Inside Mac Games interview

Event details
Name
Name Inside Mac Games interview
Date
Date July 15, 2012
Entries
Entries 6
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#1 Copy

Ted Bade

Why did you decide to try to create a game? Was it to satisfy a need of your own, that of your fans, or perhaps some other reason?

Brandon Sanderson

I'm a gamer, and I've been playing games since I spent my vacation money on a Nintendo instead of what I was supposed to spend it on.

Doing the job that I do now gives me some opportunities that I just didn't want to pass on; making a video game is one of them. I tried a couple of times earlier in my career to launch a Mistborn video game, to get a developer interested, and it just didn't go anywhere. I wasn't a big enough name yet. I eventually had to wait until the trilogy was done and had a good reputation, and then people started approaching us about making a video game out of it.

The reason to do it is just because I love video games. It's a bit of a self-indulgent reason, but let's just say that it's one of the perks of being an author with some success.

Ted Bade

Author’s note: I have no issues with his “self indulgence”. Anyone who has read and enjoyed a great fantasy novel would most likely enjoy the chance to play in that world. As a successful author, Mr. Sanderson can bring fans into his world via a game. That is a terrific thing, especially if it is done right.

Footnote: The Mistborn video game has been officially canceled.
Sources: Inside Mac Games
#2 Copy

Ted Bade

As an author, you can completely control all aspects of a story, the environment, and the characters in the story. When you move to a game realm, there will be many limitations and aspects you can't or won't control. How important is it to get "right" the following aspects of your fantasy realm? What do you plan to do to ensure they work?

a. The look and feel of the environment, which includes environmental sounds, and musicb. Character dialog and interactions, as well as NPC dialog and interactionsc. The storyline and sequences of eventsd. Other aspects very important to you

Brandon Sanderson

This is quite an in-depth question. Certainly the things you mentioned, that you can't control all aspects of the story, are a consideration. The bigger thing for me with a video game, that is different from my own work, is that a video game is a collaboration. A novel in most cases is a solo work, certainly with the help of talented editing staff and art direction and things like that—but at the end of the day, I can do the bulk of the work on the book myself. On a video game, I can't. Nor would I want to.

 

On a video game, you take a step toward films where you need to have people who you trust working on aspects of the game that you yourself can't do. Certainly the look and feel and all these things you're talking about—I can oversee them, and Little Orbit has been great; they're showing me concept art and things and saying, do you like this or do you like this? What feels more like Mistborn to you? But at the end of the day, I have to let them do their job, which is program a great game, and come up with an engaging and fun system.

 

I can have some input in it myself, such as the dialogue and story—I can step in and say hey, I know how to do this; let me do it. So I have done that for this game—I've stepped in and I'm writing the dialogue and the story myself, and I'm going to try to make it the best it can be to match Mistborn. From there I'm working with and trusting people whose job it is to make great games be great.

Footnote: The Mistborn video game has been officially canceled  
Sources: Inside Mac Games
#3 Copy

Ted Bade

It is early in the development process, but I am sure you have some intentions as to what you want this game to be. If you could get everything you desire in this project, what type of game would it be? I assume you have played a few games yourself, would it be an RPG like Dragon Age or Two Worlds II, a graphical adventure like Monkey Island or Myst, or will it be more of an FPS like Bioshock?

Brandon Sanderson

We're definitely shooting for, on this game, Action RPG. A little less like Dragon Age in that it's a solo adventure with one person—certainly there are NPCs and things, but we're not talking about a party; we're talking about a Mistborn doing awesome stuff. That's what I wanted this game to be. There are so many different ways you could take a game like this; I would like to try different aspects.

One of my favorite games recently was Demon Souls, and its sequel Dark Souls. I like gameplay mechanics like that, for a game like this. But we have to mix it with something more like Infamous in its combat system; powers and things like that. A blend of those types of games is what I would be shooting for. Certainly with a stronger RPG element to it.

Footnote: The Mistborn video game has been officially canceled. 
Sources: Inside Mac Games
#4 Copy

Ted Bade

Do you intend to create a novel (or series) to go along with or to follow this game?

Brandon Sanderson

I'm not intending that right now. There's a chance we'll do a graphic novel, but I feel like this story that I'm building matches the game, and I want it to be for the game.

Footnote: The Mistborn video game has been officially canceled. 
Sources: Inside Mac Games
#5 Copy

Ted Bade

Will this game explore only the nobility of the Mistborn world or will it include some of the lower class elements? Are you going to bring in any aspects of the empire or the long planned revolution?

Brandon Sanderson

This story is taking place several hundred years after the Ascension of the Lord Ruler; 700 or 800 years before the events of the trilogy. I don't want to give any more spoilers than that, but there will be lots of things in the game dealing with lots of different aspects of the Mistborn world.

Footnote: The Mistborn video game has been officially canceled. 
Sources: Inside Mac Games
#6 Copy

Ted Bade

I know there is nothing set in stone and there is a long path of compromises before the game becomes available. Is there any "teaser" you could share with our readers?

Brandon Sanderson

This is something really small—not a big deal—but I am planning to work into this game the origin of Mistcloaks.

Footnote: The Mistborn video game has been officially canceled  
Sources: Inside Mac Games
Event details
Name
Name Inside Mac Games interview
Date
Date July 15, 2012
Entries
Entries 6
Upload sources