PrinceofMagnets
Are there ways you could use other Magic systems (excepting hemalurgy) to create a returned or something similar?
Brandon Sanderson
Yes.
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Are there ways you could use other Magic systems (excepting hemalurgy) to create a returned or something similar?
Yes.
Spook Plans to Flood the Streetslots
You may note a tiny bit of hypocrisy on Spook's part here. He blasts the Citizen for killing nobleman to improve his reputation while keeping the Allomancers for himself. (And, indeed, Spook is right to be so critical.) However, Spook's plan here—to return the water to the canals and build his own reputation—is, in many ways, just as much fakery as the Citizen's actions. Spook plans to "magically" restore the waters and make himself look like a hero, engineering his own deus ex machina end to this story.
This is Ruin's taint upon him—Ruin, who doesn't believe in building things up or improving the lives of others, but who relies on shells of reputation and impressive acts for his followers. Much as Hemalurgy is a false way to become an Allomancer, Ruin is using false methods to bring Spook notoriety.
Could you create a proto-human using Awakening, steak, and Hemalurgy?
Uh, yes. That would work. I mean, you could go for the full triumvirate and have Soulcasting in there too. You don't need need a steak you need... Go with Soulcasting. Soulcasting—get some Awakening, staple on a soul. This is actually—of the weird things that the fans come up with, this is one of the most reasonable that could be pulled off. You could do that with minimal knowledge of all three magics, I should say.
Is it a better proto human if the steak is well done or medium rare?
I think the more rare the better, but I think Soulcasting is the way to go.
Have we seen any of the system or the world that has end-negative magic system other than Hemalurgy?
Yes there is one more end-negative magic system and you have seen minor hints of it.
My question is about biology and genetics. We've seen that magical systems rely on *inaudible* genetics, like allomancy, or spiritual DNA. Can we use *inaudible* CRISPR to either weaponize or take someone's magical ability or give them a magical ability?
Kind of. The in-world version of this is Hemalurgy, as you already know. There are methods that would do this, but straight genetics alone with CRISPR wouldn't do it. You need the spiritual component for these to work, almost assuredly. You might be able to use CRISPR... no, I don't think there are any of them it would work on. Is it possible you could make someone into a kandra? That may be possible, right? But I'm not 100% sure on that.
Can you use CRISPR with Ashyn viruses or bacteria?
Probably not, but that's more likely. I'd have to think on that. I'm gonna say "probably not" for now, but we'll minorly RAFO that. Good questions.
Did Kell and Spook create the Hemalurgy chart in the book?
No, I don't believe that is actually designed by them.
Would it be possible to create a potential Vessel that has a Connection to all 16 Shards? Through a combination of birth planet, genetics, Hemalurgy--
You-- So, terminology. The Vessel holds a Shard. Lots of people have Connections to the Shards without holding them. So, I'm just gonna RAFO that. You guys got years and years left, before we're even gonna discuss things about-- But if I tell you now, like, what are you gonna ask?
Was Teft's death part of your plan from the book's inception or series's inception, or did you decide his fate while writing Rhythm of War?
Teft's fate was decided pretty early on, but these sorts of things I do leave wiggle room on. When you read Teft's first appearance—it's in Mythwalker, my ninth book that never got finished—his appearance in that book was built around this kind of character arc that eventually happened. This was baked into the original idea for Stormlight once I brought over Bridge Four and once I stuck Teft inBridge Four, from Mythwalker. But I do remain pretty flexible on these things. That is one that turned out working really well, and happening the way I'd intended for it to happen from the beginning.
But... I mean, if you've read Way of Kings Prime, you'll know that there was a point in the outlining process, and even in writing that book, where Dalinar killed Elhokar, rather than him being killed by Moash. So, you can see that these things do change, these things bounce around, but yes, the Moash betrayal and the him killing Teft was an original <incarnation> of Way of Kings. So the original 2010 version of Way of Kings, it was part of that outline.
There are things that have changed though, over the years. A big one's, of course, a lot of Adolin's arc is not in that. I go back to that one because Adolin was involved, but he was a much smaller character than he ended up being. And Adolin changing has caused all kinds of ripples through everything in large measure. For instance, all of the stuff with Maya was not in the original outline. This is stuff that I developed over time because I was not planning Adolin to have as big a role in the series as he ended up having. That's a good example of things I've changed over time. A lot of the Cosmere-aware stuff, I didn't know how much I would push on that, and it turns out I've pushed further than in the outlines I originally thought I would. Because when I was starting this, I still didn't know if people would jump onboard with this as much as they have.
[...]
Reading Way of Kings Prime is a great way to see how things have changed since. The big changes you will see there between 2002 and 2010... I guess I wrote the book in 2009, so... in those seven years, you can see a lot of the transformations that the book and the world and the series went through. It's kind of nice. Those of you who've read it recently can probably remember more about what's changed than I do. I come back to the big ones, like that book had Unmade spiked with crystalline spikes, in the basement of the version of Urithiru before I changed it to what it is now, and that is just no longer in the books, right. Unmade getting spiked and being freed by spikes to the wall is not a thing. I'm sticking them in gemstones now, right, instead of spiking them to walls. I felt like the whole Hemalurgy thing we've covered well enough. But that was in the 2002 version.
*Adam goes on a diatribe about how he'd like to see fanart of this*
It was ten spikes too.
If you Hemalurgically steal a Shardblade, what <entropy takes place>?
Like, if you were going to steal someone's Connection to that Shardblade?
The bond with the Shardblade.
The bond with the Shardblade?
Would it take longer to summon?
Well, no, you just wouldn't summon it anymore, the person who got it Hemalurgically would summon it. That would be kind of a wasted use, to get a dead Shardblade. Lot easier ways to do that.
I was just wondering if it would take longer to summon if somebody used Hemalurgy to steal it.
Oh, yeah, there's a little bit of leak to it, so probably.
It wouldn't make sense for it to be less sharp.
No.
Have we seen Hemalurgy used anywhere other than Scadrial
I believe you have. Let's do that as a, "I believe you have."
Is investiture finite? Hemalurgy and a Return's need to consume breath seems to show us that it can be destroyed. If it is finite, is the Cosmere's magic source doomed to the law of entropy?
Investiture can not be created or destroyed. It follows it's own version of the laws of Thermodynamics.
So what happens to the investiture that is lost when a person is spiked and the spike isn't set in the new person immediately? Does it return to the big pool of investiture in the sky like the power from wheel of time where if its not actively being used it returns to the source?
What happens to someone's body when it's not being used by a particular person? The system is built to work like that.
Alendi's "Piercings of the Hero"?
This is part of the manipulation Ruin did during the classical era on Scadrial, before the coming of the Lord Ruler. Piercings, and Hemalurgy, were part of the world before the coming of Allomancy in its modern form. Then, they were seen as a means of communicating with deity—which, indeed, they were. Ruin manipulated this to make sure any Hero of Ages who came would be under his influence. The reference is included mostly to indicate that yes, Alendi was under Ruin's influence. He ignored Rashek, though. (At least, right up to the moment when everything went 'wrong' for Ruin, when Rashek killed his chosen Hero of Ages.)
Regarding Hemalurgy and its basis in the Pits of Hathsin being Ruin’s body, my theory is that Kelsier gained his Mistborn powers from being in the Pits of Hathsin.
It’s a good theory. I’m not going to confirm or deny it. It is a very good theory.
Do you just get all the small little bits and pieces from just the way people talk about him as the Survivor, so *inaudible* theory... Are we ever going to see it confirmed or denied?
It is possible that you will, but you will see...I’ve got somethings that I want to write about Kelsier.
Please, that would be amazing.
You have not seen the last of that man, I want to write some stuff that happened.
If you have 32 Misting and Ferring, every kind possible, without using Hemalurgy, you can craft a medallion? Without the aftermath of the--
So could you craft a medallion... without-- oh. That should be possible, but this is one of the things where I have to dig out the notes and double-check myself. But this should be possible.
Regarding the classification of magics as end-positive/neutral/negative, is it correct that:
End-positive Investiture requires extreme emotional, physical, or cognitive distress to manifest. For example, snapping into an Allomancer or the process of becoming a Surgebinder.
End-neutral Investiture is inherent: gained by heredity, Connection with a particular region, or through mechanical means.
End-negative Investiture requires sacrifice. For example, Hemalurgy or Dakhor teleportation.
I'm not ready to answer this--though you should know that connection with a particular region is happening on Sel for reasons unrelated to this line of inquiry.
Preservation can fuel Allomancy, (minus atium.) but can Ruin fuel Hemalurgy? (Or atium?) And could Sazed fuel all three Metallic Arts?
Both gods could, if they wanted, fuel all of the Metallic Arts. Preservation is stronger at fueling Allomancy, Ruin stronger at fueling Allomancy or Feruchemy when it has been given via a spike. Both are balanced when it comes to Feruchemy. But this rarely comes up in the books, as it required expending power in a way that the gods were hesitant to do.
The Blessing of Stability
It's mentioned in this chapter, and in the preceding chapter's epigraph, where the epigraph author notes that it is "rarely used." There's a simple, rational reason why you never see this one getting used in the book.
I added the Blessing of Stability after the fact.
You see, I realized that I needed at least one more Blessing to fit with what I'd built for Hemalurgy. I needed another mental power to complete the set of four. Two are the basic physical powers from Allomancy and Feruchemy: strength and fortitude from one, increased power of the senses in another. However, for Allomancy and Feruchemy, the mental powers deviate from one another. So I wanted the same thing to happen here. Hence the Blessing of Presence—which makes the mind more stable.
But after writing the book, I realized I needed a forth. The Blessing of Stability was born, and I wrote it in in a few places just to make token note of it. I like the concept for the power—that of making one emotionally stable—and am kind of glad I don't show anyone using it. I can show it off better in a later book.
Are there any other end-negative magic systems out there other than Hemalurgy?
Yes.
Have we seen either the system or the world one of them is in?
Uhhhh RAFO.
RAFO? As in literal RAFO?
Literal RAFO.
I was just wondering if Sando [Brandon] has ever said what was behind the very ornate door under The First Capital [in The Way of Kings Prime]?
An Unmade was behind that door, spiked with crystal spikes to the wall, holding it and preventing it from going anywhere. I believe I talked about it on a stream somewhere.
This was very, very early Hemalurgy--and some of the things I was planning there are no longer canon. You probably could still spike an Unmade to bind it to the Physical Realm, though, so that part remains viable.
If a kandra eats a bead of lerasium, can he burn it? Alternatively can he gain Allomancy via Hemalurgy?
Yes on both counts.
Chapter Eighteen
Vindication
I didn't really intend Ranette to become a kind of "Q" figure, providing Wax with a cool gun. I had written into the outline (once I added her) that he got a new Sterrion from her.
However, I wanted some more quirk to her character. Beyond that, I felt that one of the things this book should do is show the ways that Allomancy—and dealing with Allomancers—has entered the common consciousness of the world. It makes sense to build guns to deal with them, just as now we build guns specifically to deal with armor, or specific situations a combatant might find themselves in.
I felt that I wanted to integrate the Metallic Arts more into real society. You may notice, for instance, that I worked hard in this book to work Allomancy and metallurgy into the way that people speak. The metaphors they use, the way they see the world. A person who is up to no good is a "bad alloy." That sort of thing.
It would be possible to overdo this, of course, but I feel—looking back objectively at the original trilogy—that I didn't do enough of it. That's okay, because in the original trilogy Allomancy was something that you kept hidden, and the common people didn't know much about it. Feruchemy was an underground art, and only the Inquisitors knew of Hemalurgy.
Now however, at least two of the three are very common in society. I wanted to account for that. Building Vindication, the special Allomancer's gun, was a way to integrate the two halves of this book—the historical western and the fantasy.
Could you become a double misting if you took two lerasium/metal alloy beads (I think the example was iron and steel) at the same time?
Yes.