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The Well of Ascension Annotations ()
#201 Copy

Brandon Sanderson

Chapter Twenty-Five

Vin and Tindwyl go Shopping

Part of me wants to get the same reaction out of the reader that Vin gave in this chapter. "Shopping? They're going SHOPPING?" I realize that this scene is a gamble. This is a book about a besieged city, and in the middle of it, I include a chapter spent trying on dresses.

There are a lot of important things I wanted to show in this chunk of the book, and this really did seem like the best way. First off, I wanted to get Vin back to the market so that she could see how tense the people were. Also, I wanted to have a chance to let her interact with Tindwyl–both to show another side of Tindwyl, and to finally force Vin to start confronting some of the things she needs to work on in this book.

She's reacted too strongly against the person she was becoming in the last novel. With Kelsier, and his encouragement, gone, she's reverted. She's frightened to accept the noble half of who she is.

I also wanted to show just a bit more of Allrianne. She's going to get some more screen time in upcoming sections, and I wanted a chance to give her character a little more rounding.

Beyond all of those reasons, I also just wanted to do something different, something a little more light. I miss the ball scenes we had back in book one. There was really no way to work them into this book, and so I let them go. However, I wanted to at least give a nod to those people who enjoyed them in the last novel. This scene and the dinner with Straff are both kind of throwbacks to those chapters from the first book.

Rhythm of War Annotations ()
#202 Copy

Brandon Sanderson

Chapter Seventeen

As I was working on the annotation for last week’s chapter, I realized it was touching on something I wanted to talk about in a more substantive way. So I decided to put that annotation off and make a separate, longer and more in-depth, post about it. This WILL have some small spoilers for the book, specifically some things to do with Jasnah and her sexual identity. If you’d rather just read it as it comes up in the story, then I’d suggest you head away now--and you can come back to this in a month or two after you’ve read Rhythm of War.

However, good communication with fans--particularly when it comes to expectations--is something I consider a foundational principle of my career. During the beta read, I had the chance to get a glimpse of how readers might respond to some aspects of Jasnah, and at that time I determined I’d do a post like this before the book came out.

So, here’s the problem: through the course of the series, people have been asking me about Jasnah’s sexuality. Gay, Bi, Straight, other? I usually answer with some variation of the following: “Jasnah would prefer you focus on other aspects of her identity, rather than her sexuality.”

I said this for various reasons. First, I felt it is in line with the character, and what she would want. Second, I’ve avoided talking too much about Jasnah as a general rule, since I plan her to be a major (perhaps the major) character of the back five books, and so it’s best to keep focus off her for now. There will be plenty of time for discussions about her later. Third, I generally don’t force relationships upon my characters as I write. It depends on the character, of course. (Navani/Dalinar, for example, had a romance planned as a main part of their storyline.) But for many characters, I give myself wiggle room to see what I feel works best as the story develops.

The end result of me being vague on this, however, was that I seem to have led a lot of people to think I was playing the Brandon game of: “If he won’t say anything about a topic, it must be mysterious, and therefore something we should theorize on a ton!” This is, obviously, my own fault.

I’ve heard a lot of different things via email and in person from people that have made me realize that a lot of people are wanting some mutually exclusive things from the character in this regard. As I started work on this novel, I decided I should say something in the book in order to pull back the shroud on the mystery a little, as I never intended it to get as big as it did.

I tried a few different things to see what worked and was most genuine for the character. In the end, I settled on what I felt was best and most in-line with how I view Jasnah. For those who want to know, and I’ll put this next part behind extra spoilers. Jasnah is asexual, and currently heteroromantic. Her feelings on physical intimacy are very neutral, not something she's interested in for its own sake, but also not something she's opposed to doing for someone she cares about. I tried several different things with the character, and this is what really clicked with me--after getting some advice, suggestions, and help from some asexual readers.

One of the reasons I wanted to make this post is because I wanted to address some of the people who are going to be disappointed as I worry that I (by making her a blank slate in this regard) accidentally led a lot of people to theorize and attach ideas they wanted to her--and so I’ll inevitably disappoint these people. (Though, hopefully, others will find the depiction I ended up with in line with the characterization and with Jasnah’s overall character mode.)

For the main body of the annotation, I wanted to talk about how Jasnah came about, and my inspirations. So if you’ll forgive me for a moment, I want to walk you down that path--and I think it might explain some of why I ended up making the decision that I did.

When I was first working on the Stormlight Archive back in 2002, I decided early on that I wanted a character like Jasnah in the books, as I was dealing with some gender politics and social structures. (I actually pitched Jasnah to myself as “The woman Serene thinks she is.” No offense to Serene, she’s just young--and I wanted to take a stab at a true scholar and master of politics.)

This decision made, I dove into reading a lot of work from feminist authors--and made certain to talk to some of my feminist friends in depth about how to accomplish an accurate depiction. A lot of times, when I’m developing a character, one or two things will leap out at me from readings, and I’ll start to use that to make up the core of the personality. (Much like the idea of Kaladin came from the idea of a surgeon, trained to save people, being sent to war and being trained to kill.)

Jasnah’s atheism was one of these things--specifically I wanted a rationalist humanist character as a counterpoint to the very mythological setting I was developing with the Heralds. I was extremely excited by the opportunity to have a character who could offer the in-world scientific reasons why the things that are happening are happening.

At the same time, one key takeaway I got from these studies was this: several authors and friends be frustrated with the idea that often in media and discussion, people pretended that a feminist couldn’t also be feminine. As it was explained to me, “Saying you shouldn’t have to play into society’s rules for women shouldn’t also mean no women should ever decide to play into some of society’s rules for women.” It was about choice, and letting women decide--rather than letting society pressure them. This was central to my creation of Jasnah.

And so, fundamental to my view of the character is the need for me to not force her down any path, no matter how much some fans may want that path to be the right one. Jasnah being as I’ve written her was just RIGHT. I’ve always viewed her as sharing some aspects with myself, and one of those is the clinical way I approach some things that others approach emotionally. While I wouldn’t say I identify in the same way as her, this part of me is part of a seed for who she is and how she acts. And with help from betas, I think I found her true voice.

All of that said, the people I’m most sad to disappoint here are those who I know were hoping for Jasnah to be gay. Out of respect for these readers, and to be certain, I did try writing the character that way in this book--and I felt it didn’t quite fit. Obviously, this is a character, and not an actual person--and so it’s all a fabrication anyway. I could absolutely write Jasnah as gay, and it wouldn’t undermine any sense of choice for a real woman.

However, it didn’t feel authentic to me. Plus, now that Way of Kings Prime is out, you all can know that a relationship with a man (Taln) was a plot point to her initial characterization. (I can’t say that I’ll stick with this, to be honest. It will depend on a ton of factors.)

When I discussed all this all with a good friend of mine who is far more involved in feminist discourse and the LGBTQIA+ community, she suggested that I make Jasnah bisexual or biromantic. I resisted this because I knew the only planned relationship I had for her was with a man, and it felt disingenuous to try to imply this is how I see her. (Though, in your head canon, there’s certainly great arguments for this.) The problem is that Shallan is leaning very bi as I’ve written her more, but she’s in a relationship with a man. I don’t know if this is a big issue in fiction, but it would feel somehow wrong to for me to write a bunch of bisexual characters who all only engaged in relationships with people of the opposite gender. It feels I could do more damage than good by trying to pretend I’m being inclusive in this way, without actually giving true representation.

This all might beg another question: will there be other characters in the Stormlight Archive (or cosmere) who are LGBTQIA+. Yes. (Including major viewpoint characters.) However, I worry that by talking too much about that here, I would imply a tone where I’m trying too hard to deflect. (One person I chatted with about this warned me not to send the “wrong message that queer characters are like representation tokens that we can exchange for each other for equal credit.” I found that a very astute piece of advice.)

I am quite happy with Jasnah’s depiction in this book, and while I’m sorry she can’t be everything everyone wanted, I’m excited for her development as a character in the back five books. My promise to you remains the same: to make the Cosmere a place where I explore all aspects of the human experience. And a place that represents not just me, but as many different types of peoples and beliefs as I can--depicted the best I can as vibrant, dynamic characters.

Many thanks to those in the LGBTQIA+ community who have written to me with suggestions, criticisms, and support. And thanks to everyone for being patient with me, and this series, as I continue to shape it.

Miscellaneous 2022 ()
#203 Copy

Dan Wells

That was the big final showdown. Brandon had built this thing that was supposed to be--

Brandon Sanderson

Don't tell this one because I'm actually going to use this in a book. I've been waiting for years to use this in a book so don't say anything. After I use it in a book you can tell the story. You guys are going to love this. It is involved in the ending of Stormlight 5.

Let's just say I came up with one of the best endings for a story that I have ever come up with and because it's roleplaying the PCs did not play along. Ruined it completely. And I'm like, "I'm going to use that someday." And I actually put it right in the outline of Stormlight a week or two later, and it's been waiting all this time to be used.

Dan Wells

Wow, a week or two later, and that would have been like [1999]. So it's been waiting a long time in the wings.

Brandon Sanderson

*In YouTube comments*

Book five's ending has had literally 20 years to brew in my head, and I've been pushing toward it from book one.  When you read it, I think it will recontextualize a ton of important other moments in the series.  So I really, really hope it lands right with people.  I've been holding this one in reserve for a long while, as I feel it's one of the legitimately best ending ides I've ever come up with for a story.  Not to over-hype it.  The execution is everything for a story like this, and it's still possible what works in my head will not work as well on the page.  I just really hope it will.

Footnote: The conversation is from "You Didn't Just Fail, You Critical Failed! — Ep. 61 of Intentionally Blank" in which Brandon Sanderson and Dan Wells are discussing an RPG campaign they played in college.
Shardcast Interview ()
#204 Copy

Weiry Writer

Kelsier and Thaidakar. At what point did you decide Kelsier would be part of The Stormlight Archive?

Brandon Sanderson

Thaidakar isn't; his minions are! Pretty early on, there's a whole lot of Kelsier in Era 3 and as soon as I decided that when I outlined the original nine books as I was working on the original Mistborn trilogy I knew that there needed to be some more of him influencing the world/universe at large. He is a really fun character to write because he does not fit in boxes very well. He does like meddling. There are a lot of things I want to do with Era 3. 

One of my big concerns when I was building the outline with Kelsier, when I was building the outline for all 9 books before I added the Wax and Wayne books, back in 2004 when I was doing a lot of the big outlining for the cosmere - Emily's got to dig out that paper I once wrote out for her - I guess that would have been 2004 to 2006, because I got married in 2006, and it was 2007 where I drew that thing out for her. No actually it was summer 2006, because I didn't have my laptop with me which I wasn't allowed at the family reunion, so I instead had a notebook, because if I'm not allowed my laptop, I will have a notebook, and that's why we have a physical copy of this thing.

But when I was doing all that one of my big concerns was how to make sure people kept interested in Mistborn while I was potentially spending years and years away from it, at that point in the outline I was going to write Dragonsteel before Stormlight. And I started trying to do that in 2007, either way we're talking 5 to 10 years away from Mistborn at that point. How can I make sure that this stuff-? So I outlined Secret History that I could release in the meantime, and a potential Secret History follow-up. That I've mentioned before that I don't know if I'll ever write. It wasn't until 2010-2011, that I was like "why don't I write some short stories in this world to keep people focused on it?" And I tried one and it was bad, and I'm like "what if I just wrote a little novel?" I can do a little novel, right? And that's where Alloy of Law came from.

Technically speaking these are all solutions to the same problem, which is people can't forget about Scadrial it's really important. They can forget to an extent about Sel; it's still important, but it's not important on the level that Scadrial is gonna be. Scadrial has so many fingers in the technology of the future. So this was another method to make sure we had some Scadrian influence happening while I was in other worlds. Turns out we ended up getting ALL of them, we got Secret History, and The Alloy of Law, and the little fingers in The Stormlight Archive. But it was important to me that the fingers in The Stormlight Archive be through the frame of reference of The Stormlight Archive. 

Chaos

I definitely think Shallan learning about cosmere stuff is a good intro for Stormlight-only readers to get interested in the cosmere, kind of like Mistborn: Secret History is for Mistborn-only readers.

Brandon Sanderson

In Roshar if you learn, "Hey, there's more planets out there," and they see Roshar as something with a very valuable resource. That's enough of an intro to the cosmere to make it work in Roshar, and to make you prep for the future. That's why I did it the way I did. And also knowing people were more okay with this. But also I needed to get it in, I almost should have done it earlier. I saw people guessing that one by Words of Radiance. But by the time I was releasing Words of Radiance I was seeing fan theories that were like, "What if this."

Chaos

So like throwing darts on a dart board. "Ah, like this person's this other person."

Brandon Sanderson

Yeah, it might be that. The whole philosophy of the Ghostbloods was suppose to dove-tail with Survivorism. Survival of the fittest type stuff very much. I'm hoping from the things they've read in that they were able to connect the philosophies rather than throwing darts at a dart board, but it could have been the dart board thing.

FeatherWriter

It's funny because we already recorded the Kelsier podcast, but it's gonna come out after this one. You've put me in a very weird situation, because loved the Ghostbloods. I guess I still love the Ghostbloods, I have a terrible villain crush on Mraize, he's one of my favorite characters and Kelsier drives me crazy. So finding out they are intrinsically linked I'm like "Noo! Kelsier is ruining my favorite thing." But it does make sense I have to admit.

Brandon Sanderson

It's okay. Mraize does not have to do what he's told, and Iyatil who - that's the other thing once I dropped Oathbringer, and this is a southern continent Scadrian running around, this is pretty obvious connection to Scadrial. I had to eventually canonize that. Iyatil is - 

Don't consider people in the Ghostbloods flunkies. That's not a very Ghostblood-ish philosophy.

Chaos

I guess that makes sense, they're all trying to backstab each other. Well no I guess not.

Brandon Sanderson

No, they're not allowed to backstab each other. [too many people talking at once] [Ghostbloods have]? specific rules, because they need them to be very strong specific rules. If you have an organization of people who are drawn to the way Kelsier works you need some really strong rules. [Hosts laugh] When he is just with his crew, his force of personality, and the people he individually picks you're not gonna have that problem. 

I always imagine-you can relate it to Tor Books, they're all assassins. When Tor really functioned well, back in the 90s, it's because Tom Doherty could keep a close eye on everything. And he liked his editors being a little bit in competition with each other. And he structured his organization so that if you picked an author who did well, you got bonuses, based on how well the authors did which is just a way of working that could really lead to an unhealthy office environment, if you think about it. But if you have Tom there making sure that that doesn't become the case, and if you have Harriet watching and making it a good incentive, not a bad incentive, then it all works really well and you have one of the strongest sci-fi publishers that's ever existed, because everybody was incentivised to find really good stuff. But they were corralled by Tom Doherty and kept it from becoming toxic. But now that Tom retired I think they're changing a lot of that, because its grown too big for one person to watch over.

And it's the same thing with Kelsier, in an immediate organization of Kelsier's you're gonna find a well bonded crew of people hand picked who are going to work together as a team, and you aren't going to have to worry about too much about backstabbing - less than average for the type of organization that they are. But if his structure is outside of his direct manipulation, the type of people who would be attracted to the organization he makes...

Chaos

...Are not gonna be nice.

Brandon Sanderson

...You're gonna have some problems. Mraize would not say that he's not nice. [hosts laughs] Mraize would just say that his niceness is an analogous threshold that does not intersect with the threshold of competence and capability of things he's trying to achieve, those things don't need to overlap in his life.

He'd say he's a very nice person. He was very nice to Shallan by his definition. [hosts laugh] He was very nice to Lift by his definition of things. Think of all the things he could have done with Lift, and what did he do? He gave her as a present to an ancient being who ruled the tower, who could properly take care of one such as Lift.

Chaos

Mraize is very nice.

FeatherWriter

You heard it here, it's canon. Mraize is nice.

Brandon Sanderson

Mraize is nice, and he also wanted to keep his fingers and he felt that was a better way to keep his fingers, was to make sure Lift was someone else's problem. He got what he wanted, which was being able to capture her, which was not that easy, he would say. So he deserves to have whatever reward, because it was quite a difficult enterprise on his part. She is not easy to capture.

You know those Scadrians gotta keep an eye on things, they like to meddle.

The Hero of Ages Annotations ()
#205 Copy

Brandon Sanderson

Chapter Seventy-Six

The North Pole

One of my big challenges in the geography of this world was figuring out how we could have a kingdom set at the pole of the world while at the same time maintaining a normal day/night cycle. My original plan was for the Well of Ascension to be located a distance to the north of Luthadel, up at the geographic north pole of the planet. When I was revising the second book, I realized that wouldn't work for various reasons. (More on this on the MISTBORN 2 Alternate Ending deleted scene page.) I changed things so that when the Lord Ruler held the power in the Well, he decoupled the geographic north pole and the magnetic north pole.

In our world, the magnetic north pole is located about eleven degrees of latitude south of the geographic north pole. On Scadrial, the two poles were originally in the same location. When the Lord Ruler moved the planet too close to its sun and realized he didn't have the control to place the planet in the proper orbit, he created the ashmounts to cool the atmosphere. He also wanted to keep access to the Well under his control, so he decided to build his capital city right above it. However, he realized that on a planet with a tilted axis, a city at the north pole would have seasonal daylight variation so extreme that at the height of summer the sun would never set and during the dead of winter the sun would never rise. He could remove the axis's tilt, but that would just make the sun perpetually skirt the horizon all year round.

What Rashek decided to do (and he had to make split-second decisions in the brief time he held the power) was to shift the crust of the whole planet so that the Well was at a latitude that would have more standard seasonal variation, and to re-create the Terris mountains in the new North (to maintain the rumors that the Well was located there). He worried that the new location of Luthadel would be too hot due to the latitude, but it turned out that moving the Well created an unexpected effect. The planet's magnetic pole followed the Well as he relocated it—and the ash from the ashmounts was slightly ferromagnetic. (Ferromagnetic volcanic ash has some precedent in our world.) So the interaction of the ash with the planet's magnetic field's new alignment meant that its protective cloak over the area of the Final Empire caused it to be cooler than the now unprotected geographic north pole.

One side effect of this is that all compasses point toward Luthadel. Since it's been that way for a thousand years, no one finds it odd–in fact, it's used as evidence of the Lord Ruler's divinity. It also makes it mathematically very easy to pinpoint one's exact location in the Final Empire using a combination of the compass reading and noon observations. Not that it's easy to get lost in the Final Empire in the first place—the geographical area of the planet's surface that the Final Empire covers is actually quite small.

Ultimately, when it comes down to sophisticated geography and astrophysics, I'm out of my element. If there are mistakes in my reasoning above, that is why I write fantasy and not hard sf.

And I still haven't said anything about what happened at the south pole.

YouTube Livestream 10 ()
#206 Copy

Sophia

You mentioned previously that you regret making Vin the only woman in Kelsier's crew. Is that something you're planning to change in the Mistborn screenplay?

Brandon Sanderson

It is; I actually already did it. Both Dox and Ham are female in the screenplay. And actually, Ham in particular works really well as a woman, because one of the things that I wanted to do was play with Vin's conceptions of how a thieving crew works, because she worked in bad ones, and not understanding how a great team can work. So I have a great scene where she misinterprets everybody's job in the crew from glancing at them, making a quick judgement, and saying "Well this person's this, this person's this." And the only one she gets right is Spook. It works so well.

Like, in the book, I can take pages and pages to show you, "This is how this crew is different from ones you might have read and ones that Vin has been part of." And in this, the movie, you need to have scenes do a lot of heavy duty lifting, multiple things at the same time. So in this scene, Vin can do that, and then we understand her judgement of why she said all these things, and then Kelsier can be like, "No. That right there is our Thug," pointing at Dockson [Ham], who is now a shorter woman. And with the powers of Allomancy, doesn't matter. And it becomes kind of a big moment, both for the audience and for Vin to understand "things are different here."

I do have to warn you, there isn't a lot of time in the screenplay for the crew. If I'm gonna do this as a film... Which it's not set in stone; it's possible that I'll move to a show. But right now, what I'm planning is: film, television show for Well of Ascension, film. Which means that mostly in the first film, it is focused on Vin, Kelsier, Sazed, and Elend. That's gotta be the core of our film. With Shan as an antagonist. And that's the movie. And I can't spend as much time with each of the crew members, like I did. But what we can do is, we can then move into Well of Ascension as a show, and with that being a show really show the crew and the things they're doing. And kind of write a heist with the crew where the crew is trying to heist keeping the kingdom from collapsing. A thieving crew has been put in charge of a city; let's see if they can keep this empire going. And I think that will work really well in television show format. And that's where we can get into some the things with OreSeur and TenSoon and character arcs for some of the crew members, really get to know Ham and Breeze and everybody.

That's the big cost by doing it in a film. That's the thing you're gonna have to understand, as it becomes really Vin and Kelsier's story. And I think it's gonna work. I think it is great. But if it doesn't, we do have the option of just doing a television show. Which I know a lot of you would rather see; I just see Mistborn as a film. I've always seen it as a feature film. So I'm hoping I can make it work.

Footnote: Brandon appears to misspeak, labeling Dockson as the Thug instead of Ham.
YouTube Livestream 27 ()
#207 Copy

Questioner

Which Cosmere character would make the best political candidate?

Brandon Sanderson

Here's the thing. Best candidate is not the same as best... Who would be best in the office? Because Taravangian could probably do a really good job of running a candidacy. Jasnah could probably do a really good job in the right circumstances.

If I had to put one completely in charge? Sazed is a good choice. And he would be my default choice. Sazed would never run for the office. But he is a good choice.

We joke the best politicians are those who don't want it; I don't know that that's actually true. I think that there are definitely people who could very much want it, and that wanting it is an advantage. I joke that I'm gonna vote for Emily's dad, who is just a good person, but he would never want to be President. And I don't know if he would actually make a good President because of that. And there is something to be said for political experience, experience being in the public eye, and being the type of person who seeks it out because you know you can deal with it, because it is not easy to be in the public eye (even as a novelist who writes stories about knights who live in space, or whatever). It can be difficult. Someone who's self-selected can be a bad thing, but it can also be a really good thing, I think. So somebody who wants it, who understands how politics works, and things like that. And in that case, Jasnah becomes a better choice, because Jasnah can navigate those political systems and can be in the public eye and make difficult decisions, but also has a moral grounding for the things that she's deciding.

But Jasnah's also a little dangerous. The scene in Book One with Jasnah and the thieves is supposed to make you a little worried about the way that Jasnah views power.

Sarene, she would be a good choice after she's had a little more experience. She's not as good as she thinks she is, is the problem with Sarene.

Elend is a good choice. Elend is a political theorist, and particularly if you get him at the right point after some world experience has forced him to see some other perspectives, he might actually be the single best choice, now that I think about it, to just make into President.

Oathbringer release party ()
#208 Copy

Questioner

Are you worried, because of the length of the Stormlight Archive books, that the movies will not be able to encompass them fully?

Brandon Sanderson

What a well-stated way to say that... So, movies. Hollywood. Bless them, they try. No, seriously, like, there are a lot of really creative people who really are passionate about books in Hollywood, just none of them have any money? I'm exaggerating, strike that from the record. But we've sold the rights to people that we trust. Otherwise, we wouldn't sell them. It's always a gamble. We're never sure if it's gonna work. Like, even people who are really well-intentioned. The Golden Compass movie is a great example of this. Really good intentions. Everything about that movie should have worked: great actors, great design. And the movie was boring. And, it's like everybody tried really hard, and it just didn't work. And I know how that feels. I tried really hard on Apocalypse Guard, and it didn't work. And, so, yes, I am totally worried about that. But the thing about it is, if I don't risk that, then I can't ever have a good movie, 'cause I'll never have a movie.

Now, would we rather Stormlight be a television show? Probably. And I think the chances-- So, what I've been saying is, let's just hope that the other fantasy television shows do well. Let's hope the new Lord of the Rings one does really well. Let's hope that Pat Rothfuss's show goes really, really well. If a bunch of these things get made, and they're good, it improves our chances, and things like that. I've constantly said, I would rather a television show. But, you know, I wouldn't have thought that the Lord of the Rings films could be adapted as well as they were. And they worked. So, who knows. I'm willing to roll those dice, and see what we end up with.

#SayTheWords ()
#209 Copy

Dan Wells

Sixth Epoch, Year 31, Palahakah 5.8.5.

Elsecallers

Is it bad to say that I don't like one of the Radiant Orders? Because I don't like Elsecallers. It's not that I don't trust them, per se, it's that I don't know what they're doing or why they're doing it or what their final goals might be. So yes, fine, you're right, I don't trust them. 

Elsecallers are all about potential and progress. What can you become, and how can you work to be a better version of that thing? Which sounds great and all I guess, especially if you want to be a scholar or something. Elsecaller oaths and values can help you become the best scholar you can be. But what if you want to be a king? (That's a bad example; kings can be good.) What if you specifically want to be a tyrant? A thief? A criminal mastermind? A murderer? The Elsecaller oaths and values can help you be that too.

 

And, no, I am not talking about anyone in particular. All of the Elsecallers I know are kind. Well, maybe "polite" is a better word. All of the Elsecallers I know are polite, and... careful. Cautious? Wise, certainly and- what's the word I'm looking for? It's not "well-adjusted," goodness no. Well-considered! All of the Elsecallers I know are careful, cautious, and well-considered. That's an endorsement. Right? 

Let's put it this way: if you have an Elsecaller on your side, you're going to better off than if you didn't. They're smart, strategic, and capable. They know logistics, they know tactics, and they can travel through other cultures and mindsets and literally other worlds better than almost anyone. They're ambitious, and they have the skills and the power to back that ambition up. And if you don't have an Elsecaller on your side? If you're so unlucky that you've got an Elsecaller on the opposite side? Well... watch out.

Boskone 54 ()
#210 Copy

Questioner

When is the next book coming out?

Brandon Sanderson

The Rithmatist is the number one most requested sequel I get. This is probably because people know that I’m working on Stormlight, otherwise that would be the number one most requested. To understand, I have to tell you a story about where The Rithmatist came from. So after I finished Warbreaker, I very deliberately said, I want to write something else in the Cosmere, and maybe this is the time to write the backstory of a character named Hoid. So I sat down and tried to [...] write this book, which I called The Liar of Partinel. The book was a disaster. Sometimes even as a pro, books just don’t go well. I had a contract for it and everything. I was supposed to be writing this book, and then its sequel, and... big disaster. I finished the first book, I forced myself to finish it, but I had no desire to revise. It was just not what it needed to be. When I eventually write that story, people are going to be expecting a lot from it and it can’t be a half-hearted book, and it felt half-hearted.

So instead of [...] I told my editor, “oh yeah, I’ll be getting to that” and I wrote a [...] book, which was called Scribbler back then. Originally named Scribbler, and the origins for it were, the magic system is the start of this one, as you might be able to guess. I started doing these little drawings, which Ben McSweeney eventually re-drew to be a little bit better, but they started as my own drawing that we put between the chapters. But we started with those because I wanted to do something new with magic that I hadn’t done before. What I realized is that I never made a book where the magic was used to play games. We as human beings, we play games with everything. We turn anything into a game. This is a hallmark of humankind, we play with stuff. When we’re no longer killing each other, we come up with jousting, so we can make that a game. The idea of basically playing magical Starcraft on the ground around you was really interesting to me.

So I started doing all these drawings and writing this book without telling my editor or anybody I was writing this book. Wonderful experience. The book came out very very well, it just came together. It’s one of those books, you don’t expect it, I didn’t have long term plans, I hadn’t worked on an outline for years and years, I discovery wrote most of the book. About the time I had to go to my editor and tell him, “I’ve written a book on accident”, I think I sent you The Rithmatist, right Joshua?

I said I wrote this book on accident, right around that time, I got a phone call from Harriet McDougal, who’s Robert Jordan’s widow. She said, it’s a long story but it ended with me on the phone with her, because she’d left me a voicemail and I’d missed it, but I eventually got a hold of her, and she said, “Well I was just wondering if you would be willing to finish my husband’s series, the Wheel of Time”. To which I responded, “dakjs;dlfj;alkna;sdf” [verbal keyboard smash basically]. I really did. I wrote her an email the next saying, “Dear Harriet, I promise I’m not an idiot.” But the book that got left hanging was The Rithmatist. Liar of Partinel I was happy to shelve and do nothing with. It wasn’t a good book. Rithmatist was. But I knew that if I were stopping to do the Wheel of Time that I would not have the time to do a Rithmatist sequel for a while. Because my career so far had gone standalone, series, standalone, and then I was looking to do another series, which is why I tried Liar of Partinel.

Once I did Wheel of Time, I said now is the time to do Way of Kings, which I had been putting off for a while cause my skills weren’t capable. I tried it and it hadn’t worked and I was like, I need to get better as a writer. But I was pretty sure I could do it, so I sandwiched Way of Kings in between two Wheel of Time books. But then I had The Way of Kings going and people expecting those, which is a good thing I got started on it because it’s a long series. If I were still putting it off, we might have troubles when it actually came out. So eventually, Rithmatist, I need to release this book, it’s really good, people are going to like this. So I gave it to Tor and had them release it. But the problem is, when am I going to do a sequel? It had been a little side project in the first place that I’d done instead of writing something else.

I found time about 3 years ago. I took out my outline. My process often is, I will write a first book, then I will outline a series for it, then I will revise the first book to match the outline. I did this with Mistborn, I did it with the Reckoners, and I had gotten as far as outlining for the second book of The Rithmatist. I sat down to write it and I didn’t like the outline anymore. There were some things wrong with it. One, I had grown a lot as a writer. One, I don’t know if you guys discussed this, but the Rithmatist as a whole, it’s a great book but there’s a big danger zone in it. And that is, how do you treat indigenous people during the area of colonialism? There’s a big big minefield there, and the second book’s goal was to start dealing with that minefield, and I felt my outline for the second book did not do that respectfully. As I had grown as a writer, when I looked at the outline, and I was like, I cannot write this book because I’m not treating the original inhabitants of America’s cultures well enough. So I stopped and I read three books on Aztec culture. The second book is called The Aztlanian. Aztlan is the mythical origin of the Aztecs, it’s where their legends say they came from. If I’m dealing with real world mythology, that minefield grows so much bigger. You gotta do it right. This is something I wanted to do right. So I read a bunch of books. I rebuilt my outline, I felt really good about it, but there was no more time to write. I had a month or two left, so I wrote the fifth Alcatraz book instead. I can do those in a month or so, but this I knew was going to take three to four months, so I put it off again.

I’m still looking for a hole in my schedule. The new outline for The Aztlanian is very good, it’s solid, I feel like I’ve got a handle on how to write it in a sensitive way, because we don’t want to avoid difficult topics in science fiction and fantasy. If we do that, it’s just the same as it’s always been. But if you are going to touch on sensitive topics, you need to do it really well. I really like where it is now, but when am I going to write The Aztlanian? I don’t know yet. The answer to you is, when am I going to do this? I have to find a time between my mainline projects, which right now are Stormlight Archive for Tor, alternating with Mistborn novels, and for Random house it’s the Reckoners books and that sequence. In between one of those times, I will find some time to The Aztlanian, and I will do it, and I hope it will be awesome, but I don’t know when that is.

This is the book I’ve left hanging the most. Most everything else is a side project or it’s the Alcatraz books, which I’m making fun of people by taking a long long time, it’s intentional. If you haven’t read those books, they’re very different from everything else that I’ve done. The whole point is to make fun of the reader while the reader reads them. Every book plays some sort of dirty trick on the reader. The fifth book ends on a huge huge huge down note with the author, who’s Alcatraz, of the book saying “I’m not going to write any more, sorry guys”. But then there’s a little footnote at the end, one of the other characters like, “I’ll write the story so you get an actual ending.” Jokes like that on the reader, and the fact that it’s taking forever is part of the joke. Rithmatist is the one I actually feel bad about.

DragonCon 2016 ()
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Jennifer Liang

How much of your-- the way you work-- interact with your fans and your process with us is a reaction to being a Wheel of Time fan, and the things that you wanted to happen from--

Brandon Sanderson

Right. I think a lot of it is, but it's a mix of being a Wheel of Time fan and just a fantasy fan in general. Wanting to know more about business, being an author, and just wanting this transparency and-- I don't think that the authors before can really be blamed, they didn't have the Internet, right? I mean, you couldn't really have a thing like I have now on my website-- Or that most authors have on websites. I mean, some authors tried newsletters, but those were huge productions, requiring, you know, actual paper, you know, that stuff they used to use, then sent through the actual mail, not email. The email's named after it, kids. *laughter* These were huge productions, and so they were-- It's not like I sat one day and said "oh, those authors!", but then you see my generation, when we broke in and were--the Internet was becoming the thing that it is--we're like "Ah, let's use this!" I remember when Kevin J. Anderson said to me "but so here's Twitter", and I'm like like, "Twitter. Why would-- They're so short", he said "No, but it's like you can create your own newsfeed from all the people you're following, and it's like a little kind of news ticker about what's going on in everyone's lives." I'm like "Oh, that's a really useful thing as an author", so I hopped on Twitter very early, I hopped on Reddit very early, I hopped on-- Ehhh, some of the other defunct places, but yeah, the idea was that--

I'm gonna go off a tangent, you'll get a lot of this. I have this view, as-- of a writer---and again, don't go say to other writers, you should feel this way--the way I feel is that I'm an artist and you are my patron. In the old days, you used to-- to be an artist, you used to have a wealthy patron, right? That's how you made art, that some rich person came and said "Here's a bunch of money to live on, now go make this art and then, you know, mention that I'm your patron". And a lot of the great art we have, in fact almost all of it came from somebody paying so the artist can actually have food and a life while they're creating this art. In the modern society that's changed to kind of the crowdsourcing, "You are my patron". The crowd in general says "Okay, we're all going to be insurance actuators so that you don't have to be one". Thank you. "You write these stories and then we'll support you". And so my philosophy is: in a lot of way, you are my boss, in more of a patronage sort of thing, you're my patron, and so I should be accountable with what I'm doing. It doesn't mean that I'm going to necessarily change what I'm doing, and it doesn't mean that I'm always going to be writing on the thing you want me to, but I will be clear about what I'm doing and when, just for that transparency, 'cause we can do it now, when we're not-- we couldn't before.

Jennifer Liang

Yeah the patronage thing is really interesting, the way that it works. I know you're past this now, you don't need to do this, but would you ever consider something like Patreon?

Brandon Sanderson

Oh Patreon. So--

Jennifer Liang

Is that something you would have done ten years ago if...

Brandon Sanderson

Yeah, I might have-- Patreon is kind of a hard thing, because I think Patreon is much better for people who are doing something that may be not as market-friendly, but which a group thinks is very important and should be rewarded. There are certain authors I know whose work is very important to the field, like Nora Jemisin. Nora's work is really important, and it's really good, but-- And it's sold pretty well, but I think that the idea of trying to have to be market-friendly is really terrifying to Nora-- Maybe not terrifying, I don't think anything terrifies Nora. But you know, it's that she doesn't want to be beholden to that, and so her setting up a Patreon said, "Look, I'm just gonna write this stuff, I don't even then have to worry about the market", is a really good use of Patreon. We set one up for Writing Excuses, and then we use the money to pay our guests, and to fly people in and stuff like that. I don't need one because what I write naturally does very well in the market and so there's no need or worry for me to do that. If all writing shifted that direction I'd be fine with it, but for right now what's working here with me is working just fine.

Jennifer Liang

Yeah, the traditional model for publishing really serves your style...

Brandon Sanderson

Yeah. The traditional model works very well when you're someone like me. My plots and my stories and things just connect very well with a large segment of the population.

That's also why I don't do a lot on Kickstarter. Like I think Kickstarters-- Like we did-- We let the people making the Mistborn board game-- Which, by the way, Mistborn board game, yay, you guys kickstarted that very well.  I let them Kickstart that. They're like a small company, that makes the board game. And I said, "You can make the board game, but you have to get a really good designer, because I can't micromanage your making a board game", and so they did, and that's somebody very expensive, and then they Kickstarted, you guys supported that. I think that's a good use for Kickstarter for someone like me, but Kickstarter ain't just something of my own, I'd rather that bandwidth at Kickstarter be used for people who maybe need it a bit more, so I've stayed away from doing this thing for now.

DragonCon 2016 ()
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Jennifer Liang

Okay, so I think the question everybody wants to ask you all the time is, what are you working on right now?

Brandon Sanderson

What am I working on right now. Well--

Crowd

*assorted cheers of Stormlight and other title*

Jennifer Liang

This isn't a vote. *laughter*

Brandon Sanderson

Yes, I think they say that because they all know-- they watch the progress bars on the website. Which I actually put there early in my career, before I was-- As Dan, my friend Dan, Dan Wells-- he says "You used to be Brandon Sanderson. Now you're BRANDON SANDERSON." So before I was BRANDON SANDERSON I put those bars on the website because I was a Wheel of Time fan. And it helps so much to know how far along a book is, if you're waiting for it. I know not all authors work that way, so don't go harass other authors who do that. Some-- I have some friends who, y'know, if they-- The more they talk about the book to people, the harder it is for them to write. And so they get very closemouthed and quiet. And I am not that way, I am a very open person, so posting that up there gives me some kind of accountability in some ways. Like, alright the fans get to know what's going on--

So I'm working on the third Stormlight book. *cheers and applause* That is currently 330 thousand words long. *cheers* Which, for comparison, the original Way of Kings was around 300 thousand and Words of Radiance was around 400. And so-- And it's only three-quarters the way done... *laughter* So I've prepared the publisher that they have to go through this again. Maybe I'll be able to get the future books in the series a little shorter. But this one is going to be a big one. Which I know you guys are so sad about. *laughter* I anticipate it being published about one year after I hit 100% on the first draft. So if you watch that progress bar, right when that ticks to 100, you're looking at about a one year period. I've been doing really well, momentum's being really good lately. And so I'm expecting that to be October, but just watch as that goes. It will slowly tick up. It's not ticking up right now because I'm actually doing revisions for Part 3 of the book. Which I'm doing the revisions as I write the book this time to get my editior-- Who's bipolar-- I give him the cha- parts when he's manic, so he revises them, and that let's us get through the periods where he's not manic. And he's manic right now, so I'm going to send him a part and be like "Okay Moshe, time to work on this." You just have to learn how to work the business this way when you've got an editor like Moshe. Book's going really well. This will have, most likely, Dalinar's flashback sequence in it, and I will be reading one of those at my reading tomorrow. *cheers*

Which I like to read from those, because they take place before the first book so it's not a huge spoiler for people who haven't finished, like, Words of Radiance, or anything like that yet. Because it takes place before the series, but they're also very self-contained sequences. They read very well.

Mistborn: The Final Empire Annotations ()
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Brandon Sanderson

Chapter Thirty - Part Two

Here's my original journal entry for this chapter, written right after I finished the chapter itself:

Chapter Thirty: Vin saves Elend at the party.

Finished 5-19-04

It's wonderful when a chapter turns out just the way you envisioned it.

I worked on this chapter for a long time–from the beginning of the planning process, I imagined this as one of the major action sequences in the book. I began with the image of Vin shooting up through the air as the rose window twisted and fell beneath her in the mists, then I expanded that to her protecting Elend, giving Vin a real scene of heroism. Originally, I wasn't intending her to fight the Allomancers, just to lead them away, but I decided that I needed a pure Mistborn-on-Mistborn fight in the book. Every other Allomantic battle involves Inquisitors.

The scenes in this chapter are some of my favorite so far. Though, oddly, it took me a long time to get into them–I hedged over what the first part of the chapter should entail. Eventually, I decided that this would be a perfect place to give Vin some abandonment issues. This is a hold-over from the original Vin from the first Final Empire [Prime] write–the fear of abandonment was a large part of that Vin’s personality. It worked well in this setting, and I think I'll emphasize it just a bit more in the rewrite. The next chapter really plays off of this idea.

It feels a little bit weird to be writing about a young girl running around killing people in her skivvies, but I don't really see any reasonable way for her to fight in one of those bulky ball gowns I'm using in this book. So, underwear it is!

Kliss and Shan have both come to have much larger parts in the book than I'd intended. Kliss was intended to be a throw-away character used in one chapter, but now she's become an informant and a conspirator. In a rewrite, I think I'll have to introduce her sooner and try and give her a more distinctive personality. As for Shan. . .well, I only added her a couple of chapters ago. Obviously, she'll need more time in the rewrite as well. Vin's battle will be much better if I can have her fight a named character that's been an antagonist in a few chapters. The Vin ball scenes have become a larger part of the book than I had thought, and adding Kliss and Shan as recurring characters will help flesh out that plot-line, I think.

Like how I ditch Sazed in this chapter so that I can have Vin's "grand" entrance in the next chapter? Pretty smooth, eh? I was worried about how I was going to deal with him. . . . As for the actual fight and the scenes, I think everything flowed quite well. We'll see what readers think!

(Note, when I wrote this, Elantris wasn’t even out yet–it was still over a year away from publication–so I really had no idea if people would be responding well to my writing or not.

Secret Project #3 Reveal and Livestream ()
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Brandon Sanderson

So, that is the start of Yumi and the Nightmare Painter. Now the analysis.Where did this come from? Well, you can probably tell this is another Hoid story. I wanted, after I wrote Secret Project one, to try a different style of voice for Hoid. Project One has a modern fairytale vibe, like Princess Bride–and I like that. I think it turned out really well. I’m proud of it, and I’ll probably use that voice again sometime.

But I also wanted to have access to a different kind of voice for Hoid. (Or several different voices.) Part of the reason I’m doing all this is to figure out how I want to write Dragonsteel, his origin story, which will be first person. So I wanted to test out other narrative voices that Hoid might use in telling stories. For Secret Project three, I specifically wanted one where Hoid was using more of a traditional narrative style.

To explain it another way, I wanted him to tell a story that felt less fairytale and more dramatic. Yumi and the Nightmare Painter became that next exploration. I’m not sure it’s the voice he’ll use in Dragonsteel yet, but it’s much closer–and I love how this one worked for this specific story. It is, as I’ve said, my favorite of the four secret projects.

The original premise for this story came from a story I read long ago. Before I hired Peter Ahlstrom to be my assistant (now he’s my Editorial Director and VP of Editorial) he worked translating Manga. Before he did this professionally, he was doing fan editing on a manga site–and one of the manga he worked on was called Hikaru No Go.

Now, I’m not a big reader of Manga. I do try to do some dabbling in all kinds of media, so I’ve read some–but in general, I don’t consider myself well read in the manga field. But Peter was a good friend, and he was working on this, so I wanted to support him. I therefore started reading that manga–and I actually found the story to be fantastic. It’s a story about a young man who finds a possessed Go board, then an old master of the game rises as a ghost to teach him how to play.

I wondered what it would be like to be in the mind of that ghost, trying to teach someone new to do something that he loved so much (and were an expert in.) To give a mild spoiler for the next few chapters of Yumi, Painter is now going to be seen by everybody as her. Even though he sees himself as himself (he feels his body is his own) everyone else (other than Yumi) sees him as her. Yumi, in turn, has gone incorporeal. So…to find a way out of this mess..he needs to do her job in her world. She, in turn, is going to have to learn to do his job for him in his world, as they discover once they sleep, they jump to his world and she is seen as him.

This whole idea is that both of them are going to have to learn one another’s magic systems–and live one another’s lives–while trying to figure out what went wrong to put them in this state. I’ve seen this done before, kind of–but most stories do an actual body swap. I felt like I wanted to go another direction; Yumi and Painter aren’t experiencing one another’s bodies–just one another’s lives. (I feel the trope of “I’m in someone else’s body” has been done quite a bit in various ways before, and so I decided to try something else.)

That is my primary inspiration for this story. You might see little echoes of Your Name as well in this, as well as other similar stories. That’s intentional. Beyond that, another inspiration is Final Fantasy X, my favorite Final Fantasy. In fact, Yumi’s named slightly after Yuna, the main character of that. One of the things I loved about that game was the idea of fantastical jobs using magic. I’ve always wanted to dive into doing a story with some kind of fantastical job, or maybe two. Something cool (yet somehow still mundane) involving the sorts of work one could only do in a fantasy world.

Because it was originally inspired by a Manga, I decided to kind of use a little bit of Korean culture, a little bit of Japanese culture, mixed in with some other things.

YouTube Spoiler Stream 2 ()
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Las Aventuras de Erif

How did you decide to turn Taravangian into Odium?

Brandon Sanderson

How did I decide to do that? There are a couple reasons I decided to do that. This was one of the things didn't have to go this way. It is actually a good one I can talk about because I had multiple options here. Even until I was turning in this outline to my team and saying "Alright, it's time to sink or swim, do we like this or not?", I was going back and forth on it. Really until I had written the scenes and given them to my alpha readers and said, "alright, are you guys ready for me to pull the trigger on this?" because there are costs. The major cost is that Odium is a better ancient unknowable evil. Odium was filling the role in the books of Sauron. Ancient thing, very dangerous, very strange, very powerful and whatnot.

The thing is, my books aren't really about that. I will write books dealing with some of that sort of stuff, but that's not the sort of thing that is as exciting. It's not really as much a theme of my stories, the ancient unknowable evil. The whole purpose of Mistborn—one of them, it's not the purpose—is that even the Lord Ruler you've got to know. Even Ruin became a character that you understood. It is a cost, I will admit. It wasn't as strong for me as it might have been somewhere else. I do know that some people would prefer that, and I can understand why. Sauron makes a pretty great bad guy. Ancient, powerful, unknowable, evil forces—but I feel like I get that in the Shard itself. One of the things that I plan to play up more as the Cosmere goes forward is that these powers have some sort of primal sense to them. That's always in my mind been the bigger danger than than Rayse is that.

That is, the negatives were not that big of negatives. And what are the positives? In Oathbringer, Dalinar did not fall to Odium. That is a huge blow to Odium, Rayse-Odium. The fact that at the end of book three he was defeated in a major way, and in book four he gets defeated again, this time by Kaladin. We have proven that two of our primary viewpoint protagonists of the Stormlight Archive are able to resist and defeat him. My opinion was that by that point in the Stormlight Archive, Odium would no longer, Odium-Rayse would no longer be a threat. You run into this in lots of long running epic fantasy series. I've talked a lot about how when I was designing Stormlight Archive, the things I had read in other long running fantasy series were a big part of why I designed it the way I did. For instance, in the Wheel of Time it was very difficult—even in the ones I was writing—to maintain a sense of threat for the Forsaken when they had just been defeated right and left every book. They do get their licks in now and then, but it's real hard to keep considering Ba'alzamon from the first one to be a threat when boy, Rand just defeats him and defeats him again and defeats him again and then defeats him again. This is a problem for a lot of media. How threatening is Magneto really when he never wins?

At this point in the series, what I wanted to do was hit you with a left hook from somebody that I considered more frightening, more dangerous, more capable, and who had been growing as an antagonist for a while. And while some of his ploys had not turned out, he is still very threatening. My hope was that this reveal to a portion of the audience—I knew that some would prefer Odium, but to I hoped a larger portion—would be like, "Oh, this just got real."

I've mentioned before that my favorite antagonist is Magneto, I've brought him up before. I like characters who have clashes, antagonists who have clashes of ideology, not just clashes of forces. A reason I'm not excited to write about somebody like Sauron is that, while there are clashes of ideology behind the scenes, on screen for the movies and books it's basically: Sauron wants to rule the world and we don't want him to. That works really well in Lord of the Rings because you have, as I've talked about, part of the brilliance of the Lord of the Rings is both having Sauron, Saruman, and Gollum to represent three different kinds of evil and three different antagonists that work in tandem really well together. It's part of the brilliance of the Lord of the Rings. But I like having a villain like Taravangian. Taravangian, who has a world view that is a certain world view and that is terrifying because of how that world view is. Elevating him to Odium so that you mixed that with the kind of ancient spren of hatred that is still a very big, dominant part of what he's now become—I just thought made for a more compelling and interesting villain for the fact that we have many more books left in the Stormlight Archive and in the Cosmere, and I had done what I wanted to with Rayse-Odium.

There's my answer. It is totally viable to have, viable is the wrong term, totally understandable that some would have preferred me to go a different direction, but my instinct says—and I haven't done any polls or things on this—that the majority of fans are going to like this direction better, and I certainly think the story will turn out better. That's what led me to make that decision, but these were all things I was heavily considering. Adam was there watching those emails go around with me and the team when I was asking if I should pull the trigger on this or not. There are a couple of things that I've made decisions on that have been some of the most difficult or most far-reaching in that regard, but that I think I made the right decision on.

The other one was bringing Kelsier back. Kelsier, so I seeded all the stuff in the original books to bring Kelsier back, but then I backed off on it, and for a while I'm like eh, I don't think I'm going to bring Kelsier back. During that whole thing, oh this is a fun spoiler thing that I don't think I've talked about before: during that time in the outlining—some of you may again have much preferred this—TenSoon was actually going to be Thaidakar, wearing Kelsier's bones. There was a time where I was going to play with a kandra believing they were Kelsier, in this case TenSoon. I was going to go this direction where it's like, I'm the Survivor, I'm picking up the Survivor's heritage and I'm doing all of this sort of stuff—I did warn you all about spoilers—and there was a time in there where I decided no, I'm going to leave Kelsier dead—that I'm going to go this direction. Why did I back off on that one? A couple reasons, number one I feel like I really did a solid job with Lessie in the second of the Wax and Wayne books, which was a similar conflict. I felt like I got that out of my system. I did it well, I think that story has some really heart-wrenching things, but as I wrote that story I felt that it was a one-book story.

One of the things I've come to be aware of as I've written, this stretches back to the days of Elantris where my original ending had too many twists. It's been changed, like I had some weird twist where Hrathen had secretly come to Elantris at some point and had a heritage that made him Aleth—not Alethi—made him Aonic and things like that and it was dumb and it didn't work. It was twisting for twists sake. And part of me worries, and part of me actually doesn't just worry, I think that if I had done that whole thing with TenSoon it would have been less cool than what I just actually wanted to have happen, which was to give a full finished character arc to Kelsier. At that point I went back to what my original plan had been and I picked up those threads, and that's when I wrote Secret History, after I had finally made that decision. And it comes with costs too. Everything comes with costs. Having main character die in such a spectacular way and then not being quite dead yet has certain costs in your narrative. The more you do that less that death is meaningful in the stories, the more it feels like a gotcha and things like that. Yet at the same time on the other side, I don't think the Lord of the Rings is weaker for having brought back Gandalf. I think the Lord of the Rings is stronger, and why is that? Gandalf comes back changed as a different person and makes the story more interesting for having returned. My original plan with Kelsier was just more interesting in the long run. Forcing Kelsier to do these things and fi—he did not complete his character arc, and that's part of why it was so heart-wrenching to lose him, which I understand. Bringing him back in that regard lets me finish his story, and I just think that's going to be more satisfying. I gain more than I lose.

Plus there's the fact that someone comes back from the dead in the first chapter of the very first Cosmere book. Second chances at life is a major theme of the Cosmere. Both Warbreaker and Elantris that's kind of—Warbreaker it's the primary theme: second chance at life. You're doing a different thing with your life than you thought you would do, and let's take a second stab at it. I think that being able to play with that with Kelsier is a stronger narrative thing to do. This was also influenced by my, as I've talked about before, sort of shrinking the timescale a little bit of the Cosmere so that more of the characters from the different books can interact. It just makes better storytelling. I would say that those are the two things that in outline I could have gone different directions when I actually got to the story. When it was time to write Secret History I had to make the call. He had been dead, he had been alive, he had been dead, he had been alive, at least in my head, and I made that call. The same thing actually happened with Taravangian. It had been am I going to pull the trigger, was he going to become Odium or not? I actually vacillated on that and eventually have made the decision I made. 

Adam

Are you ever going to reveal what the alternate was going to be, kind of like what you just did?

Brandon Sanderson

Maybe eventually I will, but for now I will not. It's easier to reveal in Mistborn because it's basically all in the past. It isn't to say that I won't do something else like that, with a kandra. I might, but Lessie's story covered that real well. Who knows what I'll do, but I've backed off on, for those who have read Way of Kings Prime, Taln's original story was the story of am I an angel or am I not? Am I a Herald or am I not? Am I this divine being or am I a normal person? And that actually plays real well in Way of Kings Prime. It is just not a thing I could make work in the actual published version of Way of Kings. It's one of the things that's cool about Way of Kings Prime, is being able to see some of these ideas that I can't express in the actual series. Part of the reason I can't is also, number one I wanted to bring the voidbringers in and all of these things, and you just can't... The more fantastical your book is, the less the reader will be able to suspend disbelief about your character who claims that they're not some mythological legend from lore actually not being that mythological—they walk onstage and are like, "I think that I'm this mythological legend from lore but my powers are gone." Ninety-nine readers out of a hundred are going to be like, "yep, I believe you", even though all the rest of the people in the books are going to be like, "No of course you're not." The reader—because it's just cooler that way. It's very hard to fulfill on good promises by not having that turn out that way. Beyond that, the story I wanted to tell involved Taln and so big surprise, Taln is a Herald!

JordanCon 2018 ()
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Questioner

Do you have any updates on games or movies or shows?

Brandon Sanderson

Okay, let's go down the big run-down.

We've been having moderate luck with board games, people are actually producing the things that they sign up to do. So, we should be having another board game before too long. We have the House War game, and we have the Reckoners game coming out, and there might be another one to announce eventually. We've been having a lot more luck there than we have other places. Video games, nada. There's just nothing. I would love to do a video game, but-- yeah. I don't know what's going on over there. We sold the Mistborn rights, they were really nice, and then they didn't do anything for, like, five years, and eventually, they're like, "We can't make this."

So, Hollywood. Steelheart series is owned by Fox, with 21 Laps producing, that's Shawn Levy's company, he made the Night at the Museum films. They still own that, they are on their second renewal of the options, so they've had it for a number of years. I have not heard anything from them since last July, when they called and said they wanted to keep it still and wrote us a check. I don't know what's going on there.

Snapshot is owned by MGM. Snapshot is a novella I wrote about a year ago, it's kind of Phillip K. Dick-ish, with a little bit of Se7en, the serial killer show. It's different. MGM bought that, they have assigned a screenwriter. The screenwriter said his goal would be early this year, in his schedule, to work on it. And they've been fairly good at staying in contact with us every couple of months. We haven't heard from them since, about, December, when they said that there would be there, so we probably need an update there. But things seem to be moving just fine there.

DMG has the Cosmere. They bought it up in pieces, and eventually just bought the rest of it from me. They have been really good to work with. DMG has always involved me in everything. They have shown me every screenplay and script they have come up with, and they made the VR experience as a tool to try to explain the Stormlight to studio execs who don't read books. Which you can get on VR systems, if you want. It's kind of trippy, with you down in the chasms in the Shattered Plains. But that was primarily so we can go to studio execs and be like "It's like this!" But they have been really good to work with. Right now, latest news is they're worried Stormlight is going to be too hard to do as a film series. Surprising! So, latest discussions with them-- Though, we did get a screenplay from them that came in at 250 pages. Which, if you don't know screenplay format, one page equals one minute, so 250 pages is 4+ hours. And it still cut out a lot, so they're like, "Well..." So, I don't know where that will go but that is where we're looking right now. Mistborn, they're still looking at for a feature. They have a screenplay that they are trying to get studios to partner with them, and things like that. They're doing the whole Hollywood runaround. So, who knows.

Most likely, the best thing that could happen for Stormlight would be for Wheel of Time to get made and do really well, and then everyone will be like "Wow, we want more epic fantasy. It's not just Game of Thrones, it's lots of stuff!" Hopefully, that'll go places, but I don't know any more than you guys really know about that. I can't say specifics. I did do a phone call with one of the people involved, they reached out and said "Hey!" but it's just "Hey, we're the TV people, hi!" So, we will wait eagerly for updates on that.

We haven't announced a deal, but we've signed contracts on Legion for another television show. Legion, this will be our third or fourth option on that. If you don't know how Hollywood works, they option things, which means they rent the rights, and they get them for three to four years depending, with payments every year or eighteen months. And during that time, they try to get it in development, try to get everyone excited about it, try to get it to a screenplay, and stuff like that. And at the end of those years, they either pay you the rest of the money, if they have the option-- it's like a rental that applies, it's like rent-to-own. The big price, that they pay a little of that price. Or they just decide to let the option lapse, and then it goes to someone else. So, that has happened at least several times. Nobody wanted it for a while, when the Marvel show was happening, and suddenly, they want it again.

So, there's your rundown. A whole lot of "Well, this looks promising, I think," which is how it's always kind of gone. Hopefully, Wheel of Time or Name of the Wind will come out and do really well, and that will spark everybody wanting to make very expensive fantasy properties and very expensive television shows. Because The Stormlight Archive will not be cheap. It will be really, really not cheap. So, if you have an aunt or an uncle who happens to runs Netflix Originals division, tell them they need a billion dollars. They've got it, right? They have to spend it, or they'll have to pay taxes on it, so might as well do Stormlight.

Idaho Falls Signing ()
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Andrew The Great (paraphrased)

Before the Ascension, why did the mists appear just as the well was gaining power? Did they come out at other times?

Brandon Sanderson (paraphrased)

This one is trickier. From what I got out of it, it's because the mists are a manifestation of Preservation, and physical manifestations of Preservation (including Allomancers) are intended to do two things - stop Ruin, and protect the Well of Ascension. Which are kind of the same thing. So, when the Well was dormant, the mists didn't really have much to do. The Deepness form of the mists is a result of the conscious part of Preservation freaking out and trying to produce a way to protect the well, mostly by producing more Allomancers. That's why the mists do all the funky things in the Well of Ascension and Hero of Ages - they're trying to produce more Allomancers to combat Ruin.

Read For Pixels 2018 ()
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Anushia Kandasivam

Now you just talked about writing characters that are flawed. Your female characters are generally flawed in some way, as are all people, nobody's perfect. And of course there are women who are villains. So my question is, when you write female characters, do you ever feel pressured by gender and cultural stereotypes to make them likeable or relatable? Do you ever get any flack for not making a female character likeable enough?

Brandon Sanderson

I have not really gotten flack. I think these-- this is the sort of thing that we worry will happen to us, and we use an excuse... just kind of in the back of our mind without it actually really being an issue. I think, readers want interesting characters who are strong character archetypes, that doesn't mean unflawed. And I think, as readers that's what we want. But there are long standing sort of assumptions, that you can't do this, or can't do that.

One of the things that I kind of had to push through when I was writing, and again, I am not the perfect example of how to do these sorts of things. There are people, particularly women authors, you should listen to more than you listen to me, talking about things like feminism, right? Go watch Feminist Frequency, or something like that if you want to-- if you want to get a real in-depth and well done look at it.

But I noticed at least for me, one of the things that happens is, you start off, determined to not fall into the stereotypes, whatever it is. You know, we'll talk about in terms of sexism, right. So what you do when-- men do this a lot, but women do this with male characters also. This does happen, you just don't see it as often, where what happens, you say "I'm going to make sure, that I am writing this person who is different from me, in a way that's not going to be at all offensive." And so the first step you take is you make them just awesome. And you see this in a lot of media, particularly in a lot of media where there's an all male cast and they put one women in the cast. They make sure that women is good at everything, is really, really strong and is a great action hero and things, and this is like the step you take to make sure that you're not falling in the trap, which is a bad trap, of the women always needing to be saved.

But I think there's a step beyond that where you start asking yourself, "Well, how can I make all of my characters interesting? How can I make sure they all have a journey, that they're all flawed? That they-- that instead of-- there's a certain level of sexism to putting someone on a pedestal, as well as to making them always have to be saved. And certainly, it's a step forward to trying to avoid fridging all of your female characters, or things like that, but if they don't have autonomy, if, you know the character is different from you, is only there to be in a perfect ideal paragon, then that's not doing a justice to your characters either. And that's a trap that I think, we all as writers, particularly male writers like me, fall into a little too often. 

Anushia Kandasivam]

So, I guess, do you just have to be brave, and do what you think is right?

Brandon Sanderson

You also have to be willing to fail, and that's really hard. And you have to be able to own up to doing something poorly, even something you thought you were doing well, you have to own up to the fact that you might have gotten some things wrong and that's hard. That's just super hard. We're all very sensitive about our art, and we're very sensitive about trying-- we want to tell a good story and do well by it, and it's hard to listen to any sort of criticism and so-- but the more you listen as a writer, the more, I'm convinced, you become a better writer. 

YouTube Livestream 7 ()
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Questioner

When planning multiple eras in Mistborn, did you know, for example, all the metals and magic when you published The Final Empire? Or did you leave open areas that you hinted at so that you could later explore and fill in the magic?

Brandon Sanderson

Final Empire is an excellent example, because it established what my model became. I wrote Final Empire, having an idea, but not have the entire nin-book sequence plotted. Not even the three-book sequence. I wrote that one and said, "Let's just write the book and see if it works." This is generally what I like to, rather than planning out the whole series. The exception to this was Stormlight, which needed the entire series planned out first. But with Mistborn, I was able to write the first book having ideas of what I wanted to do, but just make that book right. And then I sat down and said, "All right. The first book worked. I have the characters where they work. Now let's build the series." And when I did that, I went into a lot more depth on the metals.

But I did still leave... I knew, basically, what the other metals were gonna do, but I didn't have the mechanics down. Because I wasn't sure if it was gonna work. Playing with time, and all the stuff in Feruchemy where I'm playing with Connection and things like that, these were all kind of fundamentals of the cosmere that I wasn't 100% sure how I wanted to play out. So I basically kinda did the "best of both worlds." I left those holes knowing what they were probably going to be. But I was very careful not to give too much about them in the original trilogy, just in case what I wanted to do didn't end up working.

And that's worked out pretty well. I did manage to finish writing books two and three of Mistborn before I released the first one, so I could make sure that the continuity on the narrative really worked. Still, there are some things that I would change. I was much younger as a writer back then. I think some of the stuff in the third book, though it clicks together, it doesn't click together quite as well as I wanted to. Ending of the first book, I've talked about before. But I'm pleased with that process. Though every author has to use a different method, I do suggest trying that one. It's worked very well both for Mistborn and for Skyward. Worked a little worse in Reckoners, to be honest. Because the first book, I did not deal with any multi-dimension stuff, but I built it in after. Wrote the first book, went back, made sure the first book worked, then I wrote book two and three. And I was never quite satisfied with how the interdimensionality worked in that series. I think the magic system ended up cutting a few too many corners. So, in that case, doing it from the get-go from book one, instead of writing book one and then building it, might have worked better. Book one remains the strongest of the Steelheart series, I feel, because of that reason.

Regardless, it's been an effective method. It worked very worked Mistborn. It worked very well for Mistborn Era 2. And it has worked really well in Skyward so far.

Ben McSweeney AMA ()
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TsorovanSaidin

How awesome an anime do you think Stormlight would make?

Ben McSweeney

OH MY GOD SO AWESOME.

I am biased, as an animator, of course. But I think the world of Roshar is too fantastic and unique to be anything other than fully animated. If you do it with actors, they're gonna do it in the big green rooms, and that so rarely works out well.

I'd be content with a CG animated series (Shardplate kinda begs it), but it'd be a lot trickier to do well. That being said, I've seen some really great CG, so it could be done.

TsorovanSaidin

I'm so happy you agree. I've been a pretty huge fan of Knights of Sidonia on Netflix. That's a perfect style for Plate in my opinion.

Ben McSweeney

KoS is pretty great (awesome manga, too), but the cines for Guilty Gear Xrd are just sick.

Game cinematics offer the best examples of quality, but it's not easy to get a studio in the range of Plastic Wax or Blur to dedicate the resources required for a full feature or a 22x12/24 series. Well, mostly it's just crazy expensive. But costs are always adjusting, the field is expanding, and we've got a lot of books left to publish before anyone's adapting it for animation or film.

ari54x

I think some of the 2.5d CG animation they do could work well for Stormlight- you know, where it's mostly illustrated but some action scenes use cell-shaded 3d models as a reference for the perspective and animation so it's really spot-on? That would be really cool.

Ben McSweeney

Oh, it's entirely feasible. Just a matter of the right budget with the right people at the right time. 'Course, that's a tricky triumvirate. :)

ari54x

Definitely. I'm hoping White Sand does well as a start to prove that drawing Brandon's work is a good idea.

Ben McSweeney

I think it might. And if nothing else, it's one more branch on the tree. Reaching out to new audiences is almost always a good strategy. :)

General Reddit 2018 ()
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Ray745

A couple years ago Peter answered in this post that as of May 2015 (3 years ago now), Brandon had sold ~7 million copies (not including Wheel of Time). I am curious now if Peter would be so good as to give us an update, especially after I saw this from his source in that comment that in the first week alone of Oathbringer's release it sold over 300k copies. That number, especially when taken in context with this other comment of Peter's from that thread, means that OB did way better than the average #1 NYT bestseller.

When a movie hits #1, millions of people saw it that week. On a slow sales week for books, it's possible to hit #1 on the New York Times list and only sell 12,000 copies. (Though that is rare; it's also possible to sell that much and miss the top 15.) The #1 usually sells much less than 100k copies in release week. Publishers don't want people to know, without digging for the info, how small the industry really is.

I'm sure Oathbringer's sales were pretty frontloaded given it's place in a series and how anticipated it was, but I'd love to know how well the books are doing, and I'm just curious if he could give us an idea of how well Stormlight does compared to Mistborn or anything like that. I assume the SA books are Brandon's top sellers, but I obviously don't know that for sure, and I just wonder if each SA book sells like twice as much as an average Mistborn book, or is it closer to 1.5x, or 3x. I imagine they must sell very well to be worth the huge amount of time and the incredible toll it takes on him to write given they are 2-3x longer than his other books.

Anyway, I'm just a curious and nosy guy who loves learning about sales figures, I follow boxofficemojo.com every Sunday to see how much each movie makes for no reason whatsoever aside from I'm interested in it. I also, like many of us I assume, wish for the best for Brandon and the rest of Team Dragonsteel and hope his books are kicking ass and flying off shelves.

Peter Ahlstrom

Total sales are now over 11 million worldwide (still not counting WoT). Mistborn, with more books, is a higher proportion of that than Stormlight is. Stormlight is catching up, but it still has quite a way to go. Oathbringer has sold more in hardcover than anything except WoT books.

Mistborn's mass market paperback box set is usually in the top ten box set sales for the year. Way of Kings mmpb has sold more each year than the year previous since 2014. So did Mistborn until 2017, which is also the first time that Way of Kings mmpb passed up the Mistborn mmpb and box set combined. But Well of Ascension is still outselling Words of Radiance by the same metric.

Those are just print numbers. I don't have the ebook breakdowns handy. Generally ebook has been selling twice as much as print, with audio a bit lower—but with Oathbringer, the print, audio, and ebook numbers are nearly identical. Readers seem to really like the hardcovers, probably due to all the art, and Oathbringer was the most preordered Audible audiobook of all time—which I believe means it had the highest-selling audiobook release week of all time. (It won't pass up books like Harry Potter in the long run.)

Ray745

When you say "Those are just print numbers" do you mean the paragraph preceding that statement, or is the "over 11 million" just print? I am assuming over 11 million includes all print/ebook/audible etc, but just want to clarify. Again, thank you.

Peter Ahlstrom

The 11 million does include ebook and audio. Though also, that number was from June so it doesn’t include Oathbringer. But that fact doesn’t change anything I said here, yet.

Aurora_Fatalis

I wonder - considering the three main Stormlight books are about as many words as all the Mistborn books combined, which series has "sold the most words"?

Peter Ahlstrom

Still Mistborn.

Aurora_Fatalis

Interesting! I suppose it's somewhat expected considering Mistborn was released first. If you'll indulge me, is it still the same if we rescale for time? Sort of a "word sales rate" - is the average Sanderson reader more likely to currently be reading Stormlight or Mistborn?

Peter Ahlstrom

Hard to say right now because the good numbers reporting only happens every January and July. The sales period from July to December 2018 will be best to look at for comparison purposes, since neither series will have a super-recent book out in that period. We'll get those numbers in July 2019.

learhpa

That's an insanely long delay for getting good data.

Peter Ahlstrom

It's because the publishing industry borrows from the future by paying authors royalties 6 to 11.97 months after book sales take place. And it's the royalty reports that include the actual sales numbers.

Brandon's Blog 2008 ()
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Brandon Sanderson

MY HISTORY AS A WRITER

I’ve been thinking that I should give a little bit of an explanation of my history as a writer for those of you who don’t know. I think it might give you some context for some of the posts I’ve made, and things people are saying in the forums about my unpublished novels. Read on if you want a little context.

This all started in earnest when I was 21, about eleven years ago, back in 1997. That was the year when I decided for certain that I wanted to write novels for a living.

My first goal was to learn to write on a professional level. I had heard that a person’s first few books are usually pretty bad, and so I decided to just spend a few years writing and practicing. I wanted time to work on my prose without having to worry about publishing.

You might call this my “apprentice era.” Between 97 and 99 I wrote five novels, none of them very good. But being good wasn’t the point. I experimented a lot, writing a variety of genres. (All sf/f of course—but I did some epic, some humor, some sf.) As you can probably guess by me writing five books in two and a half years, none were very well edited and while I had a lot of fun writing them, they were done very quickly, and had a lot less planning than my later books. Not many people read any of these novels, and I only ever sent one out to publishers (the second one, STARS’ END.)

Around 1999 (I can’t remember the exact date) I started attending the science fiction magazine THE LEADING EDGE at BYU; I also took an important writing class, less because of what I learned about writing (though I did learn a lot) and more because of people I met. Through TLE and the class, I ended up as part of a community of writers, editors, and science fiction/fantasy readers who were serious about what they were doing. During this time, I founded a writing group with Dan Wells and Peter Ahlstrom (Fellfrosh and Ookla over on the TWG forums.) Other members included our friend Nate, who doesn’t hang out here any more, and Ben/Tage, who used to be one of the board’s mods and who is still often one of my alpha readers. Eric (St. Ehlers) was another of our good friends, as was Kristy (Brenna), among numerous others, many of whom don’t hang out here very much any more.

You might call this the “Golden Era” of my unpublished career. I was getting to one of the most creative points in my life, and was very energized and excited about the writing I’d learned to do. After practicing for five novels, I felt that I was finally in a position to do justice to an epic fantasy story. In 1999, I started a book I called THE SPIRIT OF ELANTRIS, which eventually just became ELANTRIS.

As I said, this was the golden era of my unpublished career—though I think the ‘unpublished’ part of that statement is important. I hope that I’ll grow and progress, and think that the books I’m writing now are better than the ones I wrote then—just as I hope that the books I’ll do in ten years will be better than the ones I do now.

However, the three novels from this era—ELANTRIS, DRAGONSTEEL, and WHITE SAND—represent some of the best worldbuilding I’ve ever done. Of the three, ELANTRIS turned out the best by far. WHITE SAND was good, though it will feel dated now if you read it, since my writing skill has improved quite a bit since then and it never got the level of editing and revision that ELANTRIS did. DRAGONSTEEL has moments of brilliance surrounded by some really boring sections; it had trouble because of the scope of what I was attempting. I think any of the three could have become publishable if they’d gotten the right editing and revisions.

Anyway, I wrote these books in 1999–2000. By 2001, however, this era was lapsing. I finished at BYU, and since TLE was for students, a younger crowd was taking over and I no longer quite fit in there. I continued my writing groups in various forms, and we started the Timewaster’s Guide as a project and forum for those who had worked together during that era of the magazine.

I was collecting rejection letters for ELANTRIS, WHITE SAND, and DRAGONSTEEL. I felt these books were good—very good. But nobody was giving them much attention. At the conventions, editors kept saying that fantasy novel submissions were too long, and that new writers shouldn’t be trying such beastly first books. I sat down to write MYTHWALKER, by ninth book, and halfway through just couldn’t continue. (It remains the only book I’ve ever given up on.) I was trying another epic fantasy, but I was increasingly disappointed in how poorly the first three had been received. MYTHWALKER felt like an inferior knock-off of my own DRAGONSTEEL, and needed to be rethought. So I stopped working on it. (Though one side story in the book about two cousins named Siri and Vivenna really interested me; they would later get their own book as WARBREAKER.)

The next little time is kind of the “Dark Era” of my unpublished writing career. After giving up on MYTHWALKER, I decided that New York wasn’t looking for my brand of epic fantasy, and that I’d try to see if I could write something else. I wrote three books during this era. MISTBORN PRIME (I added the prime later to differentiate it), THE AETHER OF NIGHT, and FINAL EMPIRE PRIME.

In MISTBORN PRIME, I tried to write a dark anti-hero involved in a story that was NOT epic. I tried to write something much shorter than I’d done before, forcing myself to stay away from grand stories or epic style plotting. The result was a 100k work (which is half the length of my other fantasy novels) which just . . . well, wasn’t very good. The magic (a preliminary form of Allomancy) was awesome, and the setting had great points to it. But the plot was unexciting, the character uninteresting, the story uninvolving.

Depressed by this failure, I didn’t send the book to a single editor. (Though I did show it to Joshua, who is now my agent, as he was curious and following my career at that point. He agreed that this book wasn’t publishable. He never saw ELANTRIS, he’d given up halfway through DRAGONSTEEL—which means he never got past the boring part—and had really liked WHITE SAND, but had wanted to see more from me before picking me up. He felt I still had room to grow, and he was right.

After MISTBORN PRIME, I wrote a book called AETHER OF NIGHT, which was far more successful. I think it’s the best of the four “Brandon tries to write more toward the market” books. At 150k, it was only 50k shorter than what I’d been doing during the ELANTRIS era, and I let myself play with slightly more epic stories and scope. At this point, I was trying for something with a little more humor in it, something with lighthearted, fun characters in a situation that was at times ridiculous and at times adventuresome. (A more David Eddings like approach, if you will.) It’s not a bad book. I probably won’t ever rewrite it, but it’s not a bad book. Joshua liked it just fine, and thought it was a step forward from Mistborn Prime.

At this point, my epic fantasy books got another round of rejections, including ELANTRIS rejected by DAW and DRAGONSTEEL rejected by ACE. I’d just sent ELANTRIS to Tor, but figured I’d never hear back. (They’d had WHITE SAND for several years at that point and never gotten back to me.)

Feeling uncertain about my writing and my career again, particularly since I felt that AETHER hadn’t come together just as I’d wanted, I turned my attention to trying the most basic of fantasy stories. Prophesied hero, orphaned, goes on a travel-log across the world to fight a dark lord. This was THE FINAL EMPIRE PRIME. Of course I was putting my own spin on it. But my heart wasn’t in it—I just couldn’t convince myself that I was adding anything new to the genre, and I was again trying for a ‘half-length’ story. Though there were no dragons, elves, or mythical objects to rescue, I felt that I was just plain writing a bad book. (Note that I was probably too down on this book, as it had some very inventive concepts in it, including a precursor to Feruchemy.)

I got done with FINAL EMPIRE PRIME and was just plain disappointed. This was the worst book I’d ever written. (And it is, I think, the worst—though MISTBORN PRIME is close.) Here I was, having written twelve novels, and I seemed to be getting WORSE with each one. I wasn’t selling, I was out of school working a wage job graveyard shift, and my social life consisted pretty much of my friends taking pity on me and coming to hang out at the hotel once in a while.

I think this was one of the big focus points of my career. That year, 2002, I made three decisions. The first was that I was NOT going to give up on writing. I loved it too much, even when I was writing books that didn’t turn out right. (I think this is important for every author to decide.) The second was that I was NEVER AGAIN going to write toward the market. It was killing my books. If I never got published, so be it. At least I would stop writing terrible stories mangled by my attempts to write what I thought people wanted. The final decision was that I’d go to graduate school in creative writing to get myself into that groove of being around writers again, and to also ‘delay’ for a few more years having to get a real job.

Enter THE WAY OF KINGS era. The last book I wrote before I got published was actually pretty darn good. I tossed out everything I was being told about how to get published, and just wrote from the heart. Over 18 months between 2002 and 2003 I wrote a 300k word book with a 180k outline/backstory/worldbuilding document. (Yes, the setting guide itself was LONGER than the previous three books I’d written.) Beyond that, I plotted the book as the first of TEN in a series.

KINGS was good. It had problems, but they were fixable problems, and I was extremely proud of the novel. I felt I’d found my place in writing again. I honestly think it’s the best of my unpublished books; almost as some of the published ones.

In 2003, I got the call from an editor wanting to buy ELANTRIS.

I suppose the story of my unpublished career ends there, though there’s one more side note. Why did I not published THE WAY OF KINGS? Well, a couple of reasons. First, my agent (Joshua) felt it needed a lot of work. (It did.) Secondly, it was so long that I think it scared Tor to consider it. They have published books longer before, but the market has changed since then, and approaching a book that length as an author’s second book made my editor apprehensive. He’d have done it, but he was already talking about how we’d need to slice it into two novels. (And I really didn’t want to do that.)

But more than that, I felt that it wasn’t time for KINGS yet. I can’t explain why; just gut instinct, I guess. I wanted to follow ELANTRIS up with a fast-paced trilogy. Something that could prove to people that I could finish a series, and that I really could write. I felt that launching from ELANTRIS into KINGS would be asking too much of my readers. I wanted to give them time to grow accustomed to me and my writing, and I wanted to practice writing a series before getting myself into something enormous.

And so—perhaps brashly—I looked at the two greatest disappointments of my career and said “Let’s do these the way they SHOULD have been done in the first place.” I took the best ideas from both, I added in a greater majority of other new good ideas, and I planned out a 600 thousand word epic told in three parts. My goal: A kind of calling card to fantasy readers. A trilogy they could read through and get a feel for who I was and what my writing was like.

Of course, then the WHEEL OF TIME came along and changed everything. I’m even more glad I did what I did, as I didn’t have to stop a series in the middle to work on AMoL. Plus, working on the WHEEL OF TIME has given me an unparalleled insight into the mind of the greatest master of the long-form fantasy series of our time.

Anyway, that’s a bit of history for those who are curious. Thanks for reading.

Babel Clash: Brandon Sanderson and Brent Weeks ()
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Brent Weeks

How do you keep magic, well, magical over multiple books? How do you balance the rationalist impulse of "I need to explain how it works so it seems well thought out and balanced" with some of that Harry Potter-esque sense of wonder? How do you balance the ability to surprise your readers with being careful not to make the magic feel like a deus ex machina? Is the presence of magic in fantasy about more than adolescent power trips? Must the functions of magic be analogous to other technologies or physical processes, or can it be truly alien?

To paraphrase one of the commenters, if you dissect the magic too much, do you risk it dying on the table?

*Maybe I'd put JK Rowling as an exception, arguing that eventually what she was writing was epic fantasy. And it did get better. Mostly.

Brandon Sanderson

If you dissect the magic too much, do you risk it dying on the table? Certainly, you do. Any time you explain a magic, rather than allowing it to remain mysterious, you are trading some of the sense of wonder for something else. An ability for the reader to understand the world, and what the characters are capable of. If you give a character a magic box, and say that when it is opened, something magical will happen that's one thing. If you tell them what the magic box does when it is opened, that trades some of the sense of mystery and (a smaller bit) of the wonder in exchange for a plot point. Now the character can open the box consciously, and influence the world around him/her by what is in the box. Done cleverly, you've traded mystery for suspense, which do different things.

When you start explaining why the box works like it does, you also make a trade. You trade more of your sense of wonder in exchange for an ability for the character now to extrapolate. Maybe figure out how to make boxes of their own, or change what the box does when it is opened. You make the character less of a pawn in a scheme they cannot understand, and more of a (potentially) active participant in their destiny.

I'm certainly over-simplifying, and I don't want to understate the power of either side. A sense of wonder, mystery, and a smallness to the characters was essential for such works as The Lord of the Rings. If you'd known exactly what Gandalf could do, and why, it would have changed the experience. Instead, you are allowed to feel like Frodo and Sam, who are moving through a world of giants, both literally and figuratively.

However, there are always going to be trades in fiction. What is it you're trying to do? I tend to gravitate toward worlds where the science adheres to the scientific method. And so long as something is repeatable, it can be studied, understood, and relied upon. You don't have to understand the HOW, so long as you know the WHAT and a little of the WHY. What is going to happen when I open this box, and how can I change the effect?

Done really well (and I'm not certain if I do it really well, but I hope to someday get there) explaining can still preserve a measure of wonder. The classical scientists discovered, explained, and tried to understand science. But the more they learned, the more wondrous the world around them became, and the more answers there were to be found. I think it is important to establish that there IS more to be learned, that the answers haven't all been found.

Manchester signing ()
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Questioner

I wanted to ask, at the beginning you mentioned that you had twelve books written before your first book was published, can you tell us, or are you allowed to tell us how many have actually been published?

Brandon Sanderson

Yeah, I can actually go down the list for you. It is somewhat interesting, I think, for people. My very first book was a book called White Sand, and it was basically kind of a Dune rip-off. Your first book is always  a rip-off, right, of somebody, as a new writer? And that doesn't count the one in high school, which was a SUPER rip-off, like a major rip-off, it was basically a Tad Williams meets Dragonlance. Full blown with elves and things-- Yeah it was totally--

White Sand is the first one I finished, and I actually then went and wrote a science fiction book called Star's End.  And then I wrote the second half of White Sand, because I just stopped and said "This is long enough to be a novel" and then I wrote the rest of it and called that book two, that's actually the only sequel in there I wrote. And then I wrote a comedy, where a lot of the thesis of that comedy came out in Alcatraz versus the Evil Librarians ten years later, so that one's kind of half been published. White Sand and Star's End are not any good, they have not been published. And then I wrote something called The Sixth Incarnation of Pandora, which was really weird and sci-fi-y and stuff, and that one hasn't been published because it's really bad too. And then book number six was Elantris which was pretty good. Book number 7 was Dragonsteel, which became my honor's thesis as an undergraduate and half of that book ended up in the contemporary Way of Kings, the Bridge Four sequence was all from Dragonsteel and I ripped that out when I re-did Way of Kings.

After that was a re-write of White Sand, with better writing nowadays, and that one we're turning into a graphic novel, that one's good enough to read-- The biggest problem it has is its a little too bloated.  The story-- It's like 300,000 words with 150,000 words of story. And so we are going to condense it-- into a graphic novel, so you will eventually see that one. The next one was called Aether of Night, that one didn't get published, it's really two decent books that don't work well together, like one half is a Shakespearean farce about a guy who takes his brother's place on the throne, they're twins, it's mistaken identify, yadda yadda; the other half is this dark brutal war book with an invasion going on, and the two halves never really translate well. People read this and they're like, that chapter is hilarious and fun, and OH MY GOODNESS, and yeah, so-- Maybe someday I'll do something with that.

After that I wrote a book named Mythwalker which became Warbreaker. I ripped out the good parts of that and wrote Warbreaker later on. Then I wrote a book called Final Empire, which is not Mistborn: The Final Empire, because then I wrote a book called Mistborn, and neither of those books were working very well. And then I wrote a book called Way of Kings and then I sold Elantris and I said "I want to take these two books that weren't working very well, and I think if I combine them--" because Mistborn had a cool magic system and the Final Empire had this whole thing about the Hero who failed and the Dark Lord took over and mixing these too ideas turned into a great book and that became Mistborn: The Final Empire.

And basically everything from then I've published, Warbreaker came next which was a re-write of Mythwalker. The Way of Kings, the one you hold, is a complete rebuild, I started from scratch, and added the Bridge Four sequence from Dragonsteel and some of these things... The only good one in there, that wasn't published, is White Sand I think, and I think it is going to make a really nice graphic novel because the story is really solid, the characters are really solid. I just wasn't a good enough writer to know how to condense where I needed to.

Barnes & Noble B-Fest 2016 ()
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Questioner

How long did your editors want Words of Radiance to be?

Brandon Sanderson

Well, my editor just wants it to be the right length. My publisher is the one who wants things shorter. So, my editor, he's just interested in story. But the publisher, he's interested in money. And the shorter the book is, the more money it makes him. It's really weird, it's kind of interesting. For instance, supermarket pockets, like, the little racks that hold paperbacks, they can hold a certain number of books. My books, they can often only hold one of. And that means if it sells, that pocket is empty, which the supermarket hates. They don't want empty pockets, they want the shelf space used. They'd rather stack four books in there. So, the publisher in turn says, "Brandon, can't you cut these books down shorter?" I'm like. "Well, Tom... no. Other books are short, you have lots of short books of mine to sell," but... yeah. It's not one of them. We just have to give up on the pocket thing, and then the booksellers are like... here, let me [visually illustrate it]. If you've got a book like this [small book], and you sell it for eight dollars, and Way of Kings is this [big] and you sell it for nine dollars, which one does the bookstore want on their shelf more? Well, the truth is, they want the one that sells the most copies, so they're okay with it. But the smaller book will generally... well, it's a matter of them having sixteen dollars worth of stuff to sell or nine dollars worth of stuff to sell.

So, the publisher really does like things shorter. But it's kind of a pushback between him and me, where I'm like, "My fans also like good value-to-money." I'm just saying, good value-to-money, that's something they're, like, "Look, we'll go buy the hardcover, even though it's thirty-five dollars, because instead of buying a twenty-five dollar hardcover by somebody else that's one-fourth as long, we buy a thirty-five dollar hardcover of Brandon's and we get our money's worth. The audiobook people love that. Like, Audible and things, they're like... you know. Because it's one credit, it's the same price for their listeners, but it's three times as long.

/r/books AMA 2015 ()
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drabgod

When a Returned who has lots of extra Breath gives them away without suppressing his Divine Breath, does the Divine Breath stick to the regular Breath as they are transferred to the receiver? Will the receiver find himself suddenly possessing a Divine Breath? Or does it still vanish after healing the receiver?

Brandon Sanderson

Divine Breaths don't work quite like others. However, losing one is kind of a "Last resort." You'll give away all the others first, and then, if you push you can give it away as well. It never sticks around and makes the person you choose Returned.

drabgod

Could you use it to heal Preservation's mind? (potentially with the Well)

Brandon Sanderson

Depends on what you mean by "Preservation's Mind." Do you mean Leras? During the events of Well/HoA he's WELL beyond the help of such a small bit of Investiture, as available in a single Divine Breath. With the help of the Well itself? That's more realistic, but the real reason that he was suffering from such degradation was due to persistent attacks by Ruin.

General Reddit 2015 ()
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MisterEight

I really wish there was a book sales equivalent to box office mojo. Would be super interesting to compare the numbers more in depth between super popular authors like yourself and less known/new authors.

Brandon Sanderson

There is, actually. It's called bookscan, and is generally only available to insiders. (But if you can find someone with access, you can track books back for two decades of sales info.)

Problem is, it doesn't track ebooks. (Because Amazon doesn't release them.) I wish this info were more public too, personally. But I can try to guess a kind of rough estimate, based on what I've seen. (This is for first year ebook/hardcover combined, and only applies to fiction books, and not those by a celebrity.)

On the chopping block: 5k (This is a book that did modestly well, but is probably overall losing money for the publisher. Some would keep publishing an author at this level, depending on expectations of growth, award recognition, or niche interest.)

Solid seller: 5k-10k (This is a book most publishers will always be pleased with, and will continue to pay a decent advance for. This author may not make a healthy living on their book unless they can do more than one a year, but will probably always have a writing career.)

High midlister: 10k-20k (This is an author who is well known in their genre, is a dependable seller, and has a dedicated--but small-fanbase. If you can find a writer with a number of books on the shelf, but they don't chart often on the NYT list with new books, they are probably in this category.)

Genre Bestseller: 20k-50k (This is a book that charts on the bestseller lists without hitting the #1 spot. Authors who hit this consistently set trends in the industry, are well known in their genres, and are pulling low six figure advances. Breaking out of this level and into the next takes serious luck, even in a field which already requires a lot of luck.)

Dominant Genre Bestseller: 50k-300k (These are the books that hit #1 on the bestseller list. Authors who do this consistently with each new book are generally at the top of their field, and are probably what you consider "super popular" in your post. But they--we, as this is where I am--are small potatoes compared to the next levels.)

Breakout Bestseller: 300k-1mil (These are books that "break out" of their genre, or are the top of larger genres, like thrillers. Teen books with a lot of momentum can hit here too. Books in this category sell in airports or walmarts to the general public for months, as opposed to those in the category below, which sell really, really well for one week--but only because fans buy their books week one, rather than waiting. I've outsold Dan Brown and John Grisham...for one week. The next week, they trounced me.)

Movie Books: 1-5mil (These are books from one of the other categories that have a film come out recently. Also, the tail end of the breakout bestsellers and the beginnings of phenomenon books. It gets really blurry in here as we're dealing with such large swaths of numbers. Game of Thrones books are in here, I believe. Note that they basically jumped over the category between, which often happens in sf/f when you get a film or tv show.)

Phenomenon books: 5-20+mil (These are books that somehow SUPER break the mold, for reasons nobody really understands. DaVinci Code. Harry Potter. Twilight.)

Hero of Ages Q&A - Time Waster's Guide ()
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Kaimipono

What was Vin supposed to do at the end of Well of Ascension? How exactly did not-using the power, end up releasing Ruin? I still don't get how that all worked. Can you explain it?

Brandon Sanderson

What was she supposed to do? Well, this is difficult to answer, since the prophecies have been changed and shifted so much. Originally, the prophesies intended for a person to go take the power every thousand years and become a protector of mankind for a period of time. Someone to keep an eye on Ruin in Preservation's absence and watch over the world as he would have done. Imagine an avatar who arrives every thousand years and lives for their lifetime blessing the people with the power of Preservation, renewing Ruin's prison, and generally being a force for protection. (Note that Ruin wouldn't have gotten out if the prison wasn't renewed, he'd simply have been able to touch the world a little bit more.) Obviously, it changed a LOT during the years that Ruin was playing with things.

What should she have done? Well, Ruin's release was inevitable. Even if she hadn't let him go, the world would have 'wound down' eventually. The ashfalls would have grown worse over the centuries, and the next buildup of the Well might not have come in time for them to do anything. Or, perhaps, mankind would have found a way to adapt. But Ruin was going to get himself out eventually, so the choice Vin made was all right. There weren't really any good choices at this point. She could have decided to take the power and become a 'good' Lord Ruler, trying to keep the world from falling apart. Of course, she would have had to make herself immortal with Hemalurgy to make that work right. And since she was already tainted, chances are good she wouldn't have ended up any better than the Lord Ruler himself.

Boskone 54 ()
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Questioner

I’m a big fan of Jasnah. And I hope you’ll do her justice in the next book. Do you say it “Jasnah” or “Jasnah”? [different pronunciations]

Brandon Sanderson

I say “Jasnah” [soft-J], but you can say it however you want. Remember she’s got a--- she will get a book in the series that has her flashback sequence--

Questioner

Good!

Brandon Sanderson

--but it’s a little ways off.

Questioner

Does she get a [???]?

Brandon Sanderson

She will-- She… You will see a lot more of her, but she is intended to be one of the main characters of the second five Stormlight books. In the first five Stormlight books she’s a supporting character. So we’ll reverse some of the supporting characters and some of the main characters in book 6. Um… So you just gotta to wait until we get some more. But she is on the cover of book 3, so...

YouTube Spoiler Stream 2 ()
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Alex Herrera

Have any decisions you've made been controversial within your team?

Brandon Sanderson

...Yes. Famously, Peter Ahlstrom doesn't like Dreamer, which is my goofy little short story, that's his least favourite Brandon Sanderson story. I don't know that that counts though, deciding to write that story… What's been controversial among us?

Adam Horne

I have one, but I think it's hard to say without spoiling a future property.

Brandon Sanderson

You can tell me what that one is after… You probably want to talk about Cytonic, right? Is that the one? There are some things we did with Cytonic, and I don't want to talk about that either, because it's spoilery, but when Cytonic's out we can talk about some decisions I made which were controversial. But they were more controversial with my editor and my agent, the actual Dragonsteel team was onboard with changes. The vibe, like… Peter, and the team, the editorial side here, we vibe really well together—decisions I make are rarely unpopular because the team…

Adam Horne

Well, this might even be more of a question for me, where sometimes when you've given us outlines of what you think you're going to do I might have some reservations, but every time you do it, you do it so well that you've built up a huge amount of trust, and I'm sure I'm speaking for a lot of the people watching right now so, it's hard to have reservations when you deliver every time.

Background

We get controversial feedback among the beta readers.

Brandon Sanderson

Oh yeah, beta readers all the time.

Adam Horne

*Jokingly*  Yeah, but we don't care about them.

Brandon Sanderson

No we do care about them, and I like that they disagree. I make a lot of decisions that the beta readers… I would say there are very few that I make that the overwhelming majority of beta readers don't like, but the beta readers get split fifty-fifty quite a bit on things. It's one of the interesting things, you know, the beta readers hating or loving something is interesting to read.

Within the team though? Hmm… I mean, probably… this is going to be funny to people, but probably… So, the way that I describe the front of the Fourth Bridge airship coming down and the art for it—Peter pointed out “this art does not match the description as well as I would like it to”, and Isaac and I were like “eh, it's close enough. We're close to the deadline, we're just gonna go with it”, that was a pretty controversial choice because Peter was like “but it doesn't actually match”, and Peter's job is to be detail oriented on letting us know “this is a continuity error, you are introducing a continuity error, and you know it”, but at the same time, getting another draft drawn on that piece was not something we just had the time to do. And so I just said to Peter, “eh, it was an early draft of the plans that Navani drew, and it actually ended up being a little different”. 

You know stuff like that, that can be controversial, because we have some very detail oriented people in the team who's job is to be very detail oriented, and anticipate what the fans are going to complain about, and sometimes we don't have the bandwidth to actually make those changes. It's like when Moshe wanted me to change “podium” and “lectern”, and we went the rounds on that. Those are more controversial than other things like this, which is kinda funny.

FanX 2018 ()
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Questioner

When did Shallan take the First Oath?

Brandon Sanderson

That's been quite a while. She's been on this path longer than almost anybody. Jasnah's been going for a while. If you look at the timeline, I think Jasnah beats her. But she's been on this path for years.

Questioner

Do we get to find out when she took that First Oath?

Brandon Sanderson

Yes, I'm planning to delve into that. It's supposed to be a "Wait, What?" I'd have to look exactly at the timeline, Jasnah beats her.  Jasnah definitely beats her.

Questioner 2

<Are you sure?>

Brandon Sanderson

Maybe not. I'd have to look at the timelines. This is why I have Karen, to keep my timelines for me!

Read For Pixels 2018 ()
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Anushia Kandasivam

So, Brandon, you just introduced a really amazing female character [Spensa] to us. Your female characters throughout all your books are resourceful and independent. Some of them are leaders, some of them go through very interesting journeys of growth and self-discovery. Some of your female characters, like Vin and Sarene, they have mentors and teachers who are men, but their decisions about who to be and what to do are always their own. They always have agency. Was it a conscious choice to write these female characters and their journeys like this, and can you tell us if the process was easy or difficult?

Brandon Sanderson

So, there are a number of different responses to this. One is, I came into fantasy by way of some excellent female novelists that I highly recommend. Barbara Hambly was my first experience with fantasy, and then Anne McCaffery, Melanie Rawn, and Jane Yolen were kind of my introduction to fantasy. It's how I got pulled into it-- To the point that when I was first given a David Eddings book, I was hesitant, because I was like, "Is this a genre guys can write?" was my honest reaction to that. So, when I started writing my own books, I knew I wanted to do a good job with this, but I was really bad at it at the start. It was very embarrassing to me as a writer. And this happens to all new writers. There are things that you want do that, in your head, you imagine yourself doing very well, and then when you start out, you just do poorly. And the later in life that you start writing your stories, the more you're generally able to recognize how poorly you're doing things that you want to do well. And my very first book, that I didn't publish, particularly the female lead was very generic, and written very much to fill the role of the love interest rather than to be a character. And I recognized it, even as I was writing it, but I didn't know how to do it differently. And it took practice. It took a lot of work. It really shouldn't, on one hand, right? Write the characters as people. rather than as roles. That's what you have to learn is: everybody is the hero of their own story in their head. They're the protagonist, whoever they are. And writing the characters so that they view themselves that way, and so they have autonomy, and they aren't being shoved around by the plot or by the protagonist, or things like this, but it's just very hard to do. I had a lot of early readers who were very helpful. I often credit my friend Annie as being one of the big reasons why Sarene eventually ended up working in Elantris. And she gave me some early reads, and things like this.

But, you know, it is hard to abandon our own preconceptions that we don't even know are there without practice, effort, and somebody pointing them out to you. And it was just a matter of practice and trying to get better. And I still think that there are lots of times I get it wrong. And you mentioned Mistborn. And I was really determined that I was going to do a good female protagonist. I try to stay away from the kind of cliched term "strong female character." Because we don't talk about "strong male characters." We talk about characters who are distinctive, interesting, flawed, and real people. And I was determined to do this with Vin. And I feel like I did a pretty good job. But, of course, I had a completely different blind side in that I defaulted to making the rest of the crew that Vin interacts with all guys. This is because my story archetype for Mistborn was the heist novel, the heist story, and my favorite heist movies are Ocean's Eleven and Sneakers and The Sting, and these are great stories. I absolutely love them. But they all are almost exclusively male casts. And that's not to say that, you know, someone can't write an all-male cast if they want to. But it wasn't like I had sat down and said, "I'm intentionally going to write an all-male cast." I just defaulted to making the rest of the cast male because that was the archetype that was in my head, that I hadn't examined. And so, when I got done with those books, I looked back, and I'm like, "Wouldn't this have been a better and more interesting story if there had been more women in the cast?" And I absolutely think it would have been. But becoming a writer, becoming an artist, is a long process of learning what you do well, what you do poorly, what you've done well once and want to learn how to replicate, what you've done poorly and want to learn to get better at. It's a very long process, I think, becoming the writer that we want to be.

Miscellaneous 2022 ()
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El Tiempo

Which character of the world from Skyward would do well in the Final Empire, from the world of Mistborn and viceversa?

Brandon Sanderson

I think that Spensa would do well in the Final Empire. She'd do well if she had one or two energy weapons. She's going to do very well in the world of Mistborn. And from that trilogy I think that TenSoon would do a really good job navigating through all the cultures and the things happening in the Cytoverse, the universe of Skyward. 

Legion Release Party ()
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Questioner

So the difference between the White Sand novel and the White Sand graphic novels, what was the thought behind changing Ais's gender?

Brandon Sanderson

There were a couple thoughts. The main one was, I just thought the character was more interesting. A lot of my early books, you'll notice I did a thing where I'm like "I want to make sure that I'm doing the female character really well." And you can see the problem in that sentence, and that is really how I approached it, I'd say "Well I want to make sure I do the female character really well." And I think I did do the female character pretty well in some of those early books. But you'll see a consistency to them, and this is just coming aware of your biases.

Now, there is nothing wrong with writing a book intentionally and saying, "You know what? Because of the way I want to write this book in this world, I'm going to make the cast almost all one gender or the other. It's when you're doing it consistently on accident, that there's a problem. And I had to kind of sit down and say, "Did I do this because I thought it was best for the character, or did I do this because I love Inspector Javert and I just wanna have to have Inspector Javert in my book?" And that's where the character came from, quite obviously.

And I sat down and said, "If I were going to build this character from the ground up to be my own character and I were trying to throw away all biases, what would be the best for the character?" And Ais being female was not a "I need more women in the book," it was more of, "If I'm throwing away these biases and building the characters, what works the best?" and I just really liked how that character came out when I was rebuilding. Yeah, anyway, we'll go with that.

Miscellaneous 2016 ()
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Brandon Sanderson

Every Newsletter, I like to sit down and write something for you that will be a little different. Something that gives a window into what I’ve been doing lately, or things I’ve been thinking about.

Today, because of the White Sand release, I’ve been thinking a lot about the differences between Brandon the writer from the late 90’s (when the book was written) and today. I was 19 when I wrote the first draft of White Sand, and 24 when I wrote the second version (the one that was turned into the graphic novel.) Looking through it again, there is a lot about me and my writing that has changed.

The magic system is one. White Sand has a very cool magic system, where people control sand with their mind. The magic is powered by the water inside the person’s body, which is a neat system. You need to drink a lot in order to have power over the sand--but it’s on a tidally locked planet, where the sun never sets on that side of the world. (In fact, the sun recharges the sand’s power.) So everything is connected in a cool way. Sunlight recharges the sand, a person gives water to the sand (it’s actually a microscopic lichen-like substance living on the sand, and giving it its white color, that creates the magic. The Sand Master gives water to the lichen, fueling its magical life cycle, which in turn releases power that allows the Sand Master to control the sand.) But the sunlight also makes you more likely to dehydrate, which in turn stops you from being able to power the magic.

And then, it has the oddball--Sand Masters ALSO have the power to turn sand into water. I did this because it was cool to my then-writer brain. What if people who lived in a giant desert could make water? Wouldn’t that be useful? I use this to great effect in the story, and yet, it doesn’t fit the narrative. The modern me would never have added this power. It doesn’t fit into the entire system in a cohesive way. The rest makes logical sense; this (though I tried to justify it with worldbuilding behind the scenes) just doesn’t.

But in some ways, the old me was more willing to take chances. This is important to realize as well--I can't become so certain I know the way that things SHOULD be done, that I fall into doing the same thing over and over. I don't think the power to turn sand into water, ultimately, works in the novel. (Let me know what you think, if you read it.) But the fact that I was willing to add screwy, out-of-the-box powers to magic systems back then is a reminder that not everything in life is neat, able to be tied up with a bow. As much as I like playing video games, I don't want my books to feel like a video game--and that's a danger when every piece of the book, magic, and setting fits together to the point that it loses any sense of feeling organic.

A good lesson to learn from my old self.

I find a lot of the things I do in my writing now were there in these older books like White Sand, they just weren’t fully formed yet. I can also see my early self striving very hard not to fall into cliches, or to do just what was safe or expected. One of the book's two main protagonists, for example, is a black woman. I was trying hard to make sure my books weren’t only about white dudes. And yet, I was still young in my understanding of how to make a book feel real and vibrant, full of people who see the world in unique and different ways. For example, while I have a strong female protagonist, in the first draft she was basically the only only major female character. I did this a lot in the past--focused so hard on doing one thing well that I forgot to expand it to the greater story. (As a note, we changed one of the characters in the graphic novel version to be female, to help balance this out. It worked very well, and she's now one of my favorite characters in the whole book.)

It's hard to see past your biases in books though--and this is still something I fight against. I think great fiction somehow expresses the way the world truly is, the way the writer sees the world, and the way that people NOT the writer see the world, all at once. In this book, one of the main protagonists is dark skinned,. And yet, if you read the book, you’ll find that some of the villain groups are stereotypical, faceless, dark-skinned savages. While that same culture has some main characters who have real depth and characterization (thankfully) that didn’t stop me from relying on tropes for some of the broad brush strokes of the story.

Writing is a constant struggle of managing clichés and tropes, and figuring out when they serve you, and when they don’t. And the more you write, the more you become aware of things you lean upon--not just tropes like the ones I mentioned above, but things that are individual. I’ve been wondering a lot about these things with my own writing. At what point does, "Inventive magic system, religious politics, and people faced with difficult moral decisions" become a cliche to me any my writing? How can I push in new areas, doing new things, while preserving what people love about my writing?

Well, I'm still thinking about all these things. I'm very fond of White Sand, and when I was going back through it, I often found myself smiling. remember with great fondness the time I had back then to just write. There were no tours, no interviews, and nothing to distract me. I wouldn’t go back for anything, (I like actually having people read my books!) but there was something pure about that time, when I wasn't writing to deadline, I was just writing whatever I felt like at the moment. That's another thing I try to preserve today, the freedom to do odd projects now and then. Without it, I think I'd get very boring, very quickly.

Anyway, I hope you enjoy White Sand! This book needed far less revision to bring into graphic novel form than I thought it would. The dialogue was snappy, even after all these years, and the world was one of my more inventive. 20-years-ago-me wasn’t nearly as bad a writer as I sometimes pretend he was!

Warbreaker Annotations ()
#236 Copy

Brandon Sanderson

Chapter Three - Part Two

Llarimar

Llarimar is based on a friend of mine, Scott Franson. Back when I was working on Hero of Ages, my local church group had a service auction for the local food bank. The idea was that church members would offer up services—like a car wash, or some baked cookies, or something like that—and then we'd all get together and bid cans of food for them.

Well, I offered up for auction naming rights in one of my books. The idea being that if you won the auction, you'd get a character named after you and based on you. It was a big hit, as you might imagine, and ended up going for several hundred cans of food. The guy who won was Aaron Yeoman. (And you can see him in The Hero of Ages as Lord Yomen.)

Well, the other major bidder on that was Scott. He's a fantasy buff, a big fan of classic works like Tolkien and Donaldson. (Though he reads pretty much everything that gets published.) He really wanted the naming rights, but I think he let Aaron have it, as Aaron was very excited and vocal about wanting to win.

About a year later, I discovered that Scott, being the kind soul he was, paid for Aaron's cans himself and donated them on the younger man's behalf. I was touched by this, so I decided to put Scott into Warbreaker. It happened there was a very good spot for him, as I'd already planned Llarimar to have a very similar personality to Scott.

I decided that Franson wouldn't work for the name. (Though you do see that one pop up in The Hero of Ages as a nod to Scott as well.) Instead, I used Scott's nickname, Scoot. I thought it worked pretty well, as it's only one letter off from his first name, and his brother claims that they always used to call him that.

So, there you are, Scott. Thanks for being awesome.

A Memory of Light Portland signing ()
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Questioner

How much of your own books were you consciously looking at books like Jordan and saying, "I like that kind of world," and trying to create that kind of world in your own stuff?

Brandon Sanderson

I spent most of my early career, as I kind of implied earlier, reacting against books that I had really liked. The main purpose for this being that I felt that Robert Jordan and various other authors really covered that type of story and that type of world really well. And so I said, "Well, what other room is there to explore?" And so you see me reacting against.

For instance, Mistborn is a direct reaction to the Wheel of Time. Mistborn began as the question, "What if Rand were to fail?" That's what spun me into creating that entire book series: what if the prophesied hero were not able to accomplish what they were supposed to accomplish? And that became the foundation of that book series. So you can see where I was going and things like that. A lot of times I will read something, and if it's done very well I'll react against it, and if it’s done very poorly then I’ll say, "Oh, I want to try and do this the right way". And both of those are kind of an interesting style of reaction to storytelling. So I would say I was deeply influenced, but it's more in the realm of, "Hey what have they done? What have they covered really well, and where can I go to explore new ground?"

Oathbringer release party ()
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Questioner

Do you plan to write any more books in the Steelheart universe?

Brandon Sanderson

...There's a big story here. So, the book that I started writing right after finishing Oathbringer in June was called The Apocalypse Guard. This is in the same universe as the Reckoners. And I wrote the whole book, and there were some things wrong with it, as happens sometimes with books. And so I thought, "Eh, I'll send it to my editor, and see what my editor at Random House thinks." She read it, she got back, she's like, "I like some things about it, but it's got these problems." I'm like, "Oh, those are the same problems I thought it had; that's not a good sign." So I got on and I brainstormed, and said "What do you think we should do?" She's like, "Well, maybe this or this." I spent, like, two weeks working on a really in-depth revision document. And I revised about 20% of the book following this document and it was worse. It didn't fix the problem. And so I'm like, "I need more time on this book. This book is not working. I'm sure I can fix it eventually." Like I told you, I stopped writing The Stormlight Archive in 2002. So, I pulled that book and set it aside. And I actually, I sent it to Dan Wells, actually, 'cause he's one of the best writers I know. And I'm like, "Dan! Something's broken. Can you tell me what's broken?" I'm waiting to see what Dan has to say on that, but for now, that's where Secret Project [Skyward] came from, 'cause I'm like, "Well, I don't feel good releasing Apocalypse Guard next year, I have to fix it first, it's just not good enough." So, I pulled out an outline for something else... and I said, "Well, I'm gonna write this right now, 'cause I feel like I can write this, and it's gonna work." So, I started writing this.

The answer is, yes, there will be more books, and there will even be, if I get around to it, a book about Mizzy as a protagonist, if I can find-- Like, I have to get The Apocalypse Guard working first.

Barnes and Noble Book Club Q&A ()
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paulgoatallen

Brandon: I'd like to ask your opinion of the current state of the fantasy genre....

Fantasy has always been a "series-powered" genre but it seems that lately several authors (or publishers) just don't know when to suitably end a long-running saga... Drawing out a series for the sake of more installments, it seems.

And there seems to be fewer and fewer standalone novels like Warbreaker and Elantris. (I love standalone novels, by the way, and am hoping that that "format" makes a return!)

Any comments on this from your perspective? Thanks!

Brandon Sanderson

It's a good question, Paul. One I've been considering, actually, for a long time. Certainly, there's an economic piece to it.

When a stand-alone comes out, it tends to gather praise from both readers and reviewers. Then proceeds to sell far fewer copies than a series book does. The Wheel of Time didn't hit #1 on the New York Times list until book eight or nine, I believe, and I don't think Sword of Truth hit #1 until book ten. Series tend to sell better. Even as readers complain about them. And so I think publishers do push for them.

But why do they sell better? Well, I think this is partially the learning curve factor. We like fantasy for the same reason that fantasy is hard to read: the learning curve. Starting a fantasy book can be tough because of how many new names, concepts, societies, religions, and laws of physics you have to learn and get used to. Epics, with their dozens upon dozens of characters, are even tougher in this regard. And so, after investing so much energy into becoming an expert in the world, we want to get a good payoff and be able to USE that expertise.

Beyond that, I think that fantasy is character driven—and when we fall in love with characters, we want to read more about them. Fantasy, particularly the epic series, allows us to follow characters across sweeping, life changing events. Fantasy (like historicals) give us lots of pages and time to know these characters. So we want more from them.

But the very thing that we love about fantasy in this regard also tends to present problems. We want lots of characters, but eventually this large cast gets overwhelms us and makes the books seem to drag. Personally, I think these complaints will be much lessened when some of these great series are done, and you don't have to wait years and years between volumes.

Anyway, Terry Brooks talks a lot about this in his biographical work Sometimes the Magic Works. (Bet you can find it here on BN.com, and I highly suggest the book as a quick, interesting, engaging read.) He mentions how, when he left Shannara to write other things, the fans begged and begged him for more. Until finally he broke down and gave them more books in the world.

A lot of authors I know tend to live in this state of perpetual wonder and amazement that, finally, people are actually enjoying and reading their works. (After all the years of failure trying to break in, I know that I feel this way a lot.) When someone comes to you and talks about how much they love one of your works, asking you to write more...well, we're storytellers. If people want a story, we want to give it to them. It's hard to say no. (Though so far I have.)

I intend to keep writing stand-alone novels. But I do so knowing that 1) they will not sell as well as series books and 2) readers will ask me for more, and so each stand alone will only increase the number of requests for future books that I can't write. I'm in the fortunate place that I can write, and publish, what I want—whether it be series or stand alone—and no longer have to worry about the money.

But, in my heart, I've got a strong desire to write a big epic. I grew up reading them. I want to see if I can do one, my way, and add something new to the genre. So maybe that's the reason. Looking through Robert Jordan's notes, reading interviews, I don't think he ever artificially inflated the length of his series because of publisher desire or money reasons. I think he loved the long-form epic, and wanted to tell the story his way, no matter how long it took. And as he added more characters, it took longer and longer.

In a way, being free from the worry of finances gives creators a chance to really explore their vision the way they want to. And...well, we’re fantasy writers, so we can get a little long winded.

Kind of like this response, eh? ;) Thanks for the question.

West Jordan signing ()
#240 Copy

Questioner

One thing I really liked on your books is that you’ve reinvented a lot of fantasy tropes in a lot of good ways. But you also are inspired by some literary works, you’ve mentioned Les Miserables, which is a fantastic novel. So I was just wondering if what advice would you have for people in terms of speculative fiction and literary works?

Brandon Sanderson

Well, advice for drawing. We did a writing excuses podcast on this, so you can go look up those, “How to be influenced consciously.” But boy. Read good stuff, and start to think about why it’s good. It’s going to help you. I don’t know if I can specifically tell you anything other than that, but read it, decide what ‘s working for you, and try to use that, try to feel. But remember to feel what they did, not what they did. Meaning, here’s a good example. You read Tolkein. You say “Wow”. What Tolkein did wasn’t creating Elves and Dwarves. What Tolkein did was create an interesting mythology that was well interconnected. And a lot of people will say well, I want to learn from Tolkein, so I will use what he did, and they don’t dig that level deeper. They say “Well, I’m going to use the elves and dwarves.” They don’t say “What is it that he did the level down that really made this work?” And that’s what you should be emulating. So when you read the classics, say “What’s making it work?” Try to dig the level deeper if that makes sense.

Miscellaneous 2017 ()
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Dan Wells

This is actually an idea we came up with on the cruise last year was to do an episode about all the things that we have tried to make work and couldn't; the novels that we abandoned halfway through or the short stories that just never came together. And we thought it would be a really fun way to end this year in kind of a backhanded, inspirational way to say, look, we're all successful at this and we still screw up all the time.

Brandon Sanderson

Yeah. And it's not just what we do when we were trying to break in, not those old trunk novels. It still happens every year. Let's take each, our biggest one, like the thing we got the most involved in, or the one that was most tragic to us that we couldn't make work and talk about it. And I'll just go ahead and start.

Brandon Sanderson

I - right before I got the call for the Wheel of Time, which changed my life dramatically - I had finished the Mistborn series, I'd finished Warbreaker and Elantris, and next I thought, I'm going to jump back in the shared universe of my Cosmere and write the prequel series that started it all, where everything came from. This is the backstory of the character known as Hoid, who is a fan favorite. And I'm like, I'm going to do this trilogy, or more books. It's going to be super awesome. It's going to just be the greatest thing ever. And I actually finished the whole book and it was a disaster. It was a train wreck of a book. The character, for the first time - it's like this whole problem you have when you have a really engaging side character that you try to make a main character - didn't work at all as a main character, at least as the personality I had for them way back when. The plot was boring. The setting just was even more boring, which is saying a lot for me. I tried to pull and incorporate some different elements from books that I had tried before and none of them meshed. And so it felt like five books with a bad character and no plot. It was a huge, just terrible thing.

Howard Tayler

Did it have a good magic system?

Brandon Sanderson

The magic system was weak.

Here's the thing. It had a really good magic system from another world that I ported into this world that didn't jive. And the one that was from this world never meshed well with that. And so the magic system was really weak in that it was doing cool things, but in complete contrast to the tone of the novel. Dan may have read some of it, Liar of Partinel.

Dan Wells

Uh, no.

Brandon Sanderson

OK. The writing group which just kind of baffled by this. I actually tried -speaking of what we did last week - I actually started with the clichéd scene of someone being hung and then flashing back to show how they got there - like it had so many problems with it.

Dan Wells

72 hours earlier.

Brandon Sanderson

Yes. Yeah, it was, exactly. It was one of those things. Exactly one of those things. Like "I'm going to to try this tool. Oh, this tool is not a tool," right? Like some tools you try and you're like, "Oh, that's a cool tool that doesn't deserve its reputation." Some of them you try and you're like, "This is so..."

Dan Wells

There's a reason everyone makes fun of this one. Wow.

So I kind of want to ask questions about how bad it was.

Specifically with Hoid.

Because that's what fascinates me about this. He was, he is a fan favorite and he's always the side character, you know.

He's the one who's sits off and makes goofy comments and, you know, maybe appears once and then leaves. What did you do when you attempted to make him a main character? Like what was your process there?

Brandon Sanderson

So I knew the biggest chance for failure on this was, you know, taking him a bit, having be too wacky through the course, right? It's the Minion movie thing, which worked for my kids, but for a lot of people are like "These side characters that add flavor to a larger story, when you make the whole story about them, are super annoying." I'm like, I can't have him be super annoying! Well, that's OK. It's you know, when he was young, when you're seeing him in the books, he's hundreds and hundreds years old. He was young, and so I will take that part out. But I did this weird dual identity thing with him, where he was like pretending to be someone else for a big chunk of the book because it had a really cool twist when I did the whole reveal. But then that meant I had to characterize him as somebody you grew too emotionally invested in somebody to...at the end you're like, "Surprise! In the next book you'll get to know who he really is." Which was part of it. And the person I was having him be was bland on purpose because it was like trying to hide and pretend to... Oh, man! There were so many problems with this character, like it was trying to be too clever, leaving out the cleverness that had made him a fan favorite on purpose. Right? So it's a different kind of cleverness. And it just did not work. Didn't work at all.

Dan Wells

Do you think that if you were to write that book today, you could make it work?

Brandon Sanderson

I have completely scrapped that, and what actually changed my opinion on how to do this was Name of the Wind. It needs to be him in the future, flashing back and talking about himself because people will have already bonded to who he is in the future. And it needs to be a memoir. It needs to be...the Assassin's Apprentice is a better example of what this needs to be, because Robin Hobb does such a great job of showing you that contrast between what someone is now and what they've become. And so I need to do something like this. This is now my feel on it. If I then can set in his own voice, I can have these, you know, this first person where we're really, really fun in Hoid's voice for all, and then he fades into the story when he's telling a story, he's not nearly as, you know, he doesn't try to zing you every minute, he tries to tell the story well. That's who he is. And so he will tell the story well. And then we can pop out occasionally and get, you know, it's like Bilbo from The Hobbit.

Brandon Sanderson

So we'll see if I can write it. But that's my plan right now. And there is my true confession of failure. There've been other ones since, but that's the one that hurt, hit me the most. I actually wrote The Rithmatist as I was supposed to go into the sequel to this and start outlining it, and I'm just like "I can't, this book is so bad." And I wrote The Rithmatist without telling any one of my editors I sent that in instead of Liar of Partinel.

General Reddit 2019 ()
#242 Copy

uchoo786

So it is said that the Lord Ruler created the nobility out of the people who supported him in his rise to power, making them taller, stronger etc.

But how does that make sense? Wasn’t his rise to power after he ascended and used up the power at the Well of Ascension, so how exactly did he change human physiology after the fact?

Unless I’ve gotten it wrong and I’m misunderstanding what happened, this timeline doesn’t fit.

Brandon Sanderson

There are a lot of myths about things the Lord Ruler did that aren't accurate. Most of what is said about the skaa and nobility by characters should be taken with a grain of salt.

uchoo786

Ah gotcha, thanks for the reply! I guess I gave it more weight because Sazed speaks about the difference as fact in the HoA epigraphs.

Thanks for the clarification!

Brandon Sanderson

The LR did distribute beads to some people, essentially creating major noble families with access to Allomancy. So there is truth behind what people are saying. They have just taken it too far.

Phantine

Just to clarify, this is the Sazed thing he's talking about

The Balance. Is it real? We've almost forgotten this little bit of lore. Skaa used to talk about it, before the Collapse. Philosophers discussed it a great deal in the third and fourth centuries, but by Kelsier's time, it was mostly a forgotten topic. But it was real. There was a physiological difference between skaa and nobility. When the Lord Ruler altered mankind to make them more capable of dealing with ash, he changed other things as well. Some groups of people—the noblemen—were created to be less fertile, but taller, stronger, and more intelligent. Others—the skaa—were made to be shorter, hardier, and to have many children. The changes were slight, however, and after a thousand years of interbreeding, the differences had largely been erased.

Brandon Sanderson

Sorry, I don't think I read the topic closely enough. The issue here is that OP is, I believe, conflating the people the LR changed and the ones he gave beads to. The changes are real, but not nearly as important as people in world theorized about over the years. (At least when one talks about northern continent people.) What Sazed says here, however, is factual. (Though he doesn't know the LR's intentions, only what he did.)

uchoo786

To clarify, I meant to ask how did he decide who to make nobles and who to make skaa? From what I remember he made his supporters the nobility, which would imply that he made the changes in the balance after he had already used up the power. Right? Or am I misunderstanding and the nobility have nothing to do with who his supporters were?

Brandon Sanderson

He didn't have supporters at that point, not really. He did have people he liked, and groups of people he wanted to advantage--and other goals as well. But he was mostly a guy from the backwaters who didn't know a ton about world politics.

The people he liked later on were the ones he made Allomancers, and they became the most important noble houses. It's possible I didn't make this very clear in the text, though. It was a bit tricky to decide what I wanted to make clear and what I didn't.

State of the Sanderson 2019 ()
#243 Copy

Brandon Sanderson

Part One: Leatherbounds and Survey Time!

This year, we’re releasing the Warbreaker leatherbound! This book is particularly gorgeous; we’ve added a few features such as illustrated drop caps and interstitial art. We put these volumes together in-house, rather than farming them out to someone else, and we pour a lot of attention into making them great. Next year is a big year for us, as we’ve reached the tenth anniversary of The Way of Kings, and will be releasing a leatherbound of that book.

Now, some of you might be wondering, “Brandon, isn’t The Way of Kings double the size of the previous books you’ve done as leatherbounds?” Yes. Yes, it is. That’s meant a lot of extra work on the part of my team, who have already been working on it for a good eight months. We want this book to be something extra special—and because of that, we’ve wanted to do preorder incentives (like goodies and swag) to go with it.

The logistics of doing this worried us a lot, however, as we’re still a relatively small team. Beyond that, we expect The Way of Kings leatherbound demand to strain our logistics and shipping departments. When talking about this with Howard Tayler, my cartoonist friend, he suggested we use Kickstarter to alleviate these problems. I was hesitant at first, as I know Kickstarter is mostly intended for people who need extra up-front money in order to create a product. We’ve been able to fund the leatherbounds ourselves so far, and we’re certain we can create these without needing extra time.

However, Howard really sold me on Kickstarter by pointing out how great the site’s management tools are for creators. If I want to offer different packages for the book, with a variety of preorder items personalized to customer preferences, the only way I’d be able to manage this is to take advantage of Kickstarter’s infrastructure and tools. As we’ve looked into the process, my team and I have come to agree that this is the only way we’d be able to do what we want to with The Way of Kings leatherbound.

So, while I know some of you might be skeptical about this like I was, I ask you to give us a chance to show why it will be a good thing. Our goal will not be to move to Kickstarter for all leatherbounds, only Stormlight leatherbounds every three years—because the added size, complexity, and logistics of such a large book require us to have some extra help. We plan to launch The Way of Kings as a Kickstarter in the summer of 2020, probably June or July. The book will likely come in two volumes, and will have to be around double the cost of our previous leatherbounds. (So, $200 to $250 instead of $100.) I thought it only fair to warn you all up front. Plus, if we hear concerns from the community that we haven’t considered, announcing it this early will help us deal with those before the actual campaign.

To that end, I have a little mini FAQ dealing with issues I think you might have.

Q: You are doing the Kickstarter in the summer. When will the books be sent out?

The goal will be to start sending these out as soon as possible, hopefully months before the holidays arrive. We are going to put our order in as soon as we can for the books themselves, and get the incentives constructed ASAP. Ideally, we’ll send you a single box with book and rewards all together in one cool bundle.

There will be some digital rewards offered as well. These will be sent out the moment the campaign closes, and will hopefully tide you over until the physical products arrive.

Q: Will this leatherbound be available on your store later, like the others?

Yes, it will. If you miss the campaign, you’ll still be able to buy the book.

Some things might not be available in the later printing, however, depending on what incentives we offer for the Kickstarter. For example, we will possibly offer a slipcase as part of the Kickstarter incentives—but (depending on the size of future print runs) we might not be able to offer that with the later editions we sell in the store. In short, the book will totally be there for you to buy later—but any stretch goal achievements and swag associated with the Kickstarter would have to come from that campaign. (With one exception mentioned below.)

Q: I like supporting my local independent bookseller. Will any stores be getting this book like they have other leatherbounds you’ve done?

I haven’t cleared this with any of the stores yet, so I don’t want to speak for them. However, we love our bookstores, and have tried from the get-go to involve them in our leatherbound distribution. Our goal will be to set aside a certain number of books as requested by the booksellers we work with frequently. (And if you’re a bookseller who has had me in your store for a signing in the past, and you would like to be selling these leatherbounds too, make sure to contact us.)

My goal will be to add all bookseller orders into the final count from the Kickstarter, and order an equivalent number of physical reward objects for them to include with their books. So these bookstore editions should include all unlocked stretch goal rewards in the boxes we send for them to sell. They might not be personalized to your preferences (e.g. you might receive a random order of Knights Radiant, based on the box you get), but we hope this will work so that readers who prefer to buy from the booksellers do not feel left out.

The short version is this: if you miss the Kickstarter, there’s a good chance that a limited number of boxes with full rewards included will be available at retailers, for the same price people paid in the Kickstarter. Those stores should be similar to the ones that have been carrying our leatherbounds so far.

Q: Leatherbounds are expensive. Will I be able to participate if I’m not interested in such a high ticket item?

My plan is to write a Stormlight (or at least Cosmere) novella next spring to offer as part of the Kickstarter campaign. We’re anticipating some lower tiers that involve getting digital-only rewards and a digital copy of the novella—all for a very reasonable price. We will likely also offer just the novella in print form, along with all campaign rewards, as another slightly higher (but still well below $200) tier that you can buy into as well. (And, of course, a tier that has everything—including the leatherbound and a print copy of the novella.)

Q: So…a novella you say. Anything else you can tell us about the rewards?

We haven’t settled on anything yet. I haven’t even written the novella, so it’s possible that won’t even happen. However, it’s likely that we’ll be letting you choose an order of Knights Radiant (and we’ll post full descriptions of all ten orders, including information not yet in the books) and receive rewards based on your preference (i.e. physical rewards with that order’s symbols on them).

There’s also a decent chance I’ll offer an ebook of The Way of Kings Prime (the version I wrote of the book back in 2002 that is way different from the 2010 version) as a stretch goal unlock. This would be sent to everyone who participates in the campaign at any level.

Okay, if you’re still with me after that (we’re over a thousand words into this SotS already, and I haven’t even really started yet), let’s talk about the survey. After The Way of Kings, the next book to hit its ten-year anniversary is The Alloy of Law. Instead of being a lot larger than the average Sanderson book, AoL is half the size. We aren’t allowed by Tor to sell our leatherbounds for less than $100, and the logistics of printing them kind of preclude that anyway.

However, I thought that perhaps you all would like to get The Alloy of Law and Shadows of Self bundled together as a single leatherbound. I figured if we have to charge double for a double-sized stormlight book, shouldn’t we charge half for a half-sized mistborn book? This would require binding the two books together though.

Assistant Adam, who is a leatherbound connoisseur, mentioned that some people might not like this—he thought the leatherbound collectors he knows would just prefer to have the individual books, separate as they’re sold in stores, for their collection. So, we thought we’d ask you.

Finally, a couple of questions for those of you who attend my book signings. I’m having some growing pains in this department. My signings, put flatly, are just getting too long for me to handle. The last Stormlight tour wore me out, with each signing lasting until 1 or 2 a.m., with signs that they were going to grow even larger. I need to do something to either speed up the lines, or make the signings easier.

Fortunately, I have some guides in this department. I’m fortunate enough to be approaching crowds similar to the ones GRRM or Neil Gaiman get, and talking to people like them, I’ve found that there are two approaches authors generally use. Neil, for example, will pre-sign all the books. You don’t get to meet him personally at a signing, but instead you get a signed book—and then he does an extra-long presentation, with much longer readings, Q&As, and speeches than I do. In short, it becomes “an evening with Neil” instead of a book signing. Other authors (I know George has done this) still sign all the books, but don’t do a presentation at all, and don’t allow personalizations or pictures.

I’m curious what all of you think. My own inclination is a hybrid of my current method and Neil’s method—where I do a longer presentation like Neil does, perhaps bringing Isaac to do a presentation on artwork too. Then have a lottery (which is not based on your ability to buy a more expensive ticket, and is instead completely random) for a hundred people to come meet me afterward and get a book personalized.

If you’re interested, I’d enjoy you answering some questions about this too. (Note that none of these apply to release parties, which will continue to be the insane and enormous extravaganzas you’ve come to expect.)

Okay, whew. Thanks for sticking through all of that for me. But we spend a lot of time on the leatherbounds, and want to make sure we’re creating them the way you want. Now, on to the regular State of the Sanderson.

Children of the Nameless Reddit AMA ()
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Use_the_Falchion

I'm not a MTG fan by any stretch, (I've played a couple of rounds with friends, but it usually takes some heavy coercing) but if I wanted to become one, especially for the lore, where would I start?

Brandon Sanderson

Well, this story isn't a bad place, since I wrote it hopefully in a way that will be interesting to those who don't know any of the lore. Otherwise, the soft reboot mentioned below is a good place.

I liked a number of the earlier comic books (though I haven't read the current one) and thought they were well done. I also liked the work Martha Wells did recently--I linked it in my blog post today.

For years, each Magic story was isolated, with each set having its own story. (Save for one long arc near the beginning.) Some ten years ago, they decided to create a group of people who would travel between the worlds, and let the story center on their interaction with the locations--which gave it some stronger continuity. The soft reboot at Origins (which is kind of the second soft reboot for MTG) is the start of the current larger arc.

Stormlight Three Update #4 ()
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Phantine

At the risk of getting too technical, is there anything besides lack of knowledge preventing a soulcaster from turning some rocks into a bunch of plutonium and exploding?

I know you've got some rules attached to time bubbles to avoid those going nuclear so I wouldn't be surprised if there was something or another.

Brandon Sanderson

Well, Soulcasting isn't fission or fusion. It's a spiritual transformation process, not a physical one, and so you don't have to worry about some of these issues. There IS historical precedent of accidentally setting off fission reactions in the cosmere using the magic, but that was a different process. Soulcasting is actually pretty safe. (Well, on a grand scale.)

You could end up irradiating yourself, though, which wouldn't be very fun.

If you know what you were doing, making plutonium or uranium on Roshar wouldn't be difficult. The problem is more a matter of knowledge, and room for scientific exploration. They're unlikely to make atom bombs for the same reason they haven't made gunpowder. Once they figure out that some substances are important, they can learn to make them with Soulcasting (assuming they have Radiants) but some substances just don't occur naturally--so discovering them in the first place is difficult, and would require more modern scientific process.

Phantine

Okay, just to clarify here (since I'm not sure how up you are on early nuke designs)

A big enough chunk of uranium or plutonium will explode regardless of whether it's in a bomb or not. Early bomb designs just slammed two smaller chunks together so they'd be one big chunk.

For plutonium 'big enough' is about 35 pounds in one place - a chunk somewhere between the size of baseball and volleyball.

If I understand properly, people can soulcast from the cognitive realm into the physical, which implies once we get into a more modern stormlight setting soulcasters will make nuclear submarines look like small potatoes.

Brandon Sanderson

Slamming two chunks together so they became one big chunk seems an understatement, from what I remember. I'm under the impression that you had to use a great deal of explosive force to ram them together in order to set off a viable fission reaction. Doesn't it have to be compressed somewhat in order to react with itself?

I'll admit, it's been a long time since I've looked at this, but I remember glancing it over, and deciding that you'd need more than just soulcasting to get it to happen. Though it's not outside of reason that a soulcaster could learn to create super-dense plutonium. The problem is one of understanding, however.

Just like it's totally possible that we, with our current technology, could figure out some huge breakthrough in science allowing FTL or other incredible discoveries. But we don't have the understanding to pull it off yet.

In a modern setting, however, a lot of these complaints go out the window. Let's just say that this isn't the only reason a modern society that can instantly transmute one substance to another is potentially a very interesting place.

Phantine

You're totally right that everyone currently uses an 'implosion' style compression design. It's a lot more bang for your buck, and you need less radioactive material to work with. They're also a lot safer, because just sitting around they're well below critical mass - without the power-boosting tricks they basically can't go off.

The old "nobody uses these anymore" designs were 'Gun-Type'. Very simple - shoot a uranium bullet into the center of a uranium ring (or vice versa). Inefficient as heck (the Hiroshima bomb only fissioned 1.4% of its uranium), but also super simple to put together.

Despite being simple to build, gun-types were also super unsafe relative to modern implosion devices (among other worries, dropping a gun-type device into the ocean could potentially set it off because of how neutrons react with water). Also, getting the timing perfect on the fissile 'bullet' was a problem, so practically speaking it could only be done with uranium.

After WWII, the only use the US ever had for gun-types was in bunker busters and nuclear artillery (because of course that was a good idea).

Darn, that post turned out longer than I expected it to.

Anyway, I'm looking forward to see you make something really cool out of a post-scarcity transmutropolis setting (especially since the liespren would be in charge of nuclear treaties), and also my roommate just pointed out all the laying out of nuclear bomb details is pointless if they could just make antimatter instead. D'oh.

Brandon Sanderson

This is useful information for me, but my gut says that Rosharans couldn't get this working with their current tech level. That said, the REAL issue (as you mentioned in your original question) is knowledge, not feasibility. They'd have to know how to make the right kind of Uranium or Plutonium--and would need to be able to get this across to a soulcaster in a way that works, then THEY would need to get this across to spren. Cross that hurdle, and I suppose it's not at all implausible to imagine Alethi during Dalinar's era with nukes. I suspect the right kind of fabrial could make a trigger device to match ring and bullet at the right time. Depends on how quickly it needs to be going, though.

Babel Clash: Brandon Sanderson and Brent Weeks ()
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Brent Weeks

So something that I'd love to hear your thoughts on are if you think as your career progresses that you can get away with things—story things—that you couldn't when you were less well known?

Obviously, as we grow in our storytelling skills and experience with the industry, we can try harder challenges and succeed where we wouldn't have before. That's not what I'm talking about. I'm more curious about if you think we train our readers (and book store buyers). I think—pure speculation because I haven't yet dug in to my copy of The Way of Kings—that if a 400,000 word tome hit my desk from someone I'd never heard of and when I began reading, I found it didn't follow any epic fantasy structure I knew, I'd be much more likely to assume it was just an amateur mess—but because it says "Brandon Sanderson, #1 NYT Bestselling Author" on the front, I trust that you're Doing Something Big. I think I read it differently. Do you agree?

I run into the same sort of thing: I've got a decent reputation for deep characters now, so when a character does something contradictory (dumb jock says something brilliant or whatever), my readers think, "Oh, there's more going on here under the surface, can't wait to see what." Rather than, "This character is inconsistent. Bad writing."

And I would contend that precisely because you're a magic system guy, that if you don't explain the magic in TWOK, people are NOT going to say, "Good book, but magic system doesn't make sense." They're going to say, "Obviously brilliant stuff going on with the magic, can't wait until book 12 to see what!" (That's hyperbole with a wink, not snark.)

Do you believe you can get away with storytelling stunts, elisions, or tricks now that Brandon Sanderson the debut author couldn't have? If so, what's the good part of that—and is there a bad side?

Brandon Sanderson

Yes, there are things I can get away with now that I couldn't before—or ones I didn't try to get away with before. One big one is flashbacks. In my early years as a writer, published and unpublished, I stayed far away from flashbacks. Partially because I'd been told to do so, and partially because I'd seen them done poorly from a large number of other new writers. There are good reasons to stay away from them, and the advice is good. If you do flashbacks the wrong way, you'll break the flow of your narrative, risk undermining the tension of your story, confuse the reader, and basically make a big old mess.

Then Pat Rothfuss comes along and does a narrative-within-a-narrative where the entire book is basically flashback, and it works really well. I do know, however, that Pat had a lot of trouble selling that book of his to start. (Though admittedly, I'm not sure if that was the flashbacks or not. I seem to remember he added the frame story later in the process, and that the huge length of the book was what was scaring people away at first.)

I guess this brings us back to the first rule of writing: you can do whatever you want, if you do it well. Regardless, I decided—after some deliberation—that I'd use flashbacks as an extensive device in The Way of Kings and the rest of the series. None of these were in earlier drafts of the novel, however, because I knew that many readers (and editors) have a knee-jerk reaction against flashbacks because of how likely they are to screw things up. Now that I'm established, however, I feel that people will trust me when they see them.

(One thing I'm leaving out is that I think I'm a better writer now than I was before, and if I'd tried these flashbacks during earlier days, I'd likely have flubbed them.)

Emerald City Comic Con 2018 ()
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Questioner

I was wondering, in Stormlight, what kind of gem the [singer] gemhearts were, or do they just, do they hold Stormlight well?

Brandon Sanderson

So, this is a good question. This is one that people have been asking me since the first book, if they had one, and I've finally kind of confirmed it in book three. So the reason people don't think [singers] have a gemheart is it is milky white, and looks like bone.

Questioner

But aren't their bones red?

Brandon Sanderson

Their bones, well-- Their bones are red-- not completely. If you're going to pull out the bone, what you're going to see-- I'll explain it in the next book. So what you're going to do is, if you break open the bone, you're going to find this white-- It's not marrow but it is, yeah I guess it's marrow. Anyway at the center kind of in their sternum there is a gemheart there, but it is fused to the bone and it is grown into the bone, and you have to kind of snap it open and find it inside, and it kind of just looks like marrow, but there's a gemheart in there. And it kind of relates to some stuff in Dragonsteel that I'm not gonna get into. But you'll see in the next books. But there's a good reason people just don't think that [singers] have a gemheart. 

Questioner

So they must not glow much then, I'm assuming.

Brandon Sanderson

Yeah, well, it's surrounded by bone. So it's a different special thing. We'll bring it out in the following books. It might not be the next one.

General Reddit 2018 ()
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FrostMarvel

[Brandon] how are you going to finish all this?

Brandon Sanderson

The only reasonable answer is the one that others have pointed out, unfortunately: I won't.

Most of the ideas I work on don't come to fruition. Others simmer for many years (like Skyward did.) My only real promise is that I'll make reasonable progress on the mainline cosmere books. Stormlight, Mistborn, Elantris, Dragonsteel. Even there, I can't say for certain if projects like the Threnody novel or the Mistborn cyberpunk will end up being written or not.

FrostMarvel

It must feel strange knowing that, right? Having your whole life’s work mapped out and feeling that you won’t finish all of it?

Brandon Sanderson

A little? But I realized long, long ago that I'd have more ideas than time to write them--and made peace with that.

There's also a kind of "natural selection" philosophy going on here. If an idea (like Skyward) manages to persist long enough, fight out the other ideas for a slot at the writing table, and actually turn into a book--well, those are the ideas that deserve to get written.

simon_thekillerewok

For what it's worth, I think you'll finish it all (and more) without a problem. And I fixed version 2 of the chart so the projected timeline isn't so exaggerated and it's much less depressing. And as long as you enjoy writing and keep cranking books out, I promise to buy every one - I'm planning to have an entire wall of just Sanderson books.

Brandon Sanderson

Well, thank you very much! I've been thinking a lot about this lately, though. I've been aware lately that I'm going to have to let more and more side projects slide away, an I'm finding ways to do it, so that I can keep my attention on making certain I finish my goals.

simon_thekillerewok

Well I think you've made a great compromise with the graphic novels for example - it's great to be able have that as canon without having to wait 30 years for everything else to be cleared out - but we still have hope that if you finish everything early there's a possibility of a prose version someday. And with your non-cosmere ideas like Adamant and Alcatraz it's great that you are collaborating with others to get things done. I don't know how much creative control you'd want to cede of the Cosmere, but you could always consider letting other authors play around in 1940-ish or cyberpunk Scadrial for example. Also, you could consider fan-sourcing some projects. Maybe it's a stretch, but if you held some contests for the more artistically talented fans, you might be able to collect enough submissions that match your vision to be able to build the worldbook. Or you could publicly release the script for Birthright or some other idea, and fans could try to build an open source video game.

Brandon Sanderson

Yeah, I've been pushing myself to let some non-cosmere ideas (like the Apocalypse Guard rewrite) to do as collaborations, to get them out of my system.

You make some interesting suggestions with fans. We're reaching an era where that sort of thing is increasingly plausible.

Shadows of Self San Jose signing ()
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Questioner

How did the name Bridge Four [come about]?

Brandon Sanderson

So, I stole Bridge Four (there's an interesting story to it)... Dragonsteel was my seventh novel, and it's Hoid's origin story, and it takes place... the series is Hoid's origin story, though that book doesn't really get into it. We have a few viewpoints from him, but it's not really about him. And the idea was, I was gonna kind of lead into this epic fantasy, and then start talking about this mysterious character who was a big part of it. And the main character I decided to lead in with that was this person who got stuck in a bridge crew. It's not Kaladin, it's a very different character, but the idea of the bridge crews. Well, eventually, I took Dalinar out of... even before I was writing Dragonsteel, I pulled him out, set him for a different book. And eventually it became clear to me that I needed to pull the bridge crews out and move them to Roshar because they just worked better. I had this great idea for these bridge crews, but the world they're in just didn't match. And the chasms and things matched very well. So I moved them out and made them a part of Kaladin's story. What I'm getting at is, I came up with the bridge crews, like, twenty years ago, and I have no idea why I picked four, other than... I have no idea. Bridge Four has been Bridge Four to me for years. In fact, if you read Dragonsteel, you can still find Rock in Bridge Four from twenty years ago, acting kind of the same. And a few of the other characters are still there, as well.

Goodreads WoK Fantasy Book Club Q&A ()
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Bahador

I really like the dialogs between Jasnah and Shallan, covering atheism, god, blind faith, etc.

Are you going to expand on these philosophical topics? Will it play a larger part in the plot?

I really enjoyed these moments and hope to see more of them

Brandon Sanderson

I'm glad you liked them. These questions are very important to Shallan and Jasnah and to an extent other characters such as Dalinar, so you will indeed see much more of this. I wouldn't include it if it weren't very important to the characters. And what's important to the characters has a strong influence on what's important to the plot.If what happens at the end of Part Five with Dalinar is to be believed, then there is a very interesting theological conundrum to this world. Something claiming to be God claims also that it has been killed. Which then in some ways leaves someone who is atheist right, and yet at the same time wrong. When Jasnah and Dalinar meet, you can expect some discussion of what it means to be atheist if there was a God and God is now dead. Or will she say that obviously wasn't God? Those circles of thought are very fascinating to me and to the characters.