How does Feruchemical gold interact with organ transplants?
In an interesting way.
In a good interesting or bad interesting?
It depends on the situation.
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How does Feruchemical gold interact with organ transplants?
In an interesting way.
In a good interesting or bad interesting?
It depends on the situation.
An Elantrian, can they use an unkeyed nicrosilmind to-- as a substitute for the Dor?
...This is theoretically possible. Again, the Selish magic systems do not play well with the other magics, but that is theoretically possible to make happen.
So would it be possible to use Steelrunning + compounding to travel FTL?
No, it would not. You could get close, though.
Kind of like Zemo's Paradox, than? You keep halving the distance, never quite making it?
*gleam in his eye* Trying to crack Allomatic FTL?
I don't know, there are alot of good theories out there.
It involves Allomantic abilities which we don't know about yet.
Could you write [sign] the Alcatraz like Alcatraz?
Yes. He signs upside down.
Would tapping Connection increase the steelsight?
No, probably not, there are arrangements that could make that happen but just tapping it, no.
What if a Connector tried to store his Connection to his time of birth? Because I understand that’s how spiritual age works.
Right, Connection to his time of birth. I’m not sure exactly how he would manage that.
I don’t think that would work, I’m not sure how you would manage it. There are other ways to make, you’re along the right path, but that’s not exactly what, the terminology it's just not working right there.
By the way Shadows of Self was my favourite Mistborn book. That ending was just emotional trainwreck for me. It was awesome.
It's weird because I think that the weakest Mistborn novel is actually Alloy of Law but I think Shadows of Self and Bands of Mourning are among the strongest.
If a metalmind is melted down and changes shape, does it still retain its power?
Yes, only by mixing it with other metals would the power be completely lost. Also if any pieces of the metalmind are lost, then some of the power will be lost (as it would be in the missing pieces).
Could a Feruchemist manipulate their identity such that they could make a metalmind that anyone could tap?
Okay; could they manipulate their identity such that they could pull Breaths out of something that somebody else Awakened?
Ah... ahahah, Awakened, oh yeah... That one's going to be harder, but you're thinking along-- You're thinking with portals. *smiles* Do you know what that means.
Yes, I know what it means--
You're starting to think with portals.
I'm thinking with portals, okay, thank you.
Yes. In other words you're wrapping your head around the way that the magic system is working, so.
That's so excellent.
Can you store different types of Connection at different times? Like can you store Connection to people versus location?
That is possible.
Can you store....like if there is a Twinborn, who is a gold Allomancer and a duralumin Ferring, would his goldshadow change based on what his Connection is?
I'm going to RAFO that.
Can you store any sort of Temporal Connection?
What abilities, if any, does a double aluminum Twinborn have?
This is for both those of you who've read MISTBORN and those who haven't.
In the first book, you'll notice that I named two of the three magic systems present in the world. The primary name, which I'm quite satisfied with, is Allomancy.
Sazed's power is the one I'm considering changing. It is called Hemalurgy. Now, I like the way this sounds. However, it doesn't quite fit in meaning with Sazed's powers. (The Hema, which should evoke thoughts of 'blood' has rightly drawn complaints from readers.)
However, Hemalurgy DOES fit quite well with the third (mostly unmentioned magic system) used by the Steel Inquisitors.
So, I'd like to rename Sazed's magic system. Here are my thoughts.
Ferrachemy. I like the sound and construction of this one--it fits with the other two, and seems to relate well to Sazed's powers. The only problem is that I think it's too easy to read as "Ferr-Alchemy," which just doesn't feel right to me.
Ferruchemy. The word I'm drawing the 'Ferr' from anyway is Latin for iron, which is Ferrum. So, this is truer to my source, but it just doesn't sound as good to me.
Ferrichemy. I'm not sure if I like the way this one looks or not.
Ferrochemy. Perhaps where I'm leaning right now.
Anyone else have any suggestions? I like the traditional-science feel endings of things like 'mancy, 'lurgy, 'chemy. I also like beginnings that relate somehow to metals, as those are used so prevalently in the magic.
I just want to say thanks to everyone who has helped me with this one.
Ones I particularly liked:
Auronomy was VERY cool sounding. However, I'm worried about having two 'A' words for the magic. (Still debating this one.)
Ferramy also had me for a time. The only problem is that I really want something that has the same 'feel' as the other two magic systems. Â This doesn't quite resonate right.
Sangrimancy is also very cool sounding. The only problem is that I don't really need another 'blood' related magic system. Skar--I stored this one away for potential use in another world.
However, I think Jade has really had the best suggestion on the thread. Dropping the second 'R' from the Ferr prefix makes it work a lot better with things. And, to avoid the 'feral' reference Stacer noticed, I think using the original Latin 'u' with the 'Fer' gets us a better word.
So, the current winner:
Feruchemy. It isn't actually the coolest sounding word on the thread--I think that's a tie between Auronomy and Sangrimancy. However, Feruchemy 'Fits' better with Allomancy and Hemalurgy. The three have a kind of internal resonance, and give the right feel.
Now, another task. These three are all active arts--something done, rather than simply a study. I'd like, however, a good name for the blanket term for the study of all three magic systems. A name for the system of the world, rather than the specific magical applications of this system.
All three systems use metal in different ways, and all three draw power for the user from different places. Any clever ideas? (Initial thoughts for me include using 'ology.' However, I'm not opposed to something longer, like I used in DRAGONSTEEL. (Realmatic Theory, for those of you who haven't read it.))
Can Feruchemists tell whose metal-mind it is, when it's not their own, based on the Identity?
This is theoretically possible, but they can't tell just as a rule. Like, just automatically.
Would it be possibly to have a bunch of iron Ferrings store a bunch of weight into some iron, turn that iron into steel, and then use that steel to make guns as a cheaper alternative to aluminum?
Yeah but the guns wouldn't be immune--
But they would be resistant, that little bit of extra time could be enough to make a difference.
And the guns would be harder to see with iron/steelsight, correct?
Yes, they would be. Do keep in mind however that we get a very skewed perception of the world and how important stuff like this is because the main characters of the books are Allomancers. This just isn't something that is important to the average person on the street. But this does relate to some things later on in the series.
Let's say we had a platypus Feruchemist, who can sense electric fields. Could he make a tinmind for that sense?
Platypus tinmind should work.
Can a pewter Feruchemist go all fiddler crab? Store a bunch of strength from one arm, tap it into the other?
So far, any Freuchemist we've seen has been required to enhance their entire body or make their entire body weaker.
If you make a Feruchemical storage and you burn it, can you put the excess back into a Feruchemical storage?
Does the nicrosil portion of the medallions function identitically to how a Soulbearer Ferring would use Nicrosil?
Not exactly. The medallion is a little more restrictive, for one thing.
Can Feruchemists tell whose metalmind it is, based on Identity, even if they can't tap it?
Not by rule, but it is possible.
For Feruchemy, can you only inherit that? Or is there another way to get it?
Yeah, you could obviously get it through a Hemalurgic spike.
Yeah, but that’s kind of a different thing.
It is hereditary, but it came from somewhere. Which is a RAFO, but it’s not a big RAFO. There’s not something you missed in the books, or anything like that. It originally came from Preservation long ago. And there are other ways to get it, but you have not missed any major plot points regarding that. Good question.
Could you use the Feruchemical ability to store Identity to heal damage done to you in the Cognitive Realm?
Um... yes, but it's gonna take a roundabout method to make it happen... Yes, but Identity can be very useful for all sorts of things like this.
Does aluminum actually store Identity or is it more like a sink so you just dump it in and it poofs away.
I'll RAFO that for now. Sorry, I want to get into that eventually.
If you take a coppermind that has stores and you take a zincmind that has stores and you melt them together to form brass, what happens?
It's mostly going to destroy your ability to recover any of it, unfortunately.
Are you going to be able to store any more?
You're probably going to end up, if it was already full, with it being full but you not being able to access it. So it would not be very handy to do. Not be very useful for you.
When you compound copper? What does that do?
That is-- *hands RAFO card* --the first one tonight. The first one I brought. I'm leaving a lot of the compounding questions for me to explore in later books and show you. And part of the reason is because I like the-- I like letting the readers discover new things and saving things back. And partially it's because I do change it as I go. Once in a while I'll write the book and be like, "No, this thing just doesn't work." Or, "Oh this other thing worked way better." So... That's kind of a double RAFO for those reasons.
A lot of people wanted clarification on weight in regards to Pushing and Pulling, whether or not it has a direct correlation to the power or if it's just something people say because generally someone heavier is going to Push--
Right, right. It's more-- I mean, the whole-- If you really dig down into it, and I've talked about this before, the whole mass, weight, Push, and Pull thing gets a little tricky when--particularly when you throw Feruchemy into the mix-- Are we changing mass? Or are we changing what the power of the earth pulling upon you is, and things like this. Generally understand that most people who are talking about this are not speaking in scientific terms and they are speaking in colloquialisms.
Someone asked how much Sazed "cheated" when it came to the Metalborn distribution.
That was met by more mysterious smiles and even a bit of chuckling.
When you take a memory out of a coppermind it starts <degrade away>.
Would that happen with someone who has an eidetic memory?
Well... no. With the exception of, a photographic memory is disputed by science. In the cosmere they exist, magically enhanced. But there is science in our world that says these aren't real things. So, I'm not sure. You'd have to go to the science and see if they're actually real.
But if it is real, then it would...?
Then it would not degrade. It's the brain's own failings that are causing this.
Could Feruchemical nicrosil be used to store other Invested abilities, such as a Returned Breath or the abilities of the Knights Radiant?
Yes, that's possible.
I have a question about Mistborn. Is it possible for a spike to steal powers from other worlds?
It is possible, yes.
And, by extension, Feruchemical storage... in the metalmind...
Oh, in the metalmind, if they had the other power, could they store the power...
If there is the Feruchemist, like the...
So that is theoretically possible, but it would take a lot of finagling. Yeah, theoretically possible.
When you a get a Hemalurgic spike, if you just immediately... tap gold, do you lose the spike, or is the spike already in there and can't get out?
Okay: so hemalurgic spike, tap gold? RAFO.
In the prologue to the Hero Of Ages, Marsh is using a brass spike when spiking the Keeper.
Why brass? It would allow to steal only Feruchemical Mental powers (memories, wakefulness, mental speed... warmth or determination, that's unclear) and none of them seem particularly important to killing machines the Inquisitors are. Surely Feruchemical healing, or speed, or strength or even age would be more desirable power to steal?
You are underestimating mental speed. And, also, versatility.
*inaudible* [I asked if it would be possible to recall Breaths from an object that you had not placed there if the Awakener who did place them there had no Identity at the time.]
So, this is a very detailed, specific question, if you didn't hear it. It's dealing with the idea of Investiture and Identity, and things like this. If you can unkey the magic with Identity, for almost any case, it's going to make it much easier for other people to use. That's gonna be a blanket statement through the cosmere. If you can blank your Identity, it's at least gonna be able to be used by someone else with a blank Identity. Sometimes it's keyed, so the blank will not work with somebody who is themselves keyed. But if you can blank and they can blank, you can almost always guarantee the magic will be able to be used.
So, say you have a gold/gold Twinborn and they worldhop to Roshar and they study the magic and do the whole Khriss and Nazh thing for a while so they know a lot about the magic, but they've also left themselves a lot of options with what they can do. So then they manage to pull up a gold shadow of them having actually become a Surgebinder and then kind of meld themselves with that shadow a bunch, could they change their Cognitive Identity enough so that they could, like, tap a lot of gold and grow the spren and actually be a Surgebinder?
Unfortunately, no. It's a good question, but no. That won't work for a couple of reasons. One of which is, simply creating Investiture is not something that can happen, right?
They are a gold Twinborn, so they can tap a lot of gold...
They can tap a whole bunch, that's true, they can do that, but simply having it is not gonna create a spren because the spren is from a different god, right, a different Shard.
So if they had Regrowth cast on them, would that do it?
*hems and haws for a second*
A really, really big Regrowth, like in the middle of a Highstorm.
Hmmm, this, you are getting to the realm of plausibility at that point. I still don't think gold is the way to do it. I think you just get all that Investiture. It would become sapient by you sticking a whole bunch of Investiture in, and then you can bond to that. But it's not like people gain what you would have done. Does that make sense? That's just what's going to happen, is you're gonna, you can create a, potentially create a spren that way, but you are more likely to end up with something like Nightblood. But you could potentially create a spren, but I mean you're just gonna end up...
So there are other, more optimal ways to do that?
Yes, go bond a spren. (evil grin of course)
But you can't easily bond multiple, and if you did this you could maybe get multiple.
Nyeaaahhh... The spren still has to choose. If you want to be a Surgebinder, the choice is being made. You can't fake your way into it. Decision and Honor are too much a part of Surgebinding for you to be able to fake your way into that. Other magics you might be able to do that. Other magics that don't require, like... Surgebinding works because a piece of Honor or Cultivation or a mix has chosen you specifically. There is will from the actual Investiture involved in it in Roshar. So it's not something you can cheat your way into, right. But cheating your way into Breath might be easier.
Do Gasper Ferrings and Surgebinders holding their breath use similar mechanisms to hold their breath?
It's not the same, but it is similar.
Allomancy is of Preservation, correct?
What are Feruchemy and Hemalurgy of?
Hemalurgy is definitely of Ruin.
Is it of pure Ruin?
Yes. That's a very Ruin thing. And Feruchemy is more of a blend. Though… there is more philosophy to that and human construct—like the Allomantic table—than I think I’ve made clear before.
If a Feruchemist Taps warmth, does it actually warm them up physically, or do they just feel warmer?
It actually warms them. It’s not just a feeling.
Do all three Metallic Arts still exist after the events of the book? Are Allomancy and Hemalurgy slightly degenerated now that Ruin and Preservation are dead, or does Allomancy still draw upon Preservation's power (just held with Sazed now)?
Allomancy, Feruchemy, and Hemalurgy all work as they once did. However, now they are more directly affected by the presence or absence of the mists, which will slowly return to the world but not be of the extent they once were. (The mists are now an extent of Sazed's power, and where they roam, he is better able to influence things. There will also be two kinds of mists.) Note that in the future, Feruchemy powers will start to fracture and split, creating Feruchemical "Mistings."
Yes, this means that in the future series, it will be possible for a person to have one Allomantic power and one Feruchemical power. It will create for some very interesting mixing of powers.
The fight in the ballroom
From the early days of the Mistborn books, I'd been planning how an Allomantic gunfight would go down. I felt it the next evolution in what has been stylistically a big part of these books.
There is a fine line to walk in a lot of these sequences. I've made something of a name for myself in the fantasy world by attempting to mix some scientific reasoning with my magic systems. At the same time, Allomancy was designed precisely with action sequences in mind. I wanted them to be powerful and cinematic—and a cinematic fight sequence is often at odds with realism. (Watch two people who really know what they're doing fight with swords sometime, then watch any fight sequence in a film. Most of the time, the film sequences stray far from what would really happen.)
So, as I said, I walk a line. Sometimes, there are things I just can't do because they violate what I've set up as the rules of the world. Other times, I design the setting and nature of the fight specifically to allow for certain types of cinematic sequences. One thing I like a lot about Wax’s abilities is the power he has to manipulate his weight. There's some realism to what he does—for example, increasing his weight doesn't make him fall more quickly, but it allows him to do some powerful things while falling. Destroying the chandeliers is an example.
At the same time, I acknowledge that the weight manipulation aspect of Feruchemy is one of its more baffling powers, scientifically. Is he changing his mass? If so, he should become more dense, which I don't actually make the case when it plays out in fights. (Otherwise, increasing his weight enough would make him impervious to bullets.) So, if it's not mass manipulation, is it gravity manipulation, like Szeth and Kaladin do? Well, again, not really—as when his weight increases, his strength and ability to uphold that weight increase as well. Beyond that, Wax can't make himself so light that he has no weight at all.
So . . . well, at this point, the ability to explain it scientifically breaks down. I do like what it does, but I have to set its boundaries and stick to them—and accept that some of what's going on is irrational. (And don't get me started on what should really be happening scientifically when Wayne speeds up time.)
If you have a metalmind, you have, like, weight stored in it, and you want to transfer it to a different metalmind, can you just transfer it directly? Or does it pass into you, and then you lose some of the power, and then it goes...
You don't have to draw it completely out. You are gonna lose a little in the transfer. But it's not as much as you probably think. You can kind of do a little hack thing where it goes through.
Hemalurgic spikes degrade very quickly, but Feruchemical metals can hold on to their charge forever, apparently. Is that just because Hemalurgy is corruptive?
Yes, though I may not say "forever."
But it's much slower?
Yeah, way slower.
Yes, it's the nature of Feruchemy and Hemalurgy.
I have a Reddit PM WOB that says the Terris were given Feruchemy as a gift, and that Brandon may get into how that occurred at some point.
It was more of a gift than an accident, but I do plan to someday dig into it more.
Could an iron Twinborn "fly" by drastically increasing his weight, pulling hard on a counterweight so it flew above him, then decreasing his weight drastically and pulling himself up by the counterweight, and repeating?
It's plausible. It's kind of a 'Thor-like' way to fly, isn't it? (For those unaware, he throws his hammer and it carries him with it, and STOP THINKING.) I played with this idea, but the trick is not getting hit by the counterweight as you pull it to yourself. If you could stop that, you might be able to manage it, but it felt pretty hard to pull off to me.
If a Knight Radiant were to store Connection and Identity into the appropriate metalminds on a heavy basis, would it affect their spren bond, and how?
Oh, right. Yes, but I won't answer the how, but it definitely has an effect.
We have a Nicroburst Twinborn, who burns his old stored metal. What happens?
That gave me the opportunity to ask one last question, about Feruchemical chromium and whether storing fortune would cause you to risk experiencing really improbable things, like the entropy curse in The Dresden Files.
He said he wasn't going to answer questions about fortune, that the MAG shouldn't be taken as gospel on this point (I don't remember how it works there and didn't mention it, he brought it up on his own) and that he's planning something different than we might be thinking, for how that mechanic will function.
If one were to have an unlocked metalmind, nicrosil, and held it while wielding Nightblood what would happen? Would he be taking Investiture from the--
That is a RAFO... you will start to find answers to these sorts of things as more people are involved with Nightblood.
...So, if it was like a coppermind would the information be destroyed?
That is an excellent question, what I've said before is that Nightblood will feed on whatever Investiture he can gain access to. He will start with the easiest Investiture to reach. He will eventually turn to converting matter into Investiture and eating that.
If one Feruchemist Keeper, a full Feruchemist, spiked another Feruchemist and got one Hemalurgic imbue from that person, would the first one now have enough of the second Keeper's Identity to use all of their metalminds? Or would it just be--
Ooh, that's a good one. I'm gonna say "yes," but it's a hesitant yes, because it's actually a question I haven't worked out yet. So you can have that as a yes, unless I hit it in the books and am looking at the notes and decide that it wouldn't work. I think that it would.
Why do only the Terris have the sDNA for Feruchemy?
That's a RAFO, too.
Could a double-nicrosil Twinborn compound Breath or Stormlight?
Uh, you’re getting a RAFO card on that. You're getting SUCH a RAFO card on that!