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Fantasy Faction Interview ()
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Marc Aplin

So, Mistborn, as you said, was originally planned, and I think still is, a trilogy of trilogies, and also you've got the Stormlight at the moment that you say is one to watch. Can you give us any insight to what's to come in the future, and is it in some ways hard to let go of the original trilogy? I know you've done the standalone, but then to really move on.

Brandon Sanderson

Letting go of the original trilogy will be kind of hard. But in some ways, it'll have to. Because the original trilogy has become the mythology and lore of the world, which is really fun to work with as a writer. Beyond that, there are continuing characters. There was always planned to be continuing characters. I can't say much without giving spoilers, but there are characters from the original trilogy appearing in this book, several of them. Some of them are hidden. You're going to have to search and figure out who's who. Some of them are less hidden.

In the future, the second trilogy's going to be one that deals with a... By this point, in the world—and Alloy of Law is the same case—there are no Mistborn anymore. There are only Mistings, for various reasons that I don't want to give spoilers on, but there are Mistings. The second trilogy happens in a modern setting when we get to that. Alloy of Law is in an industrial setting. In the modern setting, there we will be doing a story eventually about a Mistborn serial killer and a SWAT team of Allomancers who... We're talking people with machine guns and, you know, Navy SEAL Allomancers whose job it is to hunt down Allomancer criminals, and then they'll reveal something, um...unexpected, how about that.

Fantasy Faction Interview ()
#152 Copy

Marc Aplin

Okay. So The Way of Kings. The question that we had from the forum: Is The Way of Kings the rediscovery of old magic or the invention of new technology? Or maybe a combination of both. Could you elaborate?

Brandon Sanderson

That's an excellent question—somebody's been reading my mind. First, I do want to say, thank you, guys, all, for reading the books; thank you for all you're doing supporting me as a writer. With this series, one of things I wanted to approach was...both of those concepts, actually. A lot of fantasy has the feel of magic's going away. Magic is dying. This goes back to Tolkien, with the idea that, you know, the elves are leaving and magic is going to leave the world, and that's always made me a little bit sad, that these books have this theme. And so I did want to write a book about the return of magic. But beyond that, I'm very fascinated with technology, and the development of technology, particularly as it relates to magic. And so this series is about the rediscovery of magic and how magic interacts with science, and the treating of magic in a scientific way on a large scale. You know, you see that in each of my books, with magic being treated scientifically, but I really wanted to do it in a way that changes the lives of everyone. The common people—magic changes their lives as much as technology changed the lives of the common people in the technological revolution we went under. And so that's what I'm going to try to approach in these books.

Warbreaker Annotations ()
#153 Copy

Brandon Sanderson

Lightsong Attacks

And we discover that Lightsong is no good with the sword. I toyed with making him able to use it, but I felt it was too much of a cut corner. Knowing who he was before he died, he'd not have needed to know the sword. Beyond that, I felt it would have been too expected. Lightsong himself built it up so much that I feel it would have been a boring plot twist to have him able to use the sword. Beyond that, it would have been just too convenient.

Reversals. I wanted to reverse what you assume about him, and to reverse how this scene would have probably played out in a lot of fantasy stories. Once again, I'm not reversing just to reverse. I'm reversing because it's appropriate for the characters, setting, and plot—and then finally because it's more interesting this way.

Warbreaker Annotations ()
#154 Copy

Brandon Sanderson

We get some final verbal sparring from the two of them. I wanted to do this to give a nod to the earlier portions of the book; we haven't gotten this from them in quite a long time. However, I also wanted it to feel forced. I was tempted to rewrite this scene a couple of times until the most amusing lines in the book came here, in this chapter, but in the end I chose to go for something with a little more tension in it. Something that felt contrived, like they were trying too hard—which, indeed, they are.

Beyond that, outside of the banter, they both make some very astute comments—and I think their wisdom in the moment undermines any random joking. Lightsong mentions how ridiculous everything is, and can finally point out and prove what he's been saying all along—that the rest of the pantheon is more useless than he is. Blushweaver, however, probably makes her most astute comment in the book by explaining to Lightsong just why everyone looks up to him so much.

You set yourself above them, Lightsong, and through your mockery—which they know to be true, deep down—you earn their grudging respect. That puts you apart from them. In a way, he's become the greatest leader of the pantheon in its current incarnation, all by avoiding contact with most of them and by being bitingly sarcastic when he does meet them.

Warbreaker Annotations ()
#155 Copy

Brandon Sanderson

Vasher Kills

As I said, he has a temper. He tends to lose it when he fights. He's not a berserker or anything like that; he simply lets his passion get in the way when he's in battle. It makes him worse at fighting, particularly when dueling. It also makes him a lot more dangerous sometimes.

Vivenna looking back at him, his hand on Nightblood's hilt, slowly pulling it forth as the bodies lie around on the ground is one of my favorite scenes in the book.

This is how Vasher lost his Breath before, by the way. If you recall, he began the book with barely enough to Awaken in weak ways. He remembers having much more Breath. Beyond feeding on one Breath a week, slowly eating away his supply, he drew Nightblood a few months back. That drained away his Breath and left him with only a few remaining. As for who he killed that time . . . I'm going to hold off on saying, just in case I decide to incorporate it into a future book.

Warbreaker Annotations ()
#156 Copy

Brandon Sanderson

And yes, he dreams this while Siri and the God King have sex for the first time. That's not a coincidence.

Why does Siri having sex with the God King make Lightsong's dreams turn more violent? Well, it means that the impending disaster is far more dangerous. If she is with child, then the tragedy of her death is that much greater. Beyond that, her having a child (or being thought to be going to have one) is part of what makes Bluefingers do what he feels he needs to in executing her.

He might have done that anyway, but the actual event of the consummation of the marriage is a powerful turning point in the karma of the city and the future of the world. And Lightsong, who is extra sensitive to these things because of being a Returned, is affected by that change in what is coming in the future.

Warbreaker Annotations ()
#157 Copy

Brandon Sanderson

Siri and the God King Have Sex

You probably knew this was coming. At the very least, I hope that you were hoping for it. They are, after all, married. I thought it very appropriate that this happen, as the two of them have been falling in love for some time now. And beyond that, of course, it ramps up the tension in the book dramatically. That's always a good thing.

Warbreaker Annotations ()
#158 Copy

Brandon Sanderson

Nightblood

Nightblood's name, by the way, is supposed to sound kind of like the names of the Returned. I played with various different ways for his powers to manifest. I liked the idea of him driving those who hold him to kill anyone nearby. It seemed to work with the concepts that have come before—a kind of unholy, sentient mix of Stormbringer and the One Ring.

The strangest thing about him is the idea that his form isn't that important. The sheath is like a binding for him, keeping his power contained. So drawing him out isn't like drawing a regular weapon, but rather an unleashing of a creature who has been kept chained.

Once that creature is unleashed, he becomes a weapon—even if he's unleashed only a little bit. The sheath itself turns into a weapon, twisting those around it. You don't need to stab someone with Nightblood to kill them; smashing them on the back with the sheath works just as well. It will crunch bones, but beyond that, merely touching them with the sheath when the smoke is leaking can be deadly.

Warbreaker Annotations ()
#159 Copy

Brandon Sanderson

Vivenna Admits the Real Reason She Came to Hallandren

I've been pushing toward this for a long time in the narrative. Vivenna didn't come to Hallandren to save her sister—that's a front. That's what she told herself. But the real reasons are more deep, more personal, and less noble. She had to come because of how much of her life had been focused on the city. Beyond that, she came because of her hatred of Hallandren. She wanted to find ways to hurt it for what it had done to her.

It was partially her pride. She was the one who was supposed to deal with Hallandren. Her pride wouldn't let her stay away, wouldn't let Siri do the job that Vivenna was certain she could do better.

She has kept her hatred in check quite well, but it's always been there, driving her. I hope my readers always thought that coming to save Siri was a flimsy reason for Vivenna to come to T'Telir. The term love/hate relationship has become a cliché, but I honestly think there is some real psychology to it, and I feel that I explained one aspect of it here, for Vivenna.

Warbreaker Annotations ()
#160 Copy

Brandon Sanderson

The City Guard Attacks

Some of you may be wondering whose plot led to this attack by the city guard on the meeting.

Well, it's complicated. The city watch—worried about the upswing in crime and the political tension lately—has grown more aggressive. They know that someone snuck into the palace of Mercystar herself, threatening one of their goddesses. The watch captain is making a play for a promotion and favor, and is looking to score a major victory to look very good in front of the Returned. He got a tip that three of the most important slumlords—whom he's been afraid to attack up until now, fearing to commit his guards to action—will be meeting together. He doesn't even know about Vivenna.

But he did authorize his Lifeless (the city guard has a stock of about fifty that can be used at their discretion) to use deadly force. The Commands weren't quite specific enough, unfortunately.

Beyond that, Bluefingers has managed—by sneaking through the tunnels that Vasher discovered—to get his forces to Command Break some of the Lifeless in the compound, then insert hidden Commands into them alongside their existing ones. In this case, he wanted the Idrians to see the Lifeless and the city watch cause a slaughter among their people. So he seeded some of the Lifeless with Commands to attack and kill if they were shown aggression by Idrians.

He didn't know when the slaughter would happen; he doesn't have enough control over events in order to do that. His little Lifeless bombs just happened to go off here, when the Idrians started to resist. Since the regular soldiers—and even the Lifeless not under Bluefingers's Commands—overreacted once blood began to be shed, everything went crazy from there.

Denth wasn't in on this plan, and Bluefingers never told him that he was behind it. In the end, the whole battle turned into a major embarrassment for the city guard, though they did capture one of the slumlords. He was held until after the events of the book, then eventually released.

Another Long and Rambling Post On Future Books ()
#161 Copy

Brandon Sanderson

PART FOUR: STORMLIGHT ARCHIVE PUBLICATION SCHEDULE

Now on to Stormlight Two. (The title was originally Highprince of War, but I’m feeling in my outlining that this book needs to be weighted more toward Shallan, so a different title is likely). I’m stuck between a rock and a hard place here on this one. Writing a Stormlight book, like writing a Wheel of Time book, is a huge undertaking. Getting one of each out in the same year required fourteen-hour days, six days a week, for a good year and a half. I can’t ask my family to go through that again. Beyond that, the buffer is gone. (I still had a little bit of it when working on Towers of Midnight—not to mention the first version of The Way of Kings that I’d written in 2002. I threw it away and started over, but having written it once before sped the process a great deal.)

So . . . what do I do? I’m feeling right now that I will go straight into Stormlight Two after A Memory of Light. But that means (at very best) it won’t be out until the fall of 2012. I don’t really have a choice, however. The Wheel of Time fans have waited too long for their ending already. I need to do AMoL, and I need to do it right, no matter how long it takes. So I can’t make any promises about Stormlight Two except that I won’t take a break after AMoL, but will go right into it and try to have it done in time for the fall 2012 season.

That means, by a quirk of the publishing business, that I have two epics this year, none next year, and two the following year. (If I meet my Stormlight deadline, which may or may not happen.) Still, this is what I’m planning to do. Barring something unexpected, this is what you should anticipate. I don’t think there will be a book at all from me next year, which punches me in the gut. But that’s what we get for pushing to have two books out last year and two books this year.

Warbreaker Annotations ()
#162 Copy

Brandon Sanderson

Vivenna Reads Her Father's Letters to Lemex

So, is what Dedelin did wrong? I don't know. Again, I'm not here to give answers. He did what he felt he needed to do. Getting Lemex into the Court of Gods was an extremely important task. Without access to the assembly sessions, he had to rely upon paying people who could get in to take notes. Much better to get your spy in there himself. Unfortunately, the easiest, best, and least obtrusive way to do this was to get Lemex a pile of Breaths.

Now, I don't expect any readers to be shocked by what he did. The tone of the book presents Awakening as being far less inherently evil than Vivenna sees it. I'm afraid this is a bias I can't stamp out, since I myself see the power as being something other than evil. Neutral, as are most of my magic systems.

But I do think it's important to hold to your own personal code. Vivenna is rightly shocked about what her father did. But, then, perhaps this is a sign that she wouldn't have made as good a queen as she and her father assume she would have. While she's perfectly willing to sacrifice herself for Idris, she doesn't seem willing to live for Idris—meaning to stay behind and lead her people. She ran off. Beyond that, she would never have been able to make the decision her father did, buying Lemex Breaths.

Warbreaker Annotations ()
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Brandon Sanderson

Denth Chats with Her about Breath

Vivenna and Siri are beginning their role reversals here. Siri is learning to be more reserved—though it's more that she's learning to act like a queen. Taking responsibility, being active rather than inactive.

Vivenna is being forced, just a little bit, into inactivity. She thinks she's doing things, but she's mostly just reacting. Beyond that, she's experiencing what it's like to lose control of her emotions repeatedly.

Warbreaker Annotations ()
#164 Copy

Brandon Sanderson

Vivenna Watches the City

One of the reasons I knew that I had to make Vivenna a viewpoint character was that there was such a wonderful contrast between her and Siri. The way they look at the world is so different that it provides excellent opportunities for the story. The way they each respond to their first visit to T'Telir is an example of this.

Beyond that, with Siri and Lightsong locked in the court, and with Vasher doing whatever the heck Vasher is doing, we didn't have any characters who could experience the city itself consistently with a sympathetic viewpoint.

As I've stated, this book began as one about the two sisters who are forced into each other's roles, and how they deal with those changes in their lives. Vivenna is an integral part of this process.

Warbreaker Annotations ()
#165 Copy

Brandon Sanderson

Chapter Two - Part One

Siri Rides South, Stunned

Already, you should be able to see another tone shift in the book. We've gone from lazy highland romping to frustration and terror. My goal with this book was to keep that up—to always have things moving and the characters being pulled out of their comfortable lives into situations that force them to stretch.

One fun thing you can research yourself by looking at the first draft chapters of Warbreaker I posted. In them, I toyed with having Mab the cook be sent with Siri to be a lady's maid.

I didn't intend this while planning the book, but after writing Mab—and having so much fun with her character—I wanted to keep hold of her and let her add some color to Siri's sections. However, I cut this idea out pretty quickly. (Though a draft of this chapter exists with Mab accompanying Siri—I think in that draft, Mab is the one Siri is complaining to, rather than the poor guard outside the window.)

Why cut Mab? Well, a couple of reasons. First off, Siri's plotline was much more dramatic and emotional if she was forced to leave behind everything she'd known. Giving her a support character like Mab undermined Siri's plot and growth as a character. Beyond that, Siri's plots didn't need more color. We've got plenty of interesting characters and experiences coming for her, so the addition of another character wasn't needed.

I tried the chapter, but then realized that my original instincts had been right. I was forced to cut Mab out.

Pat's Fantasy Hotlist Interview ()
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Patrick

Regarding The Way of Kings, given the fact that the synopsis doesn't shed much light on what the tale is about, what can you tell us about the book and the rest of the Stormlight Archive sequence? You know, a little something to whet your fans' appetite!

Brandon Sanderson

I'm actually preparing a blog post on this. I've had a very tough time describing The Way of Kings. I've been working on this book for many, many years. Parts of it I can trace back 15, 17 years ago to my very early days as an aspiring writer in my teens. Beyond that, I'm planning a very large story that spans many books. So what this book is and means to me is a lot more extensive than with other books I've worked on.

Because of that it's really defied my ability to describe it. What can they expect? Well, it's about the length of Lord of Chaos. It will be much more epic and larger in scope than anything I have published so far on my own. There's a whole lot more worldbuilding to it—I have somewhere in the neighborhood of 200,000 words of worldbuilding notes, scattered across several documents, that I'm now coalescing into a wiki.

I don't know that this is new information, but the story of the Stormlight Archive revolves around ten orders of knights, each of whom had their own magics and abilities, who fell thousands of years ago for reasons no one understands. Some say they betrayed mankind, others say they were destroyed, others say they were charlatans all along.

The Stormlight Archive deals with the history of these knights, discovering what happened to them. It also deals, perhaps, with their redemption. Another big theme has to do with the onset of a magical industrial revolution, so to speak. Think of this as Renaissance-era technology where people are discovering how to harness magic and use it in practical ways. I've always wanted to do a story about the dawning of something like the Age of Legends in the Wheel of Time books.

The Hero of Ages Annotations ()
#167 Copy

Brandon Sanderson

The Resolution

TenSoon and the other kandra resist Ruin and are able to pull the spikes from their shoulders. There are a couple of reasons why they can do this.

The power that Allomancers have to take control of them is the same power Ruin has. That control is exerted in the form of mental pressure through emotional Allomancy. As can be seen from Marsh's viewpoint, it is more than simply forcing the body to act as Ruin wishes. The extreme pressure on emotions changes the very way the mind thinks, tricking it into doing exactly what Ruin wants. The flaw in Hemalurgists leaves them open to this kind of manipulation.

Kandra, who only have two spikes, are far more difficult to control than koloss or Inquisitors. Vin is able to control TenSoon with ease in book two, but that's partially because he wanted her to do so. He would have been able to resist her. If she'd continued to push, she could have broken him, but it would have taken time.

Even Ruin's pressure wasn't enough to take control immediately. The kandra had a few moments during which they could overcome him and maintain their free will. Beyond that, they were in a cavern surrounded by metal ore in the walls, making it very difficult for Ruin to see what was going on and interfering with his ability to control them.

The Hero of Ages Annotations ()
#168 Copy

Brandon Sanderson

Chapter Seventy-Five

The Second Generation Seizes Control

This chapter is another indication of my attempt to space out the climaxes in my books. We've had the big Vin fight with the Inquisitors; now I'm going to back off from things just a tad so that the reader has time to catch his or her breath. That isn't to say that the next few chapters aren't going to be more quickly paced than ones from the middle of the book; I just hope that they're not quite as breakneck as similar chapters from Elantris or some of my other books with overwhelming endings.

I had fun with these sections because I was able to make good on some tensions and interactions that were going on since the first TenSoon chapters. TenSoon himself isn't here, but we are paid off for the time we spent with him getting to know the kandra in the Homeland, as now their interactions with Sazed directly affect the major conflicts in the series.

Some readers worried that the revolt of the Seconds here was a little out of nowhere. I read through again, just in case, and this is one of those situations where I disagreed with the alpha readers. I believe I've fully established that the Seconds enjoy being in charge, and have somewhat let their power go to their heads. We've rarely seen them offer to the Firsts the same reverence they demand from everyone else. Beyond that, they were just embarrassed in front of the kandra people, and the Firsts began to speak of requiring the mass suicide of the entire race.

If that wouldn't encourage a group of aristocrats to revolt, I don't know what would. The Seconds control the police force in the tunnels, and are the ones who truly rule the kandra. It makes sense to me that they'd do what they just did. You know, if I were in their place, I'd probably do the exact same thing. What the Firsts are talking about is very discomforting, and something that should make anyone—whatever their level of faith—sit down and question whether their beliefs really should require such a sacrifice.

The Hero of Ages Annotations ()
#169 Copy

Brandon Sanderson

Chapter Seventy-Four

Allomantic Secrets

Some people have asked me why the Lord Ruler was so careful to keep secrets about Allomancy. What would it have mattered if he let out that there were atium Mistings?

Some of the secrets offered a sizable tactical advantage. Keeping back duralumin and aluminum gave him and his Inquisitors (the only ones told about those metals, other than a few select obligators) tools that nobody knew about. Very few Inquisitors could burn duralumin (and most who did it gained the ability through the use of spikes reused from previous, dead Inquisitors—and those spikes were therefore much weaker.). However, those who did have the power could appear inordinately skilled in Allomancy, enhancing the Lord Ruler's divine reputation.

Beyond that, knowledge is power. I believe that. And I think that if you're the Lord Ruler, you want to keep a few secrets about your magic system. Mistborn are very rare. Mistings among the nobility—particularly in the early centuries—were not rare. If they'd known about atium Mistings, it could have upset the balance by creating too many superwarriors.

Plus, if there are unknown superwarriors to be had, then you want to keep them for yourself.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
#170 Copy

Chris-Tina

My question: What exactly does the Mistborn sequel series entail?

Brandon Sanderson

Several hundred years after the original trilogy—Spoiler alert!—Wait, aren't these questions supposed to be about WARBREAKER?

Anyway, the Mistborn sequel trilogy, as I've said before, takes place in a more technologically advanced version of the world, several hundred years later. They've progressed beyond steam technology to combustion engine technology, are building skyscrapers—that level of technology. It will follow the exploits of a team of Allomancers who are kind of like an Allomantic SWAT team, a group of hybrid mercenary/deputized individuals who are brought in by the police to take out Allomancer criminals. The first book will deal with when they are called in to deal with a Mistborn serial killer. That's how it starts. It will go bizarre from there, of course, but think guns, cars, skyscrapers, and Allomancers.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
#171 Copy

Chris

I've seen in reviews of Mistborn that a criticsm that pops up from time to time is that you tend to repeat the basic principles of the magic system. I've seen that some feel hit over the head with it. Personally, I liked that fact since the magic system was new and it helped me to remember and understand.

I'm also seeing criticsm now with Warbreaker that the magic system isn't explained enough to thoroughly understand it. I've pointed out in discussions that not even Vasher understands it all.

But here's my question: Did criticsm of the magic system's explanations in Mistborn have anything to do with Warbreaker having considerably less explanation in its magic system?"

Brandon Sanderson

Wow, that's a very detailed and interesting question. The answer is no.

...Okay, there's more to that answer. I accepted the criticisms of the Mistborn books with the knowledge that there was really no other way around it—the way I was writing those books and the complexity of the magic system made me feel like I needed to give those hints. It's not like I'm trying to write down to the lowest denominator, but at the same time I want to make sure that the complicated magic system is a force driving the book—and is something interesting rather than something confusing. Across a three-book epic like that I wanted to make sure that I was not leaving people behind. That's always a balance in a book series. And I don't know where to set that balance. In fact, I think the balance is going to be different for every person. Any given book that you read, some people are going to find it overexplained and some people are going to find it underexplained. I'm always trying to strike the right balance, particularly for the tone of a given book, to make that work for the novel.

With Warbreaker, as you've pointed out, the magic system is much less understood by the poeple taking part in it. In the Mistborn books the magic system is very well understood. Even though there are little pieces of it that people don't know yet, those peices are easy to grasp and understand and use once people figure out what they are. In the Mistborn books the world is in a state where people have spend 1000 years using this magic system and perfecting it and understanding it. In Warbreaker, they haven't. They still don't know much about what's going on. It's very mysticized. People haven't sat down and spent enough time pursuing scholarly research about it, figuring it out. Beyond that there's no immortal Lord Ruler figure explaining it all to them—or if there is, it's Vasher and he's not telling anyone. And so the magic in Warbreaker has a very different feel to it. I wanted it to be a little confusing, because it is confusing for the main characters.

I wouldn't say that the criticism of the Mistborn books is what drove me; the needs of the various plots is what drove me.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
#172 Copy

Morsker

I'd like to ask what led to this decadence in the Iridescent Tones, what were the social causes? It started out as the Cult of the Returned, and a simple faith in caring for the Returned so they'd live long enough to fulfill their purpose. And I assume the Voice even sends them back without memories exactly to foster this faith and hope in people, so that mortals can be part of their salvation instead of just getting divine hand-outs. That sounds really nice. But by the time we reach the events in Warbreaker, a lot of corruption and cynicism has found its way in, no?

Brandon Sanderson

Yes, it has. Part of it is something that Lightsong points out. Their religion encourages the best of the Returned to give up their lives for their people, and they hit a patch where a lot of the best of them have already given up their lives. The rest have their needs and wants seen to. Beyond that, remember this is a society in which they're living in a very temperate climate where there isn't very much harsh weather at all; they're very sheltered, they have an extremely rich resource, and they have a lot of leisure time. So we're mixing leisure time with a somewhat selfish batch of Returned in control, and we're mixing that with a religion that focuses on art and beauty and that sort of thing.

I think one of the dangers this society would have to be worried about would be for this decadence to creep in as has happened at various points in various cultures around the world. The society certainly isn't irredeemable at all, but it is going through a patch of these three concepts aligning in some of the worst sorts of ways. But there are some better Returned than we focus on in the book, and there have been much better Returned in the past.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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Jeanne

You write such wonderful, believable female heroines, who are your role models and influences?

Brandon Sanderson

Writing believable female heroines—I should probably back up and point out that I wasn't always good at this. In fact, in the first few books I wrote before ELANTRIS I was terrible at it. That disconcerted me because it was something I wanted to make a strength in my writing. This is partially due to the fact that so many of my favorite fantasy novels growing up, when I first discovered fantasy, were from female writers with really strong female protagonists. So there was a piece of my mind that said having strong female protagonists is a big part of fantasy. I don't know how common that viewpoint is, but because those were the people whose books I read—writers like Anne McCaffrey, Melanie Rawn, and Barbara Hambly—I wanted to be able to do that in my own fiction. Even beyond that you want every character you write to be believable, and it's been a habitual problem of men writing women and women writing men that we just can't quite get it right, so I knew it was going to be something I'd have to work hard at.

I took inspiration from women I know, starting with my mother, who graduated top of her class in accounting in an era where she was the only woman in her accounting program. She has always been a strong influence on me. I also have two younger sisters who were a lot of help, but there were several friends in particular who gave me direct assistance. Annie Gorringe (who was a good friend when I was an undergraduate—and still is) and Janci Patterson were people I sat down to interview and talk to in my quest to be able to write female characters who didn't suck. I would say specifically that Sarene from ELANTRIS has a lot of Annie in her, and Vin from MISTBORN has a lot of Janci in her. In WARBREAKER, Siri and Vivenna don't really have specific influences but are the result of so much time working at writing female characters that it's something I'm now comfortable with. (Their personalities arose out of what I wanted to do with their story, which was my take on the classic tale of sisters whose roles get reversed.) It's very gratifying to hear that readers like my female characters and that the time I spent learning to write them has paid off.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
#174 Copy

Justin

This question delves into religion greatly since I spent a good portion of my free time studying theology. Besides that, being a Christian, I sighted many interesting pieces in "Warbreaker," about the pitfalls of blind faith.

I'm wondering if you are criticizing some religious sects who elevate themselves as God though use God or some other deity as a method of control. With more relevance to the Christian faith, are we seeing the consequences of humans who rely on human reasoning for their understanding of God, an often superficial explanation?

Brandon Sanderson

Religious themes are interesting to me. I rarely go into a book saying, "I am going to expose this foible of religion" or "I am going to highlight this wonderful part of religion." I go into a book telling stories about characters, and the ways that they believe and the things that they believe have an effect on them. I try to present those as realistically as possible.

I do think that there is a dangerous line between faith and what goes beyond that. You call it blind faith, yet at the same time there is something to be said for trusting those who have gone before and for not having to fall in a pit yourself because other people already fell in that pit. Where that line comes is a subject of great debate between religious people and non-religious people. I do think that questions should always be allowed and should always be asked. It is important to be asking questions.

I don't really mind how people believe, or what faiths people have. I think it's a fascinating part of us, that we all have different faiths. Where we stray into danger is in how we treat people who don't agree with our faiths. That, I think, is a very dangerous and frightening thing—the ways that various people treat others who disagree with them. No matter what side you're on, whether they belittle them, discard them, or destroy them, these various things are one of the great pitfalls of any type of belief or faith. So I deal with that. But again it's not because I sit down and say, "I am now going to write a book about this, or tell a story about this." It's because that's what's important to the characters I'm writing.

That said, when I was approaching WARBREAKER, I did think distinctly to myself, "You know, religion's been the bad guy in the past two stories you've told. You probably ought to do something different." That's why the—Spoiler alert!—the religion in WARBREAKER is vindicated in the end. I think there are some very good things about their religion, and though Siri is convinced that they are the bad guys, it turns out that indeed they are not. In fact, they are quite good...though there are certain things they're doing that I wouldn't necessarily agree with.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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Gordon

The paintings (I think there were at least two, right?) that remind Lightsong of his dreams and the Manywar etc. Is the Artist someone we know? If not, will we eventually meet him/her in a later book? Does the artist hope to affect Lightsong this way, or is it just some guy giving abstract art to his God?

Jared

Is the artist that painted those paintings Hoid?

Brandon Sanderson

Hoid did not make the paintings. The goal of those paintings—and this is spoilery, by the way—the paintings are actually what the text implies that they are. They are abstract paintings which Lightsong, having a touch of the divine, is able to see and read into things that aren't necessarily there.

Beyond that, art is a magical thing in the world of WARBREAKER. When an artist creates a work of art, part of the artist's soul ends up in the artwork. Someone who has many breaths and who's Returned like Lightsong has the inherent ability to see into the art and perceive that. So Lightsong can interpret correctly an abstract piece, based on what the artist is trying to convey, in a way that a normal person couldn't.

I was not trying to make the artists anyone specifically important. In the case of those paintings, they are wonderful artists—I think they are two separate artists, if I'm thinking of the two paintings that you're indicating. As Lightsong has a splinter of divine nature inside him, he is able to interpret the paintings—to foresee, using them, and to see into the soul of the person who made them.

The Hero of Ages Annotations ()
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Brandon Sanderson

The Romance Starts to Work

Anyway, this is the part I told you about earlier—the place where the Spook romance starts to work. For there to be real romance, I believe there has to be interaction. I've never been a fan of the "love at first sight" types of romances in books, though I do have to admit that such things afflict teenagers regularly. My goal here, then, is to show Spook moving a little bit beyond the infatuation stage and into the stage of knowing and caring for someone.

The book doesn't take their relationship very far, and that is intentional. There just isn't the time.

The Hero of Ages Annotations ()
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Brandon Sanderson

Chapter Forty-Nine - Part One

Sazed's Memorization Skills

Okay, long chapter here. I'll bet I have to split this annotation in two. But, let's launch into it. First off, you should know that Sazed tends to gloss over just how hard he had to work to memorize those copperminds of his in the first place. Keepers like him go through intense memorization training early in their lives, learning how to build near-photographic memories even before they use their metalminds. The goal of this, of course, is to train the mind to hold a perfect image of what it has read so that knowledge can be kept as pristine as possible before being shoved into the coppermind.

Generally, a Keeper can keep the entire contents of several books memorized in their head even without use of Feruchemy. Like a Muslim who memorizes the Koran, Sazed could take a book and memorize it word for word, then repeat it all back to you. He's trained himself in this skill for so long, however, that it seems mundane to him. Beyond that, the application of Feruchemy changes his abilities—and how he uses them—somewhat.

The Hero of Ages Annotations ()
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Brandon Sanderson

Chapter Forty-Five

"Reen" is Ruin

Did you really think I'd bring Reen back?

Well, maybe you did. It's all right if you did; we in the fiction world have kind of acclimatized people to strange resurrections of long-dead characters. I'd guess it's due to one of two things. Either 1) The author is so attached to the fallen character that he/she wants to have them return or 2) The author wants to do something completely unexpected, so he/she returns to life a character the reader isn't expecting.

Unfortunately, both answers are based on emotions outside of what is commonly good for the actual plotting of the story. Do this enough, and readers are required to stretch their ability to suspend disbelief. This sort of practice is part of what earns genre fiction something of a bad reputation among the literary elite. (How can there be tension for a character if the reader knows that death doesn't mean anything?)

The trick with saying this is, of course, that I'm as guilty of this as anyone. I've got two books in the works where I'm planning deaths and resurrections—though, of course, I'm building in these elements as plot points of the setting and worldbuilding.

Beyond that, there are lots of instances where this sort of thing is appropriate in fiction, and where it works. After all, one of the reasons to write fantasy is so that you can deal with themes like this that wouldn't work in mainstream fiction. I just worry that we, as a genre, are too lazy with ideas like this. If we push this too far, we'll end up where the comic book world is—in a place where death is completely meaningless.

Barnes and Noble Book Club Q&A ()
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Chaos2651

Hemalurgically, atium steals Allomantic Temporal Powers. But, that seems unlikely, since atium is a god metal. It wouldn't fit in with the rest of the magic system. Did Preservation, in addition to switching cadmium and bendalloy for atium and malatium, also switch atium's Feruchemical and Hemalurgic powers with cadmium? Because it seems to me there's not a lot of atium Marsh can use to live for hundreds of years into the next Mistborn trilogy.

Brandon Sanderson

Preservation wanted atium and malatium to be of use to the people, as he recognized that it would be a very powerful tool—and that using it up could help defeat Ruin. But he also recognized that sixteen was a mythological important number, and felt it would make the best sign for his followers. So he took out the most unlikely (difficult to make and use) metals for his sign to his followers. But that doesn't have much to do with Hemalurgy's use here.

Remember that the tables—and the ars Arcanum—are 'in world' creations. (Or, at least, in-universe.) The knowledge represented in them is as people understand it, and can always have flaws. That was the case with having atium on the table in the first place, and that was the case with people (specifically the Inquisitors) trying to figure out what atium did Hemalurgically.

Their experiments (very expensive ones) are what determined that atium (which they thought was just one of the sixteen metals) granted the Allomantic Temporal powers. What they didn't realize is that atium (used correctly) could steal ANY of the powers. Think of it as a wild card. With the right knowledge, you could use it to mimic any other spike. It works far better than other spikes as well.

As for Marsh, he's got a whole bag of atium (taken off of the Kandra who was going to try to sell it.) So he's all right for quite a while. A small bead used right can reverse age someone back to their childhood.

But this was a little beyond their magical understanding at the time.

Barnes and Noble Book Club Q&A ()
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Melhay

Also, We just took for granted that Sazed is with Tindwyl now. Is that so?

Brandon Sanderson

Well, here's the thing. What Sazed is right now is something of a god in the classic Greek sense—a superpowered human being, elevated to a new stage of existence. Not GOD of all time and space. In a like manner, there are things that Sazed does not have power over. For instance, he couldn't bring Vin and Elend back.

Where Tindwyl exists is beyond space and time, in a place Sazed hasn't learned to touch yet. He might yet. If you want to add in your heads him working through that, feel free. But as it stands at the end of the book, he isn't yet with Tindwyl. (He is, however, with Kelsier—who refused to "Go toward the light" so to speak, and has been hanging around making trouble ever since he died. You can find hints of him in Mistborn 3 at the right moments.

Barnes and Noble Book Club Q&A ()
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Nadine

You have created some fantastic, original and well thought out magical systems. Where did you get the inspiration for the metal-based system of the Mistborn series and the breath-based system of Warbreaker?

Brandon Sanderson

Thank you! During the early days of my career—before I got published—I found myself naturally creating a new magic system for each book I wrote. I'm not sure why I did this. I just found the process too involving, too interesting, to stop.

For Mistborn, I came to the book wanting several things. I wanted a great magic system that would enhance the graceful, martial-arts style fights. This was going to be a series of sneaking thieves, assassins, and night-time exploration. And so I developed the powers with a focus on that idea. What would make the thieving crew better at what they did? I based each power around an archetype of a thieving crew. The Thug, the Sneak, the Fast-talker, etc.

At the same time, I wanted to enhance the 'industrial revolution' feel of the novels through the magic system. I wanted something that felt like an industrial-age science, something that was a good hybrid of science and magic. I found myself drawn to Alchemy and its use of metals, then extrapolated from that to a way to release power locked inside of metal. Metabolism grew out of that. It felt natural. We metabolize food for energy; letting Allomancers metabolize metal had just the right blend of science and magic.

For Warbreaker, I was looking back a little further, shooting for a more Renaissance-era feel. And so, I extrapolated from the early beliefs that similarities created bonds. In other words, you could affect an object (in this case, bring an object to life) by creating a bond between it and yourself, letting it take on a semblance of your own life.

Moving beyond that was the idea of color as life. When a person dies, their color drains from them. The same happens when plants die. Vibrant color is a sign of life itself, and so I worked with this metaphor and the concept of Breath as life to develop the magic. In this case, I wanted magical powers that would work better 'in' society, meaning things that would enhance regular daily lives. Magical servants and soldiers, animated through arcane powers, worked better for this world than something more strictly fighting-based, like in Mistborn.

Barnes and Noble Book Club Q&A ()
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Chubby_Monkey

As The Gathering Storm draws near release, there are many WOT fans that have a large worry that you will not do RJ justice and ruin his series (especially after 4 years of waiting). How big of a worry is this for you, having to fill his shoes, and what are you doing to prepare yourself?

Brandon Sanderson

They are right to worry, and I don't blame them at all. They have no assurance whatsoever that I won't ruin their book—the past has proven, I think, that series get ruined more than they get saved when a new author steps in.

I hope, very sincerely, to be in the second category, the one who saves a series rather than kills it. But only November will offer any proof other than my word, and I fully expect people to worry right up until they've read the novel.

The only preparation a person could really have for something like this was to be a lifelong fan. I think this book is good. I think it is VERY good. I'm not worried any more myself, though I was quite worried when I began.

What can I offer fans right now? Only the promise that the book has had Harriet and Mr. Jordan's assistants working from the beginning to make certain I didn't screw it up. Beyond that, I've made it my first priority to stay true to his wishes and notes, and not deviate unless there is a very, very good reason.

(The only times I've 'deviated' was in to offer more explanation or depth to a scene. I haven't cut anything he wanted to be in the book, save for a few places where he contradicted himself. I.E. There were some scenes where he said "I'm thinking of doing this or this" or "I'm thinking of doing this, but I don't know." In those places, I've made the final call.)

All I can ask is this. Give me a chance. Read the book. After that, we'll talk.

(The most stressful part is probably the realization that no matter what I do, I won't be able to please everyone. Robert Jordan couldn't do that himself. So I will fail some of you. But I hope to please the vast majority of you.)

Barnes and Noble Book Club Q&A ()
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Brandon Sanderson

And...I think that's it! Wow. Sorry to take weeks to answer all of these. I got to the end, however, which is progress. (The last time I did this, I didn't give a cut-off date for the questions, and got swamped quickly.)

Thank you again, Paul, for inviting me. And also for those who spent time reading my books and discussing them. I'm going to make a final attempt to put in an appearance in the Warbreaker thread here in a bit.

I hope to do this again. It was fun. Beyond that, I'll probably do something like this on my own forums here in the next few months. So if you've got other questions, you can save them up for then.

Best,

Brandon

Barnes and Noble Book Club Q&A ()
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paulgoatallen

Brandon: I'd like to ask your opinion of the current state of the fantasy genre....

Fantasy has always been a "series-powered" genre but it seems that lately several authors (or publishers) just don't know when to suitably end a long-running saga... Drawing out a series for the sake of more installments, it seems.

And there seems to be fewer and fewer standalone novels like Warbreaker and Elantris. (I love standalone novels, by the way, and am hoping that that "format" makes a return!)

Any comments on this from your perspective? Thanks!

Brandon Sanderson

It's a good question, Paul. One I've been considering, actually, for a long time. Certainly, there's an economic piece to it.

When a stand-alone comes out, it tends to gather praise from both readers and reviewers. Then proceeds to sell far fewer copies than a series book does. The Wheel of Time didn't hit #1 on the New York Times list until book eight or nine, I believe, and I don't think Sword of Truth hit #1 until book ten. Series tend to sell better. Even as readers complain about them. And so I think publishers do push for them.

But why do they sell better? Well, I think this is partially the learning curve factor. We like fantasy for the same reason that fantasy is hard to read: the learning curve. Starting a fantasy book can be tough because of how many new names, concepts, societies, religions, and laws of physics you have to learn and get used to. Epics, with their dozens upon dozens of characters, are even tougher in this regard. And so, after investing so much energy into becoming an expert in the world, we want to get a good payoff and be able to USE that expertise.

Beyond that, I think that fantasy is character driven—and when we fall in love with characters, we want to read more about them. Fantasy, particularly the epic series, allows us to follow characters across sweeping, life changing events. Fantasy (like historicals) give us lots of pages and time to know these characters. So we want more from them.

But the very thing that we love about fantasy in this regard also tends to present problems. We want lots of characters, but eventually this large cast gets overwhelms us and makes the books seem to drag. Personally, I think these complaints will be much lessened when some of these great series are done, and you don't have to wait years and years between volumes.

Anyway, Terry Brooks talks a lot about this in his biographical work Sometimes the Magic Works. (Bet you can find it here on BN.com, and I highly suggest the book as a quick, interesting, engaging read.) He mentions how, when he left Shannara to write other things, the fans begged and begged him for more. Until finally he broke down and gave them more books in the world.

A lot of authors I know tend to live in this state of perpetual wonder and amazement that, finally, people are actually enjoying and reading their works. (After all the years of failure trying to break in, I know that I feel this way a lot.) When someone comes to you and talks about how much they love one of your works, asking you to write more...well, we're storytellers. If people want a story, we want to give it to them. It's hard to say no. (Though so far I have.)

I intend to keep writing stand-alone novels. But I do so knowing that 1) they will not sell as well as series books and 2) readers will ask me for more, and so each stand alone will only increase the number of requests for future books that I can't write. I'm in the fortunate place that I can write, and publish, what I want—whether it be series or stand alone—and no longer have to worry about the money.

But, in my heart, I've got a strong desire to write a big epic. I grew up reading them. I want to see if I can do one, my way, and add something new to the genre. So maybe that's the reason. Looking through Robert Jordan's notes, reading interviews, I don't think he ever artificially inflated the length of his series because of publisher desire or money reasons. I think he loved the long-form epic, and wanted to tell the story his way, no matter how long it took. And as he added more characters, it took longer and longer.

In a way, being free from the worry of finances gives creators a chance to really explore their vision the way they want to. And...well, we’re fantasy writers, so we can get a little long winded.

Kind of like this response, eh? ;) Thanks for the question.

Barnes and Noble Book Club Q&A ()
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Liago

How do you come up with and create the maps for your novels? Is it a process of thought while creating the story itself or does it come later once you've written the story as a means to depict the places you've written about? Also do you scetch [sic] them yourself before having them drawn or is the process usually entirely done by a separate artist?

Brandon Sanderson

I usually sketch myself out something vague to use as reference, then make it more and more detailed as I work through the book. At that point, I approach and artist and have them help me come up with a good visual style for the book and the map. If it's an artist I know well, I can sometimes let them do more of the work—the Mistborn maps, for instance, were developed by Isaac with very little input from me beyond the text and some basic instructions.

The Hero of Ages Annotations ()
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Brandon Sanderson

A Kandra Perspective

I knew I wanted a kandra viewpoint in this book. They have a unique perspective on the setting and the mythology of the world, and beyond that they're just plain fascinating to me. I like their culture, and I'm glad I finally found a place to show the Homeland, their true bodies, and so forth. (More on this in upcoming annotations, of course.)

In addition, TenSoon's viewpoint offers a contrast to the battles, sieges, and wars going on in the other viewpoints.

Brandon's Blog 2008 ()
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Brandon Sanderson

MY HISTORY AS A WRITER

I’ve been thinking that I should give a little bit of an explanation of my history as a writer for those of you who don’t know. I think it might give you some context for some of the posts I’ve made, and things people are saying in the forums about my unpublished novels. Read on if you want a little context.

This all started in earnest when I was 21, about eleven years ago, back in 1997. That was the year when I decided for certain that I wanted to write novels for a living.

My first goal was to learn to write on a professional level. I had heard that a person’s first few books are usually pretty bad, and so I decided to just spend a few years writing and practicing. I wanted time to work on my prose without having to worry about publishing.

You might call this my “apprentice era.” Between 97 and 99 I wrote five novels, none of them very good. But being good wasn’t the point. I experimented a lot, writing a variety of genres. (All sf/f of course—but I did some epic, some humor, some sf.) As you can probably guess by me writing five books in two and a half years, none were very well edited and while I had a lot of fun writing them, they were done very quickly, and had a lot less planning than my later books. Not many people read any of these novels, and I only ever sent one out to publishers (the second one, STARS’ END.)

Around 1999 (I can’t remember the exact date) I started attending the science fiction magazine THE LEADING EDGE at BYU; I also took an important writing class, less because of what I learned about writing (though I did learn a lot) and more because of people I met. Through TLE and the class, I ended up as part of a community of writers, editors, and science fiction/fantasy readers who were serious about what they were doing. During this time, I founded a writing group with Dan Wells and Peter Ahlstrom (Fellfrosh and Ookla over on the TWG forums.) Other members included our friend Nate, who doesn’t hang out here any more, and Ben/Tage, who used to be one of the board’s mods and who is still often one of my alpha readers. Eric (St. Ehlers) was another of our good friends, as was Kristy (Brenna), among numerous others, many of whom don’t hang out here very much any more.

You might call this the “Golden Era” of my unpublished career. I was getting to one of the most creative points in my life, and was very energized and excited about the writing I’d learned to do. After practicing for five novels, I felt that I was finally in a position to do justice to an epic fantasy story. In 1999, I started a book I called THE SPIRIT OF ELANTRIS, which eventually just became ELANTRIS.

As I said, this was the golden era of my unpublished career—though I think the ‘unpublished’ part of that statement is important. I hope that I’ll grow and progress, and think that the books I’m writing now are better than the ones I wrote then—just as I hope that the books I’ll do in ten years will be better than the ones I do now.

However, the three novels from this era—ELANTRIS, DRAGONSTEEL, and WHITE SAND—represent some of the best worldbuilding I’ve ever done. Of the three, ELANTRIS turned out the best by far. WHITE SAND was good, though it will feel dated now if you read it, since my writing skill has improved quite a bit since then and it never got the level of editing and revision that ELANTRIS did. DRAGONSTEEL has moments of brilliance surrounded by some really boring sections; it had trouble because of the scope of what I was attempting. I think any of the three could have become publishable if they’d gotten the right editing and revisions.

Anyway, I wrote these books in 1999–2000. By 2001, however, this era was lapsing. I finished at BYU, and since TLE was for students, a younger crowd was taking over and I no longer quite fit in there. I continued my writing groups in various forms, and we started the Timewaster’s Guide as a project and forum for those who had worked together during that era of the magazine.

I was collecting rejection letters for ELANTRIS, WHITE SAND, and DRAGONSTEEL. I felt these books were good—very good. But nobody was giving them much attention. At the conventions, editors kept saying that fantasy novel submissions were too long, and that new writers shouldn’t be trying such beastly first books. I sat down to write MYTHWALKER, by ninth book, and halfway through just couldn’t continue. (It remains the only book I’ve ever given up on.) I was trying another epic fantasy, but I was increasingly disappointed in how poorly the first three had been received. MYTHWALKER felt like an inferior knock-off of my own DRAGONSTEEL, and needed to be rethought. So I stopped working on it. (Though one side story in the book about two cousins named Siri and Vivenna really interested me; they would later get their own book as WARBREAKER.)

The next little time is kind of the “Dark Era” of my unpublished writing career. After giving up on MYTHWALKER, I decided that New York wasn’t looking for my brand of epic fantasy, and that I’d try to see if I could write something else. I wrote three books during this era. MISTBORN PRIME (I added the prime later to differentiate it), THE AETHER OF NIGHT, and FINAL EMPIRE PRIME.

In MISTBORN PRIME, I tried to write a dark anti-hero involved in a story that was NOT epic. I tried to write something much shorter than I’d done before, forcing myself to stay away from grand stories or epic style plotting. The result was a 100k work (which is half the length of my other fantasy novels) which just . . . well, wasn’t very good. The magic (a preliminary form of Allomancy) was awesome, and the setting had great points to it. But the plot was unexciting, the character uninteresting, the story uninvolving.

Depressed by this failure, I didn’t send the book to a single editor. (Though I did show it to Joshua, who is now my agent, as he was curious and following my career at that point. He agreed that this book wasn’t publishable. He never saw ELANTRIS, he’d given up halfway through DRAGONSTEEL—which means he never got past the boring part—and had really liked WHITE SAND, but had wanted to see more from me before picking me up. He felt I still had room to grow, and he was right.

After MISTBORN PRIME, I wrote a book called AETHER OF NIGHT, which was far more successful. I think it’s the best of the four “Brandon tries to write more toward the market” books. At 150k, it was only 50k shorter than what I’d been doing during the ELANTRIS era, and I let myself play with slightly more epic stories and scope. At this point, I was trying for something with a little more humor in it, something with lighthearted, fun characters in a situation that was at times ridiculous and at times adventuresome. (A more David Eddings like approach, if you will.) It’s not a bad book. I probably won’t ever rewrite it, but it’s not a bad book. Joshua liked it just fine, and thought it was a step forward from Mistborn Prime.

At this point, my epic fantasy books got another round of rejections, including ELANTRIS rejected by DAW and DRAGONSTEEL rejected by ACE. I’d just sent ELANTRIS to Tor, but figured I’d never hear back. (They’d had WHITE SAND for several years at that point and never gotten back to me.)

Feeling uncertain about my writing and my career again, particularly since I felt that AETHER hadn’t come together just as I’d wanted, I turned my attention to trying the most basic of fantasy stories. Prophesied hero, orphaned, goes on a travel-log across the world to fight a dark lord. This was THE FINAL EMPIRE PRIME. Of course I was putting my own spin on it. But my heart wasn’t in it—I just couldn’t convince myself that I was adding anything new to the genre, and I was again trying for a ‘half-length’ story. Though there were no dragons, elves, or mythical objects to rescue, I felt that I was just plain writing a bad book. (Note that I was probably too down on this book, as it had some very inventive concepts in it, including a precursor to Feruchemy.)

I got done with FINAL EMPIRE PRIME and was just plain disappointed. This was the worst book I’d ever written. (And it is, I think, the worst—though MISTBORN PRIME is close.) Here I was, having written twelve novels, and I seemed to be getting WORSE with each one. I wasn’t selling, I was out of school working a wage job graveyard shift, and my social life consisted pretty much of my friends taking pity on me and coming to hang out at the hotel once in a while.

I think this was one of the big focus points of my career. That year, 2002, I made three decisions. The first was that I was NOT going to give up on writing. I loved it too much, even when I was writing books that didn’t turn out right. (I think this is important for every author to decide.) The second was that I was NEVER AGAIN going to write toward the market. It was killing my books. If I never got published, so be it. At least I would stop writing terrible stories mangled by my attempts to write what I thought people wanted. The final decision was that I’d go to graduate school in creative writing to get myself into that groove of being around writers again, and to also ‘delay’ for a few more years having to get a real job.

Enter THE WAY OF KINGS era. The last book I wrote before I got published was actually pretty darn good. I tossed out everything I was being told about how to get published, and just wrote from the heart. Over 18 months between 2002 and 2003 I wrote a 300k word book with a 180k outline/backstory/worldbuilding document. (Yes, the setting guide itself was LONGER than the previous three books I’d written.) Beyond that, I plotted the book as the first of TEN in a series.

KINGS was good. It had problems, but they were fixable problems, and I was extremely proud of the novel. I felt I’d found my place in writing again. I honestly think it’s the best of my unpublished books; almost as some of the published ones.

In 2003, I got the call from an editor wanting to buy ELANTRIS.

I suppose the story of my unpublished career ends there, though there’s one more side note. Why did I not published THE WAY OF KINGS? Well, a couple of reasons. First, my agent (Joshua) felt it needed a lot of work. (It did.) Secondly, it was so long that I think it scared Tor to consider it. They have published books longer before, but the market has changed since then, and approaching a book that length as an author’s second book made my editor apprehensive. He’d have done it, but he was already talking about how we’d need to slice it into two novels. (And I really didn’t want to do that.)

But more than that, I felt that it wasn’t time for KINGS yet. I can’t explain why; just gut instinct, I guess. I wanted to follow ELANTRIS up with a fast-paced trilogy. Something that could prove to people that I could finish a series, and that I really could write. I felt that launching from ELANTRIS into KINGS would be asking too much of my readers. I wanted to give them time to grow accustomed to me and my writing, and I wanted to practice writing a series before getting myself into something enormous.

And so—perhaps brashly—I looked at the two greatest disappointments of my career and said “Let’s do these the way they SHOULD have been done in the first place.” I took the best ideas from both, I added in a greater majority of other new good ideas, and I planned out a 600 thousand word epic told in three parts. My goal: A kind of calling card to fantasy readers. A trilogy they could read through and get a feel for who I was and what my writing was like.

Of course, then the WHEEL OF TIME came along and changed everything. I’m even more glad I did what I did, as I didn’t have to stop a series in the middle to work on AMoL. Plus, working on the WHEEL OF TIME has given me an unparalleled insight into the mind of the greatest master of the long-form fantasy series of our time.

Anyway, that’s a bit of history for those who are curious. Thanks for reading.

Hero of Ages Q&A - Time Waster's Guide ()
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JWMeep

A question about Goradel. His end was very tragic, and was one of the things that had me in tears. The thing that really twisted the knife into me, is that he died that horrible death thinking that he had failed. When everything he tried to survive failed, his final act was to try to prevent the message into falling into Ruin's hands, but even that was futile. With those who seem to be active in the great beyond, did Goradel ever find out about what his actions helped to bring about? Was he ever thanked for his actions?

Brandon Sanderson

Well... I don't want to speak too much about the great beyond in the books, as in my opinion that level of cosmology is influenced by your own beliefs in the hereafter and in deity. Beyond that, I would rather not speak of what happens to the souls beyond the three Realms, as even Sazed doesn't know that.

Perhaps this will help, however. Like most of the leaders of soldiers in this series (Demoux, Wells, and Conrad included,) Goradel is based on and looks like one of my friends. In this case, it's Richard Gordon. He's read the book and cheered for his namesake's sacrifice and eventual victory. So the REAL Goradel knows. ;)

Hero of Ages Q&A - Time Waster's Guide ()
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Vegasdev

The other lake in Alendi's bumps?

Brandon Sanderson

A manifestation of Ruin's gathered consciousness, much like the dark mists in book two. The lake was still around in Vin's era, but had been moved under ground. (Note that the Well is a very similar manifestation. You've also seen one other manifestation like this....)

Peter Ahlstrom

Such as...this?

The "lake" was barely ten feet deep—more like a pool. Its water was a crystalline blue, and Raoden could see no inlets or outlets.

If that's what you're hinting at...I never thought of the connection before! I just kept thinking of Aether of Night, and never thought of this pool at all.

Brandon Sanderson

Both are accurate, but the first is what I meant, as most people here don't have access to Aether.

Chaos

I'm also thinking that the Dor in Elantris is another Shard of Adonalsium. Certainly in the Elantris world, where the Dor came from is rather ambiguous, which I expected it would be. Of course, if other Shards of Adonalsium do exist, the Dor could have come from that source.

Brandon Sanderson

I will RAFO from here on the other Shards of Adonalsium, as it would be better for me not to give spoilers. Please feel free to speculate. Readers have met four shards other than Ruin and Preservation.

Peter Ahlstrom

Have we met these four by name, or just by influence? I can't think of a name that would go with the one that the Elantris lake is a manifestation of.

Hoid could be one? I know nothing his purpose other than that he shows up in lots of different books, sometimes begging and sometimes telling stories. Since most of these series happen on different planets (though two of them may happen on the same planet as each other), I'm assuming he has mad planet-hopping skills.

...Nightblood...

Brandon Sanderson

Ookla, I'm going to be tight lipped on this, as I don't want to give things away for future books. But I'll tell you this:

You've interacted with two directly. One is a tough call. You've never met the Shard itself, but you've seen its power. The other one you have not met directly, but have seen its influence.

Chaos

I thought Nightblood was explained sufficiently for my tastes in Warbreaker, so I doubt that it is a Shard, but I've been plenty wrong before. Also, I don't know if Hoid could even be a Shard. Certainly he has mean planet-hopping skills, but I don't know what purpose a celestial storyteller would have in this universe. He doesn't really have the same kind of power as Ruin or Preservation did, so normally I would rule him out right off the bat. But it is possible that these Shards come in many shapes, not just in the near-deific quantity Ruin or Preservation had. I think it's a bit of a stretch to say Hoid is a Shard... but, then again, I don't have any ideas for what those four other Shards are.

Maybe Hoid is just a traveler trying to find remnants of Adonalsium and stories about them. He doesn't need to be a shard, I suppose.

Brandon Sanderson

This is slightly a tangent, but here is a relevant chunk from the Warbreaker Annotations. As this won't be posted for months, I'll put it here as a sneak preview.

Chapter Thirty-Two

This whole scene came about because I wanted an interesting way to delve into the history. Siri needed to hear it, and I felt that many readers would want to know it. However, that threatened to put me into the realm of the dreaded info dump.

And so I brought in the big guns. This cameo is so obvious (or, at least, someday it will be) that I almost didn’t use the name Hoid for the character, as I felt it would be too obvious. The first draft had him using one of his other favorite pseudonyms. However, in the end, I decided that too many people would be confused (or, at least, even more confused) if I didn’t use the same name. So here it is. And if you have no idea what I’m talking about. . .well, let’s just say that there’s a lot more to this random appearance than you might think.

Chaos

Brandon, I believe in one of Sazed's epigraphs, he actually called it "Adonasium" rather than what you are referring to here, which is "Adonalsium". I'm thinking that's just a typo, right?

I don't suppose you could tell us which book series of yours will tell us more about Adonalsium, would you? You know, just so us theorizers on the forum know when to properly theorize about these things...

Brandon Sanderson

Well, I guess this means that the proofreaders did not add the "L" when I marked the error on the manuscript.(sigh). Yes, the correct spelling is Adonalsium. I will try to get this fixed for the paperback, but I've been trying to get that blasted steel/iron error in the back of book one fixed for two years now. . .

If it helps, Sazed would probably under-pronounce the "L" as that letter, like in Tindwyl's name, is said very softly in Terris.

As for your other question, you will have to wait and see. Now, you could search my old books for clues, but I would caution against this. While there are hints in these, they are not yet canon. Just as I changed how things were presented in the Mistborn books during editing, I would have fixed a lot in these books during revision. Beyond that, reading them would give big spoilers for books yet to be released. White SandDragonsteel, and Way of Kings in particular are going to be published some day for almost certain. (Though in very different forms). Aether of Nightshould be safe, as should Final Empire prime and Mistborn prime, though of those three, only Aether is worth reading, and then only barely. (It is still pretty bad).

Hero of Ages Q&A - Time Waster's Guide ()
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LexLuthorXIV

So I have a couple of questions....

I loved the book, it was all great UNTIL Vin and especially ELEND died. I can see why you did it, but I was crying so hard when Vin confirmed Elend was dead. I actually had an urge to burn the books right then and there and pretend it had never happened. Either way, I continued reading and then found some sliver of hope when Sazed said he hadn't figured out how to restore the souls YET, he said he would get better at it.

1)Does that mean that he might someday, maybe, hopefully (pretty please) bring them back to life? I suspect that you might not answer, but can I at least hope? Cause if anyone deserved to live a full NORMAL life it was Vin and Elend. Besides, it would ROCK if Elend and Kelsier ever got to meet each other......

Aw man.....I'm still crying over Elend....Is it wrong I get so attatched to characters? Its just that Elend and Vin got so little time together. It's so sad. Which reminds me: You mentioned, when someone asked about Sazed meeting Twindyl again, that he hadn't because he hadn't reached that space where souls were and the ones that were trapped in the in between were the ones that had a connection with either the physical or the concious world. Those weren't the exact words but it was something like that that IMPLIED that Vin, Elend and Kelsier were somehow still connected with the earth because unlike Twindyl the hadn't progressed past that in between place.

2) Am I right and maybe going somewhere, or am I talking total nonsense and simply trying to cope with the loss of Elend?

Brandon Sanderson

One of the reasons for that line at the end is to give you, the reader, the power and authority to bring to the characters the ending you wish. I may do more in this series, but until then, please take the future of the characters wherever you want in your own mind. (Also, you mention that they had such little time together—which is true, but also remember that there was a year between books one and two, then another year between books two and three. They spent most of this time together.)

The door is open for a return of Elend and Vin. Will I write it? It isn't likely to be soon, if I ever even do. Does that mean it won't happen? No. Not at all. If I write more Mistborn books, they will be hundreds of years in the future. During that time, Sazed could have learned to get souls into bodies, given Vin and Elend a life together somewhere away from the others, where they wouldn't have to struggle quite so much like they did through their lives, then ushered their souls on to the beyond. Or they could hang around with him, working with him as he takes his next steps to shepherd humankind on Scadrial. Or neither of the above. Imagine it how you wish, for I'm not going to set this one in stone for quite some time, if ever.

Hero of Ages Q&A - Time Waster's Guide ()
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JWMeep

Given that Kelsier seems be keeping an eye out for everything from the beyond, how does Kelsier feel about how every turned out? Has his opinion on Elend changed? How did he react upon learning Lord Ruler's true nature? I'm guessing this may be a RAFO situation, but I might as well ask.

Brandon Sanderson

Yes, let's RAFO for the most part. (Let's just say that he is overall pleased.)

Hero of Ages Q&A - Time Waster's Guide ()
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Pygmalion

......wooooooooooooooah......

I still can't stop thinking that in my head. It's all that's really coming to mind at the moment.

I made the stupid mistake of finishing the book this afternoon in a public place. Therefore I looked like a complete moron as I burst into tears when Elend died. I think it was a good ending. I'm still not totally decided on that. I'm just in shock.

It's just so amazing how the books progressed, developing into this huge cosmic epic that I never expected from just reading The Final Empire a year ago. I guess in some sense what I'm feeling is a slight sense of... awe, maybe? I want to know how he comes up with stuff. I mean seriously, talk about not just writing another fantasy series.

But I'm also shocked that no one else seemed to have figured out that Sazed was the Hero of Ages. I thought it might be him when I started the book, but it could as easily have been Vin or Elend. But at about a third of the way through, page 215 to be exact, there was this line from Sazed thinking in his head:

"I am, unforunately, in charge."

Sound familiar?

"I am, unfortunately, the Hero of Ages."

No one else would have used the same wording as Sazed did when he was thinking to himself. I have to assume that was intentional on Brandon's part. It was very subtle... I'm actually surprised I noticed.

Brandon Sanderson

I'm gratified that you noticed. The Terris dialect IS very subtle. That speech pattern is one hint, the other is the use of "I think" to soften phrases at the ending. Beyond that, Sazed speaks with compound, complex sentences using frequent hedging to indicate that he's often uncertain. (That's another Terris speech pattern, not wanting to offend with language.)

The epigraphs in this book particularly (though I did it for Kwaan too) are intended to "sound" Terris, and like Sazed in particular. I didn't think anyone would catch it. You made my day!

Hero of Ages Q&A - Time Waster's Guide ()
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Death Magnetic

I'd first like to say that this series was fantastic. I was exceptionally pleased with how you tied everything together in this final book of the trilogy.

(1) This series has the best world-building, magic system, and over-arching plot of any epic fantasy I have ever read. I think George R.R. Martin is still the master of creating memorable characters, developing them, and having them interact with each other. Other authors, like Hobb and Rothfuss, are better at evincing emotion. You are an amazing writer yourself.

That being said, I have a couple suggestions for you.

(2) The first contradicts itself, so take it for what it is. I would suggest that you write how you feel the story should be written. Getting inspiration from someone is one thing, but changing your work because some people want a happy ending or dark ending takes away from the purity of writing. The part you added in at the end where Sazed let Spook know Vin and Elend were happy in the afterlife really stuck me like a thorn. I think it was apparent how happy they were together in life and how necessary their sacrifices were. That would have been enough for me.

(3) My other suggestion is more of a plea really. Please don't extend this series just to capitalize on it. If you really feel there is more story to be told, then tell it. I, for one, thought the ending would have been perfect if allomancy, hemalurgy, and feruchemy would have faded from existence as their corresponding gods did. It would have been rather romantic to have people start over with a new "normal" world.

Congratulations again on completing a masterful work!

Brandon Sanderson

1. You humble me. I don't think I've NEARLY the skill for characters that Mr. Martin does, and that's not just an attempt at modesty. I hope to be there some day, however.

2. This is a tricky one. I didn't change the worldbuilding or the cosmology of the story in order to fit what people wanted, but I feel strongly about using writing groups and test readers to see if my intention in a book has been achieved. I show things to alpha readers to see what is confusing or bothersome to them, then decide if that's really something I want to be confusing or bothersome.

In my mind, the presence of a powerful being such as Sazed, mixed with some direct reaching from beyond the grave by a certain crew leader, indicated that there WAS an afterlife. However, test readers didn't get it, so I tweaked the story to make it more obvious. Perhaps I should have left it as is, but I liked both ways, and decided upon the one I liked the most in the context of reader responses.

I do plan to always tell the stories from my heart, and not change them because of how I think the reactions will be. But I do think it's important to know what those reactions are ahead of time and decide if they are what I want or not.

3. We are on the same page on this one. You can read other posts on the thread to see what kind of thoughts I might have for more Mistborn books, but I don't know if/when I will write them. It depends on the story and how excited I am to tell it.

Hero of Ages Q&A - Time Waster's Guide ()
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Dalenthas

Did Sazed leave information about how his new religion should be run for Spook and the others to find? His note to Spook implies that there is an afterlife...

Brandon Sanderson

Sazed didn't immediately leave this, as he was too focused on other things. The next period of time will be difficult for Sazed, as he essentially sees himself as an avatar of deity—the force of Preservation—and not God with an upper case letter. He's still not sure what Truth is 100%. And there is an afterlife, but it's probably not what you're thinking. In other words, Sazed has not touched Heaven or Hell, and actually doesn't yet know what the final beyond contains. He has, however, run into some people who have been sticking around something of a middle place. It's related to the larger cosmology, and I'm afraid that I'll need to RAFO anything further.

The Well of Ascension Annotations ()
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Brandon Sanderson

OreSeur's Betrayal

Several pieces had to come together to make this chapter work. Beyond the obvious Vin/Zane motivations, we had to understand OreSeur–or, actually, TenSoon–enough that his betrayal makes sense.

This is the great plotting device I stole from Mistborn Prime. The kandra are from that book, and the spy who turns out to be the hero's own kandra made for a wonderful plotting device. I had to do it again, lest the chance for that wonderful twist be lost.

The reason this works so well for me as a plot sequence is because I can see TenSoon's heart. He and Vin start off rough, and he has no problem planning to betray her. Yet as they grow to be friends, TenSoon grows tormented for the betrayal he was continually forced to perpetuate. It makes for very strong plotting and character on his part, and gives us a surprising bang of a twist here at a climactic scene. It also sets up wonderfully for him as a viewpoint character in Book Three.

Of course, some of you may have seen that he was the traitor. That's unfortunate, but expected. Readers are just too darn smart sometimes. If you didn't get it, then don't worry–you were just caught up in the story. There are an awful lot of clues, though. Any time Vin asks “OreSeur” about something from the past, he hedges, then guesses, and is hesitant. She notes a lot during the beginning of the book that he's acting oddly, not like himself, but attributes it to him being in the dog's body.

Brandon's Blog 2008 ()
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Brandon Sanderson

Meaning

Aon Ene represents wit, intelligence, and cleverness. In recent years, the Aon has also begun to be associated with prosperity and wealth as well. It was once a popular Aon for names, though in recent years it has fallen out of favor in this regard, and names using it are now considered a little old-fashioned.

The Aon has become a favored symbol of merchants in recent years, as cultural bias looked unfavorably on a shop using the symbol for gold or jewels. (Such symbols on a shop were seen as lavish or presumptuous by some.) Instead, many bankers instead use this Aon on their door to indicate their profession. The appropriation of the symbol is a reference to a quote from the appropriately named Enelan, a scholar who lived about a hundred years before the fall of Elantris: “No wealth of gold and silver can purchase a keen mind, but the man of wit will often find treasures beyond what mere lucre can provide.”

More traditionally, the symbol was used–and still is used–as a representation of books and scholarly research. Indeed, many scholars, scribes, and illuminators have grown upset by the banking industry’s tendency to use this Aon, as they see it as an appropriation of what they believe to be their own symbol. Part of the tension between the groups has made the Aon fall out of favor for names, though others–generally those who are more traditional–still favor it.

The shape of the Aon is said to represent two sides of an argument, interacting together in different ways. If one looks closely, one can see that there are, indeed, that the two halves are simply the same set of symbols reversed.

History And Use

Some scholars have expressed amusement that this symbol should come to mean intelligence in a broad sense, as the classical meaning of Aon Ene was far more narrow. Ene was the Aon which represented cleverness, the ability to out-wit and out-think opponents. It was often applied in stories and tales to those who had a slyness about them, and often was the symbol which represented the trickster figure. Indeed, those who plaid tricks on others were said to be Enefels–literally, Wit Killers, or those who kill with wit.

During the Middle Era, when Elantris’s influence expanded and the kingdom of Arelon began to take shape, Aon Ene was attributed to the guild of storytellers who brought tales of the marvels in Elantris. It was often rumored that these people, who took upon themselves the Enefel name, were agents of the Elantrians. Their purpose was to spread good will about the city and its inhabitants, calming the rural populace, who regarded Elantris and its magics with suspicion.

Over the centuries, this guild of storytellers transformed into a more scholarly group who gathered stories and histories from the people. By the dawn of the Late Era–about two centuries before the fall of Elantris–the group had burgeoned beyond its origins into several distinct sects of scholars and philosophers. By the time of the fall of Elantris, the constant association of this group with Aon Ene expanded its meaning into the more familiar use, representing scholarly intelligence and study.

Some still remember the original meaning, however. Though most of those are themselves scholars, and find the entire transformation to be something of a humorous joke played by history itself.

Naming and Usage in ELANTRIS

As use of the name is out of favor recently, the only character in Elantris who appears with Aon Ene in their name is Sarene herself. Eventeo, Sarene’s father, is not only a traditionalist, but a scholar himself. He is well aware of the ancient meaning of the Aon, and has remarked on occasion that he finds the choice particularly accurate when applied to his daughter.

Ene is one of the primary constellations in the Arelene sky, and the star pattern is the most easy to pick out. It contains the pole star of the world, a concept which has fascinated philosophers throughout history.

Eventeo’s use of the simple word “Ene” as a nick-name for Sarene is another traditional association with names attached to the Aon. Much as some cultures shorten words or names into common nicknames, Ene–pronounced Eeenee–is a commonly applied term of endearment for someone who has this Aon in their name.

AonDor

This Aon has a powerful and unusual AonDor counterpart. A properly drawn Aon Ene puts forth a light, known by many as the Light of the Mind. When sitting in this Aon’s light, one’s mental abilities are enhanced. The Elantrian–or anyone else who happens to be close to the Aon–can memorize more quickly, think more clearly, and stave off mind-clouding effects of tiredness and sickness.

Used in conjunction with other Aons, Aon Ene is what is known as a “Linking Aon.” Using it properly in the Aon equation will link subsections of Aon lists together, coordinating which effects take place at which times during the Aon List’s progression. It is an important Aon to learn to use well for complex Aon Linkings, and no true AonDor master is without substantial practice in its use.

The Well of Ascension Annotations ()
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Brandon Sanderson

Chapter Twenty-Five

Vin and Tindwyl go Shopping

Part of me wants to get the same reaction out of the reader that Vin gave in this chapter. "Shopping? They're going SHOPPING?" I realize that this scene is a gamble. This is a book about a besieged city, and in the middle of it, I include a chapter spent trying on dresses.

There are a lot of important things I wanted to show in this chunk of the book, and this really did seem like the best way. First off, I wanted to get Vin back to the market so that she could see how tense the people were. Also, I wanted to have a chance to let her interact with Tindwyl–both to show another side of Tindwyl, and to finally force Vin to start confronting some of the things she needs to work on in this book.

She's reacted too strongly against the person she was becoming in the last novel. With Kelsier, and his encouragement, gone, she's reverted. She's frightened to accept the noble half of who she is.

I also wanted to show just a bit more of Allrianne. She's going to get some more screen time in upcoming sections, and I wanted a chance to give her character a little more rounding.

Beyond all of those reasons, I also just wanted to do something different, something a little more light. I miss the ball scenes we had back in book one. There was really no way to work them into this book, and so I let them go. However, I wanted to at least give a nod to those people who enjoyed them in the last novel. This scene and the dinner with Straff are both kind of throwbacks to those chapters from the first book.

The Well of Ascension Annotations ()
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Brandon Sanderson

Elend on the wall

Now you can see why Elend's proposal–giving him power to hold the city until he met in parlay with the kings–was such an important plotting device. Don't worry; I'll get into the problems with the proposal soon. It's by no means hard-fast, and I realize that a simple promise like this is not going to hold for long in the face of something like a siege.

Still, it lets me set up the siege. This section here is actually one of the very newest in the book. I wanted a section that officially began the "siege of Luthadel" making it firm and fixed in people's mind, so that they would know for sure what the conflict was.

Adding scenes like this one increased the size of some chapters far beyond what I normally write. This is one. It's interesting to note that, for a given book, my chapters tend to end up being around the same length. It's not completely intentional; it just happens that way. This book, however, has that rhythm thrown off quite a bit now.

The Well of Ascension Annotations ()
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Brandon Sanderson

Maps and Interior Art

Isaac has gone well beyond the call of duty here.

The art department wasn't expecting there to be revisions to the maps, and they actually complained a little bit when it happened, thinking that they'd get charged again. Isaac, however, just wanted to make certain that the maps in the book fit with the context of the novel. So, he updated both maps, making certain that they included key points, and were revised to show new places. There are also a lot of cameos and inside jokes sprinkled through them, if you know where to look. I believe that there's a bookstore on the city map named after my agent, and a canal shop named after my editor. There's a mountain named for the best man at my wedding, and a lot of things like that.

The Well of Ascension Annotations ()
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Brandon Sanderson

Part Five Wrap-up

The name of this section was Snow and Ash. I think that's pretty self-explanatory. While some of the section titles were tough to come up with, this one was rather easy. The image of the snow and the ash mixing was powerful to me because of how similar, yet at the same time opposite, the two materials are.

It was a brutal section, and actually marks the pseudo-ending of the book. We've dealt with the major conflict that was raised in the first chapter. The armies are defeated with and the city is safe.

However, there's still something to do. I had a lot of trouble deciding how to work the separate climaxes of this book. Did I try to interweave them, having Vin find the Well of Ascension even as the koloss were attacking? That seemed too obvious, and I felt one of the two plots would overshadow the other. Beyond that, I worried it would all just become a big mess, hard to follow. It IS possible to have too much going on during an ending.

So I went with the other option—dealing with the armies, then moving on to a final, shorter section that focused on the Well of Ascension. We're getting into parts of the book that were very heavily revised, and so these are things that will probably end up with deleted scenes on the website, once I get around to posting them.