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Warbreaker Annotations ()
#351 Copy

Brandon Sanderson

Some of Blushweaver's sparring here should give you a hint that she's far from the shallow egotist she pretends to be. In a lot of ways, she and Lightsong are perfectly matched, and I imagine this being the reason they ended up spending so much time together. They both have an extreme persona that is almost a parody of the other gods, and for both of them, that persona is but a sliver of who they really are. Blushweaver is more conniving, Lightsong more noble, when you strip everything else away. But they understand each other in a way that I think few people do.

Warbreaker Annotations ()
#352 Copy

Brandon Sanderson

Lightsong and Blushweaver Visit Hopefinder

I wanted to show some Returned of different ages; I think it's important for people to realize that you can be any age when you Return. There are children, babies, grandmothers, and people in their middle years who Return.

Hopefinder is the youngest person at court currently, though there are a couple of other gods who Returned when they were in their teens. It's hard to tell them from the other gods now, however. (And often, when a god Returns in their middle years, their body transforms to be much more youthful. Not always; it depends on the god.)

Warbreaker Annotations ()
#353 Copy

Brandon Sanderson

Chapter Twenty-Nine

Siri and Susebron Discuss Mountains

One of the things I like about having wildly different plots and viewpoints put into one book is that I can use the viewpoints for different things. In the case of this section of the book, we've got death and tension in Vivenna's plot, and we have soul-searching and mystery in Lightsong's plot. Amid this I was able to sprinkle Siri scenes that are more relaxed, with her and the God King talking and falling in love. The scenes add a nice balance to the book.

I made Susebron get better at spelling quite quickly—this is only our second scene with him writing on his board, but already the spelling errors are gone. There is some small justification of this—he's able to use the artisan's script, and he's very clever; besides, the Hallandren alphabet is phonetic. But it still probably happens too quickly.

Having to slog through dialect is just too distracting for readers, however. I wanted to do it once to show his innocence, but I wanted to get past it quickly—as quickly as possible—so that it wouldn't distract from the story. I don't want Susebron to come off as too childlike; I think that would ruin the romance.

All in all, I think that these chapters are some of the most sensual ones I've ever written. I always think that hinting and reserving will always be better than over-the-top romance. The fact that the two of them are forbidden sex because of the danger of having a child, mixed with some of the conversations they have about beauty and their separate lives, makes a very nice tension that I'm pleased to have managed to work in.

Warbreaker Annotations ()
#354 Copy

Brandon Sanderson

The Pahn Kahl Religion

In the Siri section, she mentions the Pahn Kahl religion, but she doesn't know what it is. This happens numerous times in the book, people getting confused about whether the Pahn Kahl are just Hallandren or being unable to describe their religion.

If you're curious, the Pahn Kahl are nature worshippers who focus on the storms of the Inner Sea as a manifestation of their unity of five gods. They believe that all Returned are men who deny the power of the gods and are forbidden entrance into heaven, yet are otherwise just men and not sinners worthy of hell—so they're given a chance to come back to have another try at life, to try to find belief this time.

Anyway, the purpose of having people so confused about the Pahn Kahl was to try to make readers vague about them in the same way. In this case, I want the reader to feel that the Pahn Kahl are unimportant, like the characters do, which is exactly the reason why the Pahn Kahl are so annoyed in the first place. If Hallandren didn't take them for granted so much, there's a good chance they wouldn't be so inclined to rebel.

Warbreaker Annotations ()
#355 Copy

Brandon Sanderson

Jewels and Parlin Chat and Laugh

Vivenna isn't in love with Parlin. She has affection for him, but it's the affection one might have for a younger brother. That's all she's ever felt for someone so far, however, as she's never given herself a chance for romance in her life. She's always stamped it out. She was going to marry the God King. No room for childish things like love for her. (That will bite her eventually, of course. In a later book, I'm afraid.)

Her affection for Parlin, however, makes her possessive of him. He's her best tie back to the life she left, and she's always kind of seen him as hers. So you can probably see why she might be annoyed to see him spend time with Jewels.

Denth is right. Jewels might be amused by Parlin, but she's not interested in him romantically. She has other ties, which I believe I discussed in a previous annotation.

Warbreaker Annotations ()
#356 Copy

Brandon Sanderson

The toughest thing to balance about Lightsong was how genuine to make his sense of indolence. His discussion with Siri here is probably the most candid he ever gets in the book in regard to the fact that, in part, he's just putting on a show with all of his humor and remarks. They're intended to distract, and are also a subtle commentary on what he thinks of the other gods and the way they're all treated.

The problem is, unless he really is somewhat like he pretends to be, it wouldn't work at all. His advice here to Siri is based on his perception of the world.

When he first Returned, his initial inclination was to act like this. (I believe he brings that out later in the book.) However, after meeting Calmseer and having a relationship with her (it wasn't love, not in the traditional sense; more of a sincere mutual respect that turned physical), he spent a lot of time trying to be the god who everyone expected him to be. He failed miserably, and his people were dissatisfied with him. He blames his failure mostly on the other gods, who mocked him for turning into a hypocrite.

So he returned to being Lightsong the indolent, and he sharpened his wit against the others and let loose with as much vengeance as he could muster. The others weren't offended, however—they just took it as natural that he act that way. We find him several years after that in this book, where he's just given up on being able to change things.

Warbreaker Annotations ()
#357 Copy

Brandon Sanderson

Siri mentions sounding out words as she reads. This was actually a very common thing in most cultures, even literate ones, up until the modern era. People would speak to themselves as they read. Even someone who could read, like Siri, wouldn't be particularly accustomed to reading. Their society didn't demand it the same way that ours does.

In her scenes with the God King, I didn't have her sound out the words for reasons of brevity and clarity. However, if you were there watching, you'd hear her reading out loud each word that the God King wrote on his board.

Warbreaker Annotations ()
#358 Copy

Brandon Sanderson

Chapter Twenty-Three

Lightsong Visits Blushweaver While She's Enjoying a Gardener's Art

One of the things I wanted to do with this book was come up with different kinds of art that the gods could enjoy—things that we wouldn't normally look at as traditional "art" but which in this world have been developed to the point that they're just that.

I liked the concept of a gardener whose art came from the movement and arrangement of pots of flowers and plants into patterns on the fly, like—as Lightsong says—the leader of a musician leading an orchestra. He directs, gesturing and pointing, and dozens of servants rush about, holding different pots. Then they set them down and retreat, leaving them for a few moments. Then it repeats, different servants rushing in with other pots and laying them in other patterns. A little like synchronized swimming, but with plants.

Warbreaker Annotations ()
#359 Copy

Brandon Sanderson

Blushweaver and Lightsong Visit Mercystar

Just like the last scene showed off what a lot of the standard gods are like, Mercystar is supposed to hint at what a lot of the goddesses are like. I think that there would be a good number of them who would turn out just like this—given anything they want, told how important they are, and blessed with a beautiful and perfect body no matter what they eat or how they act. Imagine what that must do to a person.

Warbreaker Annotations ()
#360 Copy

Brandon Sanderson

Chapter Twenty-Two - Part One

Lightsong Plays Tarachin With Three Other Gods

This is the newest scene in the book, added in the last revision before the novel went to copyedit. I added it for two reasons. My editor wanted to see another chapter between the previous Lightsong chapter and the next one. He felt that the god made up his mind to help Blushweaver too easily, and wanted to spend more time with Lightsong mulling over the decision.

I reacted quickly to the suggestion, as I'd been wanting to show Lightsong interacting with some of the other gods. It's sometimes too easy for me to build my books around a small core cast and rarely involve any others, and I have to force myself to include more characters to round things out. This book had a distinct lack of scenes with "ordinary" gods. We got to see a lot of the exceptions, but never the run-of-the-mill divinities who make up the ranks.

I wanted to show how they schemed and how they acted. Putting Lightsong with three of them here helps the book quite a bit, I think. It makes the world feel more real and helps his character by providing contrast.

The game is something I developed in order to make this scene work. I wanted a divine game—one that wouldn't require too much effort, would require a lot of preparation and extravagance, but would still qualify as a sport. So, we have a game where the gods can sit on a balcony attended by a fleet of servants and scribes tallying their throws.

When my editor read the scene, he loved it instantly. He called to tell me it was one of his favorites in the book, partially because of some particularly good Lightsong quips. He says that he fully expects some Sanderson book readers to develop the rules for the game someday, then play it at a con.

[Editor's note: Also compare the game of Stones in the deleted Mad Prince Eton scenes from Elantris. Warning: Contains spoilers, so do not read this if you have not read Elantris.]

Warbreaker Annotations ()
#361 Copy

Brandon Sanderson

Vasher Pretends to Be Crazy, Approaches the Guards

This line about gods attracting the unhinged comes a little bit from personal experience. Many of you may know that in the LDS church, we often serve missions during the early part of our twenties or our late teens. I did this, moving to Korea for two years and doing service, teaching about the church, and generally having a blast living among and learning from another culture.

One thing I learned, however, is that when you're associated with anything religious in a formal way like that, you tend to attract people of . . . interesting inclinations. I got to listen to a surprising number of people who weren't all there tell me about things they'd seen or decided upon. (And note, this isn't me trying to make fun of other religions or other beliefs—I, of course, got to speak with a lot of people who believed differently from myself. No, in this case, I'm referring to the mentally challenged people who—for whatever reason—liked to search out missionaries and talk to them.)

It was a lot of fun, don't get me wrong. But it was also weird.

Anyway, I would assume these guards are accustomed to dealing with the unbalanced. Though entry into the Court of Gods is restricted, it's hardly impossible to get in. With the lottery, and with the numbers of performers and artists coming into the place every day, you can sneak in without too much difficulty. At least up until what happens this night, after which things become a lot more strict.

I imagine that Mercystar, somewhat vain though she is, intentionally hired men to be her guards who were of a kindly disposition. She's a good woman, if a bit of a drama queen. In my mind, most of the people working in the Court of Gods are generally good people. But perhaps that's my personal bias that religion—when it's not being manipulated and used for terrible purposes—does wonderful things for people.

Warbreaker Annotations ()
#362 Copy

Brandon Sanderson

Chapter Twenty

Bluefingers Warns Siri Outside the God King's Chamber

I'll admit that many of Siri's thoughts here are complaints I myself have. She wonders why Bluefingers had to be so cryptic. It's a weak literary device, in my opinion, always having people with knowledge tease with it but never give the full truth. I hate it when I read stories where characters withhold information just because it needs to be withheld in the book.

At the same time, the only way to have a mystery is for there to be things the characters don't know. There can be legitimate reasons why someone doesn't want to speak or share what they know. In my books, I want those reasons to be good ones—which is why in the Alcatraz books, I never have the adults refrain from giving Alcatraz information just because of his age.

In this case, Bluefingers has very, very good reasons for what he does. I hope that it doesn't feel contrived for him not to speak further here.

Warbreaker Annotations ()
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Brandon Sanderson

The God King Approaches Siri in Bed

Siri wonders why the God King wears black, rather than white—which his BioChroma would distort. The answer is simple. To Awakeners, black is a symbol of power. It's a fuel, a color that can be used for Awakening. White, however, is useless. So to wear white would be foolish, except in certain cases where the priests want to prove how powerful the God King is by letting him dynamically bend the light. So while he occasionally appears in white, his everyday attire is black.

His ability to bend light into the prismatic colors, by the way, was added about halfway through the first draft. I wanted a stronger visual indication of someone who had reached the top Heightenings, and I like the imagery associated with it.

Warbreaker Annotations ()
#364 Copy

Brandon Sanderson

The God King Has No Tongue

Okay, so here we have the first major reversal in the book. There are several reasons I wanted to write this story. The first was that I loved the concept of the woman being sent to the terrible emperor, only to discover that he was a puppet of someone else. This was a big part of the original Mythwalker plot for Siri, and was a big part of what intrigued me about that story. (As a side note, Mythwalker was also the first place where I tried out the words koloss and skaa for races. They were completely different then, however.)

After writing Mistborn, I became increasingly intrigued with the idea of a complete reversal book—a book that did things very differently from the way I'd done them before. I'd dealt with an all-powerful emperor, and so people would (unconsciously) expect the God King here to be like the Lord Ruler. That gave me more opportunity to use their expectations against them and pull off a reversal of roles like the one in this chapter.

I hope it worked. By now, you were probably suspecting that something odd was up with the God King. However, I hope you weren't expecting something as redefining as the lack of a tongue. In this society, with this magic system, that is an even greater symbol of powerlessness than it would be in our society.

Another Long and Rambling Post On Future Books ()
#365 Copy

Brandon Sanderson

PART FOUR: STORMLIGHT ARCHIVE PUBLICATION SCHEDULE

Now on to Stormlight Two. (The title was originally Highprince of War, but I’m feeling in my outlining that this book needs to be weighted more toward Shallan, so a different title is likely). I’m stuck between a rock and a hard place here on this one. Writing a Stormlight book, like writing a Wheel of Time book, is a huge undertaking. Getting one of each out in the same year required fourteen-hour days, six days a week, for a good year and a half. I can’t ask my family to go through that again. Beyond that, the buffer is gone. (I still had a little bit of it when working on Towers of Midnight—not to mention the first version of The Way of Kings that I’d written in 2002. I threw it away and started over, but having written it once before sped the process a great deal.)

So . . . what do I do? I’m feeling right now that I will go straight into Stormlight Two after A Memory of Light. But that means (at very best) it won’t be out until the fall of 2012. I don’t really have a choice, however. The Wheel of Time fans have waited too long for their ending already. I need to do AMoL, and I need to do it right, no matter how long it takes. So I can’t make any promises about Stormlight Two except that I won’t take a break after AMoL, but will go right into it and try to have it done in time for the fall 2012 season.

That means, by a quirk of the publishing business, that I have two epics this year, none next year, and two the following year. (If I meet my Stormlight deadline, which may or may not happen.) Still, this is what I’m planning to do. Barring something unexpected, this is what you should anticipate. I don’t think there will be a book at all from me next year, which punches me in the gut. But that’s what we get for pushing to have two books out last year and two books this year.

Warbreaker Annotations ()
#366 Copy

Brandon Sanderson

Lightsong Refuses to Get Out of Bed

As I've already mentioned, this is a chapter where—after a climactic focal point in the book—the characters backslide a tad in order to enforce that there are still struggles going on. Did I consciously decide this? No, honestly. I sat down to write this chapter, and I felt that I needed to spend a little more time focusing on the conflicts of the characters. So that was intentional. But the placement in the book? That was just by gut instinct.

Llarimar has been holding this little tidbit—the knowledge that he knew Lightsong before the Return—back for just the right moment. He knows his god well, and understands that information like this can be very powerful as a motivator. He's been waiting for years to use this hint at a time when Lightsong was morose. (And yes, that happens to Lightsong fairly often.) This seemed an important moment to keep the god motivated, so Llarimar doled out the tidbit. Talking about the past of one's god is unorthodox, and maybe even a little sacrilegious. Fortunately, one of the nice things about being high priest is that, on occasion, you get to subtly redefine what is orthodox and what isn't.

He did make sure to send the servants away first, though.

Warbreaker Annotations ()
#367 Copy

Brandon Sanderson

Siri Does Her Show for the First Time

This little sequence is far more discomforting to me than the actual nudity, to be honest. Being somewhat of a prude as I am, I hesitated to put this into the book. I realize that to most readers, it's not even very risqué. But I'm the one writing the book, and I'm the one who decides what I include. I have to be willing to take responsibility for what's in my stories.

Why did I put this in if it discomforts me? Well, to be honest, there was no other way. It was what the story demanded. I couldn't see the priests not at least listening. (And, as I think will be mentioned later in the story, they did have some people watching the first nights—no matter what Bluefingers says in this chapter. He's not lying, he's just wrong. The priests would never let a potential assassin near their God King without taking precautions. There was even a soldier hiding under the bed that first night, and another watching from a secret chamber beside the hearth. It was still a risk to let Siri into the room, of course, but they were fairly certain—after taking her clothing and instructing the serving girls to watch carefully during the bathing—that Siri had no weapons on her.)

Regardless, it was ridiculous to think the priests wouldn't listen in, knowing what they do of the God King. That meant Siri had to either sleep with him for real, or find a way to distract them. This was a clever move on her part, and I like it when my characters can be appropriately clever. And so the scene stays. If I hadn't allowed her to do this, then I would have—as an author—been holding her back artificially.

Warbreaker Annotations ()
#368 Copy

Brandon Sanderson

Vivenna Reads Her Father's Letters to Lemex

So, is what Dedelin did wrong? I don't know. Again, I'm not here to give answers. He did what he felt he needed to do. Getting Lemex into the Court of Gods was an extremely important task. Without access to the assembly sessions, he had to rely upon paying people who could get in to take notes. Much better to get your spy in there himself. Unfortunately, the easiest, best, and least obtrusive way to do this was to get Lemex a pile of Breaths.

Now, I don't expect any readers to be shocked by what he did. The tone of the book presents Awakening as being far less inherently evil than Vivenna sees it. I'm afraid this is a bias I can't stamp out, since I myself see the power as being something other than evil. Neutral, as are most of my magic systems.

But I do think it's important to hold to your own personal code. Vivenna is rightly shocked about what her father did. But, then, perhaps this is a sign that she wouldn't have made as good a queen as she and her father assume she would have. While she's perfectly willing to sacrifice herself for Idris, she doesn't seem willing to live for Idris—meaning to stay behind and lead her people. She ran off. Beyond that, she would never have been able to make the decision her father did, buying Lemex Breaths.

Warbreaker Annotations ()
#370 Copy

Brandon Sanderson

Chapter Fifteen - Part One

Siri Sees the God King

I think this is my favorite plotline of the book. The Siri/God King one, I mean. It's hard to choose, but this is the one that I felt most interested in. (Though Lightsong's ending chapters are powerful too.)

I wanted the God King to be an enigma, much like Vasher is, at the beginning of the book. Well . . . that's not quite true. Right at the beginning, I wanted him to be scary and dangerous. I wanted the reader to perceive him as Siri did.

By now, however, you should be wondering more. Who is he? What are his motives? Is he angry with her or not?

The driving force behind this, actually, is the Lord Ruler. In Mistborn, a part of me always felt that he was just a little too stereotypical an evil emperor. True, I worked hard to round him out, particularly through the later books. But writing him made me want to take an evil emperor archetype in a very different direction.

I've spoken on the reversals in this book. Well, one thing I realized after the fact is that the novel is—in a lot of ways—about reversals of my own writing. Things I've done before, but taken the opposite direction. Almost like I need to react against myself and explore things in new ways, particularly in cases where (like the Lord Ruler) I did things that were more conventional to the genre.

I think that's why this book has so much resonance with my previous books. Or maybe it doesn't really, and I'm just seeing something that doesn't exist. A lot of my ideas in writing, however, come from seeing something done in a movie or a book (or even in one of my own books) and wondering if I could take it a new and different direction. I hope that doesn't make me feel like I'm repeating myself.

Warbreaker Annotations ()
#371 Copy

Brandon Sanderson

Denth Chats with Her about Breath

Vivenna and Siri are beginning their role reversals here. Siri is learning to be more reserved—though it's more that she's learning to act like a queen. Taking responsibility, being active rather than inactive.

Vivenna is being forced, just a little bit, into inactivity. She thinks she's doing things, but she's mostly just reacting. Beyond that, she's experiencing what it's like to lose control of her emotions repeatedly.

Warbreaker Annotations ()
#372 Copy

Brandon Sanderson

Chapter Twelve

Lightsong Hears Petitions

The concept of petitions—and the gods being able to heal someone one time—grew out of my desire to have something about them that was miraculous. Something obvious, something more than just an ability to make vague prophecies. Their Breath auras are amazing, true, but an Awakener with a lot of Breath can replicate that.

I took the idea of being able to die in order to heal from an idea discarded from Elantris. If you look at the deleted scenes (Caution: Spoilers for the ending of Elantris), you can read about how there was originally a subplot to the story where the Seons (the floating balls of light) could expend the Aon at their center and create a miraculous event one time. However, doing so would kill them. I eventually ended up not using this plot structure in the final draft, and so I cut all references to this ability from the book. I felt that it was too contrived in that novel.

I've always thought it was interesting conceptually, however, so I developed it into this book as an aspect of Returned that makes them different. They can create one miracle—and in this world, that one miracle has to be a healing. They can expend their divine Breath to heal someone.

This created another problem for readers, however. It became very difficult in the book to explain to them that a Returned could still Awaken things—but not by using the Breath granted to them by their Return. In other words, if a Returned gained a hundred extra Breaths, they could use them just like anyone else's. But if they give away the Breath they start with, it kills them.

Every person starts with a Breath. Well, Returned start with one too—a divine Breath that can be given away to heal someone else's Breath that is weakening and dying. That's what these petitioners are asking for.

But regular Breaths, they can give those away. They just have to be tricky about it.

Warbreaker Annotations ()
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Brandon Sanderson

Chapter Eleven

Siri Visits the God King's Chamber Again

To be honest, in a perfect world, I'd probably slow this down just a tad. I'd insert another chapter from Siri's viewpoint with her going to the chambers, the God King watching her, and her being subservient. I wouldn't do this chapter, where she explodes at him, until their third scene together.

But that would only happen in a book where I don't have quite so much going on with other viewpoints. My books are already a tad on the long side, as far as the booksellers are concerned. They'd like it if epic fantasy novels shrank down to about 120,000 words (instead of my average of 240,000).

If I'd really thought it mattered, I'd have put the extra scene in. The real problem is that since Siri is only one of four major viewpoints, I needed to be careful. If this book were only about her, I could have filled her chapters with more political intrigue and added a lot of subplots. That would have made a slower pacing with the God King work. However, I decided not to go that direction with the book, so I needed instead to make sure the pacing was quicker on the main plot she's involved in.

Warbreaker Annotations ()
#374 Copy

Brandon Sanderson

Vivenna Watches the City

One of the reasons I knew that I had to make Vivenna a viewpoint character was that there was such a wonderful contrast between her and Siri. The way they look at the world is so different that it provides excellent opportunities for the story. The way they each respond to their first visit to T'Telir is an example of this.

Beyond that, with Siri and Lightsong locked in the court, and with Vasher doing whatever the heck Vasher is doing, we didn't have any characters who could experience the city itself consistently with a sympathetic viewpoint.

As I've stated, this book began as one about the two sisters who are forced into each other's roles, and how they deal with those changes in their lives. Vivenna is an integral part of this process.

Warbreaker Annotations ()
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Brandon Sanderson

Chapter Seven

Siri Enters the God King's Chambers

This is one of those chapter breaks that is there for stylistic drama more than anything else. Thematically, these two chapters are really the same chapter. However, I wanted to break before she steps in because it works so well as a dramatic turn in the story.

I've had e-mails asking me about how to decide when to break a chapter. Honestly, I'm not sure how to answer this one. Breaking chapters isn't something I plan; it's something I just do. A good chapter should have a nice arc of its own, with rising action, a climax, then perhaps some brief falling action. (And thinking of that, you can probably see why chapters five and six can be considered a single chapter in this regard.) But there's not a real science to it—break where it feels right.

Anyway, Siri's entrance here is probably the first big climactic moment of the book. It's where I've been pushing the novel since the beginning, and is one of the focal scenes for this book. (The scenes that I imagine and develop before I being writing, which then propel their section of the novel.)

Warbreaker Annotations ()
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Brandon Sanderson

Blushweaver

Blushweaver was the first of the gods who I named, and her title then set the standard for the others in the Court of Gods. Lightsong was second, and I toyed with several versions of his name before settling. Blushweaver's name, however, came quickly and easily—and I never wanted to change it once I landed on it.

When developing the Court of Gods, I wanted to design something that felt a little like a Greek pantheon—or, rather, a constructed one. Everyone is given their portfolio by the priests after they Return. Blushweaver was given the portfolio of honesty and interpersonal relations, and over the fifteen years of her rule, she's become one of the most dynamic figures in the court. Few remember it anymore, but she was successful at having her name changed during her first year. She used to be Blushweaver the Honest, and she became Blushweaver the Beautiful through a campaign and some clever politicking.

Many think of her as the goddess of love and romance, though that technically isn't true. It's just the name and persona she's crafted for herself, as she saw that as a position of greater power. She actually toyed with going the opposite direction, becoming the chaste goddess of justice and honor. However, in the end, she decided to go the direction that felt more natural to her.

After these fifteen years, it's hard to distinguish when she is being herself and when she's playing a part. The two have become melded and interchangeable.

When designing this story, I knew I wanted to have a beautiful goddess to give Lightsong some verbal sparring. However, I realized early on that I didn't want to go the route of having a disposable, sultry bimbo goddess of love. I needed someone more complicated and capable than that, someone who was a foil to Lightsong not just in verbal sparring, but someone who could prod him to be more proactive. And from that came Blushweaver.

In the original draft of the book, this chapter had a slightly different tone. Lightsong didn't look forward to sparring with Blushweaver; he cringed and wished she wouldn't bother him. That artifact remained until the later drafts, though it didn't belong. I wrote the later chapters with them getting along quite well, so I wanted to revise this first chapter to imply that he looked forward to their conversations.

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Brandon Sanderson

Chapter Six

Siri Is Bathed, Then Sent to the God King

This was a strange sequence of chapters to write. I've spoken before on writing characters of the opposite gender. This has grown easier and easier for me over the years, partially—I think—because I started out so bad at it that I insisted on forcing myself to practice and practice. Now, it's usually as easy for me as writing men. In fact, I don't even think about the gender of the character when I'm writing—I think about who the character is. What their motivations and conflicts are. How they see the world and how they react to things. True, their gender does influence this—just as it influences their personalities. But I don't sit down and say, "I'm going to write a woman now." I sit down and say, "I'm going to write Siri." I know who Siri is, so I can see through her eyes and show how she reacts.

All that said, I'd never before tried writing a wedding night from the viewpoint of a woman. It presented a few interesting challenges. For one, there's a whole lot more nudity in this book than in my other books. I don't shy away from this (even though I myself am probably more conservative than most of my readers in areas of sexuality), as I feel that what you do with your imagination is your own business. This scene could be done in a PG way, a PG-13 way, or an R way. It's completely up to you how you want to imagine it.

One interesting thing to note is that my own wedding happened during the process of writing this book. I wrote this chapter before then, but I was engaged at the time. While working on the novel I got to go through the entire progression of awkward moments of a wedding night myself. (Yes, it was our first time, by choice.)

I think that probably colored how I wrote Siri's viewpoints throughout the entire book.

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Brandon Sanderson

Lightsong Feeds on the Child

Why a child? It doesn't much matter, truthfully. An adult, or even someone elderly, could provide a Breath that would keep a god alive.

But the Breaths of those who are aged aren't as vigorous as those of those who are young. If Lightsong were given one of those to feed on, he'd survive for another week—but he wouldn't feel as vibrant or alive as he does after feeding on the child's Breath.

The people of Hallandren are faithful. Even if Lightsong himself doesn't believe, they do, and they want to provide the best for him. Hence they use children. Old enough to know what they are doing, yet young enough to give a powerful, vibrant Breath to their god.

Warbreaker Annotations ()
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Brandon Sanderson

Chapter Three - Part One

Similarities Between Warbreaker and Elantris

And finally, we arrive at my personal favorite character in the book. Lightsong the Bold, the god who doesn't believe in his own religion.

I had the idea for Lightsong a number of years ago. My first book, Elantris, dealt with the concept of men who were made gods. However, in that book, we never actually get to see men living as gods. The gods have lost their powers and have been locked away.

This time I wanted to tell a different story, a story about what it is like to live as a member of a pantheon of deities. Yet I didn't want them to be too powerful. Or even powerful at all.

I realize that there is some resonance here with Elantris. I hope that the concepts don't seem too much alike. What I wanted to do with this story was look at some of the same ideas in Elantris, but turn them about completely. Instead of dealing with gods who had fallen, I wanted to look at gods at the height of their political power. Instead of dealing with people who were ridiculously powerful, I wanted gods who were more about prophecy and wisdom.

I made it so that the Returned couldn't remember their old lives as a way to distinguish them from the Elantrians. However, I can't help the fact that the ideas had the same (yet opposite) seed. But I'm confident that there's plenty of room in the idea to explore it in a different direction, and I think this book comes out feeling very much its own novel.

Warbreaker Annotations ()
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Brandon Sanderson

Chapter Two - Part One

Siri Rides South, Stunned

Already, you should be able to see another tone shift in the book. We've gone from lazy highland romping to frustration and terror. My goal with this book was to keep that up—to always have things moving and the characters being pulled out of their comfortable lives into situations that force them to stretch.

One fun thing you can research yourself by looking at the first draft chapters of Warbreaker I posted. In them, I toyed with having Mab the cook be sent with Siri to be a lady's maid.

I didn't intend this while planning the book, but after writing Mab—and having so much fun with her character—I wanted to keep hold of her and let her add some color to Siri's sections. However, I cut this idea out pretty quickly. (Though a draft of this chapter exists with Mab accompanying Siri—I think in that draft, Mab is the one Siri is complaining to, rather than the poor guard outside the window.)

Why cut Mab? Well, a couple of reasons. First off, Siri's plotline was much more dramatic and emotional if she was forced to leave behind everything she'd known. Giving her a support character like Mab undermined Siri's plot and growth as a character. Beyond that, Siri's plots didn't need more color. We've got plenty of interesting characters and experiences coming for her, so the addition of another character wasn't needed.

I tried the chapter, but then realized that my original instincts had been right. I was forced to cut Mab out.

Warbreaker Annotations ()
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Brandon Sanderson

The King and Yarda Discuss Sending Vivenna

I go back and forth on this scene. Sometimes I think it's too long. Other times I worry that it's not long enough.

Through the history of the book, this particular scene inched longer and longer as I tried very hard to explain why a good man like Dedelin would send Siri to die in Hallandren. (And also, I wanted to be sure to explain why he was sure she would die there.) There's a whole lot of setup going on in this sequence between the king and his general.

And I worry that there should be more. While what they do makes intrinsic sense to me, a lot of readers have been confused about the tactics here. Why is the king doing what he's doing? Is it really needed? Isn't there another way? This section is the only answer we get to a lot of those questions, since it's the one and only scene in the book from Dedelin's viewpoint.

That said, I think this scene might also be too long. The more space I dedicate to Dedelin, the more readers are going to think that he might be a main character. Some are surprised to read on and find out that the king doesn't make another appearance in the novel. (Well, okay, he makes one more—but he doesn't have a viewpoint.) I don't want to put too much here or have readers focus too much on the tactics of his decision, since really all that matters is that readers understand that Siri has been sent unexpectedly to marry the God King.

I'm still iffy on the scene. Some test readers wanted to see the scene where Dedelin says farewell to Siri. (We skip it; the next scene begins with Siri riding away.) They feel they missed a chapter. But I eventually decided that I needed to keep this beginning flowing quickly, because the longer we spend in Idris, the longer it will take us to get to the real plots in Hallandren. If it weren't so important to set up Siri and Vivenna ahead of time (so that their reversal has impact), I would have just started the book with Siri arriving in Hallandren.

Warbreaker Annotations ()
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Brandon Sanderson

The Straw Figure Returns with the Keys

Vasher couldn't have used a thread to unlock the door here, by the way. I know a certain person manages to pull it off later in the book, but that doesn't happen in the God King's dungeons.

One thing to remember about designing magic systems—particularly those as important to their societies as mine—is that the people in the world live with this magic. They use it and see it being used regularly. They think of it and consider it.

It's not hard to design a lock that an Awakened thread can't unlock easily. It is more expensive to buy a lock like that, and so not all locks have such precautions. These ones do, however.

If you've read the book through, then you know that Vasher's simple-sounding Command of "Fetch Keys" given to the straw man is incredibly complex. In fact, it's probably one of the most complicated Commands given to any Awakened object in the entire book. It's kind of cool to me that Vasher uses it here, showing off incredible mastery of the magic, before anyone reading will even realize how much skill saying those two words correctly really takes.

The Hero of Ages Annotations ()
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Brandon Sanderson

Series Wrap-Up

First Trilogy

Well, that's my first trilogy. I think I improved quite a bit as I wrote these books, and hopefully this ending will satisfy my readers. The inevitable question is going to be "Will there be more Mistborn books?" The answer is "Probably." However, know a few things.

First off, the next series—if I do it—will not include Vin or Elend. They're dead. That's just the way it is. Sorry.

Sazed might make an appearance. He is God, after all. TenSoon is still around. (Sazed stuck the spikes back into him and the other kandra.) Marsh may or may not make an appearance. (I haven't decided if he will survive or not.)

Spook, Ham, and Breeze probably won't make an appearance, though, as I would plan to write the next series some five hundred years after the events in this trilogy. (Remember, TenSoon—as a kandra—is immortal. Marsh is also functionally immortal, as he's both a Feruchemist and an Allomancer, and can combine the powers to reverse his aging. Assuming he has enough atium left from that batch he stole to keep it up for a while, and assuming he managed to grab some cover before the world ended.)

However, this won't be for some time. I've got other projects I want to do, not the least of which is Warbreaker and (probably) its sequel. After that, I want to try a longer series, maybe a five- or six-book one. [Editor's note: Brandon was referring to the Dragonsteel series, which he's now put off in favor of the Stormlight Archive, book one of which, The Way of Kings, comes out on August 31, 2010.]

We shall see.

The Hero of Ages Annotations ()
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Brandon Sanderson

Chapter Eighty-Two

Sazed Ascendant

The answer is yes, I planned it from the beginning. And I didn't.

It's difficult for me, even as the author, to trace back when and where the various threads of a story began. I wrote all three of these books in a row, and to me, they're one long story. Yes, I chose three distinct segments of time over the five-year span, and separated out those chunks. But it's all part of a whole, which is why it was so important for me to be able to write this series as one singular book.

So, if I go back to my very first notes, will it include a discussion of Sazed becoming God and using the stories in his metalminds as guidelines for remaking the world? No, I don't think it's there. Just like Kelsier wasn't originally planning to create a rebellion through his sacrifice, just like Vin wasn't even originally female.

Things change and grow with a book as you write it. However, let me say that I knew early in the series that I wanted Sazed to end up as the Hero of Ages and ascend with the power. I felt it was the only way to deal with the world ending and have it start anew. Plus, he's the only one who really deserved it, as he was the only one of the characters who ever cared much about religion.

I kept this in mind while revising the first book, as I'd finished the rough draft of book three by that time. I planned how to use his religions and feature them in the novels in a way that would show off their finer qualities.

In a way, this is my compromise. As I've said, I don't believe in the "spokes on the wheel" theory. Not every religion can be true, if only because they—logically—disagree on so many points. But every one of them can teach things that are true. This is something I actually believe. And, like many of my beliefs, it ended up influencing how I wrote this book.

The Hero of Ages Annotations ()
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Brandon Sanderson

Chapter Eighty-One - Part Two

Charging Them Is Madness

Vin probably should have figured out what Elend was doing, being kind of a god now and all. (Or at least she has a fraction of a god inside of her.) However, remember a few things.

She doesn't know that many of Elend's troops have been turned into Allomancers. She's also been very distracted lately. On top of that, the man she loves is charging two hundred thousand koloss. Even if she'd connected that he'd be burning atium, her opinion would still have been that he couldn't fight that many and survive.

In the end, she was right. So her concern was warranted.

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Brandon Sanderson

Don't Try This at Home

As for the Resolution—the kandra mass suicide—well, don't try this at home, kids. This is one of the more discomforting parts of the book, and I don't want to advocate religious extremism in this way. Remember, this is a fantasy book—just like you shouldn't try jumping off your house and using a coin to Push off of, you shouldn't participate in mass-suicide death cults. The kandra had special circumstances, as they were in the process of being taken over by a dark god when they killed themselves.

The thing you can try is what Sazed did, actively using his religion and calling upon a higher power to bring him help. This is one of the core tenets of many religions—that we, as humans, cannot do all things on our own and need the help of others. I'm not exactly sure (again) what I'm trying to say by having Vin be the one who answers and saves Sazed. But, well, in this theology she's now his god, so I guess it all makes sense. Strangely.

Pat's Fantasy Hotlist Interview ()
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Patrick

Regarding The Way of Kings, given the fact that the synopsis doesn't shed much light on what the tale is about, what can you tell us about the book and the rest of the Stormlight Archive sequence? You know, a little something to whet your fans' appetite!

Brandon Sanderson

I'm actually preparing a blog post on this. I've had a very tough time describing The Way of Kings. I've been working on this book for many, many years. Parts of it I can trace back 15, 17 years ago to my very early days as an aspiring writer in my teens. Beyond that, I'm planning a very large story that spans many books. So what this book is and means to me is a lot more extensive than with other books I've worked on.

Because of that it's really defied my ability to describe it. What can they expect? Well, it's about the length of Lord of Chaos. It will be much more epic and larger in scope than anything I have published so far on my own. There's a whole lot more worldbuilding to it—I have somewhere in the neighborhood of 200,000 words of worldbuilding notes, scattered across several documents, that I'm now coalescing into a wiki.

I don't know that this is new information, but the story of the Stormlight Archive revolves around ten orders of knights, each of whom had their own magics and abilities, who fell thousands of years ago for reasons no one understands. Some say they betrayed mankind, others say they were destroyed, others say they were charlatans all along.

The Stormlight Archive deals with the history of these knights, discovering what happened to them. It also deals, perhaps, with their redemption. Another big theme has to do with the onset of a magical industrial revolution, so to speak. Think of this as Renaissance-era technology where people are discovering how to harness magic and use it in practical ways. I've always wanted to do a story about the dawning of something like the Age of Legends in the Wheel of Time books.

The Hero of Ages Annotations ()
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Brandon Sanderson

The Resolution

TenSoon and the other kandra resist Ruin and are able to pull the spikes from their shoulders. There are a couple of reasons why they can do this.

The power that Allomancers have to take control of them is the same power Ruin has. That control is exerted in the form of mental pressure through emotional Allomancy. As can be seen from Marsh's viewpoint, it is more than simply forcing the body to act as Ruin wishes. The extreme pressure on emotions changes the very way the mind thinks, tricking it into doing exactly what Ruin wants. The flaw in Hemalurgists leaves them open to this kind of manipulation.

Kandra, who only have two spikes, are far more difficult to control than koloss or Inquisitors. Vin is able to control TenSoon with ease in book two, but that's partially because he wanted her to do so. He would have been able to resist her. If she'd continued to push, she could have broken him, but it would have taken time.

Even Ruin's pressure wasn't enough to take control immediately. The kandra had a few moments during which they could overcome him and maintain their free will. Beyond that, they were in a cavern surrounded by metal ore in the walls, making it very difficult for Ruin to see what was going on and interfering with his ability to control them.

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Brandon Sanderson

Chapter Seventy-Five

The Second Generation Seizes Control

This chapter is another indication of my attempt to space out the climaxes in my books. We've had the big Vin fight with the Inquisitors; now I'm going to back off from things just a tad so that the reader has time to catch his or her breath. That isn't to say that the next few chapters aren't going to be more quickly paced than ones from the middle of the book; I just hope that they're not quite as breakneck as similar chapters from Elantris or some of my other books with overwhelming endings.

I had fun with these sections because I was able to make good on some tensions and interactions that were going on since the first TenSoon chapters. TenSoon himself isn't here, but we are paid off for the time we spent with him getting to know the kandra in the Homeland, as now their interactions with Sazed directly affect the major conflicts in the series.

Some readers worried that the revolt of the Seconds here was a little out of nowhere. I read through again, just in case, and this is one of those situations where I disagreed with the alpha readers. I believe I've fully established that the Seconds enjoy being in charge, and have somewhat let their power go to their heads. We've rarely seen them offer to the Firsts the same reverence they demand from everyone else. Beyond that, they were just embarrassed in front of the kandra people, and the Firsts began to speak of requiring the mass suicide of the entire race.

If that wouldn't encourage a group of aristocrats to revolt, I don't know what would. The Seconds control the police force in the tunnels, and are the ones who truly rule the kandra. It makes sense to me that they'd do what they just did. You know, if I were in their place, I'd probably do the exact same thing. What the Firsts are talking about is very discomforting, and something that should make anyone—whatever their level of faith—sit down and question whether their beliefs really should require such a sacrifice.

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Brandon Sanderson

Chapter Seventy-Four

Allomantic Secrets

Some people have asked me why the Lord Ruler was so careful to keep secrets about Allomancy. What would it have mattered if he let out that there were atium Mistings?

Some of the secrets offered a sizable tactical advantage. Keeping back duralumin and aluminum gave him and his Inquisitors (the only ones told about those metals, other than a few select obligators) tools that nobody knew about. Very few Inquisitors could burn duralumin (and most who did it gained the ability through the use of spikes reused from previous, dead Inquisitors—and those spikes were therefore much weaker.). However, those who did have the power could appear inordinately skilled in Allomancy, enhancing the Lord Ruler's divine reputation.

Beyond that, knowledge is power. I believe that. And I think that if you're the Lord Ruler, you want to keep a few secrets about your magic system. Mistborn are very rare. Mistings among the nobility—particularly in the early centuries—were not rare. If they'd known about atium Mistings, it could have upset the balance by creating too many superwarriors.

Plus, if there are unknown superwarriors to be had, then you want to keep them for yourself.

The Hero of Ages Annotations ()
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Brandon Sanderson

Chapter Seventy-One

Sazed Finds No Easy Answer

Now we get to dig deeply into some concepts of theology. Sazed came to the Homeland expecting deus ex religion. (Hee hee.) Instead, he discovers that his lost Terris religion is quite a lot like other religions.

There are no easy answers to this question. Why do we believe? Why have faith? The Bible teaches to follow the Bible—the logic is circular, and faith is required.

I'm a believer, but I'm also a man of logic. I see these inconsistencies and have to admit that there are holes, things we haven't been told yet.

Religion can be a force for great good, if we let it. The problem—the clash—between religion and science comes down to fundamentals. The basic tenet of a lot of religions, including my own faith, is that some things require belief before signs or proofs are given. Science teaches that you get proof and then believe.

I believe in rendering to science the things that belong to science. I have no problem with evolution or discussions of the age of the Earth, for I don't believe that we come anywhere near comprehending the mind of God or the workings of the universe. Science can explain a lot, but it cannot give us faith, and I think we need both.

Sazed, however, has some soul-searching to do. He's looking for an easy answer, and there isn't one. If he's going to believe in religion, then he'll have to accept that his true religion shares a lot in common with other religions. He'll have to accept faith. If he doesn't, then that's all right too. No man is an idiot for questioning these things.

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Brandon Sanderson

Chapter Sixty-Two - Part Two

Betrayal and Trust

Sazed's discussion on betrayal and trust here is very important. It harks back to Vin's conflicts in the first book, as well as one of the major interactions between her and Kelsier.

Kelsier believed that it was better to trust people and be betrayed than to never trust at all. He loved his wife, but worried that she'd betrayed him. It was a major source of pain and conflict for him. Yet, in the end, he decided that even if she had betrayed him, he preferred having loved her and trusted her. He treated his crew the same, not letting a worry about traitors ruin the companionship of his team.

I wanted to work this into Sazed's scenes here because, to me, this entire series uses trust as a theme. Whom do we trust and why? Do they deserve it?

It's about being betrayed, but taking the time to understand why we were betrayed. Kelsier forgives Mare, Vin forgives TenSoon. Sazed has to forgive God.

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Brandon Sanderson

Chapter Fifty-Six

Spook and Sazed Talk about Faith

I say that I don't try to put messages or morals into my writing, but that doesn't mean they don't appear there. It just means that I try to avoid sitting down and writing stories for the express purpose of getting across an agenda.

Every character in the book is a piece of me. Some of them voice my doubts; others voice my hopes. However, what Spook says here at the end of the chapter is my voice almost directly.

This is what religion means to me. It means that someone up there is watching. That someone is sorting everything out, and that someone cares about us and wants us to succeed. It means that if you try your best, you may not win—but winning won't end up being important. The fact that you tried your best, however, will be important.

I have real trouble believing that God, assuming He exists, is the type of being who would condemn the greater portion of mankind to eternal punishment because of their ignorance, their mistakes, and their . . . well, humanity. Yes, we need to try to be good people. Yes, the things we do wrong will cause us sorrow eventually. But there is someone watching, and that someone will do His best to make it all work out for us in the eternities. Or, most of the time, that is what I hope. Hope's enough for me right now.

Sorry to rant on you. To get back to the story, Spook is right. There are a lot of reasons to point fingers at religion and faith. We deserve it, and a pointed finger—the eyes of a critic—will hopefully make us into better people. Religion, as practiced by man, is far from perfect. The reason, then, to keep believing in the face of seeing the troubles religion can cause is directly related to the knowledge (or at least hope) that someone upstairs is going to make it all work out for us.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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Chris-Tina

My question: What exactly does the Mistborn sequel series entail?

Brandon Sanderson

Several hundred years after the original trilogy—Spoiler alert!—Wait, aren't these questions supposed to be about WARBREAKER?

Anyway, the Mistborn sequel trilogy, as I've said before, takes place in a more technologically advanced version of the world, several hundred years later. They've progressed beyond steam technology to combustion engine technology, are building skyscrapers—that level of technology. It will follow the exploits of a team of Allomancers who are kind of like an Allomantic SWAT team, a group of hybrid mercenary/deputized individuals who are brought in by the police to take out Allomancer criminals. The first book will deal with when they are called in to deal with a Mistborn serial killer. That's how it starts. It will go bizarre from there, of course, but think guns, cars, skyscrapers, and Allomancers.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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Gordon

The paintings (I think there were at least two, right?) that remind Lightsong of his dreams and the Manywar etc. Is the Artist someone we know? If not, will we eventually meet him/her in a later book? Does the artist hope to affect Lightsong this way, or is it just some guy giving abstract art to his God?

Jared

Is the artist that painted those paintings Hoid?

Brandon Sanderson

Hoid did not make the paintings. The goal of those paintings—and this is spoilery, by the way—the paintings are actually what the text implies that they are. They are abstract paintings which Lightsong, having a touch of the divine, is able to see and read into things that aren't necessarily there.

Beyond that, art is a magical thing in the world of WARBREAKER. When an artist creates a work of art, part of the artist's soul ends up in the artwork. Someone who has many breaths and who's Returned like Lightsong has the inherent ability to see into the art and perceive that. So Lightsong can interpret correctly an abstract piece, based on what the artist is trying to convey, in a way that a normal person couldn't.

I was not trying to make the artists anyone specifically important. In the case of those paintings, they are wonderful artists—I think they are two separate artists, if I'm thinking of the two paintings that you're indicating. As Lightsong has a splinter of divine nature inside him, he is able to interpret the paintings—to foresee, using them, and to see into the soul of the person who made them.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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Morsker

I'd like to ask what led to this decadence in the Iridescent Tones, what were the social causes? It started out as the Cult of the Returned, and a simple faith in caring for the Returned so they'd live long enough to fulfill their purpose. And I assume the Voice even sends them back without memories exactly to foster this faith and hope in people, so that mortals can be part of their salvation instead of just getting divine hand-outs. That sounds really nice. But by the time we reach the events in Warbreaker, a lot of corruption and cynicism has found its way in, no?

Brandon Sanderson

Yes, it has. Part of it is something that Lightsong points out. Their religion encourages the best of the Returned to give up their lives for their people, and they hit a patch where a lot of the best of them have already given up their lives. The rest have their needs and wants seen to. Beyond that, remember this is a society in which they're living in a very temperate climate where there isn't very much harsh weather at all; they're very sheltered, they have an extremely rich resource, and they have a lot of leisure time. So we're mixing leisure time with a somewhat selfish batch of Returned in control, and we're mixing that with a religion that focuses on art and beauty and that sort of thing.

I think one of the dangers this society would have to be worried about would be for this decadence to creep in as has happened at various points in various cultures around the world. The society certainly isn't irredeemable at all, but it is going through a patch of these three concepts aligning in some of the worst sorts of ways. But there are some better Returned than we focus on in the book, and there have been much better Returned in the past.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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Zach

What do the Pahn Kahl believe in? All we seem to know is that they are similar to the Iridescent Tones. Any more info?

Brandon Sanderson

I was going to get into this more in the sequel, because we would have some more Pahn Kahl people. Anytime I'm saving something for a sequel, I feel like I shouldn't say too much because I don't want to lock myself in. Let's say that it's like the Iridescent Tones, but without the god-worship of the Returned. More worship in the concepts, and more of a focus on the voice itself.

One thing to remember about the Pahn Kahl is that they've kind of lost a lot of it. By letting themselves get so focused on the enemy that conquered them, they've actually ended up losing much of who they were. Not everything, of course, but substantial portions of who they were have gotten swept under the rug and consumed in their desire to get their freedom. Which is an important thing, but they've let it consume them to pretty extreme levels.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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Justin

This question delves into religion greatly since I spent a good portion of my free time studying theology. Besides that, being a Christian, I sighted many interesting pieces in "Warbreaker," about the pitfalls of blind faith.

I'm wondering if you are criticizing some religious sects who elevate themselves as God though use God or some other deity as a method of control. With more relevance to the Christian faith, are we seeing the consequences of humans who rely on human reasoning for their understanding of God, an often superficial explanation?

Brandon Sanderson

Religious themes are interesting to me. I rarely go into a book saying, "I am going to expose this foible of religion" or "I am going to highlight this wonderful part of religion." I go into a book telling stories about characters, and the ways that they believe and the things that they believe have an effect on them. I try to present those as realistically as possible.

I do think that there is a dangerous line between faith and what goes beyond that. You call it blind faith, yet at the same time there is something to be said for trusting those who have gone before and for not having to fall in a pit yourself because other people already fell in that pit. Where that line comes is a subject of great debate between religious people and non-religious people. I do think that questions should always be allowed and should always be asked. It is important to be asking questions.

I don't really mind how people believe, or what faiths people have. I think it's a fascinating part of us, that we all have different faiths. Where we stray into danger is in how we treat people who don't agree with our faiths. That, I think, is a very dangerous and frightening thing—the ways that various people treat others who disagree with them. No matter what side you're on, whether they belittle them, discard them, or destroy them, these various things are one of the great pitfalls of any type of belief or faith. So I deal with that. But again it's not because I sit down and say, "I am now going to write a book about this, or tell a story about this." It's because that's what's important to the characters I'm writing.

That said, when I was approaching WARBREAKER, I did think distinctly to myself, "You know, religion's been the bad guy in the past two stories you've told. You probably ought to do something different." That's why the—Spoiler alert!—the religion in WARBREAKER is vindicated in the end. I think there are some very good things about their religion, and though Siri is convinced that they are the bad guys, it turns out that indeed they are not. In fact, they are quite good...though there are certain things they're doing that I wouldn't necessarily agree with.

Goodreads Fantasy Book Discussion Warbreaker Q&A ()
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Chris

I've seen in reviews of Mistborn that a criticsm that pops up from time to time is that you tend to repeat the basic principles of the magic system. I've seen that some feel hit over the head with it. Personally, I liked that fact since the magic system was new and it helped me to remember and understand.

I'm also seeing criticsm now with Warbreaker that the magic system isn't explained enough to thoroughly understand it. I've pointed out in discussions that not even Vasher understands it all.

But here's my question: Did criticsm of the magic system's explanations in Mistborn have anything to do with Warbreaker having considerably less explanation in its magic system?"

Brandon Sanderson

Wow, that's a very detailed and interesting question. The answer is no.

...Okay, there's more to that answer. I accepted the criticisms of the Mistborn books with the knowledge that there was really no other way around it—the way I was writing those books and the complexity of the magic system made me feel like I needed to give those hints. It's not like I'm trying to write down to the lowest denominator, but at the same time I want to make sure that the complicated magic system is a force driving the book—and is something interesting rather than something confusing. Across a three-book epic like that I wanted to make sure that I was not leaving people behind. That's always a balance in a book series. And I don't know where to set that balance. In fact, I think the balance is going to be different for every person. Any given book that you read, some people are going to find it overexplained and some people are going to find it underexplained. I'm always trying to strike the right balance, particularly for the tone of a given book, to make that work for the novel.

With Warbreaker, as you've pointed out, the magic system is much less understood by the poeple taking part in it. In the Mistborn books the magic system is very well understood. Even though there are little pieces of it that people don't know yet, those peices are easy to grasp and understand and use once people figure out what they are. In the Mistborn books the world is in a state where people have spend 1000 years using this magic system and perfecting it and understanding it. In Warbreaker, they haven't. They still don't know much about what's going on. It's very mysticized. People haven't sat down and spent enough time pursuing scholarly research about it, figuring it out. Beyond that there's no immortal Lord Ruler figure explaining it all to them—or if there is, it's Vasher and he's not telling anyone. And so the magic in Warbreaker has a very different feel to it. I wanted it to be a little confusing, because it is confusing for the main characters.

I wouldn't say that the criticism of the Mistborn books is what drove me; the needs of the various plots is what drove me.