Ian Weiry Writer
You killed Rayse this book. Could you talk about why you decided to kill him off, and have Taravangian be Odium instead. Was that always part of the plan?
Brandon Sanderson
I always work in a way where I have different options and opportunities. Was it always the thing that I was absolutely going to do? No, I keep myself open on some of these things.
The reason Rayse needed to go: he had been essentially defeated at the end of Oathbringer, when Dalinar does not go over to him. All of his rage, and everything he's trying to do cannot make that happen. He's defeated, at least in a philosophical sense. Now you can bring a defeated enemy back to be a threat again. You can find a new way to make them a threat, but I knew - in this book - Kaladin was not going to fall to him either. But once you've had two books in a row with the characters machinations not - things stymied by the heroes. I needed a different villain at that point.
And I also think that [al]though a lot of deep into the cosmere people are interested in the original Shards and getting their stories, for the average reader Taravangian is a much more identifiable villain. And I've been building him from book one to be not just really scary, but a philosophical opposite to Dalinar. These are all the reasons this book needed to go the way it did.
It has benefits and costs. The cost is Odium stops being the evil you don't know. The evil you don't know is a very powerful force in fantasy literature. The evil you do know does different things. And I lose that evil you don't know though you still have a bit of it, because the power of Odium - the Shard itself - I wouldn't say has volition completely, but it's still there and its a thing. It is constrained by Taravangian and directed by Taravangian, but it's the rage of a deity separated from its morals should be a scary thing. In the hands of someone who is essentially a fallible mortal, should be an even more scary thing. Rayse had gotten to the point where I no longer felt - if I was going to write the books the way I did. This basically became inevitable when I swapped and made Dalinar's book book three. [host reactions: OHhh sure!] I knew something big needed to shift, but fortunately I had several options. There is a version of The Stormlight Archive, where this doesn't happen. I think it's a worse version, but until something is written no matter how much something is in the outline, it's not canon even to me. I like to be willing to reassess what I'm doing.
Talking the other direction, the foreshadowing I put in the books the more I foreshadow, the more I do, the more that locks in what I need to do going forward, because I don't want to undermine that foreshadowing.
There's a longwinded perhaps a little wishy washy answer to you. I can tell you why I made the decision, but I can't - the outlines are these things that are really organic, because I'm always working on them, and will often have lots of division points, these are different places it can go - because of the way I write characters.
I'm sure this will cause contention. But I did not decide in the original outline, who Shallan would end up with, or who anyone would end up with. I write character relationships as I feel they are appropriate on the page, and I revise the outline to match from that how things are feeling and how it's going. I know there are some shippers out there who are like 'that means there was a version of the ship I wanted, and you didn't do it. It was the nefarious beta readers who forced you not to! [Chaos denies] It was ?Calin's fault!' [hosts laugh]. I'm sure you've heard that before. I don't want to fuel that because these decisions are made not necessarily based on beta reader feedback. These decisions are made based on me giving life to the characters, and feeling where I feel they would legitimately they would go. And rebuilding my outline to match.
While I outline a lot more than my contemporaries, I am not a slave to the outline. I will change major things such as moving Dalinar's flashback sequences to book three which had ramifications all down the line. Or deciding I need to do more with Eshonai and Venli earlier in the series, which had other ramifications to their viewpoints later on because I feel it makes the best story.