'll likely see at least one flashback set in the series from a character who has died in a previous book, and then you get to see something they experienced through flashbacks before their death.

faragorn

I'm having trouble locating Ash. No direct matches on coppermind.net, 17th shard forums or google.

Do you mean Ashir from one of the WoK interludes? Or perhaps someone we haven't met yet (at least by name).

Brandon Sanderson

There are a lot of weird things going on with Ash, so what's up with her will be something you'll have to wait on for a long while.

Enasor

But how about the characters we currently love? Are they all gone in the second half??? This is terrible :-(

Brandon Sanderson

No, they will be around. (Well, if they survive.) But the second series will be taking place years later, and their roles may have changed.

Stormlight Three Update #2 ()
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HarveyJYogscast

Something I've been wondering: are you intentionally alternating between male and female main characters through the whole series? Because I believe I remember reading that Eshonai will be book 4 and Szeth will be book 5.

Brandon Sanderson

Yes, I'm alternating intentionally. It's a pattern I don't feel slavish toward, so if the next book doesn't work for Eshonai but works for Szeth, I'll break the pattern. But the originally outline alternated through all ten.

NotOJebus

What happens if you write the next book for one, but then Book 5 doesn't work with the person you have left? Will you change the book so the flashbacks suit it or will you change the flashbacks to suit the book?

Brandon Sanderson

I'll deal with that when (if) it happens. I suspect either is possible, though I could also just decide to do a different character, if I feel it makes the story work the best.

Boskone 54 ()
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Steeldancer

The Heralds, back before Honor died, were they directly powered by Honor?

Brandon Sanderson

Yes. You’ll find out more about that, but the Shardblades [pretty sure he means Honorblades here] were pieces of Honor’s soul that he gave them and direct access to his essence.

Steeldancer

Like Vin and Elend?

Brandon Sanderson

Yeah, a little like that. That’s why Honorblades don’t work like Shardblades do, like Radiants do.

Steeldancer

The second part of the question is, what would happen if they were directly powered by Honor and they were holding Nightblood?

Brandon Sanderson

RAFO

Arcanum Unbounded Hoboken signing ()
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Questioner

I know the Cosmere has been around for a while. *inaudible* I guess it's a hard thing. Like, how soft...

Brandon Sanderson

No, it's all still evolving. It will continue. Like, you can't get so locked into an outline--even though I have them--that you don't change it when something better comes up. A big example of this is Adolin, right? Adolin was not *inaudible* character. And yet in the first book I needed *inaudible* I needed a viewpoint of somebody who was not imagining things, right? Somebody who was kind of more normal guy-ish. And he has a huge thing in the book. So now the outline of all ten books has changed because *inaudible*. And so, you've got to be willing to do that, I feel, as a writer.

YouTube Livestream 2 ()
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CH Braun

Can you lock a Shardbearer in a suspended cage, so they can't break out?

Brandon Sanderson

You would have to do one of several things. 1) Put them in a material that cannot be cut by their Shardblade. So that is going to come down to highly Invested materials, most of the time, or aluminum. So, put them in there. Or, you can... it depends on of they've got a living Blade or not. If they don't have a living Blade, you can theoretically (actually, it wouldn't be too hard) bind them in such a way that they just can't move the sword. If you can tie them against the wall, and you make the ceiling really high, so if they summon their Shardblade, what can they do? They can't get it around. You'd have to get it so the chain wouldn't be swipable up above, somehow. I can imagine that you could get them. I mean, classic ways to deal with Shardbearers is just to tie them up in a net and put them in a place where if they summon their Blade, it just is not leveragable to get them out. That would work.

Those are your two best bets, other than taking the Blade away and unbonding it from them, which is not too hard to do, depending on the situation.

Shadows of Self Portland signing ()
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Questioner

How do you envision Patter and Syl when they are in their Shardblade form.

Brandon Sanderson

We're going to do sketches eventually, mhmm.

Questioner

Ok, cause I'm getting a tattoo at some point and i want to make it relatively accurate.

Brandon Sanderson

Send to Peter and to... well Peter can be in touch with him. Ben, who does a lot of the... Ben is the one that we have canonize the Shardblades, and so after i write a book he does a bunch of sketches for us of what I've describes and we kinda pick one, and i know we've picked one already, but I don't know. I cant draw it for you or anything but if you go to them they can give it to you.

Secret Project Kickstarter Reveal and Livestream ()
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Brandon Sanderson

I have been lying to you. And it is time for me to admit the truth.

I know that what I'm about to say will disappoint some of you. Others will undoubtedly take joy in my forced admission here. But either way, I can no longer live with this secret.

The last few years have been hard for many of us. These are strange times. In particular, these last years have increased pressure on me in difficult ways, emotionally and mentally, to the point that I could no longer continue working on my series of books as I always had before. As this pressure mounted, something had to give. I thought I could handle it like I always had before, but that proved optimistic. And so, the time has come for me to admit the truth.

I've been lying to you. Over the last two years, I've acted with extreme irresponsibility.

Because I accidentally wrote an extra novel in secret!

I apologize. I couldn't help myself. We all respond to pressure in different ways; I, it might be said, responded characteristically. So how did this irresponsible event occur? Well, to explain that, I'm going to need to go into professor mode.

You see, 2019 was one of those years where I overscheduled myself. What I told you earlier was true; over these last years, 2019 in particular, I really was beginning to feel overwhelmed by everything I had to do. However, it wasn't the stories doing this. It was all the non-writing work, particular the traveling. That is what is truly exhausting. You see, I keep notes on what I do day-by-day, and I've outlined for you my 2019. This largest block is writing time; and I also do make sure to keep a good, healthy amount of work/life balance and time for my family. These other non-writing days are essential, as they are the days I do interviews, I write introductions, and answer work emails. This section in red: that's the one that's really glaring. I was on the road a third of my year. Four months, spent traveling, mostly going to conventions.

Now, I love seeing the world; which is why it's so difficult to say no when people ask if I want to visit. When you look at it this way, with a third of my time spent on the road, you can see maybe why I felt so overwhelmed. I had dreams, plans, ideas; but I couldn't write them because I was touring so much.

This was too much. I knew it was too much. But I was trapped in this cycle where I'd say no to traveling, then read the requests from fans and feel guilty that I wasn't going to see them. And I really do enjoy seeing the world. At least I did, before I started to get overwhelmed.

Eventually, it started to feel like a chore. Then 2020 hit, and the whole world changed. Suddenly, I couldn't travel, not even a little. I'd been planning to scale back, but scaling back in this context meant traveling eighty or ninety days, instead of over a hundred. Fewer days, yes, but not by a significant margin. Except, with the pandemic, that need to travel, indeed the option to travel, went away. Suddenly, I had time again.

This [novel] is the result. I start writing it as a gift for my wife, telling only her, letting her read the pages as I wrote them. The experience of writing a book in secret reminded me of the early days of my career, before I published, when I could write whatever I wanted, whenever I wanted. The process rejuvenated me, which is important, because, like a lot of you, I was feeling stressed in 2020. When I finished this, I presented it to my wife as a gift: her own secret book. She read it and told me, "You need to share this." So after two years of keeping it just to her and me, I'm telling you. That's my big secret.

Well. Maybe not the entire secret.

You see, the pandemic wasn't over, and writing that secret novel had been a ton of fun. So let's just say that one thing led to another, and a second secret novel materialized in early 2021. Longtime followers of this channel might remember me talking about one regret I've begun to have as I grow older. When I was younger, any new, fresh idea that came to me could end up becoming a novel. But the more I write, the more I lock myeslf into series. Which is great; I love my big series. I'm working on Stormlight now, which is as exciting as ever. I want my legacy to be the massive, interconnected universe that is the Cosmere. At the same time, I always saw myself doing standalone novels now and then, exploring the reaches of the Cosmere or other strange worlds. For a while, I managed to do this with novellas. But in recent years, with travel demands, I hadn't even been able to do those. I can sometimes write when traveling, but the more that I do, the more exhausted I get, which makes it tougher and tougher to be productive.

If you compare this [pie chart] average of the last two years to 2019, you can see a lot has changed. I did still travel, and I've also had more non-writing work days, on average. This is mostly the time I've invested into YouTube and into our Dragonsteel convention, things my team and I see as replacements for me visiting you all in person. Even with this, the significant drop in travel time has added to both my writing time and my family time.

If you leave me alone too long, I will start telling stories. It's a mathematical constant, as irrevocable as pi. And... what would you expect to happen? The best part was, nobody expected me to do anything with this time. No editors were scheduling books because of it. No fans were wondering what I was doing with it. Because for most of my professional career, I'd been traveling eighty to ninety, and sometimes a hundred and twenty days a year. Suddenly, I had time for all those other ideas. The ones that weren't planned as big, core series. The ones that I always wanted to be the spice of my career. I've always loved the idea of surprising you all now and then with some random Brandon Sanderson novel. I wanted my fans to consistently have the opportunity to get lost in something completely new, something surprising, different from what you'd seen from me before. This is the mindset that created The Emperor's Soul and Warbreaker.

This extra writing time has become very precious to me. Before 2020, I'd begun to let all these ideas just wither away, as there wasn't time for them. I'd begun to think that, as much as I loved the big series, they would consume the rest of my life. So, call this the silver lining of 2020. Life has been tough lately, but it has also restored to me something very precious.

And I might have gone a little overboard, because I've written five extra novels in the last two years.

Look, I know. Don't roll your eyes at me. You deal with isolation and quarantine in your way; I'll deal with it in mine. We all handle stress differently, okay?

Four of these are full-length novels of adult-oriented science fiction or fantasy. One is a middle grade story, written as a gift to my children, which I'll probably make as a graphic novel. We'll put that one aside for now, as I don't yet know how I'm going to present it to you. But that leaves us with four full-length novels. I wrote three of these as gifts for Emily, and one purely for myself. Three are in the Cosmere; one is something completely different.

I kept all five of these secret from my team until late last year. Then, I just left them on a table at our offices with the words "Top Secret" on the top of each one. The team had no idea. I'm a bit of a showman, if you can't tell, and this experience was a blast. I wanted to replicate that feeling for you in this video, which is why you might have to excuse my somewhat dramatic opening. I do apologize for that, but it's technically all true. I have been keeping a secret, and I think it will make some of you very happy, while others are just likely rolling their eyes at me.

Isaac Stewart r/Stormlight_Archive AMA ()
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ArgentSun

Hemalurgy table on the website when?

Isaac Stewart

The Hemalurgic Table almost didn't make it into the leatherbound of The Hero of Ages. As such, I feel that the version I did add is sort of a prototype to a much cooler, much better, probably a littler-bloodier version of the table that will be done for the art print. When the art for that art print is done, then we'll post a better version of the art. I don't want a high-res image of the prototype version floating around the internet, if that makes sense. It's on my list of things to do, and I suspect I'll get around to it in the next year or so. Thanks for asking!

ArgentSun

OOOooo, interesting, I didn't think the changes would be that substantial.

Isaac Stewart

I think the changes will be mainly in the art.

Phantine

since Peter mentioned it's in-universe, I hope your bloodier version gives more clues about who is operating this gruesome hemalurgy lab

Isaac Stewart

Hmm...that's a good question. :)

MisCon 2018 ()
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Questioner

Any updates on movies?

Brandon Sanderson

So... Hollywood is Hollywood, right? We've sold Mistborn three times now to three different groups. We've sold Legion twice.

So here's how we stand right now: the Steelheart books are still owned by Fox. Sean Levy's company, he did the Night at the Museum films, but their option lapses in July, on July 1st. They've renewed the option multiple times, to the fact that this is their last option month, and we haven't seen a screenplay. Which is not a good sign. So, I would not hold my breath that, in a month, they're going to greenlight a movie. They had a screenplay, they discarded a screenplay, they have not commissioned another screenplay. They have one month left. They could just come out and be like, "Here's a bunch of money, Brandon!" They're not gonna do that. It'll lapse in a month, most likely.

Legion has been recently purchased a couple of weeks ago. Couple months ago, actually, but by a place called Cineflix, in Canada. Legion was really hot for a while. Then Marvel made a TV show called Legion, and all the interest dried up. And then the Marvel show just kind of went away; I don't think they're doing it any more. And now suddenly everyone wants to buy Legion again... If they make a TV show, they would change the name. The Legion collection is coming out in the fall, and we still have Legion on the title, but it's called The Many Lives of Stephen Leeds as a subtitle.

Snapshot, my novella, came out last year, it's optioned by MGM. They have put a screenwriter on it who is doing a really good job. I'm very impressed with the work the screenwriter's doing. I'm very optimistic about that project. It's looking really good.

The Cosmere is optioned by a group called DMG. They are a primarily Chinese company who-- What they do is, they finance American movies in exchange for getting the Chinese rights. So, they did this on Iron Man 3, and a couple of other films. And they have the rights until next spring. I really like DMG, it's why I sold them the Cosmere. They have been going through some changes lately, the studio exec that was on it has left the company and started a new company. And that's always a little bit of a setback. They have a screenplay for Stormlight. It came out at 250 pages, which is a 3-hour movie. Which they're like "Eh, this is too long." And it still cut out a ton, so they're now looking at television. They wanted to try the thing first, but the fact that everyone's gobbling up the television rights for fantasy properties now makes them say "Ooh, maybe we should actually do a television show on this." So, really, it's gonna depend on, how does the Wheel of Time show go? How does the Witcher show go? How does the new Lord of the Rings show go? And things like that will have a big influence. Amazon's doing a prequel Lord of the Rings series about Aragorn as a ranger. The Witcher is on Netflix. It's been greenlit for about a year, so it's actually moving. And then the Wheel of Time show, just got announced, didn't it? Who has that? I don't know if I can tell you, I don't know if it's been announced. The television show has been announced, I don't know if they've announced who's doing it yet. But somebody is doing a Wheel of Time television show. It's not been greenlit, but it's had a lot of good rumblings. It looks good. I can't say who it is, unless it's been announced, but I've done calls with their showrunner, who I like. They seem to be treating the property with respect. I think there's a decent chance you'll get a good Wheel of Time show now. Decent-- in Hollywood, decent's still a 10% chance, right? But that's higher of a chance than any of my things look like right now, except potentially Snapshot, which I wouldn't give as high percentage, even, because it's not as far along. But I'm very impressed by how it's going.

So, there you go...

General Reddit 2020 ()
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Staenbridge

In WoR and OB we hear about the Veden/Kharbranthian Half Shard shields that can resist Shardblade strikes, and which involve trapping Radiant spren according to Taravangian. In RoW they aren't mentioned, despite the book spending a long time talking about fabrial science.

Both Oathbringer and Rhythm of War raised some unanswered questions though. First, when the fabrial fails and the Shardblade starts cutting again, has something terrible happened to the spren contained inside the gemstone, similar to when Kaladin stabs a voidspren with Syl in the Kholinar palace? Second, are the honorspren OK with these fabrials, ethically, like they are with other modern fabrials?

Brandon Sanderson

I do want to get more into half shards when it's the right place, so I'll RAFO most of that for now. I'm not sure EXACTLY what the other questions are asking, as the wording wasn't 100% clear to me, but if you are asking if things like Soulcasters are okay with spren: yes. If it's half-shards, it's a RAFO.

Stuttgart signing ()
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Rhapsody (paraphrased)

How much freedom do you get from Brandon for the maps and symbols and so on?

Isaac (paraphrased)

I get a lot of freedom with the maps. There were actually times we've changed parts of the books to fit the maps.

Rhapsody (paraphrased)

May I have an example?

Isaac (paraphrased)

We changed around directions in the Kholinar chapters a lot.

Rhapsody (paraphrased)

And the glyphs and other symbols?

Isaac (paraphrased)

For the glyphs I have a symmetry tool which I play around a lot with. We developed the glyphs later in full from those images we liked.

For the Allomantic symbols I had a couple different ideas which didn't seem to work well. Then I had an idea about a bunch of nails lying around haphazardly and from that image the Allomantic symbols evolved.

Hero of Ages Q&A - Time Waster's Guide ()
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Kaimipono

What was Vin supposed to do at the end of Well of Ascension? How exactly did not-using the power, end up releasing Ruin? I still don't get how that all worked. Can you explain it?

Brandon Sanderson

What was she supposed to do? Well, this is difficult to answer, since the prophecies have been changed and shifted so much. Originally, the prophesies intended for a person to go take the power every thousand years and become a protector of mankind for a period of time. Someone to keep an eye on Ruin in Preservation's absence and watch over the world as he would have done. Imagine an avatar who arrives every thousand years and lives for their lifetime blessing the people with the power of Preservation, renewing Ruin's prison, and generally being a force for protection. (Note that Ruin wouldn't have gotten out if the prison wasn't renewed, he'd simply have been able to touch the world a little bit more.) Obviously, it changed a LOT during the years that Ruin was playing with things.

What should she have done? Well, Ruin's release was inevitable. Even if she hadn't let him go, the world would have 'wound down' eventually. The ashfalls would have grown worse over the centuries, and the next buildup of the Well might not have come in time for them to do anything. Or, perhaps, mankind would have found a way to adapt. But Ruin was going to get himself out eventually, so the choice Vin made was all right. There weren't really any good choices at this point. She could have decided to take the power and become a 'good' Lord Ruler, trying to keep the world from falling apart. Of course, she would have had to make herself immortal with Hemalurgy to make that work right. And since she was already tainted, chances are good she wouldn't have ended up any better than the Lord Ruler himself.

Manchester signing ()
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Questioner

Your magic systems, they're genius.

Brandon Sanderson

Oh thank you very much.

Questioner

There's a certain subtlety to them that doesn't overtake the story which in some books could easily happen. How early on in your process do the magic systems have to be looked at an really put into place?

Brandon Sanderson

Every book is different. For some books the idea is a plot idea that starts me and for some books it is a setting idea--and magic systems are setting ideas in my head--and some its a character idea. With a character idea its usually a conflict, "that's an interesting conflict, what can I do with that" With magic systems it's usually "this will allow me, as a writer-- it will force me to stretch. It will have interesting limitations, it will do interesting things visually on the page, it will change the world in a very subtle yet important way that then I can explore" If we change one little piece of physics what does it do to the world, this sort of thing. I'm usually getting a lot of my ideas from reading science articles and things like this. Stormlight Archive is based off the fundamental forces, Mistborn is based off of vector physics and metabolism and things like this. These ideas-- I like having one foot in science and one foot in superstition for these magic systems. I usually don't start a book until I've fleshed out the magic system pretty well. That said when I was doing Stormlight Archive, the version that you have read I didn't have the terminology and how it was going to feel for the lashings until I wrote Szeth's opening scene, and that was where I really nailed down how this would look on the page and how it would feel. Sometimes you just need to write, you can't just plan endlessly and not write anything. But most of the time I have that nailed down. If people are interested in this you can look up my essays on writing magic systems, I think they are fun, but I humbly titled them Sanderson's first law, second law, and third law. So I think highly of them. You might find them interesting. They talk about my philosophy on writing and on magic systems.

Idaho Falls signing ()
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Questioner

One question I've been thinking about a lot, and that is the black bladed sword. Is there just one sword, or is there one for each world, that [works with?] different...like Shard powers, or is it just one sword that can work with all?

Brandon Sanderson

[Nightblood] is something special. A long time ago, some people from the Warbreaker world came to Roshar, saw Shardblades, thought, "We can do this," went home and tried to make one. And that is Nightblood. And it went horribly horribly wrong. And so they didn't make any more, except now, Azure's sword is somewhat related. But that is the origin of Nightblood. Trying to make a Shardblade out of a different magic system.

Ad Astra 2017 ()
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Brandon Sanderson

So, any questions?

Questioner

Well, I was kind of wondering, you've got this whole culture of, exactly that: people asking you questions about your stories outside of the stories.

Brandon Sanderson

Yeah.

Questioner

I was wondering, is that something you developed or decided on? Or--

Brandon Sanderson

That I inherited from Robert Jordan. It had started happening a little bit, but it was really a thing that Robert Jordan fostered in his fans, that I got very used to doing. And so, I just kept doing it. I do warn my fans: I change my mind. And so, um, the things I say--they call them the Word of Brandon--Word of Brandon is level below what's in the text in hierarchy, because I will change my mind, and I will get things wrong when I don't have my notes and stuff. And so-- But yeah, but you can find collections of things I've said. And most of them are still true. Once in a while I'm writing a book, I'm like, "No, this just doesn't work out." But you know that--that just happens with everything.

Like I'm writing Oathbringer, right? And I've mentioned things in Dalinar's past before that are from my outline of Dalinar's past. I sit down, I write the flashback sequences, I'm like, "Oh no. Continuity error," right? And so we just have to go with fixing it in this book and then say, "First book's got a continuity error, guys." Because once you actually sit down and write out somebody's life across thirty years, you can't get them sometimes into places where you had noted stuff. So, it's--I wish I could be like 100% accurate on all things. It just doesn't work out. Even the books like Mistborn, that I wrote all three in a row, and then we edited them, and then sent them out--still had continuity errors, so. Ehh.

General Reddit 2022 ()
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[deleted]

Given Brandon's answer to a block of Cheese stopping a shardblade, how does the last clap work?

Brandon Sanderson

So, I'll admit, I've been considering the cheese question since it was asked.

I'm not sure if it has to be cheese. But any object that is sufficiently thick but also sufficiently pliable that it's going to press down on the blade while it's cutting IS going to create drag on the blade.

The Blade does, by necessity of my understanding of the relevant physics, need to be able to vaporize a tiny bit of matter into Investiture while cutting, in order to create space for the Blade to continue to slide through. This is related to why it doesn't cut things with souls.

At the same time, I'm not convinced that this is relevant to the actual question being asked. I think that I have to relent that, with a sufficiently large block of cheese and a Shardbearer trying to cut lengthwise through it, the drag produced on the flat of the blade is going to tire the Shardbearer. Making cheese legitimately more difficult to cut through than stone or metal. And a big enough block of cheese might stop the slice straight up, because the weight placed on the blade will be pretty heavy.

That said, the top replies to this thread are pretty relevant, and are correctly explaining the mechanics of the situation. There is this little "shield of vaporization" around a Blade while it cuts, so a thinner Blade (like Szeth's Honorblade) might not have this drawback at all. It depends on how far back the shield of vaporization extends, and how thick the blade is.

My current instinct says that wider blades would be stopped by this, and so those of you planning to make ten-foot-thick walls of cheese to stop an invading Shardbearer can continue in your...endeavors.

Remember, kids, keep your Shardblade thin for actual combat (for multiple reasons.) Only make the big showy forms when you're trying to look intimidating. (With a nod to the fact that a thick blade does tend to be better for getting through Shardplate, giving you more mass to hit with. Choose Adolin's Blade for Shardplate Duels. Szeth/Jezrien's Honorblade for cheese.)

Miscellaneous 2019 ()
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Questioner (paraphrased)

In a recent WoB, you have stated you considered Adolin to be young, hotheaded, and impulsive. However, the narrative of Oathbringer seems to draw a very different portrayal of Adolin: he comes across as very level-headed. Hence, has Adolin's character changed since the early books? Should readers interpret Adolin as level-headed or impulsive?

Brandon Sanderson (paraphrased)

It's not really my place to argue questions like this--I need to write the text, and leave it for readers to interpret. However, I see Adolin (though growing and changing) still as being hotheaded. He refuses the throne, he repeatedly takes on foes much bigger and more dangerous than himself, he leads the charge in the assault on the palace, he decides to bring everyone to his tailor without consulting them on the idea.

Adolin is a guy who follows his gut. At the same time, he's a trained duelist--and has been prepared for battlefield command since his childhood. When you're in the middle of a war (or an event like the collapse of Kholinar) you need to be able to take command and make decisions. He'd be a terrible soldier and commander if he couldn't do this.

The fact that, despite his training, he does things like attack Sadeas and try to take on a Thunderclast by himself is the proof of his character.

Shadows of Self Portland signing ()
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Questioner

What did you do to get into the head of the opposite gender?

Brandon Sanderson

This is an excellent question. She is saying that Vin turned out really well and it's hard for her to write male characters. This was actually really hard for me at first too. Several of my first unpublished novels had really lame, weak female chaarcters and it was one of the big transitions I had to make in transitioning from aspiring to professional.

 The biggest change was just a mindset change for me, and this might not be your problem, but I found that I was sticking people into roles rather than creating character who had a life outside of the story and then saying what happened when the story happened to them. It was this transformation in my head where I'm like "Wait, everyone is the hero in their own story, what would they be doing otherwise, what are they passionate about, how are they weird, how are they quirky."

 This is the problem with a lot of people who are kinda aware of this issue who write the other gender: they don't make the other gender weird and quirky. You'll see this: female writers, the men will just kinda be this paragon. Male writers: the woman will be up on this pedestal. They don't feel real because of that. Try to say, "if they were staring in the story, how would I design them. What makes them weird, what makes them passionate, why don't they fit their role?" That's the best thing you can ask, "why dont they fit their role."

General Reddit 2018 ()
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Ray745

So once upon a time Brandon was going to write Szeth as the flashback character for book three, but then Brandon changed his mind, decided to write Dalinar's flashback chapters to see how that would go, and then after writing them made book 3 Dalinar's book instead. Here is a quote from the first Stormlight Book 3 Update post Brandon made in this subreddit

As someone else has posted, I have finished the rough draft of Dalinar's flashbacks for Stormlight Three. I consider the experiment of writing his flashbacks for this book, instead of waiting for book five, to be a success. Therefore, I'm proceeding with the Dalinar/Szeth flip.

The reasoning for this is something I can't discuss in detail until the book is released. I'd be happy to revisit this topic once you all have a chance to read the novel.

Now that the book has been out for 6 months or so, I'd love to hear Brandon discuss the reasoning behind this. Personally, I have a very tough time imagining how this book would have played out if Szeth had been the flashback character. Clearly we wouldn't have had to Dalinar/Odium confrontation if we didn't have Dalinar's flashbacks, as those were integral to the overall storyline. I'd love to hear what the plot of this book was originally supposed to be when Szeth was going to have the flashbacks. Does anyone know the answers to this, or am I going to have to hope Brandon sees this post and decides to answer more than a RAFO? :)

Brandon Sanderson

Hmm. This is going to be difficult to answer without straying into spoilers for books four and five. It's also hard to say how the books would have played out if I'd swapped these back.

The Dalinar/Odium confrontation would still have happened, as that was something I'd been planning for a while. But how would things have played out? Hard to say, as an outline is only a rough guide--even for someone like me. It's when you get to the nitty gritty of the story that things come together.

Having finished the book, it's hard for me to imagine going another direction--as I made the decisions I did because I felt they were the ones that were right for the story. And a lot has changed over the years as I've worked on the details. (Kaladin's arc from book two, for example, was originally plotted for book three--parallel to Szeth and his flashbacks, which share some similarities.)

Dalinar's flashbacks would work very well for book five for reasons I can't explain yet--but it became clear to me that I needed them for this book, despite the outline looking at the Szeth/Kaladin dynamic. (Which was upended anyway when I moved Kaladin's second character arc to book two.)

So...that's a whole lot of not saying much, I'm afraid. I can answer a lot more once book five is out.

sv15249

Does it mean that we shouldn't expect any explanations or clues about what happened with Dalinar at the end of Oathbringer before book 5?

Ask just to know if we'll know more in book 4 or we'll have to wait a bit longer.To avoid false expectations:)

Brandon Sanderson

There will be explanations and clues, but I would anticipate more Dalinar in book 5 than in book 4.

Oathbringer London signing ()
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Questioner

For Adonalsium to create the universe, therefore he must have infinite power to create an infinitely sized universe. Therefore, infinity divided by sixteen is equal to infinity. Therefore, why don't the Shards have infinite power, which they clearly don't, because they can be killed?

Brandon Sanderson

The power can't be killed. The entity controlling the power can. Infinite power existing and being able to access the infinite power are different things, and a finite mind, even added to a very powerful sense of power, isn't necessarily able to tap all of that.

Questioner

What about Ruin and Preservation in Well of Ascension? We hear about Ruin using some of its power. Therefore, it must not have infinite power, because if you minus something from infinity, it's still infinity...

Brandon Sanderson

So, infinite power is changing forms. It's not going anywhere, right? So, the Investiture, the power, is becoming energy, which is doing work, which is being released back into the system. Nothing's growing or shrinking. It is simply changing forms, and potential energy is becoming kinetic.

Secret Project #2 Reveal and Livestream ()
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Brandon Sanderson

Generally, books form when multiple ideas stewing in the back of my brain combine in interesting ways. The most obvious idea for this one [The Frugal Wizard's Handbook for Surviving Medieval England] is my desire to do a Jason Bourne type story. I know it’s a little tropey, but there’s something about me that genuinely loves the type of story where you find out about the characters as they remember who they are.  I think it’s because I love books structured in such a way that the reader and the character feel the same things at the same times.

There’s this beautiful sense of discovery to a book, and though it could (obviously) get old, I personally enjoy the occasional story where you get to enhance that feeling by starting with a blank slate character. (When I’d GM role-playing games, I loved to have all the characters start with no memory and the players discover and develop them as they went.)  So, I hope you’ll forgive me for using a trope that can sometimes be a little eye-rolly (amnesia). I promise I do some interesting things with it.

The other big idea that led to this was one I’ve had for years about “time-travel tourism.” A lot of time travel stories focus on changing (or not changing) the present. I wanted to throw that worry out the window and play with the idea of “past as playground.” You can hear Dan and I discuss this concept (though I’d already written this book in secret by then) on episode 18 of our Intentionally Blank podcast: “Time Travel Disaster Tourism.” As these two ideas melded into “Time Traveling Jason Bourne,” I knew I had something that would be fun.

The final element that connected here was me realizing—as I started working on this—the uncomfortable nature of the topic. Playing with the past meant playing with people’s lives, and there were some parts of this that I felt I needed to hang a lantern on. That’s when I decided to use interjections from the Frugal Wizard’s handbook. (I’d actually had this idea as a title with no context years before.) I figured I could highlight the inherent ridiculous—and somewhat immoral—nature of the basic premise with some satire, making it okay to laugh at the situation all while we talked about human nature. Because I think this is really something we’d do if we had the chance to travel to the past without consequences in the future. So it’s worth talking about it in narrative. That’s part of what SF/F is for—exploring the impossible now so that when some impossible things become reality, we as a society have already had a chance to investigate how we feel about the subject.

Anyway, those three things combined into this story. While Secret Project #1 has a fairy-tale tone, I intend this one (when in the protagonist’s viewpoint) to be more action/adventure. The Frugal Wizard inserts are comedic, but the main text is not a comedy, save for the occasional sarcastic or amusing comment by the narrator.

The Dusty Wheel Interview ()
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The Dusty Wheel

Everyone's here to find out more details about what's going on with the state of Sanderson. What can you tell the fans that you haven't said yet? How are things going, what's in process, and what can we expect?

Brandon Sanderson

I started the fourth draft of Rhythm of War today. This is the big beta read revision. I spent the last week taking a break from Rhythm of War and working on the novella that's going to go in between books 3 and 4 (theoretically, if I actually finish it). I did one of those between books 2 and 3, and I really liked it. But I only got two chapters of that done, about 10% of it. So, who knows how long it will take me to get that finished after this is done. I've got about two months of work to do this revision, and then one month left for the final polish, which will be June. Right now, just digging into that. Beta reads have given me a lot of useful feedback. A lot of things I'm changing are just slight tonal tweaks here and there, just to balance out.

One of the things that happens, particularly with a Stormlight book, is: I write a lot of viewpoints separately and then interweave them, and that ends up creating generally some tonal problems here and there, and some pacing problems that just need to be smoothed out. Either chapters need to be rearranged, or the tone of a chapter needs to change, because I have too many heavy tone chapters in a row and one of them needs to be lightened up, or vice versa. Things like that.

The Dusty Wheel

Can you give the fans a hint, maybe, about character groupings? I know that's been a big question among the fans.

Brandon Sanderson

I'm not sure if I can give too much of a hint about that. What I can say is, start to make people's expectations: this is the Venli/Eshonai book. But really, it's the Venli/Eshonai flashbacks, and the main book is focusing a lot more on another character. This just naturally happened during the writing process; there was another character that ended up taking a lot of the time. It's not a person who has a flashback sequence in the books. So, you can theorize on who that would be; it's someone who does not have a flashback sequence, so it's not Kaladin, Shallan, Dalinar, Szeth, Eshonai. But, really, it's this character's book, mixed with flashbacks for Venli/Eshonai. It really turned into that character's book a lot more than I was expecting, and it was one of those happy accidents where I really liked how it turned out. But fans who go into this expecting something that's as much Eshonai or Venli's book as the last book was Dalinar's book are probably going to be disappointed, because it's more of a split between these three characters. Venli/Eshonai in the flashbacks, and then someone else in the present.

So, hardcore fans, expect another character to really be the focus of this book.

The Dusty Wheel

Do you have a favorite you've already announced that's in Rhythm of War that has been your favorite character to write in this book?

Brandon Sanderson

It has been this character that I'm not going to tell you who it is.

YouTube Livestream 2 ()
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Aaron

What changes, if any, would you like to see in the fantasy genre for this upcoming new decade?

Brandon Sanderson

I get asked questions like this on occasion, and I do have trouble answering, because if there are changes I want to see, I just kind of do them in my writing. And it's hard for me to feel that I should speak for an entire genre, particularly one so varied as fantasy.

I have been very interested by some of the trends that have been happening lately in fantasy. I think fantasy has gone some really interesting places, with different types of stories and different types of backgrounds leading to fantasy novels. I would certainly like to see that continue. It's been very good for the genre, I believe. But I don't have, really, any axes to grind about where the fantasy genre should go. Which is very different for me now than when I was young, trying to break in.

Maybe that simply comes down to the fact that right now, I am the establishment, rather than the person looking to buck the establishment. So, for someone like me, the fantasy genre seems like it's in a great place, because people are buying my books! But, when I was young... I don't want to say I was more self-righteous, but I think in my desire to see my style of fantasy do better, I was less willing to acknowledge that, as far as taste goes, it doesn't matter what you love in stories (within normal limits), as long as they are books that people are writing with passion and you're enjoying reading, right? So, when I was younger, I might have said, "There are too many Tolkien-esque fantasies being published!" Where now, I say, "Hey, people, they like Tolkien-esque fantasies. That's great! Everybody loves Tolkien!" What's wrong with fantasy being Tolkien-esque if people enjoy it?

So, I'm much less likely to try to say what fantasy should be, and just more enjoying the fact that I feel like we have, in fantasy, the single most interesting and diverse genre on the vast face of the planet. It is the genre where anything can happen, and your imagination is unlimited. And I love that about the genre, and I certainly would like to see that continue and to see where it goes.

Skyward San Diego signing ()
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Questioner

I want to write books... Do you have any trouble with trying to figure out what you want your main character's name to be?

Brandon Sanderson

Names... I will tell you this. You're probably stressing too hard about the name, because usually if you just pick one and start writing, you will grow to see that character by that name, and they'll be come entwined, and you won't stress about it anymore. That happens most of the time, if you just settle on one.

If you're writing Sci Fi/Fantasy, there are a couple of things you can do. If you want a really easy sort of Sci Fi/Fantasy hack, assign sort of a linguistic structure to a bunch of different countries in your world, and be like, "All of these are going to have Ancient Babylonian sounding names." And then you can go kind of look at that language and build some names out of that. That's an easy way to do it.

But really, I would not stress this. Just name the characters, start writing. If it feels wrong to you after you've written for a while, swap something else in, see if that works, and write for a while. Usually the person will grow to match the name, and then name will become synonymous with them in your head, to the point that it can be really hard to change their names later on when you decide, as I've sometimes decided, "Wow, this name doesn't fit the naming paradigm for this culture; I'll change their name." And then I just keep calling them the wrong name when I talk about them.

General Reddit 2018 ()
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BipedSnowman

In theory, could you create weird structures or even alloys [with Forgery]?

Two scenarios: using Forging how you might use Soulcasting, such as turning something into wood, bending and carving it to make a new shape, then breaking the seal so it turns back into the original material without changing shape.

Second: Forging one metal into another, and forming an alloy to reduce operation costs. For example, tungsten has a melting point of about 3.5k C, but it's useful as part of a steel alloy for certain applications. Could you Forge it into, say, zinc, which has a melting point of about 500 C, create the steel, then turn it back into tungsten? Presumably the investiture would adjust the molecular structure so it acts as if it has been alloyed with tungsten originally too, otherwise the same process happening with food could be deadly.

Brandon Sanderson

Yes, this is in theory similar to Soulcasting. The difference is that a Forged object, upon "Forgetting" the rewriting to its spiritual nature is going to try to snap back and match what it "thinks" it should be like--which isn't going to lead to as much stability as Soulcasting, where the actual soul is changed. The object is going to try to get back to the way it "should" be, with varying results.

The reason the Lord Ruler aged hyper-quickly is related to this as well.

Firefight Chicago signing ()
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Questioner

When you develop a character, like as the change over time, does it come naturally or do you have to force it?

Brandon Sanderson

As I develop characters and they change over time, does that come naturally or do I have to force it? For me it comes very naturally. I do a lot of planning ahead of time on my plots and a lot of planning ahead of time on my settings. I do less on my characters. I cast people in roles. I start writing someone in this role and I see what becomes of them in the first few chapters and if I'm not liking that I put it aside and cast someone else in that role and write for a few chapters and then set that aside until I find a mix that I like and then it is a very natural progression as I write them. That's just the way that it works for me. It's a matter of practice making that happen.

17th Shard Interview ()
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17th Shard

Can you elaborate more on cadmium and bendalloy's effects? Like, if you're speeding up time, are you speeding up time for you in the bubble or what?

Brandon Sanderson

Anything in the bubble. You create a space around you of sped-up space-time, and anything that gets in there moves more slowly. Like, let's say that I shot a bullet at you and you popped it with sped-up time. That bullet would move really slowly. Everything around you would be slowed. Ah, no, but you would be the same so when the bullet entered it would go the same speed that you are going, but once it's out, it's either faster or slower. Does that make sense?

17th Shard

Yeah, it does, it does. And it's the same with bendalloy, just…

Brandon Sanderson

Reversed, yeah. It can have some really powerful effects, but the problem is, you can't change anything. As soon as you get close enough to change it, it's in there with you. So, if you were using it the right way you could dodge bullets, as long as you were able to get it off before the bullet got too close to you, but that's hard to do.

And, if you're the one who can slow time, you could get someone in your bubble and slow time, then let everyone else move more quickly around you, which, of course, takes a lot more practice to use. You've got to have a buddy who's outside the bubble but who you could stop, he could stop you, and we would see time move the same but everything around us would go super fast. If people were ready for that they could make use of it.

Warbreaker Annotations ()
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Brandon Sanderson

Chapter Forty-Four

Siri and Susebron Talk about How the Next God King is Created

Siri's impulse here—that the next God King might not really be the son of the current one—is a good one. She's actually right, though there are a lot of other things in this conversation she's wrong about.

It is possible for a Returned to have a child. Vo, the First Returned, did it. The God King isn't special in that he can do it; any of the Returned could, but it requires some special knowledge that—I'm afraid—I'll have to keep secret until the sequel. Suffice it to say that the priests know how it is done.

The problem is, they aren't always able to get this to work. Sometimes, they have to do what Siri guessed—replace the God King with an infant Returned. Infant Returns happen very infrequently. It's more rare than an adult Returning, so there is something sound to the Hallandren reasoning that you have to do something heroic in order to Return. (That's not true, but it is more sound a doctrine than Siri thinks it is.)

The God King's priests take an infant Returning as a sign that it's time to change God Kings. At that point, they choose a wife for the God King and hope that she'll be able to conceive the next God King. They'd much, much rather that the God King be the literal child of the previous God King. (Susebron wasn't, however. And his mother was indeed his mother, a poor merchant's wife from far northern Hallandren.)

Now, an infant has indeed Returned. The priests see this as a major vindication of their faith, as they made the wedding contract with Idris twenty years ago and now, just when the marriage was to happen, an infant Returned. The problem is, now they've got to push Siri to get pregnant, because they're on a deadline. They don't want to have to replace the God King with this infant; they'd rather use his own child. Hence the push for her to have a child.

But if she doesn't, they'll go with plan B. Note that there's not, in fact, any danger to her either way, no matter what Bluefingers says. She and Susebron, following the change in power, would have been taken to one of the isles in the middle of the Inner Sea and kept in a lavish lifestyle as long as they lived.