Recent entries

    San Diego Comic Con 2010 ()
    #6151 Copy

    Shawn Speakerman

    Tell us a little about The Way of Kings.

    Brandon Sanderson

    The Way of Kings is... it's many things. And I once heard Robert Jordan, someone ask him to describe the Wheel of Time. And he said, "Well, I can't say it in a few sentences. If I could, I would have written the books that length. You'll just have to read them." And part of me wants to say that for this book. I just don't even know how to describe it. I've been working on it for something like fifteen years. It's kind of the project of my heart that I've wanted to do for a long time but I didn't feel I had the momentum to do it until this point in my career.

    And it's about many things. On one hand, it's about Knights in magical platemail power armor that punch through walls and jump off buildings. There's that aspect. On the other hand, it's about the age of discovery in a world where magic is real. It's the dawning of an age of technology, but magical technology. It's the beginnings of something like that. So, for Wheel of Time fans, I describe it as the beginning of the Age of Legends. A story about something like that in a world where people are just starting to apply scientific reason to magical experience. And on the other side, it's a very individual story about a young man who gets recruited into, is essentially pressed into a terrible war where he's part of this crew of men who run siege equipment. He doesn't even get to fight, he runs this siege equipment and lives this terrible experience of people dying around him, and learning and growing and surviving in this terrible place.

    So it's all of those things. On one side it's the fun action; on the other side, it's me trying to deal with the ideas of magic and science blending. But really, it comes down to a story about character. Who are these people? The young man who's trapped, and the young woman who's essentially Pliny the Elder mixed with a little bit of Darwin. She's a scholar who's just kind at the beginnings of this age of discovery, who's sort of sketching these weird creatures she sees and applying reason to them. So, it's all over the place, but hopefully it coalesces into one awesome story. I hope.

    Idaho Falls Signing ()
    #6152 Copy

    Brandon Sanderson (paraphrased)

    When I spoke with EUOL he was pretty firm on the overarching shards books being 36 in number. I had actually asked him about Hoid's connection with White Sand as I had noticed something during his story. (Those of you who have read the preliminary White Sand will see the connection.)

    He also mentioned that he has a diagram of how the books relate to each other and the shards. He said that he may eventually publish it so we can see the connections, but that many more books would have to be written first.

    Idaho Falls Signing ()
    #6154 Copy

    Brandon Sanderson (paraphrased)

    Over-arching thing with the shards of andonalsium: Brandon told me tonight that he actually has a chart/list thing with all of the books that he's planned in the shards universe. His exact words were something about having an arch over thirty-six books involving the shards of andonalsium. Which makes me wonder if we're going to get some of the story about andonalsium. He also said that there were only a few lines in each book to give us clues. Apparently there's something in the HoA, but I didn't notice anything when I read through it. Of course, I wasn't looking for it. He mentioned that there were 36, or possibly 38 (he couldn't remember which) books that would be in this universe. They included all of the mistborn books (all 3 trilogies), all of the Stormlight Chronicle, all of Dragonsteel, Elantris, Warbreaker, White Sands, the Other book that I mentioned but can't remember the title of, and others.

    Idaho Falls Signing ()
    #6157 Copy

    Brandon Sanderson (paraphrased)

    Some as of yet unwritten book that I can't remember the title of, but know that it included the word Divine. Anyway, it has a magic system in which the magic is caused by bacteria. Basically, the bacteria and parasites want their hosts to survive as long as possible, so they give them magic. The example Brandon used was that if someone caught the common cold, they could fly until they got over that cold.

    Idaho Falls Signing ()
    #6158 Copy

    Brandon Sanderson (paraphrased)

    Way of Kings: Is set on a strangely awesome world. Apparently, a super large storm (like hurricane size) passes across the Earth every few days. This happens in a very predictable cycle. Because of this, there is no soil anywhere, everything is stone. The plants and animals have adapted to this environment, so they are also pretty strange. The plants, for instance will be much like a coral reef. They have shells, or can withdraw into the ground, and do so when the storm comes. They also will do the same thing if you try to step on them and such. So like, as you're walking, the grass around you shrinks into the ground, and pokes back out again when you pass.

    I also found out that the Way of Kings is largely about the birth of magic, since Brandon was tired of fantasy books talking about the death of it. As such, most of the magic systems are largely unknown, and will be explored. There was at one previous time, several hundred years past, magic on the earth. However, it's been gone for a while, and is being rediscovered. There are a total of 30 planned magic systems, and the books will jump around chronologically between the present and character's pasts. The technology level is a typical fantasy, Renaissance minus gunpowder. At least I think that's what he said.

    He also mentioned these awesome suits of armor and like 6 foot long swords that he called "Shard Plate" and "Shard Blades." Apparently, they are the only relics left over from the time when mankind originally did have magic. Also, in the mythology of this world, mankind originally lived in heaven. However, a race of beings called (I think) the Voidbringers conquered heaven and basically cast mankind out to the earth. They made war on them again and tried to cast them out to hell, but mankind devised These Shard Blades and Shard Plate as a method of fighting the Voidbringers and were able to push them back. He also mentioned that the world is currently basically dominated by those who have these magical items, and one person with a suit of shard plate and a shard blade is basically the equivalent of an army. When I asked him if these were related to the Shards of Andonalsium at all, he said, "Maybe." He also confirmed that the Stormlight Chronicle (Way of Kings) takes place in the Shards universe.

    The reason Way of Kings is called the Stormlight Chronicle apparently has to do with the massive hurricanes that come through every few days. If you leave a gemstone out during the storm (and affix it to something so it won't blow away), it will gain magical properties. One of these is that they give off light, called stormlight. The other that he mentioned is that they can be used kind of like a battery, and are used to power the Shard Plate Suits.

    Idaho Falls Signing ()
    #6161 Copy

    Andrew The Great (paraphrased)

    If Denth had let Vasher erase part of his memories, would he still retain the skills he had learned during that time?

    Brandon Sanderson (paraphrased)

    To an extent. He would still have the reflexes and such, but skill isn't entirely reflexes, so he would lose the parts actually associated with memory. It would be easier for him to re-learn, due to his already having the reflexes, but he wouldn't be nearly as good at these skills without the memories or re-learning them. As a side note, Denth almost did it. Like really really close. He decided not to because he felt that he would be losing part of himself. And he would be right.

    Idaho Falls Signing ()
    #6162 Copy

    Andrew The Great (paraphrased)

    Why did the mist sickness only happen after the Lord Ruler's Death?

    Brandon Sanderson (paraphrased)

    It didn't. It just happened on a much smaller scale. As you remember, the Lord Ruler basically =stagnation. Because it seemed the Lord Ruler would be taking the power again (as was intended, and as apparently had been done many times before), and because of the extreme stability of the Final Empire, Preservation (though it really only had a shadow of it's mind left) wasn't as freaked out. After the LR died, Preservation began to attempt to create more allomancers for the reasons mentioned in question 7. It also left clues, such as the number 16 everywhere, so that people would know it was preservation doing it, and not just random chance, or ruin. Turns out that that didn't work so well.

    Idaho Falls Signing ()
    #6163 Copy

    Andrew The Great (paraphrased)

    Before the Ascension, why did the mists appear just as the well was gaining power? Did they come out at other times?

    Brandon Sanderson (paraphrased)

    This one is trickier. From what I got out of it, it's because the mists are a manifestation of Preservation, and physical manifestations of Preservation (including Allomancers) are intended to do two things - stop Ruin, and protect the Well of Ascension. Which are kind of the same thing. So, when the Well was dormant, the mists didn't really have much to do. The Deepness form of the mists is a result of the conscious part of Preservation freaking out and trying to produce a way to protect the well, mostly by producing more Allomancers. That's why the mists do all the funky things in the Well of Ascension and Hero of Ages - they're trying to produce more Allomancers to combat Ruin.

    Idaho Falls Signing ()
    #6164 Copy

    Andrew The Great (paraphrased)

    Where do the mists go in the day, why do they just disappear?

    Brandon Sanderson (paraphrased)

    The mists are kind of like the physical manifestation of Preservation's power. During the day, the power is still there, but the mists that accompany them during the night are burned away by the sun. So really, it's more that they are somehow linked to preservations power, and come out at night with the power, but they can't stay with the power during the day because of the sun.

    Idaho Falls Signing ()
    #6165 Copy

    Andrew The Great (paraphrased)

    What do the burnlands look like?

    Brandon Sanderson (paraphrased)

    The burnlands are the area surrounding the Final Empire Area. They are liveable on the border, but as you get further and further from the final empire, they get more and more barren until eventually nothing can survive. Basically a really large desert. Brandon also mentioned that some koloss live there, because they can survive, and some humans live on the border. These humans actually have some technology that the final empire did not, because they needed it to survive, and/or because they were far enough from the oppression of the Lord Ruler to develop new things. Because of this, the border of the Burnlands would actually be a good setting for a game.

    Idaho Falls Signing ()
    #6166 Copy

    Andrew The Great (paraphrased)

    What benefit does an aluminum savant get?

    Brandon Sanderson (paraphrased)

    Is it even possible to become an aluminum savant? You'd have to be burning aluminum consistently, and aluminum just kind of goes away in a burst.... After that, he discussed how being an aluminum misting will likely be considered a handicap in the Mistborn RPG because you can't pick up other allomantic abilities.

    Idaho Falls Signing ()
    #6169 Copy

    Andrew The Great (paraphrased)

    What would happen if a person were to burn a metal that was Feruchemically charged using Allomancy?

    Brandon Sanderson (paraphrased)

    The metal used in Allomancy is like a key or a doorway to the power that Allomancy actually uses. The metal acts as a filter, much as the Aons in Elantris do, to determine what the power actually does. However, if the metal is Feruchemically charged, then it will basically become a super-burst of Feruchemical power with no Allomantic effect. The Feruchemical charge acts as a filter as well as the metal, and changes what the power does. in this case, say you were burning steel, you would just be massively speedy for a second, and wouldn't actually have the ability to push on anything Allomantically. Hope that answered the question. I get the concept, so if you need me to explain it differently, let me know and I'll try. Oh, the other thing I forgot is that this concept only works if it's a metal that you charged yourself. If it's a metal someone else charged, it would just work like regular Allomancy, and the Feruchemical charge would just cease to exist.

    Andrew The Great (paraphrased)

    If someone aluminum or duralumin burned the Feruchemically charged metals, what would happen?

    Brandon Sanderson (paraphrased)

    Basically the same thing as above, except with aluminum. Aluminum, they would just go away.

    Another Long and Rambling Post On Future Books ()
    #6170 Copy

    Brandon Sanderson

    So, here’s my official future status, as I sometimes post.

    BOOKS YOU WILL SEE SOON

    • Towers of Midnight (November 2.)
    • Alcatraz Versus the Shattered Lens (December 2010.)—A note on Alcatraz. This is the fourth and final of the Alcatraz books in my contract. I do plan there to be more in this series, but I don’t have time for them right now. And so, for now, this is going to stand as the ending of the series. I’ll do Alcatraz Five eventually, I promise.
    • Scribbler (Early 2012)—A note on Scribbler. This is a shorter steampunk book I wrote in 2007, just before I got the call about The Wheel of Time. It’s quite good, and Tor has decided to purchase it. It involves chalk-based magic and a boy who is the son of the cleaning lady at a school for people who learn the chalk magic. I haven’t had time to give it a revision, but will likely use some of the time in my free months between now and January to do a draft of it. If I turn it in January or February, you won’t see it until a year after that, due to scheduling.

    BOOKS YOU WILL SEE SOMEWHAT SOON

    • A Memory of Light (March 2012.)
    • Stormlight Archive Book Two (Late 2012 or early 2013.)
    • Stormlight Archive Book Three (One year after Book Two.)

    ANTICIPATED SEQUELS

    • Alcatraz Five (Indefinite hiatus.)
    • Elantris Two (Planned to be written after Stormlight Three.)
    • Second Mistborn trilogy (It’s coming someday, I promise.)
    • Nightblood: Book two of Warbreaker (Coming someday.)—Some notes here. Elantris has three books in the series, but they are loose sequels of each other. This means that side characters in one become main characters in the next. So while you’ll see Raoden and Sarene in the second book, they won’t be main characters. (Kiin’s children will be.) Warbreaker is two books. Mistborn is a trilogy of trilogies, with the second trilogy in an urban (20th-century-level technology) setting. For Stormlight, I’m planning a pattern of two every three years, with a different epic—a standalone, or one of the sequels mentioned above—in between. Thus the Elantris sequel is next in line after Stormlight Three, which would be followed by Stormlight Four and Five.

    MAYBE COMING SOMEDAY BUT ONLY PARTIALLY WRITTEN

    • Dark One (YA dark fantasy.)
    • Steelheart (Superhero apocalypse.)
    • The King’s Necromancer
    • The Silence Divine (Shardworld novel, standalone.)
    • White Sand (Shardworld trilogy.)
    • The Liar of Partinel (Shardworld novel, one of two.)
    • Dragonsteel (Major Shardworld epic. Won’t be written until Stormlight is done.)

    POSSIBLE PROJECTS FOR MY TIME OFF

    • Mistborn short story (Looking likely.)
    • Unnamed urban fantasy (This is what I’m working on right now. Watch Twitter/Facebook for updates on this story. It involves a necromancer pizza deliveryman as a protagonist.)
    • Scribbler revisions (Will almost certainly be done.)
    • Finishing one of the unfinished novels mentioned above (Not likely, but you never know.)

    Who knows when/if anything written during my side-project time will get published. Sometimes, these stories are too unformed (as I like to be very free and loose when I write them) to make it. On other occasions, there isn’t time to do revisions on them. (I write initial books very quickly, but spend many months in revision.) For instance, Alcatraz books were my deviations for 2005 and 2006, and the first of those came out very quickly. Scribbler was the one for 2007, and it won’t be published for a year or so yet. I didn’t have time for much in the way of deviations in 2008 or 2009, just the unfinished projects I mentioned above.

    We shall see. As always, thank you for reading and supporting me in this compulsive writing addiction of mine.

    Another Long and Rambling Post On Future Books ()
    #6171 Copy

    Brandon Sanderson

    PART FOUR: STORMLIGHT ARCHIVE PUBLICATION SCHEDULE

    Now on to Stormlight Two. (The title was originally Highprince of War, but I’m feeling in my outlining that this book needs to be weighted more toward Shallan, so a different title is likely). I’m stuck between a rock and a hard place here on this one. Writing a Stormlight book, like writing a Wheel of Time book, is a huge undertaking. Getting one of each out in the same year required fourteen-hour days, six days a week, for a good year and a half. I can’t ask my family to go through that again. Beyond that, the buffer is gone. (I still had a little bit of it when working on Towers of Midnight—not to mention the first version of The Way of Kings that I’d written in 2002. I threw it away and started over, but having written it once before sped the process a great deal.)

    So . . . what do I do? I’m feeling right now that I will go straight into Stormlight Two after A Memory of Light. But that means (at very best) it won’t be out until the fall of 2012. I don’t really have a choice, however. The Wheel of Time fans have waited too long for their ending already. I need to do AMoL, and I need to do it right, no matter how long it takes. So I can’t make any promises about Stormlight Two except that I won’t take a break after AMoL, but will go right into it and try to have it done in time for the fall 2012 season.

    That means, by a quirk of the publishing business, that I have two epics this year, none next year, and two the following year. (If I meet my Stormlight deadline, which may or may not happen.) Still, this is what I’m planning to do. Barring something unexpected, this is what you should anticipate. I don’t think there will be a book at all from me next year, which punches me in the gut. But that’s what we get for pushing to have two books out last year and two books this year.

    Another Long and Rambling Post On Future Books ()
    #6172 Copy

    Brandon Sanderson

    PART THREE: WARNINGS

    And so, we’re entering the “refresh and work on side projects” stage of the writing process. I did this after The Gathering Storm, and I really need it now. I am therefore taking time off between now and January first. I get to write anything I want. It will probably be bizarre and unexpected; things that keep me fresh, things I haven’t tried before.

    I ask your forbearance. I do believe that as a writer who has begun series, it is my responsibility to see that the other pieces of the story are written in a timely manner. However—and it may seem odd—I need to work on these other things to keep my next Wheel of Time and Stormlight installments good. It’s how my process works.

    So, that’s the first warning. I’m taking a break for three months. The second warning is that I can’t promise I’ll hit the final deadline on the Wheel of Time series. (The last one was supposed to be out in November 2011.) The problem is this: starting January, it will have been three years since I read the Wheel of Time series start to finish. That’s too long. I’m starting to forget things. I won’t feel comfortable starting the final book until I’ve done another re-read, and this is going to slow me down by three or four months. It’s an unexpected delay I didn’t fit into my original projections of how long it would take me to write the books.

    If I miss the deadline (which is more likely than not) it won’t be by much. A few months, likely the same amount of time it takes me to do the re-read. But it is what must be done. So, I’d suggest that we set MARCH 2012 as the expected date of A Memory of Light. I suspect there will be some grumbling about this, but I feel I should let you know now, rather than later. It won’t be an enormous delay, however. If my previous track record earns me anything, I hope it is the benefit of the doubt when it comes to me promising the release dates of books. I won’t leave you hanging too long.

    Another Long and Rambling Post On Future Books ()
    #6173 Copy

    Brandon Sanderson

    PART TWO: BUFFERS AND MY WRITING SPEED

    Because of this, and because of my writing style, I need a little bit of a break before I tackle it. I pushed myself very hard to get both Towers of Midnight and The Way of Kings ready for publication this year. Even then, it was only possible because I had written a sizable chunk of Towers of Midnight while working on The Gathering Storm AND because I’d already finished an early version of The Way of Kings.

    People have mentioned before that I am somewhat prolific. Some of this is an illusion. For a while now, I’ve been warning people that we’ve been chewing through my buffer at a frightening rate. Once upon a time, I would turn in a book three years before it was scheduled to come out. This gave me a lot of wiggle room. If a book wasn’t working, I could shelve it and think about it, then get back to it. Working that far ahead prevents most big crunches.

    However, the books I’ve been working on lately were a little more high profile than previous ones—and high-profile books get released when they get turned in, not three years later. So, though I took eighteen months finishing The Gathering Storm, it looked like I finished it very quickly. (I turned it in during the summer of 2009, and it came out in the fall of 2009. Warbreaker came out that same year, though I’d turned it in back in 2006.) The very long write of that book was invisible to a lot of readers because books I’d written years before continued to come out while I was working on it.

    The buffer is gone now. I’ll talk more about that later. However, I want to mention something else that helps me be productive—and that’s allowing myself deviations to keep myself interested. I’ve told people before that I wrote the Alcatraz books to give me a break between Mistborn novels. If I’m able to refresh myself on other projects, I don’t get burned out on the big epics. (Which are my true love, but can be very demanding on me mentally.)

    Another Long and Rambling Post On Future Books ()
    #6174 Copy

    Brandon Sanderson

    PART ONE: WHEEL OF TIME BOOKS PUBLICATION TIMELINE

    I posted earlier that Towers of Midnight is done, turned in, and ready for a November second release. I’m feeling pretty good (though a little frazzled) at managing to get it in on deadline, by the promised date I gave you all in the blog post I made regarding splitting the novels. I stand by what I said there. I’m not expanding the outline left to me; I’m telling the same story I would have, even if the book hadn’t been split. The order of chapters will be different in some cases, but nothing will be deleted or added.

    Current projections are for the final book, A Memory of Light, to be about the length of the other two. (Around three hundred thousand words, or eight hundred pages in hardcover.) There are some who are hoping for it to be huge, the biggest in the series, but I will write it at the length it needs to be. I’ve finished two books, and have done two-thirds of the outline. So that gives a good indication that the final chunk will be the same length as the other two.

    However, I do have to acknowledge that this is going to be the hardest chunk, for several reasons. The number of plots to be dealt with, the number of characters that need to be balanced, the sheer tactics and logistics of the Last Battle . . . there is a lot going on in this book, and it will be orders of magnitude more difficult than the previous two novels.

    Another Long and Rambling Post On Future Books ()
    #6175 Copy

    Brandon Sanderson

    All,

    Let’s do a quick (okay, it’s me, so it won’t be quick) update to let everyone know what’s going on here at Dragonsteel Entertainment HQ. (Also known as me sitting on a chair in my bedroom while my eight-month-old son throws half-eaten graham crackers at me.)

    Warning, this is another of my trademarked long and rambling blog posts. So, I’ve put in some arbitrary headings to help break things up and keep it focused. At the bottom, there’s a quick timeline of books I’m working on or plan to work on soon.

    17th Shard Interview ()
    #6176 Copy

    17th Shard

    Can you elaborate more on cadmium and bendalloy's effects? Like, if you're speeding up time, are you speeding up time for you in the bubble or what?

    Brandon Sanderson

    Anything in the bubble. You create a space around you of sped-up space-time, and anything that gets in there moves more slowly. Like, let's say that I shot a bullet at you and you popped it with sped-up time. That bullet would move really slowly. Everything around you would be slowed. Ah, no, but you would be the same so when the bullet entered it would go the same speed that you are going, but once it's out, it's either faster or slower. Does that make sense?

    17th Shard

    Yeah, it does, it does. And it's the same with bendalloy, just…

    Brandon Sanderson

    Reversed, yeah. It can have some really powerful effects, but the problem is, you can't change anything. As soon as you get close enough to change it, it's in there with you. So, if you were using it the right way you could dodge bullets, as long as you were able to get it off before the bullet got too close to you, but that's hard to do.

    And, if you're the one who can slow time, you could get someone in your bubble and slow time, then let everyone else move more quickly around you, which, of course, takes a lot more practice to use. You've got to have a buddy who's outside the bubble but who you could stop, he could stop you, and we would see time move the same but everything around us would go super fast. If people were ready for that they could make use of it.

    17th Shard Interview ()
    #6177 Copy

    17th Shard

    Will you ever write a book or series where different magic systems come into the same world?

    Brandon Sanderson

    Where different magic systems come into the same world. Um…I have already.

    17th Shard

    Published novels?

    Brandon Sanderson

    Yes.

    17th Shard

    I mean like different magic systems from different worlds.

    Brandon Sanderson

    That's what I said.

    You're asking if I'll do it obviously. Where that's the focus of the novel? Someday I might. Right now I've been planning in the back of my head, but I'm not sure if I'll do it. See, here's the thing: I like all of this stuff to be behind the scenes; I don't want any reader to walk up on the shelf and pull it out and feel like they are completely lost because they have to read 27 Sanderson novels before this one makes sense. And so that would be my hesitance in ever doing that. But I already have in very subtle ways. And if were going to do a conflux book, I might just post it on my website. I don't know, I'm not sure. It depends on how popular the things are and whatnot. But, I don't think I want to do that to my casual readers.

    17th Shard

    Right, they wouldn't have any of the background.

    Brandon Sanderson

    Right, they wouldn't have any of the background. Thing is, some of the magic systems do cross worlds, and have before. And that has not happened obviously; you haven't really seen it. Right now Liar of Partinel and Stormlight Archives share a magic system, because with the unifying theory of magic there's a certain number of things that magic can do, and there's a lot of different ones, but when they get similar they tend to work in the same way. So Lightweaving shows up in both books. I may change that for Liar of Partinel, but it's kind of integral to that book and it's kind of integral to Stormlight Archive right now too. This is one of the reasons why I had to decide to do either Dragonsteel or Stormlight Archive as the big epic.

    Some of the magic systems have been discovered on different planets, and some of them do work. A lot of them don't, but some of them do. It depends on your spiritual DNA, what people are able to do, and things like that. But, if you find a way to do illusion magic in one of my worlds it's going to work pretty much like Lightweaving, regardless of which planet you're on. If that makes sense.

    17th Shard Interview ()
    #6178 Copy

    17th Shard

    Can you burn the spikes? Like, Allomantically? For example, could they burn the steel in their head spikes?

    Brandon Sanderson

    I considered that and I eventually decided that they could, but it would be an excruciating process that would probably knock them unconscious simply by doing it.

    17th Shard

    Would they be able to tap?

    Brandon Sanderson

    Would they tap them? They can use them as metalminds, yes.

    17th Shard Interview ()
    #6179 Copy

    17th Shard

    Very careful roleplayers have counted the numbers of Inquisitors appearing in the novels and they claim there must have been 25 if Vin and Elend killed two Inquisitors between Mistborn 2 and Mistborn 3. Could you clarify the numbers of Inquisitors there were? They've literally counted.

    Brandon Sanderson

    They literally, yeah…No, I mean, I've got it written down somewhere. I'm now so separated from this book. I had always imagined there being around three dozen Inquisitors at any given time.

    17th Shard

    Oh, okay, so quite a bit more than 20.

    Brandon Sanderson

    Right. Well the thing you've gotta remember is that, with the powers they're given, they're pretty much immune to disease and things like that, particularly after they've gained their healing spike.

    17th Shard

    Right. Is that common to all Inquisitors?

    Brandon Sanderson

    It does not come to all. It comes to almost all. That's a pretty common one, but being an Inquisitor does not mean you get it. I think it mentions in the books that there's one spike that they all get, but I can't remember what it is.

    17th Shard

    I would imagine that would…well, okay, a steel spike so they could see.

    Brandon Sanderson

    Right. Yeah, obvious, but the thing is you've gotta have a Keeper to be able give a healing spike. The ones alive now pretty much all have healing spikes, but there were times throughout history when he needed a new Inquisitor and he didn't have a Keeper (a Feruchemist) handy. He could make an Inquisitor without that. That is not what's keeping them alive from the spikes being driven through their bodies.

    17th Shard

    So the linchpin spike is not always the same type of spike.

    Brandon Sanderson

    It doesn't have to be. The linchpin spike is just, when you're putting that many spikes together into somebody it needs a spike to coordinate them all. That is part of what's holding their body together from all of this damage, and it doesn't have to be the healing spike. The nature of Feruchemy is separate from that, if that makes any sense. For instance, you could put a few spikes into an Inquisitor without a linchpin spike, and they wouldn't die.

    17th Shard Interview ()
    #6180 Copy

    17th Shard

    Are there forms of birth control on Scadrial?

    Brandon Sanderson

    Yes, there are. Witness, Vin and Elend not getting pregnant across several years.

    17th Shard

    Right. It's just not really mentioned in the books.

    Brandon Sanderson

    Yeah. I stay away from that intentionally. There are a lot of things I just didn't discuss due to the the feel of that book.

    17th Shard Interview ()
    #6182 Copy

    17th Shard

    Are there a limited amount of atium and lerasium alloys for each metal?

    Brandon Sanderson

    Hmm, yes…I suppose there would be but there are…

    17th Shard

    More than sixteen?

    Brandon Sanderson

    Yeah, way more than sixteen.

    17th Shard

    Oh wow. Okay. That's fascinating. More than sixteen and less than infinite.

    Brandon Sanderson

    Yes.

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    17th Shard

    Okay. Which metal steals the power of Feruchemic gold? The Hero of Ages epigraphs say it was pewter, but it can't be pewter, since pewter steals Feruchemical Physical powers.

    Brandon Sanderson

    Right…that's probably a typo. I will have to go back to the notes, that's more of a PAFO…

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    17th Shard

    If an Allomancer is turned into a koloss, would they keep their powers?

    Brandon Sanderson

    That's actually something I've thought about. An Allomancer turned into a koloss would keep their powers because, as you'll recall, an Allomancer turned in to an Inquisitor retains their powers. Whether they would be able to always know how to use them remains to be seen, but you could definitely have a koloss Allomancer if you built them right.

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    17th Shard

    If a Mistborn burns lerasium, as in, not just ingests it, what effect would it grant Allomantically?

    Brandon Sanderson

    That is a RAFO. It would do something, but the thing you've gotta remember is that, when ingesting lerasium for the first time and gaining the powers, your body is actually burning it. Think of lerasium as a metal anyone can burn. Does that make sense? By burning it you gain access to those powers. It rewrites your spiritual DNA, and there are ways to do really cool things with lerasium that I don't see how anyone would know. Were most Mistborn to just burn it, it would rewrite their genetic code to increase their power as an Allomancer.

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    17th Shard

    What percentage of the underlying Cosmere have we uncovered? Like five percent, fifteen percent?

    Brandon Sanderson

    The number of planets? Or…

    17th Shard

    No, not even that. Like how much do we know about the underlying metaphysics? Of the rules? You said that there's a lot more that we don't know.

    Brandon Sanderson

    There is a lot you don't know.

    17th Shard

    I was wondering if you could put a number on it?

    Brandon Sanderson

    I don't know if I can put a number on it. If you've read Dragonsteel you have a lot more, because there's talk of philosophy in that book about it. But I can't give a percentage because I know it all. And I can't remember at times. I often have to go back and research and say, okay, what did I put in, what haven't I included and so on. I would say that you know enough to be dangerous, but not the majority by far. There is an underlying theorem of magic for all of these worlds, which I don't think has been mentioned before. But yeah, it's kinda one of the things that may amaze. People keep trying to look for a unifying theory of physics. You know, the great, unifying... I have a little science background and I wanted there to be a unifying theory of magic, which there is, in these books at least. It's not simple, it's not like one sentence, but you can map out how the magic all fits together in this kind of super theorem.

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    17th Shard

    Is Cultivation a Shard on Roshar?

    Brandon Sanderson

    Yes, Cultivation is. Where did you get that word?

    17th Shard

    It's in the book.

    Brandon Sanderson

    Is it in the book? Okay, one of the Shards from Roshar is Cultivation.

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    17th Shard

    You hired four artists to contribute to this book and had their artwork included in the book. Why did you decide to do this?

    Brandon Sanderson

    When I say four artists I am including Michael Whelan whom I didn't hire, the company commissioned, so we really have three interior artists and then Michael Whelan who did the beautiful cover. Again, I wanted to use the form of this novel to try and enhance what epic fantasy can do, and downplay the things that are tough about it. One of the tough things about epic fantasy is the learning curve. How much you have to learn a pay attention to, how many things there are to just know. I felt that occasional illustrations could really help with that. For instance, how Shallan's sketch book, or uses of multiples maps, could give us a visual component to the book. You know, pictures really are worth a thousand words. You can have on that page something that shows a creature much better than I can describe it. And so I felt that that would help deemphasize the problem of the learning curve, while at the same time helping to make this world real. Epic fantasy is about immersion, and I wanted to make this world real since that's one of the great things we can do with epic fantasy. We've got the space and the room to just build a completely real world, and I felt that the art would allow me to do that, which is why I decided to do "in world" art.

    I didn't want to take this toward a graphic novel. I like graphic novels but it wasn't appropriate here to do illustrations of the scenes and characters from the books, because I don't want to tell you what they look like. I want that to be up to your own imagination. And so we wanted that "in world" ephemera feel to it, as though it were some piece of art that you found in the world and included.

    I think it goes back to Tolkien. There's a map in The Hobbit, and that map isn't just a random map, which has become almost a cliché of fantasy books, and of epic fantasy. "Oh, of course there's a random map in the front!" Well [Tolkien] wanted you to think this map was the actual map the characters carried around and that's why he included it. He wrote his books as if he were the archivist putting them together and translating them and bringing them to you, this wonderful story from another world, and he included the map because the map was there with the notes. That's what I wanted the feel for this ephemera to be. As though whoever's been writing the Ars Arcanum for all of the books has collected this book together, done the translation and included pieces of art and maps and things that they found in the world that had been collected during these events, and that's what you're getting.

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    Questioner

    You said it was because of your work on The Wheel of Time that you were able to do this story justice. What did you mean?

    Brandon Sanderson

    Wheel of Time forced me to stretch as an author and it forced me to learn to juggle multiple viewpoints. I hadn't had a lot of practice writing sequels or planning sequels, and then I had to write the twelfth book in a fourteen book series. This taught me a lot about working with sequels. Also, seeing what Robert Jordan did for foreshadowing really taught me a lot about how to foreshadow across a big long epic. But I would say mostly it's just juggling the viewpoints, learning how to make sure all the characters are making appearances and we're enjoying them all and everything is balanced all without losing track.

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    17th Shard

    Ok, fair enough. Do you have a scene you enjoyed more than the rest, and on the flip side, was their something that you did not enjoy?

    Brandon Sanderson

    I will say that I really loved doing all the interludes because they gave me a sense, when I was writing this book, of jumping to something new, which is part of what kept me going in all of this. Are they my favorite scenes in the book? No, but they were probably my favorite to write because it's like I get to take a break and write something whacky and looney, so to speak.

    Hmm…is there anything that was harder? You know, revisions are always hard. In the next to last draft I changed Dalinar's arc very substantially, and that was a hard write. And, you know, Adolin was not originally a viewpoint character, so there was a lot of hard writing there. So, poor Adolin probably gets the badge for hardest to write. Not because he as a character was hard to write but because I was having to repurpose scenes and toss out scenes and rewrite them with Adolin as the viewpoint character and so on to add just a little more dimension to Dalinar's plot arc.

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    17th Shard

    How is The Way of Kings related to the rest of the cosmere? What point in time is it?

    Brandon Sanderson

    Oh, so far I have written the books/series chronologically. Though, I have skipped books. And so there will be jumping back eventually, but Elantris, Mistborn, Warbreaker and Way of Kings all happened chronologically.

    17th Shard

    Just in general, how is it related to the rest of the cosmere? Or can you say?

    Brandon Sanderson

    I, uh…officially don't know what you're talking about. I mean, what do you mean by "related to"?

    17th Shard

    For example, the letter…

    Brandon Sanderson

    Yes, just like the letter that I have no idea what you're talking about. I will tell you that one of the novels I skipped is actually set in the same solar system.

    17th Shard

    Oh…so this is the series that that book shares.

    Brandon Sanderson

    Yes, this is the series that the book shares that I skipped. I was planning to do it first, but now was the time to do the Stormlight Archive. So you will eventually see a book set on a planet in the same solar system. You could just pick out in the sky of Roshar if you were watching, and it may even get mentioned because it's a fairly close planet.

    17th Shard

    Is that on Divine Silence?

    Brandon Sanderson

    Silence Divine happens there.

    17th Shard

    What is the name of that planet?

    Brandon Sanderson

    Hmm…should I tell you? Oh, Peter says no. You got PAFO'd. Peter and not find out.

    Yeah, so, I will tell you the name of that planet once it is out like I've told you the rest of them.

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    17th Shard

    The Way of Kings has a very interesting format. Why did you decide to go with that format and what prompted you to include the interludes?

    Brandon Sanderson

    That's another excellent question. You guys are really on the ball. Uh…so, what went through my head is one worry that we have in epic fantasy. The longer the series goes, and the more characters you add, the less time you can spend with each character. This gets really frustrating. You either have the George R. R. Martin problem where he writes a book and doesn't include half of them, or you get the middle Wheel of Time problem where he will jump to each character for a brief short time and no one's plot seems to get advanced.

    If you look back at Elantris, I did a lot of interesting things with form in that novel, and I wanted to try something interesting with form for this series that would in some way enhance what epic fantasy does well and de-emphasize the problems. And I thought that I could do some new things with the form of the novel that would allow me to approach that, and so I started to view the book as one main character's novel and then short novellas from other characters' viewpoints. Then I started adding these interludes because I really like when, for instance, George Martin or Tad Williams or some other authors do this. You'd jump some place and see a little character for a brief time in a cool little location, but the thing is, when most epic fantasy writers do that, that character becomes a main character and you're just adding to your list. I wanted to actually do something where I indicated to the reader that most of these are not main characters. We're showing the scope of the world without being forced to add a new plot line. And I did that is because I wanted to keep the focus on the main characters and yet I also wanted to have my cake and eat it too. I wanted to show off the interesting aspects of the world.

    When you read Way of Kings Prime someday you'll see that there are six major viewpoint characters, all in different places, with all different plots, because I wanted to show off what was happening in different parts of the world. That spiraled out of control even in that one book. Keeping track of who they were because there were such large gaps between their plot lines was really problematic. Instead I condensed and made, for instance, Kaladin's and Dalinar's plots take place in the same area as Adolin's. And so, even though you have three viewpoints there the plot lines are very similar. Or, at least they're interacting with one another.

    And so the interludes were a means to jump around the world. They're essentially short stories set in the world, during the book, so when you get this book, maybe you can think of it this way: Kaladin's novel with Shallan and Dalinar each having shorter novels or novelettes or novellas, with occasional, periodic jumps to short stories around the world. And then of course Kaladin's flashbacks. As we've mentioned, every book will have flashbacks from its main character to enhance the main plotline.

    I'm hoping that form will do a couple things. It'll show the scope of the world without us getting too overwhelmed by characters we have to keep track of. You know when you hit interludes that you aren't going to have to pay attention to most of them. You can read and enjoy them, but you aren't going to have to remember them. How about that? You can want to pay attention but you don't have to remember them. By the end of the book, the main characters' arcs and flashbacks should have been resolved and you should have a feel of a completer story from that main character. And then we have other characters that are doing things that are essentially just starting plotlines.

    In the next book, you'll get another character with a big arc and flashbacks. The major characters from previous books will still have parts and viewpoints; Kaladin will still be important in the next book but it won't be "his book". He'll get a novella-length part instead.

    17th Shard

    Will the next Stormlight Archive books have interludes as well?

    Brandon Sanderson

    Yes, all of them will have interludes. And you will, very occasionally, revisit people in the interludes. I'll let myself have one interlude that's same between each part like we did with Szeth in this book.

    Ah…Szeth's a little bit more of a main, major character, so you'll get, like, one four-parter and then you'll get what, eight just random [characters/viewpoints] around the world. And you may occasionally see those characters again, but you don't have to remember them; they're not integral to understanding the plot. They should add depth and they should be showing you some interesting things that are happening in the world while we're focused [on a few important plot lines]. I don't to travelogs in my books; my characters are not going to be sweeping across the countryside and showing you all the interesting parts of the world. I tend to set my books in a certain place and if we travel someplace, we skip the travel.

    But that means the chances of us ever visiting Gavland, um…or Bavland I think I ended up naming it…

    17th Shard

    Was that the place with the grass?

    Brandon Sanderson

    Shinovar is where Szeth's from. Bavland is where Szeth is owned by the miner and things like that. I can't remember what I renamed that. Originally I called it Gavland, and then we had a Gavilar and so my editor insisted that it be changed. I think it's Bavland now.

    And so the chances of us ever visiting there with a major character and a long plot are very low. But, you know, being able to show just a glimpse of Szeth there allows me to give some scope and feel to the world.

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    17th Shard

    Please explain the arches and symbols that are seen at the beginning of each chapter and why you decided to do them.

    Brandon Sanderson

    The arches and symbols are a series of arches and symbols at the beginnings of chapters. There's an explanation for you. They rotate and change for every chapter. What they mean should be intuitively obvious to the casual observer, as Robert Jordan used to say.

    I decided to use them because I wanted to have interesting things at the start of each chapter. These were done by Isaac. I originally sat down with Isaac and said, "I want to be able to build symbols at the beginning of my chapters. Something like in The Wheel of Time, which I really like, but I don't want to imitate them, I want to go somewhere different. I want to have different pieces that interlock together that form some stonework symbol that's at the beginning of every chapter." I also told him what I wanted the symbols to mean (among other things) and he actually transmogrified all that into an archway. I had originally been planning it to be some sort of inscribed rock stamp or something like a little relief at the beginning of each chapter, but he persuaded me that an archway with a different kind of symbol in the center [would be better]. So, they became arches through Isaac's working with the art and changing things and deciding what would look good visually.

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    17th Shard

    What can you tell us about the Knights Radiant?

    Brandon Sanderson

    Um…what can I tell you that's not in the books? There were 10 orders of Knights Radiant. Each order was based on a combination of two of the "smaller" magic systems in this world, so to speak. You combine two of them together and they each had something kind of "their own". So if you look at the map in the front of the magic system and you mark circles that include one large circle and two of the smaller circles in between, you can find the 10 orders right on there. The mini circles are the powers and the big circles represent the orders and the essences and things like that. So one big circle, two little circles equals an order of Knights Radiant.

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    17th Shard

    You've told us that you took the idea of the Shattered Plains from Dragonsteel into Way of Kings and reading Way of Kings it's hard to imagine the book without them. What did Roshar look like without them? Can you walk us through the process of moving that concept from that series to this one?

    Brandon Sanderson

    Yeah, it looked pretty much like it looks in the books, but Way of Kings Prime takes place mostly in Kholinar and in a location that has not yet been talked about in the books.

    Ah…it took place in another location, how about that?

    One of the big things with this book is, as I was saying, that I think I started [Way of Kings Prime] in the wrong place. I moved some things back in time and some things forward in time. For instance, if you ever read Way of Kings Prime, the prologue to Way of Kings Prime is now the epilogue to The Ways of Kings. You know, the thing that happens in the epilogue with the thumping on the door and the arrival of a certain individual? That scene is now from Wit's viewpoint which it wasn't before. Pull Wit out of that scene and you'll get almost exactly [what happened] in the [original] prologue. So, the timing has been changed around a lot.

    As I was playing with this book I found that, like I said, one of the big things I had a problem with was that I felt that Kaladin had taken the easy route when he needed to take the hard route. I was really looking for a good plot cycle. I needed something to pull this book together. I had characters but I didn't have a plot and I've mentioned before that sometimes things come [to me] in different orders. In this book world and character came to me, in fact character came to me first, world came second and then I was building the plot around it. I knew the plot of the entire epic and the entire series but I needed a much stronger plot for book one. Because of the various things that are happening I wanted to deal with a war.

    So I was planning a war away from Alethkar, and I'm trying to decide what I'm going to do with this war. Meanwhile I have Inkthinker, Ben McSweeney, doing concept art for me to use in my pitch to Tom Doherty at Tor and he says, "Hey, I just drew up this sketch of some creature that lives at the bottom of a chasm, what do you think?" And he showed me this.

    I told him that we were looking for kind of above water coral reef formations, and he sends me this brain coral, which is essentially the Shattered Plains with a big monster living at the bottom and I'm like, "Wow!" I actually did a book where this was essentially the setting. I looked at that, and that's actually what made me say, "Wait a minute, could I transpose this and would the Shattered Plains actually make more sense on Roshar than they ever did on Yolen?" I started playing with that concept and I absolutely fell in love with the idea. Unfortunately for Dragonsteel, that was the only really good plot cycle from that book.

    So, I ripped it out of that book and I put it here, and that means it brought with it a few side characters who no longer live on Yolen because they now live on Roshar. Rock is one of them, though he's been changed. When he came along the Horneaters were born; they had not been in the books before. For those who have read Dragonsteel, he was Ke'Chan in that book. I couldn't bring that culture because that culture is extremely vital to [Dragonsteel]. I can bring a plot cycle or a little region, and there's certain things you can pull out of a book without ruining the soul of what the book is. I couldn't take the Ke'Chan out of Dragonsteel; they're just part of what that book is and so Rock had to change nationalities. I had to build him his own nationality, a new culture essentially just for him. And yeah, it worked wonderfully.

    Someday I'll let you have that art, and if you remind me to ask Peter you can probably post it with the interview. As you can just see it's not the way that it ended up being because it looks different from how the Shattered Plains turned out, but it was the spark that made me say, "Let's move this over."

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    17th Shard

    On later Stormlight Archive novels will there always be one character we get to see flashbacks for?

    Brandon Sanderson

    Yes, and it should rotate to different characters. I have not yet decided who gets book two yet. It's really between Dalinar and Shallan and I go back and forth on whose story I want to tell next.

    17th Shard

    So, does that mean there's going to be 10 different characters that would be seen?

    Brandon Sanderson

    It's very likely there will be 10 different characters. The only caveat on that is that part of me really wants to do a second Kaladin book. And so I haven't quite decided who gets flashback books. You can probably guess from reading this book some of them who do. But there are some that don't necessarily absolutely need them, so Kaladin may get a second flashback book.

    17th Shard

    So, fingers crossed, fingers crosses, will Szeth get one?

    Brandon Sanderson

    Szeth will get a book. Yes, Szeth will get a book. Shallan and Dalinar will get books.

    17th Shard

    Adolin?

    Brandon Sanderson

    Um…I'm not sure on him yet. He's one that could, maybe not. I mean he's got some interesting things going on but we'll see how the series progresses first. There are characters who will get flashback books that you haven't yet met or at least not spent much time with.