Questioner
Going back to The Wheel of Time for a second... One of my favorite things about A Memory of Light is you had so much-- I guess free rein with parts of it... Can you give me an example, or a couple of examples, of something that you got [???] I could be totally wrong about this situation but say like, when [???] was first creating a weave to see a whole battlefield. Was that something you did, or was that actually Robert Jordan's.
Brandon Sanderson
Excellent question, I'll go through a few of these things for you, that one was me. One of the things that was awesome, but also a little bit difficult is the wrong term-- Anyway, it was awesome to be able to come into The Wheel of Time as a fan, and have read the books for twenty years and be thinking about "Wow, I wish this would happen", and then say "Wow, I'm gonna make that happen" ...But as I was doing it, I was also realizing it was dangerous, because there was a real danger for putting in fanservice type stuff, not in the traditional meaning of fanservice, but like the fanservice of "Narg showed up in the Last Battle again" or things like this. Like little fan jokes. I found that I had a lot of temptation to put those in, and so I had to ride this really careful line where I was saying "What do I as a fan want, to make the book more fulfilling not just as a joke".
One of the things that as a writer I've always wanted to see was gateways used for more than they were used in the books leading up to that point, you know, teleportation, instant travel has a lot of ramifications. One of the things I kind of put on myself was that I didn't want to create a lot of new weaves, because I knew if I did, I'd really risk taking it to far away from Robert Jordan's vision. So I said "Let's stick mostly to the weaves he's used, and see if I can use them in more innovative ways". This whole idea of taking the magic and digging deeper into it rather than going wider with it. And so a lot of the stuff with gateways is me. A lot of--
So for instance, I also went in and said to Harriet coming in, "Every book that Robert Jordan's done, almost all of them, has added a new character who's become a main character who used to be a side character. If we don't do that for these last books it's gonna feel weird to people. So I would like to take one of the Asha'man and bring them to prominence, and make them a viewpoint character and do what Robert Jordan's done" and so that's where Androl came from. And they're like "Well there's nothing in Robert Jordan's notes other than this little bit about his profession, take him and play with him, and do whatever you want." And that was almost a little pressure valve for me, to put the more "Brandon-y" sort of things, goofy magic system stuff with that, and that pressure valve allowed me to not really-- knowing my writing style, I was able to make the rest of it be a little more Robert Jordan-esque, if that makes sense.
You see that pressure valve there, you see it with Perrin in the Wolf Dream, in the world of dreams, because-- I've said before, Robert Jordan didn't leave very much on Perrin. Perrin is a big, empty-- big blank slate for these books. We knew where he ended up at the end and that was it. So Perrin was the other sort of "Do whatever you want, Brandon" sort of thing. He left a lot more on the other characters. So if you're reading a Perrin scene or if you're seeing them play with gateways, you're seeing me kinda let Brandon leak out a bit more. And this was done intentionally, I'd say part was a pressure valve, but also when I was given this, Harriet sat me down and said "You are the author now. I didn't hire a ghostwriter on purpose. I didn't want somebody who was just going to be Robert Jordan, because that would make a bad book", in her opinion. "What Jim-- Robert Jordan can't finish this, so you need to do it and yes, we want to stay true to his vision, but you are the writer now." And she was very clear on that, and I've always remembered that and how much that meant to me, being-- You know, she was the ultimate authority, but I had creative control to do whatever I felt the books needed, and the she-- her job was to rein be back if she though I went too far, and make sure the voice was consistent and things like that. So I got to do a lot with these books that I don't think a ghostwriter would have been able to do.